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Commander
Landfall — Whenever a land you control enters, create a 0/1 green Plant creature token. If you control seven or more lands with different names, create a 2/2 black Zombie creature token instead. Land cards in your graveyard have dredge 2. (You may return a land card from your graveyard to your hand and mill two cards instead of drawing a card.)
![The Necrobloom (mh3) 378 The Necrobloom (mh3) 378](https://cards.scryfall.io/normal/front/9/0/90c5c8e0-0744-4bd3-a5a1-ca71c287569b.jpg?1719466273)
Commander
Enchantment
You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
![Case of the Locked Hothouse (mkm) 155 Case of the Locked Hothouse (mkm) 155](https://cards.scryfall.io/normal/front/0/9/0929a1bd-e35c-4ca5-8c8c-dd304cf4b830.jpg?1706241956)
Impending 4—{1}{G}{G} (If you cast this spell for its impending cost, it enters with four time counters and isn't a creature until the last is removed. At the beginning of your end step, remove a time counter from it.) Whenever Overlord of the Hauntwoods enters or attacks, create a tapped colorless land token named Everywhere that is every basic land type.
![Overlord of the Hauntwoods (dsk) 194 Overlord of the Hauntwoods (dsk) 194](https://cards.scryfall.io/normal/front/0/5/05d08ff1-edcc-4c76-96e0-683b3da36ebb.jpg?1726286590)
Enchantment
Land - Cycle
Land - Cycle
Land - Utility
Cumulative upkeep—Pay 2 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Glacial Chasm enters, sacrifice a land. Creatures you control can't attack. Prevent all damage that would be dealt to you.
![Glacial Chasm (ice) 353 Glacial Chasm (ice) 353](https://cards.scryfall.io/normal/front/3/d/3d23f800-7a6f-40e3-b242-9f5955e47a75.jpg?1562906257)
Shifting Woodland enters tapped unless you control a Forest. {T}: Add {G}. Delirium — {2}{G}{G}: Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
![Shifting Woodland (mh3) 228 Shifting Woodland (mh3) 228](https://cards.scryfall.io/normal/front/0/5/059164e1-894d-4586-9800-e60d6fbd6eb6.jpg?1717013047)
Land - Utility
Sorcery
Sorcery
Artifact
Artifact
Instant
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
![Dawn's Truce (blb) 295 Dawn's Truce (blb) 295](https://cards.scryfall.io/normal/front/0/c/0cce7aec-f9b0-461b-8245-5286b741409d.jpg?1727572209)
Instant
Land - Destruction
{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
![Demolition Field (bro) 260 Demolition Field (bro) 260](https://cards.scryfall.io/normal/front/d/9/d9c88546-13c9-4d7e-a618-cb2ccd1dbc0f.jpg?1674422181)
Land - Destruction
Land Destruction
Land Destruction
Tutor
Tutor
Board Wipe
Board Wipe
Land - Basic
Land - Basic
Land - Fetch
Land - Fetch
Mana Dork
Mana Dork
Creature
Landfall — Whenever a land you control enters, add one mana of any color. Then if this is the second time this ability has resolved this turn, reveal cards from the top of your library until you reveal an Elf or Elemental card. Put that card into your hand and the rest on the bottom of your library in a random order.
![Nissa, Resurgent Animist (mat) 22 Nissa, Resurgent Animist (mat) 22](https://cards.scryfall.io/normal/front/2/4/248c76d3-b5cb-4582-be17-7cd1d0cb0f58.jpg?1684340632)
Bestow {1}{G} Enchanted creature gets +1/+1. Landfall — Whenever a land you control enters, you may pay {1}{G} if Springheart Nantuko is attached to a creature you control. If you do, create a token that's a copy of that creature. If you didn't create a token this way, create a 1/1 green Insect creature token.
![Springheart Nantuko (mh3) 171 Springheart Nantuko (mh3) 171](https://cards.scryfall.io/normal/front/5/4/54a3ea87-005e-4985-b2a5-21711d0b71c0.jpg?1717012595)
Creature
Land - Channel
{T}: Add {G}. Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
![Boseiju, Who Endures (neo) 266 Boseiju, Who Endures (neo) 266](https://cards.scryfall.io/normal/front/2/1/2135ac5a-187b-4dc9-8f82-34e8d1603416.jpg?1654568912)
Land - Channel
Land - Surveil
Land - Surveil
Shock Land
Shock Land
Maybeboard
At the beginning of your end step, you may sacrifice an artifact, creature, enchantment, land, or planeswalker. If you do, each opponent may sacrifice a permanent of their choice that shares a card type with it. For each opponent who doesn't, that player loses 2 life and you draw a card.
![Braids, Arisen Nightmare (dmu) 84 Braids, Arisen Nightmare (dmu) 84](https://cards.scryfall.io/normal/front/4/f/4ff97c69-6a6b-401c-b0a1-55fa81045d19.jpg?1673307016)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
![Clever Concealment (onc) 5 Clever Concealment (onc) 5](https://cards.scryfall.io/normal/front/5/d/5d84cc58-0965-4c7f-a408-7630f23fb8f3.jpg?1675905567)
(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
![Druid Class (afr) 180 Druid Class (afr) 180](https://cards.scryfall.io/normal/front/0/9/09278e95-eaae-4cd4-a0d8-a2d15b0abb58.jpg?1665822447)
Reach As long as you control ten or more lands, creatures you control get +2/+2. Whenever Fecund Greenshell or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.
