1.9k
3/30/2025
Maybe
Deck Size: 709
Commander
Est deck cost: $1309.66
Salt sum: 201.82
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1.9k
3/30/2025
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Commander

Qty: 1 Price: $74.99
The Ur-Dragon

Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost {1} less to cast. Flying Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.

Creature
The Ur-Dragon (cmm) 361

Commander

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Anthem

Qty: 1 Price: $0.49
Steel-Plume Marshal

Flying Whenever this creature attacks, other attacking creatures you control with flying get +2/+2 until end of turn.

Creature
Steel-Plume Marshal (jmp) 5

Anthem

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Artifact

Qty: 48 Price: $124.02
Adventuring Gear

Landfall — Whenever a land you control enters, equipped creature gets +2/+2 until end of turn. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Adventuring Gear (j22) 751
Aligned Hedron Network

When this artifact enters, exile all creatures with power 5 or greater until this artifact leaves the battlefield. (Those creatures return under their owners' control.)

Artifact
Aligned Hedron Network (bfz) 222
Arm-Mounted Anchor

Equipped creature gets +2/+2 and has menace. Whenever equipped creature deals combat damage to a player, draw two cards. Then discard two cards unless you discard a Pirate card. Equip {2}. This ability costs {2} less to activate if you have one or fewer cards in hand.

Artifact
Arm-Mounted Anchor (lcc) 99
Brawler's Plate

Equipped creature gets +2/+2 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brawler's Plate (ori) 224
Chaos Wand

{4}, {T}: Target opponent exiles cards from the top of their library until they exile an instant or sorcery card. You may cast that card without paying its mana cost. Then put the exiled cards that weren't cast this way on the bottom of that library in a random order.

Artifact
Chaos Wand (clb) 855
Conjurer's Mantle

Equipped creature gets +1/+1 and has vigilance. Whenever equipped creature attacks, look at the top six cards of your library. You may reveal a card that shares a creature type with that creature from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equip {1}

Artifact
Conjurer's Mantle (moc) 12
Diviner's Wand

Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "{4}: Draw a card." Whenever a Wizard creature enters, you may attach this Equipment to it. Equip {3}

Artifact Kindred
Diviner's Wand (mor) 142
Dragon Arch

{2}, {T}: You may put a multicolored creature card from your hand onto the battlefield.

Artifact
Dragon Arch (2x2) 305
Eon Hub

Players skip their upkeep steps.

Artifact
Eon Hub (5dn) 120
Font of Mythos

At the beginning of each player's draw step, that player draws two additional cards.

Artifact
Font of Mythos (plst) CON-136
Grafted Exoskeleton

Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) Whenever Grafted Exoskeleton becomes unattached from a permanent, sacrifice that permanent. Equip {2}

Artifact
Grafted Exoskeleton (onc) 132
Hair-Strung Koto

Tap an untapped creature you control: Target player mills a card.

Artifact
Hair-Strung Koto (chk) 252
Helm of the Gods

Equipped creature gets +1/+1 for each enchantment you control. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Helm of the Gods (ori) 230
Hot Soup

Equipped creature can't be blocked. Whenever equipped creature is dealt damage, destroy it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hot Soup (plst) M15-219
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (mkc) 229
Infiltration Lens

Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1}

Artifact
Infiltration Lens (j22) 777
Jinxed Idol

At the beginning of your upkeep, this artifact deals 2 damage to you. Sacrifice a creature: Target opponent gains control of this artifact.

Artifact
Jinxed Idol (m11) 208
Lens of Clarity

You may look at the top card of your library and at face-down creatures you don't control any time.

Artifact
Lens of Clarity (ktk) 223
Liquimetal Coating

{T}: Target permanent becomes an artifact in addition to its other types until end of turn.

Artifact
Liquimetal Coating (cm2) 197
Mage Slayer

Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. Equip {3}

Artifact
Mage Slayer (nec) 140
Magewright's Stone

{1}, {T}: Untap target creature that has an activated ability with {T} in its cost.

Artifact
Magewright's Stone (plst) DIS-162
Mindlock Orb

Players can't search libraries.

Artifact
Mindlock Orb (plst) ALA-51
Mindstorm Crown

At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, this artifact deals 1 damage to you.

Artifact
Mindstorm Crown (mrd) 207
Mirror of Life Trapping

Whenever a creature enters, if it was cast, exile it, then return all other permanent cards exiled with this artifact to the battlefield under their owners' control.

Artifact
Mirror of Life Trapping (clb) 326
Moonring Mirror

Whenever you draw a card, exile the top card of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this artifact into your hand.

Artifact
Moonring Mirror (chk) 262
Nemesis Mask

All creatures able to block equipped creature do so. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Nemesis Mask (dst) 134
Nuisance Engine

{2}, {T}: Create a 0/1 colorless Pest artifact creature token.

Artifact
Nuisance Engine (plst) HOP-121
Oblivion Stone

{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Artifact
Oblivion Stone (cm2) 205
Orb of Dreams

Permanents enter tapped.

Artifact
Orb of Dreams (bok) 156
Power Conduit

{T}, Remove a counter from a permanent you control: Choose one — • Put a charge counter on target artifact. • Put a +1/+1 counter on target creature.

Artifact
Power Conduit (ncc) 376
Prism Ring

As this artifact enters, choose a color. Whenever you cast a spell of the chosen color, you gain 1 life.

Artifact
Prism Ring (ori) 235
Puppet Strings

{2}, {T}: You may tap or untap target creature.

Artifact
Puppet Strings (dde) 22
Ring of Three Wishes

This artifact enters with three wish counters on it. {5}, {T}, Remove a wish counter from this artifact: Search your library for a card, put that card into your hand, then shuffle.

Artifact
Ring of Three Wishes (plst) M14-216
Runed Stalactite

Equipped creature gets +1/+1 and is every creature type. Equip {2}

Artifact
Runed Stalactite (plst) LRW-260
Scepter of Dominance

{W}, {T}: Tap target permanent.

Artifact
Scepter of Dominance (con) 17
Scythe of the Wretched

Equipped creature gets +2/+2. Whenever a creature dealt damage by equipped creature this turn dies, return that card to the battlefield under your control. Attach this Equipment to that creature. Equip {4}

Artifact
Scythe of the Wretched (mrd) 239
Shield of the Avatar

If a source would deal damage to equipped creature, prevent X of that damage, where X is the number of creatures you control. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Shield of the Avatar (m15) 230
Spellbinder

Imprint — When this Equipment enters, you may exile an instant card from your hand. Whenever equipped creature deals combat damage to a player, you may copy the exiled card. If you do, you may cast the copy without paying its mana cost. Equip {4}

Artifact
Spellbinder (dst) 143
Staff of Titania

Equipped creature gets +X/+X, where X is the number of Forests you control. Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.) Equip {3}

Artifact
Staff of Titania (brc) 27
Sun Droplet

Whenever you're dealt damage, put that many charge counters on this artifact. At the beginning of each upkeep, you may remove a charge counter from this artifact. If you do, you gain 1 life.

Artifact
Sun Droplet (c21) 268
Sword of Hours

Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Sword of Hours (afc) 61
Sword of Once and Future

Equipped creature gets +2/+2 and has protection from blue and from black. Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead. Equip {2}

Artifact
Sword of Once and Future (mom) 265
Sword of the Meek

Equipped creature gets +1/+2. Equip {2} Whenever a 1/1 creature you control enters, you may return this card from your graveyard to the battlefield, then attach it to that creature.

Artifact
Sword of the Meek (2xm) 299
Tablet of the Guilds

As this artifact enters, choose two colors. Whenever you cast a spell, if it's at least one of the chosen colors, you gain 1 life for each of the chosen colors it is.

Artifact
Tablet of the Guilds (rtr) 235
Thought Prison

Imprint — When this artifact enters, you may have target player reveal their hand. If you do, choose a nonland card from it and exile that card. Whenever a player casts a spell that shares a color or mana value with the exiled card, this artifact deals 2 damage to that player.

Artifact
Thought Prison (mrd) 261
Thunderstaff

As long as this artifact is untapped, if a creature would deal combat damage to you, prevent 1 of that damage. {2}, {T}: Attacking creatures get +1/+0 until end of turn.

Artifact
Thunderstaff (cma) 237
Ugin's Nexus

If a player would begin an extra turn, that player skips that turn instead. If Ugin's Nexus would be put into a graveyard from the battlefield, instead exile it and take an extra turn after this one.

Artifact
Ugin's Nexus (ktk) 227
Veilstone Amulet

Whenever you cast a spell, creatures you control can't be the targets of spells or abilities your opponents control this turn.