![Fecund Greenshell (blb) 362 Fecund Greenshell (blb) 362](https://cards.scryfall.io/normal/front/5/6/56301392-3496-48d0-8d91-6b82e1164c98.jpg?1721427942)
Landfall — Whenever a land you control enters, put a quest counter on Quest for the Necropolis. {5}{B}, Sacrifice Quest for the Necropolis: Put target creature card from a graveyard onto the battlefield under your control. This ability costs {1} less to activate for each quest counter on Quest for the Necropolis. Activate only as a sorcery.
![Quest for the Necropolis (mh3) 104 Quest for the Necropolis (mh3) 104](https://cards.scryfall.io/normal/front/8/1/813020ef-9d98-4f79-a953-85e7e7e5d3e1.jpg?1717012048)
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy. Flashback {4}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
![Sevinne's Reclamation (mh3) 267 Sevinne's Reclamation (mh3) 267](https://cards.scryfall.io/normal/front/0/f/0f055754-58cf-474a-a3a9-59490dbf9dce.jpg?1717013567)
{1}{G}, {T}, Return Shigeki, Jukai Visionary to its owner's hand: Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped. Put the rest into your graveyard. Channel — {X}{X}{G}{G}, Discard Shigeki: Return X target nonlegendary cards from your graveyard to your hand.
![Shigeki, Jukai Visionary (neo) 394 Shigeki, Jukai Visionary (neo) 394](https://cards.scryfall.io/normal/front/6/2/62c303e5-a0af-4e42-afcc-1d3a81c78e8e.jpg?1654570135)
Reach Whenever Six attacks, mill three cards. You may put a land card from among them into your hand. During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
![Six (mh3) 169 Six (mh3) 169](https://cards.scryfall.io/normal/front/f/9/f9246b68-580f-4f53-883d-7900880e4b0d.jpg?1717012579)
Devoid (This card has no color.) Kicker {1}{C} (You may pay an additional {1}{C} as you cast this spell.) When you cast this spell, search your library for a land card, put it onto the battlefield, then shuffle. When you cast this spell, if it was kicked, exile target land.
![Sowing Mycospawn (mh3) 340 Sowing Mycospawn (mh3) 340](https://cards.scryfall.io/normal/front/f/5/f511bfe7-b107-4ec5-b363-f718c19d9579.jpg?1717014217)
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
![Tamiyo's Safekeeping (neo) 211 Tamiyo's Safekeeping (neo) 211](https://cards.scryfall.io/normal/front/f/d/fd4b7ee2-de65-4288-872d-486065a4f226.jpg?1654568357)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I, II — Mill two cards, then you may return a creature card from your graveyard to your hand. III — Return all land cards from your graveyard to the battlefield, then shuffle your graveyard into your library.
![The Mending of Dominaria (otc) 197 The Mending of Dominaria (otc) 197](https://cards.scryfall.io/normal/front/6/8/6887f55f-7ac0-49b3-a3ed-6cdbd0ce7fe0.jpg?1712354589)
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
![Veil of Summer (plst) M20-198 Veil of Summer (plst) M20-198](https://cards.scryfall.io/normal/front/8/0/802ec16f-efa4-4618-8bbe-3377d8a0c9c4.jpg?1622846904)
Exile target creature you don't control. For each creature exiled this way, its controller searches their library for a basic land card. Those players put those cards onto the battlefield tapped, then shuffle. Overload {4}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
![Winds of Abandon (plst) MH1-37 Winds of Abandon (plst) MH1-37](https://cards.scryfall.io/normal/front/3/4/345a4aee-5846-4ae9-9af1-4c8fe8d692ec.jpg?1599768635)
Lands you control have "{T}: Add one mana of any color." +1: Up to one target land you control becomes a 3/3 Elemental creature with vigilance, hexproof, and haste until your next turn. It's still a land. −2: Mill three cards. You may put a permanent card from among the milled cards into your hand. −7: You get an emblem with "You may play lands and cast permanent spells from your graveyard."
![Wrenn and Realmbreaker (mom) 217 Wrenn and Realmbreaker (mom) 217](https://cards.scryfall.io/normal/front/6/f/6f807d91-b157-44e8-a431-49782184f876.jpg?1682205174)
Maybeboard
Maybeboard Land
Diamond City enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
![Diamond City (pip) 439 Diamond City (pip) 439](https://cards.scryfall.io/normal/front/4/b/4b04a178-f8bf-4804-a676-8b8f7c569ab6.jpg?1708744025)
If you control two or more other lands, Hive of the Eye Tyrant enters tapped. {T}: Add {B}. {3}{B}: Until end of turn, Hive of the Eye Tyrant becomes a 3/3 black Beholder creature with menace and "Whenever this creature attacks, exile target card from defending player's graveyard." It's still a land.
![Hive of the Eye Tyrant (afr) 258 Hive of the Eye Tyrant (afr) 258](https://cards.scryfall.io/normal/front/9/e/9eb391dc-0378-4793-a5de-899b09792a4b.jpg?1627710306)
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile Plaza of Heroes: Target legendary creature gains hexproof and indestructible until end of turn.
![Plaza of Heroes (dmu) 252 Plaza of Heroes (dmu) 252](https://cards.scryfall.io/normal/front/a/2/a2cfcf67-f83c-43af-9e2d-5513fcdde835.jpg?1673308344)
Maybeboard Land
Maybeboard Landfall
Maybeboard Landfall
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