Artifact
Veilstone Amulet (fut) 166

Artifact

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Creature

Qty: 341 Price: $627.99
Abyssal Gorestalker

When this creature enters, each player sacrifices two creatures of their choice.

Creature
Abyssal Gorestalker (lci) 87
Academy Researchers

When this creature enters, you may put an Aura card from your hand onto the battlefield attached to this creature.

Creature
Academy Researchers (10e) 63
Aetherplasm

Whenever this creature blocks a creature, you may return this creature to its owner's hand. If you do, you may put a creature card from your hand onto the battlefield blocking that creature.

Creature
Aetherplasm (gpt) 22
Akal Pakal, First Among Equals

At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Creature
Akal Pakal, First Among Equals (lci) 44
Alhammarret, High Arbiter

Flying As Alhammarret enters, each opponent reveals their hand. You choose the name of a nonland card revealed this way. Your opponents can't cast spells with the chosen name (as long as this creature is on the battlefield).

Creature
Alhammarret, High Arbiter (ori) 43
Alms Beast

Creatures blocking or blocked by this creature have lifelink.

Creature
Alms Beast (gtc) 141
Ancestor Dragon

Flying Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.

Creature
Ancestor Dragon (gs1) 12
Ancient Silver Dragon

Flying Whenever this creature deals combat damage to a player, roll a d20. Draw cards equal to the result. You have no maximum hand size for the rest of the game.

Creature
Ancient Silver Dragon (clb) 56
Angel of Glory's Rise

Flying When this creature enters, exile all Zombies, then return all Human creature cards from your graveyard to the battlefield.

Creature
Angel of Glory's Rise (mic) 79
Angel of the Dire Hour

Flash Flying When this creature enters, if you cast it from your hand, exile all attacking creatures.

Creature
Angel of the Dire Hour (jmp) 85
Angelic Guardian

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever one or more creatures you control attack, they gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Creature
Angelic Guardian (m20) 302
Arahbo, the First Fang

Other Cats you control get +1/+1. Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.

Creature
Arahbo, the First Fang (fdn) 2
Arbiter of Knollridge

Vigilance When this creature enters, each player's life total becomes the highest life total among all players.

Creature
Arbiter of Knollridge (cm2) 17
Arbiter of the Ideal

Flying Inspired — Whenever this creature becomes untapped, reveal the top card of your library. If it's an artifact, creature, or land card, you may put it onto the battlefield with a manifestation counter on it. That permanent is an enchantment in addition to its other types.

Creature
Arbiter of the Ideal (bng) 31
Arborback Stomper

Trample When this creature enters, you gain 5 life.

Creature
Arborback Stomper (kld) 142
Archangel of Thune

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Whenever you gain life, put a +1/+1 counter on each creature you control.

Creature
Archangel of Thune (2xm) 5
Archon of the Wild Rose

Flying Other creatures you control that are enchanted by Auras you control have base power and toughness 4/4 and have flying.

Creature
Archon of the Wild Rose (woe) 1
Armada Wurm

Trample When this creature enters, create a 5/5 green Wurm creature token with trample.

Creature
Armada Wurm (rtr) 143
Armored Kincaller

When this creature enters, you may reveal a Dinosaur card from your hand. If you do or if you control another Dinosaur, you gain 3 life.

Creature
Armored Kincaller (lci) 174
Ascendant Acolyte

This creature enters with a +1/+1 counter on it for each +1/+1 counter among other creatures you control. At the beginning of your upkeep, double the number of +1/+1 counters on this creature.

Creature
Ascendant Acolyte (nec) 24
Ascended Lawmage

Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Ascended Lawmage (cn2) 198
Atemsis, All-Seeing

Flying {2}{U}, {T}: Draw two cards, then discard a card. Whenever Atemsis deals damage to an opponent, you may reveal your hand. If cards with at least six different mana values are revealed this way, that player loses the game.

Creature
Atemsis, All-Seeing (m20) 46
Aurelia, the Law Above

Flying, vigilance, haste Whenever a player attacks with three or more creatures, you draw a card. Whenever a player attacks with five or more creatures, Aurelia deals 3 damage to each of your opponents and you gain 3 life.

Creature
Aurelia, the Law Above (mkm) 188
Auriok Steelshaper

Equip costs you pay cost {1} less. As long as this creature is equipped, each creature you control that's a Soldier or a Knight gets +1/+1.

Creature
Auriok Steelshaper (mrd) 4
Avaricious Dragon

Flying At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand.

Creature
Avaricious Dragon (ori) 131
Avatar of the Resolute

Reach, trample This creature enters with a +1/+1 counter on it for each other creature you control with a +1/+1 counter on it.

Creature
Avatar of the Resolute (dtk) 175
Aven Gagglemaster

Flying When this creature enters, you gain 2 life for each creature you control with flying.

Creature
Aven Gagglemaster (scd) 8
Ayesha Tanaka, Armorer

Whenever Ayesha Tanaka attacks, look at the top four cards of your library. You may put any number of artifact cards with mana value less than or equal to Ayesha Tanaka's power from among them onto the battlefield tapped. Put the rest on the bottom of your library in a random order. Ayesha Tanaka can't be blocked as long as defending player controls three or more artifacts.

Creature
Ayesha Tanaka, Armorer (dmc) 29
Bartolomé del Presidio

Sacrifice another creature or artifact: Put a +1/+1 counter on Bartolomé del Presidio.

Creature
Bartolomé del Presidio (lci) 224
Beguiler of Wills

{T}: Gain control of target creature with power less than or equal to the number of creatures you control.

Creature
Beguiler of Wills (dka) 28
Bess, Soul Nourisher

Whenever one or more other creatures you control with base power and toughness 1/1 enter, put a +1/+1 counter on Bess. Whenever Bess attacks, each other creature you control with base power and toughness 1/1 gets +X/+X until end of turn, where X is the number of +1/+1 counters on Bess.

Creature
Bess, Soul Nourisher (ncc) 67
Biovisionary

At the beginning of the end step, if you control four or more creatures named Biovisionary, you win the game.

Creature
Biovisionary (gtc) 146
Blaze Commando

Whenever an instant or sorcery spell you control deals damage, create two 1/1 red and white Soldier creature tokens with haste.

Creature
Blaze Commando (dgm) 56
Blinding Angel

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals combat damage to a player, that player skips their next combat phase.

Creature
Blinding Angel (9ed) 7★
Blitz Hellion

Trample, haste At the beginning of the end step, this creature's owner shuffles it into their library.

Creature
Blitz Hellion (arb) 49
Blood Baron of Vizkopa

Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.

Creature
Blood Baron of Vizkopa (ima) 195
Bloodfire Colossus

{R}, Sacrifice this creature: It deals 6 damage to each creature and each player.

Creature
Bloodfire Colossus (ddi) 62
Bloodletter of Aclazotz

Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.)

Creature
Bloodletter of Aclazotz (lci) 92
Boltwing Marauder

Flying Whenever another creature you control enters, target creature gets +2/+0 until end of turn.

Creature
Boltwing Marauder (dtk) 214
Boneyard Wurm

Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.

Creature
Boneyard Wurm (uma) 159
Boros Elite

Battalion — Whenever this creature and at least two other creatures attack, this creature gets +2/+2 until end of turn.

Creature
Boros Elite (rvr) 10
Bounding Krasis

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, you may tap or untap target creature.

Creature
Bounding Krasis (plst) ORI-212
Bringer of the Last Gift

Flying When this creature enters, if you cast it, each player sacrifices all other creatures they control. Then each player returns all creature cards from their graveyard that weren't put there this way to the battlefield.

Creature
Bringer of the Last Gift (lci) 94
Bronzebeak Moa

Whenever another creature you control enters, this creature gets +3/+3 until end of turn.

Creature
Bronzebeak Moa (mm3) 152
Bruenor Battlehammer

Each creature you control gets +2/+0 for each Equipment attached to it. You may pay {0} rather than pay the equip cost of the first equip ability you activate each turn.

Creature
Bruenor Battlehammer (afr) 219
Burlfist Oak

Whenever you draw a card, this creature gets +2/+2 until end of turn.

Creature
Burlfist Oak (m21) 174
Butcher of the Horde

Flying Sacrifice another creature: This creature gains your choice of vigilance, lifelink, or haste until end of turn.

Creature
Butcher of the Horde (ktk) 168
Cartel Aristocrat

Sacrifice another creature: This creature gains protection from the color of your choice until end of turn.

Creature
Cartel Aristocrat (2x2) 191
Cavern Stomper

When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.) {3}{G}: This creature can't be blocked by creatures with power 2 or less this turn.

Creature
Cavern Stomper (lci) 177
Cemetery Prowler

Vigilance Whenever this creature enters or attacks, exile a card from a graveyard. Spells you cast cost {1} less to cast for each card type they share with cards exiled with this creature.

Creature
Cemetery Prowler (vow) 191
Champion of Stray Souls

{3}{B}{B}, {T}, Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield. {5}{B}{B}: Put this card from your graveyard on top of your library.

Creature
Champion of Stray Souls (c19) 109
Charismatic Conqueror

Vigilance Whenever an artifact or creature an opponent controls enters untapped, they may tap that permanent. If they don't, you create a 1/1 white Vampire creature token with lifelink.

Creature
Charismatic Conqueror (lcc) 70
Cheering Fanatic

Whenever this creature attacks, choose a card name. Spells with the chosen name cost {1} less to cast this turn.

Creature
Cheering Fanatic (bbd) 58
Cho-Manno, Revolutionary

Prevent all damage that would be dealt to Cho-Manno.

Creature
Cho-Manno, Revolutionary (10e) 12
Colossadactyl

Reach, trample

Creature
Colossadactyl (lci) 180
Conquering Manticore

Flying When this creature enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.

Creature
Conquering Manticore (ddl) 55
Coretapper

{T}: Put a charge counter on target artifact. Sacrifice this creature: Put two charge counters on target artifact.

Creature Artifact
Coretapper (2xm) 244
Corpse Blockade

Defender Sacrifice another creature: This creature gains deathtouch until end of turn.

Creature
Corpse Blockade (gtc) 60
Countryside Crusher

At the beginning of your upkeep, reveal the top card of your library. If it's a land card, put it into your graveyard and repeat this process. Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on this creature.

Creature
Countryside Crusher (mma) 108
Crossway Troublemakers

Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Creature
Crossway Troublemakers (voc) 17
Crowned Ceratok

Trample Each creature you control with a +1/+1 counter on it has trample.

Creature
Crowned Ceratok (plst) IMA-158
Cunning Breezedancer

Flying Whenever you cast a noncreature spell, this creature gets +2/+2 until end of turn.

Creature
Cunning Breezedancer (plst) DTK-215
Danitha, New Benalia's Light

Vigilance, trample, lifelink Once during each of your turns, you may cast an Aura or Equipment spell from your graveyard.

Creature
Danitha, New Benalia's Light (mat) 29
Daring Skyjek

Battalion — Whenever this creature and at least two other creatures attack, this creature gains flying until end of turn.

Creature
Daring Skyjek (plst) GK1-79
Dazzling Ramparts

Defender {1}{W}, {T}: Tap target creature.

Creature
Dazzling Ramparts (ktk) 6
Dearly Departed

Flying As long as this creature is in your graveyard, each Human creature you control enters with an additional +1/+1 counter on it.

Creature
Dearly Departed (mic) 84
Death's Shadow

This creature gets -X/-X, where X is your life total.

Creature
Death's Shadow (2xm) 82
Deathbringer Thoctar

Whenever another creature dies, you may put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

Creature
Deathbringer Thoctar (c13) 184
Deep-Sea Terror

This creature can't attack unless there are seven or more cards in your graveyard.

Creature
Deep-Sea Terror (ori) 52
Deepchannel Mentor

Blue creatures you control can't be blocked.

Creature
Deepchannel Mentor (shm) 35
Defiant Bloodlord

Flying Whenever you gain life, target opponent loses that much life.

Creature
Defiant Bloodlord (c21) 142
Defiler of Souls

Flying At the beginning of each player's upkeep, that player sacrifices a monocolored creature of their choice.

Creature
Defiler of Souls (arb) 37
Desecration Demon

Flying At the beginning of each combat, any opponent may sacrifice a creature of their choice. If a player does, tap this creature and put a +1/+1 counter on it.

Creature
Desecration Demon (mm3) 66
Dominating Vampire

When this creature enters, gain control of target creature with mana value less than or equal to the number of Vampires you control until end of turn. Untap that creature. It gains haste until end of turn.

Creature
Dominating Vampire (vow) 154
Dosan the Falling Leaf

Players can cast spells only during their own turns.

Creature
Dosan the Falling Leaf (chk) 205
Dragonlord Atarka

Flying, trample When Dragonlord Atarka enters, it deals 5 damage divided as you choose among any number of target creatures and/or planeswalkers your opponents control.

Creature
Dragonlord Atarka (plst) DTK-216
Drakewing Krasis

Flying, trample

Creature
Drakewing Krasis (gtc) 157
Dreamscape Artist

{2}{U}, {T}, Discard a card, Sacrifice a land: Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

Creature
Dreamscape Artist (tsr) 64
Drogskol Cavalry

Flying Whenever another Spirit you control enters, you gain 2 life. {3}{W}: Create a 1/1 white Spirit creature token with flying.

Creature
Drogskol Cavalry (soi) 15
Dross Harvester

Protection from white At the beginning of your end step, you lose 4 life. Whenever a creature dies, you gain 2 life.

Creature
Dross Harvester (clb) 750
Dross Scorpion

Whenever this creature or another artifact creature dies, you may untap target artifact.

Creature Artifact
Dross Scorpion (mrd) 164
Druid of Horns

Whenever you cast an Aura spell that targets this creature, create a 3/3 green Beast creature token.

Creature
Druid of Horns (m19) 176
Duskmantle Guildmage

{1}{U}{B}: Whenever a card is put into an opponent's graveyard from anywhere this turn, that player loses 1 life. {2}{U}{B}: Target player mills two cards.

Creature
Duskmantle Guildmage (gtc) 158
Duskmantle Seer

Flying At the beginning of your upkeep, each player reveals the top card of their library, loses life equal to that card's mana value, then puts it into their hand.

Creature
Duskmantle Seer (cn2) 202
Earthshaker Giant

Trample When this creature enters, other creatures you control get +3/+3 and gain trample until end of turn.

Creature
Earthshaker Giant (gn2) 5
Ebon Drake

Flying Whenever a player casts a spell, you lose 1 life.

Creature
Ebon Drake (5dn) 48
Elenda's Hierophant

Flying Whenever you gain life, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.

Creature
Elenda's Hierophant (lcc) 71
Elvish Piper

{G}, {T}: You may put a creature card from your hand onto the battlefield.

Creature
Elvish Piper (a25) 168
Embermaw Hellion

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) If another red source you control would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Creature
Embermaw Hellion (ori) 141
Enlightened Ascetic

When this creature enters, you may destroy target enchantment.

Creature
Enlightened Ascetic (plst) ORI-12
Ethersworn Canonist

Each player who has cast a nonartifact spell this turn can't cast additional nonartifact spells.

Creature Artifact
Ethersworn Canonist (2xm) 14
Falkenrath Marauders

Flying Haste (This creature can attack and {T} as soon as it comes under your control.) Whenever this creature deals combat damage to a player, put two +1/+1 counters on it.

Creature
Falkenrath Marauders (isd) 141
Fallen Angel

Flying Sacrifice a creature: This creature gets +2/+1 until end of turn.

Creature
Fallen Angel (plst) A25-91
Fallowsage

Whenever this creature becomes tapped, you may draw a card.

Creature
Fallowsage (moc) 223
False Prophet

When this creature dies, exile all creatures.

Creature
False Prophet (cmd) 13
Fell Shepherd

Whenever this creature deals combat damage to a player, you may return to your hand all creature cards that were put into your graveyard from the battlefield this turn. {B}, Sacrifice another creature: Target creature gets -2/-2 until end of turn.

Creature
Fell Shepherd (c13) 78
Feral Animist

{3}: This creature gets +X/+0 until end of turn, where X is its power.

Creature
Feral Animist (dgm) 70
Fiendish Duo

First strike (This creature deals combat damage before creatures without first strike.) If a source would deal damage to an opponent, it deals double that damage to that player instead.

Creature
Fiendish Duo (mkc) 153
Final-Word Phantom

Flash Flying During each opponent's end step, you may cast spells as though they had flash.

Creature
Final-Word Phantom (mkc) 22
Firemane Avenger

Flying Battalion — Whenever this creature and at least two other creatures attack, this creature deals 3 damage to any target and you gain 3 life.

Creature
Firemane Avenger (gk1) 89
Fluxcharger

Flying Whenever you cast an instant or sorcery spell, you may switch this creature's power and toughness until end of turn.

Creature
Fluxcharger (dgm) 71
Fortress Cyclops

Whenever this creature attacks, it gets +3/+0 until end of turn. Whenever this creature blocks, it gets +0/+3 until end of turn.

Creature
Fortress Cyclops (gtc) 164
Froghemoth

Trample, haste Whenever this creature deals combat damage to a player, exile up to that many target cards from their graveyard. Put a +1/+1 counter on this creature for each creature card exiled this way. You gain 1 life for each noncreature card exiled this way.

Creature
Froghemoth (afr) 184
Frontier Warmonger

Whenever one or more creatures attack one of your opponents or a planeswalker they control, those creatures gain menace until end of turn.

Creature
Frontier Warmonger (mkc) 154
Gideon's Avenger

Whenever a creature an opponent controls becomes tapped, put a +1/+1 counter on this creature.

Creature
Gideon's Avenger (m12) 17
Gilt-Leaf Archdruid

Whenever you cast a Druid spell, you may draw a card. Tap seven untapped Druids you control: Gain control of all lands target player controls.

Creature
Gilt-Leaf Archdruid (plst) MOR-124
Glimmerpoint Stag

Vigilance When this creature enters, exile another target permanent. Return that card to the battlefield under its owner's control at the beginning of the next end step.

Creature
Glimmerpoint Stag (ema) 12
Glissa's Courier

Mountainwalk (This creature can't be blocked as long as defending player controls a Mountain.)

Creature
Glissa's Courier (plst) MBS-80
Goblin Tomb Raider

As long as you control an artifact, this creature gets +1/+0 and has haste.

Creature
Goblin Tomb Raider (lci) 151
God-Eternal Bontu

Menace When God-Eternal Bontu enters, sacrifice any number of other permanents, then draw that many cards. When God-Eternal Bontu dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Bontu (war) 92
Godtracker of Jund

Whenever a creature you control with power 5 or greater enters, you may put a +1/+1 counter on this creature.

Creature
Godtracker of Jund (arb) 55
Goreclaw, Terror of Qal Sisma

Creature spells you cast with power 4 or greater cost {2} less to cast. Whenever Goreclaw attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.

Creature
Goreclaw, Terror of Qal Sisma (m19) 186
Graceful Adept

You have no maximum hand size.

Creature
Graceful Adept (chk) 63
Grave Sifter

When this creature enters, each player chooses a creature type and returns any number of cards of that type from their graveyard to their hand.

Creature
Grave Sifter (cma) 112
Grazing Gladehart

Landfall — Whenever a land you control enters, you may gain 2 life.

Creature
Grazing Gladehart (plst) DDP-14
Great Sable Stag

This spell can't be countered. Protection from blue and from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything blue or black.)

Creature
Great Sable Stag (m10) 186
Greater Harvester

At the beginning of your upkeep, sacrifice a permanent. Whenever this creature deals combat damage to a player, that player sacrifices two permanents of their choice.

Creature
Greater Harvester (dst) 44
Gruesome Scourger

When this creature enters, it deals damage to target opponent or planeswalker equal to the number of creatures you control.

Creature
Gruesome Scourger (m20) 104
Gruul Ragebeast

Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.

Creature
Gruul Ragebeast (gtc) 170
Guardian of the Gateless

Flying This creature can block any number of creatures. Whenever this creature blocks, it gets +1/+1 until end of turn for each creature it's blocking.

Creature
Guardian of the Gateless (cn2) 89
Guul Draz Overseer

Flying Landfall — Whenever a land you control enters, other creatures you control get +1/+0 until end of turn. If that land is a Swamp, those creatures get +2/+0 until end of turn instead.

Creature
Guul Draz Overseer (bfz) 112
Hallowed Spiritkeeper

Vigilance When this creature dies, create X 1/1 white Spirit creature tokens with flying, where X is the number of creature cards in your graveyard.

Creature
Hallowed Spiritkeeper (voc) 88
Hardened Berserker

Whenever this creature attacks, the next spell you cast this turn costs {1} less to cast.

Creature
Hardened Berserker (plst) DTK-139
Harmonious Archon

Flying Non-Archon creatures have base power and toughness 3/3. When this creature enters, create two 1/1 white Human creature tokens.

Creature
Harmonious Archon (eld) 17
Haunter of Nightveil

Creatures your opponents control get -1/-0.

Creature
Haunter of Nightveil (dgm) 76
Hell's Caretaker

{T}, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.

Creature
Hell's Caretaker (a25) 92
Helldozer

{B}{B}{B}, {T}: Destroy target land. If that land was nonbasic, untap this creature.

Creature
Helldozer (hop) 30
Hellraiser Goblin

Creatures you control have haste and attack each combat if able.

Creature
Hellraiser Goblin (gtc) 95
High Sentinels of Arashin

Flying This creature gets +1/+1 for each other creature you control with a +1/+1 counter on it. {3}{W}: Put a +1/+1 counter on target creature.

Creature
High Sentinels of Arashin (moc) 189
Highspire Mantis

Flying, trample

Creature
Highspire Mantis (plst) KTK-177
Hollowsage

Whenever this creature becomes untapped, you may have target player discard a card.

Creature
Hollowsage (shm) 69
Honor Troll

Vigilance If you would gain life, you gain that much life plus 1 instead. This creature gets +2/+1 as long as you have 25 or more life.

Creature
Honor Troll (stx) 134
Honored Crop-Captain

Whenever this creature attacks, other attacking creatures get +1/+0 until end of turn.

Creature
Honored Crop-Captain (akh) 200
Horror of the Dim

{U}: This creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Creature
Horror of the Dim (gtc) 68
Hunted Horror

Trample When this creature enters, target opponent creates two 3/3 green Centaur creature tokens with protection from black.

Creature
Hunted Horror (clb) 758
Hussar Patrol

Flash (You may cast this spell any time you could cast an instant.) Vigilance

Creature
Hussar Patrol (rtr) 169
Imodane, the Pyrohammer

Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.

Creature
Imodane, the Pyrohammer (woe) 137
Impetuous Sunchaser

Flying, haste This creature attacks each combat if able.

Creature
Impetuous Sunchaser (bng) 99
Imposing Sovereign

Creatures your opponents control enter tapped.

Creature
Imposing Sovereign (m14) 22
Incursion Specialist

Whenever you cast your second spell each turn, this creature gets +2/+0 until end of turn and can't be blocked this turn.

Creature
Incursion Specialist (gtc) 38
Inferno of the Star Mounts

This spell can't be countered. Flying, haste {R}: Inferno of the Star Mounts gets +1/+0 until end of turn. When its power becomes 20 this way, it deals 20 damage to any target.

Creature
Inferno of the Star Mounts (afr) 151
Inspiring Unicorn

Whenever this creature attacks, creatures you control get +1/+1 until end of turn.

Creature
Inspiring Unicorn (jmp) 112
Isareth the Awakener

Deathtouch Whenever Isareth attacks, you may pay {X}. When you do, return target creature card with mana value X from your graveyard to the battlefield with a corpse counter on it. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Creature
Isareth the Awakener (m19) 104
Isperia, Supreme Judge

Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card.

Creature
Isperia, Supreme Judge (c20) 217
Ivorytusk Fortress

Untap each creature you control with a +1/+1 counter on it during each other player's untap step.

Creature
Ivorytusk Fortress (ktk) 179
Jalira, Master Polymorphist

{2}{U}, {T}, Sacrifice another creature: Reveal cards from the top of your library until you reveal a nonlegendary creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.

Creature
Jalira, Master Polymorphist (a25) 63
Jelenn Sphinx

Flying, vigilance Whenever this creature attacks, other attacking creatures get +1/+1 until end of turn.

Creature
Jelenn Sphinx (bbd) 224
Kemba's Legion

Vigilance This creature can block an additional creature each combat for each Equipment attached to this creature.

Creature
Kemba's Legion (plst) MBS-9
Kethek, Crucible Goliath

At the beginning of your end step, you may sacrifice another creature. If you do, reveal cards from the top of your library until you reveal a nonlegendary creature card with lesser mana value, put it onto the battlefield, then put the rest on the bottom of your library in a random order.

Creature
Kethek, Crucible Goliath (one) 206
Khenra Charioteer

Trample Other creatures you control have trample.

Creature
Khenra Charioteer (akh) 201
Kheru Lich Lord

At the beginning of your upkeep, you may pay {2}{B}. If you do, return a creature card at random from your graveyard to the battlefield. It gains flying, trample, and haste. Exile that card at the beginning of your next end step. If it would leave the battlefield, exile it instead of putting it anywhere else.

Creature
Kheru Lich Lord (ktk) 182
Kjeldoran Royal Guard

{T}: All combat damage that would be dealt to you by unblocked creatures this turn is dealt to this creature instead.

Creature
Kjeldoran Royal Guard (10e) 25
Knight of the Reliquary

This creature gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle.

Creature
Knight of the Reliquary (ima) 203
Knotvine Paladin

Whenever this creature attacks, it gets +1/+1 until end of turn for each untapped creature you control.

Creature
Knotvine Paladin (ddg) 10
Krond the Dawn-Clad

Flying, vigilance Whenever Krond attacks, if it's enchanted, exile target permanent.

Creature
Krond the Dawn-Clad (pca) 99
Kroxa and Kunoros

Vigilance, menace, lifelink Whenever Kroxa and Kunoros enters or attacks, you may exile five cards from your graveyard. When you do, return target creature card from your graveyard to the battlefield.

Creature
Kroxa and Kunoros (mom) 245
Labyrinth Champion

Heroic — Whenever you cast a spell that targets this creature, this creature deals 2 damage to any target.

Creature
Labyrinth Champion (2x2) 115
Leatherback Baloth

Creature
Leatherback Baloth (wwk) 107
Ledev Champion

Whenever this creature attacks, you may tap any number of untapped creatures you control. This creature gets +1/+1 until end of turn for each creature tapped this way. {3}{G}{W}: Create a 1/1 white Soldier creature token with lifelink.

Creature
Ledev Champion (grn) 186
Leonin Elder

Whenever an artifact enters, you may gain 1 life.

Creature
Leonin Elder (mrd) 10
Leonin Shikari

You may activate equip abilities any time you could cast an instant.

Creature
Leonin Shikari (c17) 66
Liberated Livestock

When this creature dies, create a 1/1 white Cat creature token with lifelink, a 1/1 white Bird creature token with flying, and a 2/4 white Ox creature token. For each of those tokens, you may put an Aura card from your hand and/or graveyard onto the battlefield attached to it.

Creature
Liberated Livestock (woc) 5
Lord of the Forsaken

Flying, trample {B}, Sacrifice another creature: Target player mills three cards. Pay 1 life: Add {C}. Spend this mana only to cast a spell from your graveyard.

Creature
Lord of the Forsaken (mid) 110
Loxodon Punisher

This creature gets +2/+2 for each Equipment attached to it.

Creature
Loxodon Punisher (mrd) 14
Loxodon Smiter

This spell can't be countered. If a spell or ability an opponent controls causes you to discard this card, put it onto the battlefield instead of putting it into your graveyard.

Creature
Loxodon Smiter (rtr) 178
Lumengrid Sentinel

Flying Whenever an artifact you control enters, you may tap target permanent.

Creature
Lumengrid Sentinel (j22) 317
Luminous Angel

Flying At the beginning of your upkeep, you may create a 1/1 white Spirit creature token with flying.

Creature
Luminous Angel (dvd) 12
Lunar Mystic

Whenever you cast an instant spell, you may pay {1}. If you do, draw a card.

Creature
Lunar Mystic (c20) 115
Lurking Roper

This creature doesn't untap during your untap step. Whenever you gain life, untap this creature.

Creature
Lurking Roper (afr) 194
Mage-Ring Responder

This creature doesn't untap during your untap step. {7}: Untap this creature. Whenever this creature attacks, it deals 7 damage to target creature defending player controls.

Creature Artifact
Mage-Ring Responder (ori) 232
Malignus

Malignus's power and toughness are each equal to half the highest life total among your opponents, rounded up. Damage that would be dealt by this creature can't be prevented.

Creature
Malignus (plst) AVR-148
Manglehorn

When this creature enters, you may destroy target artifact. Artifacts your opponents control enter tapped.

Creature
Manglehorn (plst) AKH-175
Mantis Rider

Flying, vigilance, haste

Creature
Mantis Rider (ktk) 184
Marble Titan

Creatures with power 3 or greater don't untap during their controllers' untap steps.

Creature
Marble Titan (9ed) 26★
Markov Warlord

Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, up to two target creatures can't block this turn.

Creature
Markov Warlord (dka) 97
Marshland Bloodcaster

Flying {1}{B}, {T}: Rather than pay the mana cost of the next spell you cast this turn, you may pay life equal to that spell's mana value.

Creature
Marshland Bloodcaster (c21) 43
Masako the Humorless

Flash Tapped creatures you control can block as though they were untapped.

Creature
Masako the Humorless (chk) 33
Master of Dark Rites

{T}, Sacrifice another creature: Add {B}{B}{B}. Spend this mana only to cast Vampire, Cleric, and/or Demon spells.

Creature
Master of Dark Rites (lcc) 83
Master Symmetrist

Reach Whenever a creature you control with power equal to its toughness attacks, it gains trample until end of turn.

Creature
Master Symmetrist (stx) 138
Maw of the Obzedat

Sacrifice a creature: Creatures you control get +1/+1 until end of turn.

Creature
Maw of the Obzedat (dgm) 83
Maze Abomination

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Multicolored creatures you control have deathtouch.

Creature
Maze Abomination (dgm) 26
Maze Behemoth

Trample Multicolored creatures you control have trample.

Creature
Maze Behemoth (dgm) 43
Maze Glider

Flying Multicolored creatures you control have flying.

Creature
Maze Glider (dgm) 13
Maze Rusher

Haste Multicolored creatures you control have haste.

Creature
Maze Rusher (dgm) 33
Maze Sentinel

Vigilance Multicolored creatures you control have vigilance.

Creature
Maze Sentinel (dgm) 4
Meandering Towershell

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature attacks, exile it. Return it to the battlefield under your control tapped and attacking at the beginning of the declare attackers step on your next turn.

Creature
Meandering Towershell (plst) KTK-141
Medomai the Ageless

Flying Whenever Medomai deals combat damage to a player, take an extra turn after this one. Medomai can't attack during extra turns.

Creature
Medomai the Ageless (ths) 196
Meletis Astronomer

Heroic — Whenever you cast a spell that targets this creature, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order.

Creature
Meletis Astronomer (bng) 43
Mephidross Vampire

Flying Each creature you control is a Vampire in addition to its other creature types and has "Whenever this creature deals damage to a creature, put a +1/+1 counter on this creature."

Creature
Mephidross Vampire (5dn) 53
Merfolk Sovereign

Other Merfolk creatures you control get +1/+1. {T}: Target Merfolk creature can't be blocked this turn.

Creature
Merfolk Sovereign (e02) 10
Mindleech Mass

Trample Whenever this creature deals combat damage to a player, you may look at that player's hand. If you do, you may cast a spell from among those cards without paying its mana cost.

Creature
Mindleech Mass (rvr) 201
Mindslicer

When this creature dies, each player discards their hand.

Creature
Mindslicer (dmr) 91
Minn, Wily Illusionist

Whenever you draw your second card each turn, create a 1/1 blue Illusion creature token with "This token gets +1/+0 for each other Illusion you control." Whenever an Illusion you control dies, you may put a permanent card with mana value less than or equal to that creature's power from your hand onto the battlefield.

Creature
Minn, Wily Illusionist (afc) 16
Mizzium Meddler

Flash (You may cast this spell any time you could cast an instant.) When this creature enters, you may change a target of target spell or ability to this creature.

Creature
Mizzium Meddler (ori) 64
Molten Primordial

Haste When this creature enters, for each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Creature
Molten Primordial (gtc) 101
Moonveil Dragon

Flying {R}: Each creature you control gets +1/+0 until end of turn.

Creature
Moonveil Dragon (dka) 99
Mossbridge Troll

If this creature would be destroyed, regenerate it. Tap any number of untapped creatures you control other than this creature with total power 10 or greater: This creature gets +20/+20 until end of turn.

Creature
Mossbridge Troll (shm) 123
Mul Daya Channelers

Play with the top card of your library revealed. As long as the top card of your library is a creature card, this creature gets +3/+3. As long as the top card of your library is a land card, this creature has "{T}: Add two mana of any one color."

Creature
Mul Daya Channelers (roe) 198
Mycosynth Fiend

This creature gets +1/+1 for each poison counter your opponents have.

Creature
Mycosynth Fiend (onc) 109
Nadier's Nightblade

Whenever a token you control leaves the battlefield, each opponent loses 1 life and you gain 1 life.

Creature
Nadier's Nightblade (cmr) 136
Nefashu

Whenever this creature attacks, up to five target creatures each get -1/-1 until end of turn.

Creature
Nefashu (hop) 34
Nightshade Harvester

Whenever a land an opponent controls enters, that player loses 1 life. Put a +1/+1 counter on this creature.

Creature
Nightshade Harvester (cmr) 138
Nightveil Predator

Flying, deathtouch Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Nightveil Predator (grn) 191
Niv-Mizzet, Parun

This spell can't be countered. Flying Whenever you draw a card, Niv-Mizzet deals 1 damage to any target. Whenever a player casts an instant or sorcery spell, you draw a card.

Creature
Niv-Mizzet, Parun (clb) 851
Noose Constrictor

Reach Discard a card: This creature gets +1/+1 until end of turn.

Creature
Noose Constrictor (emn) 164
Novablast Wurm

Whenever this creature attacks, destroy all other creatures.

Creature
Novablast Wurm (wwk) 119
Nulltread Gargantuan

When this creature enters, put a creature you control on top of its owner's library.

Creature
Nulltread Gargantuan (arb) 102
Oak Street Innkeeper

During turns other than yours, tapped creatures you control have hexproof.

Creature
Oak Street Innkeeper (rtr) 131
Ogre Arsonist

When this creature enters, destroy target land.

Creature
Ogre Arsonist (pidw) 11
Ohabi Caleria

Reach Untap all Archers you control during each other player's untap step. Whenever an Archer you control deals damage to a creature, you may pay {2}. If you do, draw a card.

Creature
Ohabi Caleria (dmc) 36
Ojutai, Soul of Winter

Flying, vigilance Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.

Creature
Ojutai, Soul of Winter (c17) 187
Oona's Blackguard

Flying Each other Rogue creature you control enters with an additional +1/+1 counter on it. Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, that player discards a card.

Creature
Oona's Blackguard (znc) 51
Oran-Rief Ooze

When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.

Creature
Oran-Rief Ooze (znr) 198
Orca, Siege Demon

Trample Whenever another creature dies, put a +1/+1 counter on Orca. When Orca dies, it deals damage equal to its power divided as you choose among any number of targets.

Creature
Orca, Siege Demon (dmc) 37
Palisade Giant

All damage that would be dealt to you and other permanents you control is dealt to this creature instead.

Creature
Palisade Giant (rtr) 15
Patrician Geist

Flying Other Spirits you control get +1/+1. Spells you cast from your graveyard cost {1} less to cast.

Creature
Patrician Geist (mid) 69
Pelakka Wurm

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) When this creature enters, you gain 7 life. When this creature dies, draw a card.

Creature
Pelakka Wurm (plst) MM2-154
Pia and Kiran Nalaar

When Pia and Kiran Nalaar enters, create two 1/1 colorless Thopter artifact creature tokens with flying. {2}{R}, Sacrifice an artifact: Pia and Kiran Nalaar deals 2 damage to any target.

Creature
Pia and Kiran Nalaar (moc) 288
Preacher of the Schism

Deathtouch Whenever this creature attacks the player with the most life or tied for most life, create a 1/1 white Vampire creature token with lifelink. Whenever this creature attacks while you have the most life or are tied for most life, you draw a card and you lose 1 life.

Creature
Preacher of the Schism (lci) 113
Pridemalkin

When this creature enters, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Pridemalkin (moc) 308
Primal Forcemage

Whenever another creature you control enters, that creature gets +3/+3 until end of turn.

Creature
Primal Forcemage (tsr) 225
Primeval Protector

This spell costs {1} less to cast for each creature your opponents control. When this creature enters, put a +1/+1 counter on each other creature you control.

Creature
Primeval Protector (nec) 124
Prowling Serpopard

This spell can't be countered. Creature spells you control can't be countered.

Creature
Prowling Serpopard (akh) 180
Pugnacious Hammerskull

Whenever this creature attacks while you don't control another Dinosaur, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Pugnacious Hammerskull (lci) 208
Purity

Flying If noncombat damage would be dealt to you, prevent that damage. You gain life equal to the damage prevented this way. When Purity is put into a graveyard from anywhere, shuffle it into its owner's library.

Creature
Purity (lrw) 37
Pyrewood Gearhulk

Vigilance, menace When this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn.

Creature Artifact
Pyrewood Gearhulk (dft) 216
Quaketusk Boar

Reach, trample, haste

Creature
Quaketusk Boar (blb) 146
Quarry Colossus

When this creature enters, put target creature into its owner's library just beneath the top X cards of that library, where X is the number of Plains you control.

Creature
Quarry Colossus (jou) 22
Queen's Bay Paladin

Whenever this creature enters or attacks, return up to one target Vampire card from your graveyard to the battlefield with a finality counter on it. You lose life equal to its mana value. (If a creature with a finality counter on it would die, exile it instead.)

Creature
Queen's Bay Paladin (lci) 115
Quirion Beastcaller

Whenever you cast a creature spell, put a +1/+1 counter on this creature. When this creature dies, distribute X +1/+1 counters among any number of target creatures you control, where X is the number of +1/+1 counters on this creature.

Creature
Quirion Beastcaller (dmu) 175
Raff, Weatherlight Stalwart

Whenever you cast an instant or sorcery spell, you may tap two untapped creatures you control. If you do, draw a card. {3}{W}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn.

Creature
Raff, Weatherlight Stalwart (dmu) 212
Rakish Heir

Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.

Creature
Rakish Heir (isd) 158
Rakshasa Vizier

Whenever one or more cards are put into exile from your graveyard, put that many +1/+1 counters on this creature.

Creature
Rakshasa Vizier (ktk) 193
Rampaging Raptor

Trample, haste {2}{R}: This creature gets +2/+0 until end of turn. Whenever this creature deals combat damage to an opponent, it deals that much damage to target planeswalker that player controls or battle that player protects.

Creature
Rampaging Raptor (mom) 160
Raving Dead

Deathtouch At the beginning of combat on your turn, choose an opponent at random. This creature attacks that player this combat if able. Whenever this creature deals combat damage to a player, that player loses half their life, rounded down.

Creature
Raving Dead (c14) 29
Realmwright

As this creature enters, choose a basic land type. Lands you control are the chosen type in addition to their other types.

Creature
Realmwright (gtc) 45
Reclusive Artificer

Haste (This creature can attack and {T} as soon as it comes under your control.) When this creature enters, you may have it deal damage to target creature equal to the number of artifacts you control.

Creature
Reclusive Artificer (ori) 216
Retaliator Griffin

Flying Whenever a source an opponent controls deals damage to you, you may put that many +1/+1 counters on this creature.

Creature
Retaliator Griffin (arb) 123
Rhox Faithmender

Lifelink (Damage dealt by this creature also causes you to gain that much life.) If you would gain life, you gain twice that much life instead.

Creature
Rhox Faithmender (jmp) 130
Risen Sanctuary

Vigilance

Creature
Risen Sanctuary (rtr) 190
Rith, the Awakener

Flying Whenever Rith deals combat damage to a player, you may pay {2}{G}. If you do, choose a color, then create a 1/1 green Saproling creature token for each permanent of that color.

Creature
Rith, the Awakener (dmr) 198
Rot Shambler

Whenever another creature you control dies, put a +1/+1 counter on this creature.

Creature
Rot Shambler (cmm) 318
Rotfeaster Maggot

When this creature enters, exile target creature card from a graveyard. You gain life equal to that card's toughness.

Creature
Rotfeaster Maggot (ima) 105
Rubblebelt Rioters

Haste Whenever this creature attacks, it gets +X/+0 until end of turn, where X is the greatest power among creatures you control.

Creature
Rubblebelt Rioters (war) 215
Rulik Mons, Warren Chief

Menace (This creature can't be blocked except by two or more creatures.) Whenever Rulik Mons attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. If you didn't put a card onto the battlefield this way, create a 1/1 red Goblin creature token.

Creature
Rulik Mons, Warren Chief (dmu) 217
Rust Scarab

Whenever this creature becomes blocked, you may destroy target artifact or enchantment defending player controls.

Creature
Rust Scarab (gtc) 130
Sages of the Anima

If you would draw a card, instead reveal the top three cards of your library. Put all creature cards revealed this way into your hand and the rest on the bottom of your library in any order.

Creature
Sages of the Anima (arb) 103
Sapphire Drake

Flying Each creature you control with a +1/+1 counter on it has flying.

Creature
Sapphire Drake (gtc) 47
Scab-Clan Giant

When this creature enters, it fights target creature an opponent controls chosen at random.

Creature
Scab-Clan Giant (2x2) 272
Scalpelexis

Flying (This creature can't be blocked except by creatures with flying or reach.) Whenever this creature deals combat damage to a player, that player exiles the top four cards of their library. If two or more of those cards have the same name, repeat this process.

Creature
Scalpelexis (10e) 105★
Scarland Thrinax

Sacrifice a creature: Put a +1/+1 counter on this creature.

Creature
Scarland Thrinax (c13) 209
Scourge of Nel Toth

Flying You may cast this creature from your graveyard by paying {B}{B} and sacrificing two creatures rather than paying its mana cost.

Creature
Scourge of Nel Toth (scd) 104
Seismic Elemental

When this creature enters, creatures without flying can't block this turn.

Creature
Seismic Elemental (jmp) 362
Sentinel of the Eternal Watch

Vigilance (Attacking doesn't cause this creature to tap.) At the beginning of combat on each opponent's turn, tap target creature that player controls.

Creature
Sentinel of the Eternal Watch (ori) 30
Shadow-Rite Priest

Other Clerics you control get +1/+1. {3}{B}{B}, {T}, Sacrifice another Cleric: Search your library for a black creature card, put it onto the battlefield, then shuffle.

Creature
Shadow-Rite Priest (dmu) 106
Shalai and Hallar

Flying, vigilance Whenever one or more +1/+1 counters are put on a creature you control, Shalai and Hallar deals that much damage to target opponent.

Creature
Shalai and Hallar (moc) 10
Shanid, Sleepers' Scourge

Menace Other legendary creatures you control have menace. Whenever you play a legendary land or cast a legendary spell, you draw a card and you lose 1 life.

Creature
Shanid, Sleepers' Scourge (dmc) 4
Shinewend

Flying This creature enters with a +1/+1 counter on it. {1}{W}, Remove a +1/+1 counter from this creature: Destroy target enchantment.

Creature
Shinewend (mor) 23
Siege Rhino

Trample When this creature enters, each opponent loses 3 life and you gain 3 life.

Creature
Siege Rhino (ktk) 200
Sin Collector

When this creature enters, target opponent reveals their hand. You choose an instant or sorcery card from it and exile that card.

Creature
Sin Collector (mm3) 183
Sire of Insanity

At the beginning of each end step, each player discards their hand.

Creature
Sire of Insanity (dgm) 104
Skyknight Legionnaire

Flying, haste

Creature
Skyknight Legionnaire (rvr) 225
Skymark Roc

Flying Whenever this creature attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

Creature
Skymark Roc (rtr) 196
Skystrike Officer

Flying Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token. Tap three untapped Soldiers you control: Draw a card.

Creature
Skystrike Officer (bro) 62
Slimefoot, the Stowaway

Whenever a Saproling you control dies, Slimefoot deals 1 damage to each opponent and you gain 1 life. {4}: Create a 1/1 green Saproling creature token.

Creature
Slimefoot, the Stowaway (cmm) 356
Slitherwisp

Flash Whenever you cast another spell that has flash, you draw a card and each opponent loses 1 life.

Creature
Slitherwisp (iko) 208
Smog Elemental

Flying Creatures with flying your opponents control get -1/-1.

Creature
Smog Elemental (gtc) 79
Smothering Abomination

Devoid (This card has no color.) Flying At the beginning of your upkeep, sacrifice a creature. Whenever you sacrifice a creature, draw a card.

Creature
Smothering Abomination (bfz) 99
Soaring Show-Off

Flying When this creature enters, each player draws a card.

Creature
Soaring Show-Off (bbd) 40
Soulblade Djinn

Flying Whenever you cast a noncreature spell, creatures you control get +1/+1 until end of turn.

Creature
Soulblade Djinn (ori) 75
Spark Trooper

Trample, lifelink, haste At the beginning of the end step, sacrifice this creature.

Creature
Spark Trooper (gtc) 199
Spawn of Thraxes

Flying When this creature enters, it deals damage to any target equal to the number of Mountains you control.

Creature
Spawn of Thraxes (jou) 112
Sphinx of the Chimes

Flying Discard two nonland cards with the same name: Draw four cards.

Creature
Sphinx of the Chimes (rtr) 52
Spike Jester

Haste

Creature
Spike Jester (mm3) 188
Sporeweb Weaver

Reach, hexproof from blue Whenever this creature is dealt damage, you gain 1 life and create a 1/1 green Saproling creature token.

Creature
Sporeweb Weaver (m21) 208
Stonebrow, Krosan Hero

Trample Whenever a creature you control with trample attacks, it gets +2/+2 until end of turn.

Creature
Stonebrow, Krosan Hero (tsp) 247
Stonybrook Banneret

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Merfolk spells and Wizard spells you cast cost {1} less to cast.

Creature
Stonybrook Banneret (plst) MOR-51
Stonybrook Schoolmaster

Whenever this creature becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.

Creature
Stonybrook Schoolmaster (plst) MOR-25
Stormwild Capridor

Flying If noncombat damage would be dealt to this creature, prevent that damage. Put a +1/+1 counter on this creature for each 1 damage prevented this way.

Creature
Stormwild Capridor (iko) 34
Sultai Flayer

Whenever a creature you control with toughness 4 or greater dies, you gain 4 life.

Creature
Sultai Flayer (ima) 186
Sunhome Guildmage

{1}{R}{W}: Creatures you control get +1/+0 until end of turn. {2}{R}{W}: Create a 1/1 red and white Soldier creature token with haste.

Creature
Sunhome Guildmage (mm3) 191
Sunspine Lynx

Players can't gain life. Damage can't be prevented. When this creature enters, it deals damage to each player equal to the number of nonbasic lands that player controls.

Creature
Sunspine Lynx (blb) 155
Suppressor Skyguard

Flying Whenever a player attacks you, if that player has another opponent who isn't being attacked, prevent all combat damage that would be dealt to you this combat.

Creature
Suppressor Skyguard (clu) 46
Surrakar Spellblade

Whenever you cast an instant or sorcery spell, you may put a charge counter on this creature. Whenever this creature deals combat damage to a player, you may draw X cards, where X is the number of charge counters on it.

Creature
Surrakar Spellblade (mm2) 60
Swift Warkite

Flying When this creature enters, you may put a creature card with mana value 3 or less from your hand or graveyard onto the battlefield. That creature gains haste. Return it to your hand at the beginning of the next end step.

Creature
Swift Warkite (dtk) 233
Tamanoa

Whenever a noncreature source you control deals damage, you gain that much life.

Creature
Tamanoa (csp) 132
Tavern Swindler

{T}, Pay 3 life: Flip a coin. If you win the flip, you gain 6 life.

Creature
Tavern Swindler (ima) 109
Territorial Scythecat

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.

Creature
Territorial Scythecat (znr) 213
Terror of Towashi

Deathtouch Whenever this creature attacks, you may pay {3}{B}. When you do, return target creature card from your graveyard to the battlefield. It's a Phyrexian in addition to its other types.

Creature
Terror of Towashi (mom) 331
Tetsuo, Imperial Champion

Whenever Tetsuo attacks, if it's equipped, choose one — • Tetsuo deals damage equal to the greatest mana value among Equipment attached to it to any target. • You may cast an instant or sorcery spell from your hand with mana value less than or equal to the greatest mana value among Equipment attached to Tetsuo without paying its mana cost.

Creature
Tetsuo, Imperial Champion (dmc) 44
The Scorpion God

Whenever a creature with a -1/-1 counter on it dies, draw a card. {1}{B}{R}: Put a -1/-1 counter on another target creature. When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.

Creature
The Scorpion God (hou) 146
Thought Devourer

Flying Your maximum hand size is reduced by four.

Creature
Thought Devourer (ody) 105
Thought Gorger

Trample When this creature enters, put a +1/+1 counter on it for each card in your hand. If you do, discard your hand. When this creature leaves the battlefield, draw a card for each +1/+1 counter on it.

Creature
Thought Gorger (roe) 129
Thought Sponge

Flash This creature enters with a number of +1/+1 counters on it equal to the greatest number of cards an opponent has drawn this turn. When this creature dies, draw cards equal to its power.

Creature
Thought Sponge (c19) 12
Thunderbreak Regent

Flying Whenever a Dragon you control becomes the target of a spell or ability an opponent controls, this creature deals 3 damage to that player.

Creature
Thunderbreak Regent (dtk) 162
Tiller Engine

Whenever a land you control enters tapped, choose one — • Untap that land. • Tap target nonland permanent an opponent controls.

Creature Artifact
Tiller Engine (dmc) 20
Titan of Littjara

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Whenever this creature enters or attacks, you may draw a card for each other creature you control that shares a creature type with it. If you do, discard a card.

Creature
Titan of Littjara (cmm) 728
Tolsimir, Friend to Wolves

When Tolsimir enters, create Voja, Friend to Elves, a legendary 3/3 green and white Wolf creature token. Whenever a Wolf you control enters, you gain 3 life and that creature fights up to one target creature you don't control.

Creature
Tolsimir, Friend to Wolves (war) 224
Tomorrow, Azami's Familiar

If you would draw a card, look at the top three cards of your library instead. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Creature
Tomorrow, Azami's Familiar (bok) 58
Towering Thunderfist

{W}: This creature gains vigilance until end of turn.

Creature
Towering Thunderfist (gtc) 109
Treeshaker Chimera

All creatures able to block this creature do so. When this creature dies, draw three cards.

Creature
Treeshaker Chimera (thb) 297
Triton Cavalry

Heroic — Whenever you cast a spell that targets this creature, you may return target enchantment to its owner's hand.

Creature
Triton Cavalry (jou) 55
Triton Fortune Hunter

Heroic — Whenever you cast a spell that targets this creature, draw a card.

Creature
Triton Fortune Hunter (ths) 69
Tromokratis

Tromokratis has hexproof unless it's attacking or blocking. Tromokratis can't be blocked unless all creatures defending player controls block it. (If any creature that player controls doesn't block this creature, it can't be blocked.)

Creature
Tromokratis (bng) 55
Trostani's Summoner

When this creature enters, create a 2/2 white Knight creature token with vigilance, a 3/3 green Centaur creature token, and a 4/4 green Rhino creature token with trample.

Creature
Trostani's Summoner (mic) 156
True Believer

You have shroud. (You can't be the target of spells or abilities.)

Creature
True Believer (10e) 53
Truefire Paladin

Vigilance {R}{W}: This creature gets +2/+0 until end of turn. {R}{W}: This creature gains first strike until end of turn.

Creature
Truefire Paladin (ddl) 8
Trygon Predator

Flying Whenever this creature deals combat damage to a player, you may destroy target artifact or enchantment that player controls.

Creature
Trygon Predator (c20) 232
Tunneling Geopede

Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.

Creature
Tunneling Geopede (bfz) 158
Turntimber Sower

Whenever one or more land cards are put into your graveyard from anywhere, create a 0/1 green Plant creature token. {G}, Sacrifice three creatures: Return target land card from your graveyard to your hand.

Creature
Turntimber Sower (c18) 35
Tuya Bearclaw

Whenever Tuya Bearclaw attacks, it gets +X/+X until end of turn, where X is the greatest power among other creatures you control.

Creature
Tuya Bearclaw (cmm) 360
Tyrant of Discord

When this creature enters, target opponent chooses a permanent they control at random and sacrifices it. If a nonland permanent is sacrificed this way, repeat this process.

Creature
Tyrant of Discord (avr) 162
Umbra Stalker

Chroma — Umbra Stalker's power and toughness are each equal to the number of black mana symbols in the mana costs of cards in your graveyard.

Creature
Umbra Stalker (eve) 48
Undercity Informer

{1}, Sacrifice a creature: Target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.

Creature
Undercity Informer (gtc) 82
Urbis Protector

When this creature enters, create a 4/4 white Angel creature token with flying.

Creature
Urbis Protector (mm3) 27
Valakut Invoker

{8}: This creature deals 3 damage to any target.

Creature
Valakut Invoker (cmr) 206
Valkyrie Harbinger

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) At the beginning of each end step, if you gained 4 or more life this turn, create a 4/4 white Angel creature token with flying and vigilance.

Creature
Valkyrie Harbinger (j22) 261
Vampire Aristocrat

Sacrifice a creature: This creature gets +2/+2 until end of turn.

Creature
Vampire Aristocrat (mm3) 86
Vampire Nocturnus

Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.

Creature
Vampire Nocturnus (plst) M10-118
Venerable Warsinger

Vigilance, trample Whenever this creature deals combat damage to a player, you may return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of damage this creature dealt to that player.

Creature
Venerable Warsinger (stx) 246
Vermiculos

Whenever an artifact enters, this creature gets +4/+4 until end of turn.

Creature
Vermiculos (mrd) 80
Victory's Herald

Flying Whenever this creature attacks, attacking creatures gain flying and lifelink until end of turn.

Creature
Victory's Herald (cm2) 38
Vito's Inquisitor

{B}, Sacrifice another creature or artifact: Put a +1/+1 counter on this creature. It gains menace until end of turn.

Creature
Vito's Inquisitor (lci) 130
Vodalian Hexcatcher

Flash Other Merfolk you control get +1/+1. Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays {1}.

Creature
Vodalian Hexcatcher (dmu) 75
Vodalian Wave-Knight

Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.

Creature
Vodalian Wave-Knight (moc) 43
Voltaic Construct

{2}: Untap target artifact creature.

Creature Artifact
Voltaic Construct (dst) 156
Voracious Wurm

This creature enters with X +1/+1 counters on it, where X is the amount of life you've gained this turn.

Creature
Voracious Wurm (m14) 200
Vryn Wingmare

Flying Noncreature spells cost {1} more to cast.

Creature
Vryn Wingmare (ori) 40
Wake Thrasher

Whenever a permanent you control becomes untapped, this creature gets +1/+1 until end of turn.

Creature
Wake Thrasher (j22) 369
Wall of Reverence

Defender, flying At the beginning of your end step, you may gain life equal to the power of target creature you control.

Creature
Wall of Reverence (uma) 41
Wavecrash Triton

Heroic — Whenever you cast a spell that targets this creature, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Creature
Wavecrash Triton (ths) 74
Willbreaker

Whenever a creature an opponent controls becomes the target of a spell or ability you control, gain control of that creature for as long as you control this creature.

Creature
Willbreaker (ori) 84
Wispdrinker Vampire

Flying Whenever another creature you control with power 2 or less enters, each opponent loses 1 life and you gain 1 life. {5}{W}{B}: Creatures you control with power 2 or less gain deathtouch and lifelink until end of turn.

Creature
Wispdrinker Vampire (mkm) 243
Witch of the Moors

Deathtouch At the beginning of your end step, if you gained life this turn, each opponent sacrifices a creature of their choice and you return up to one target creature card from your graveyard to your hand.

Creature
Witch of the Moors (jmp) 18
Witchstalker

Hexproof (This creature can't be the target of spells or abilities your opponents control.) Whenever an opponent casts a blue or black spell during your turn, put a +1/+1 counter on this creature.

Creature
Witchstalker (plst) M14-202
Wizened Snitches

Flying Players play with the top card of their libraries revealed.

Creature
Wizened Snitches (rav) 75
Woodlot Crawler

Forestwalk (This creature can't be blocked as long as defending player controls a Forest.) Protection from green

Creature
Woodlot Crawler (dgm) 118
Woolly Thoctar

Creature
Woolly Thoctar (plst) MM3-203
Yotian Dissident

Whenever an artifact you control enters, put a +1/+1 counter on target creature you control.

Creature
Yotian Dissident (bro) 227
Zamriel, Seraph of Steel

Flying During your turn, equipped creatures you control have indestructible.

Creature
Zamriel, Seraph of Steel (gn3) 1
Zeriam, Golden Wind

Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.

Creature
Zeriam, Golden Wind (dmc) 5

Creature

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Draw

Qty: 2 Price: $1.34
Dream Trawler

Flying, lifelink Whenever you draw a card, this creature gets +1/+0 until end of turn. Whenever this creature attacks, draw a card. Discard a card: This creature gains hexproof until end of turn. Tap it.

Creature
Dream Trawler (thb) 214
Vanish into Memory

Exile target creature. You draw cards equal to that creature's power. At the beginning of your next upkeep, return that card to the battlefield under its owner's control. If you do, discard cards equal to that creature's toughness.

Instant
Vanish into Memory (mm3) 199

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Enchantment

Qty: 104 Price: $169.61
Abzan Ascendancy

When this enchantment enters, put a +1/+1 counter on each creature you control. Whenever a nontoken creature you control dies, create a 1/1 white Spirit creature token with flying.

Enchantment
Abzan Ascendancy (c20) 198
Always Watching

Nontoken creatures you control get +1/+1 and have vigilance.

Enchantment
Always Watching (plst) SOI-1
Archmage Ascension

At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment. As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.

Enchantment
Archmage Ascension (zen) 42
Arms Race

{3}{R}: You may put an artifact card from your hand onto the battlefield. That artifact gains haste. Sacrifice it at the beginning of the next end step.

Enchantment
Arms Race (bro) 126
Artificer's Intuition

{U}, Discard an artifact card: Search your library for an artifact card with mana value 1 or less, reveal it, put it into your hand, then shuffle.

Enchantment
Artificer's Intuition (5dn) 23
Audacity

Enchant creature Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) When this Aura is put into a graveyard from the battlefield, draw a card.

Enchantment
Audacity (bro) 169
Auramancer's Guise

Enchant creature Enchanted creature gets +2/+2 for each Aura attached to it and has vigilance.

Enchantment
Auramancer's Guise (plc) 34
Blessed Sanctuary

Prevent all noncombat damage that would be dealt to you and creatures you control. Whenever a nontoken creature you control enters, create a 2/2 white Unicorn creature token.

Enchantment
Blessed Sanctuary (j22) 157
Bludgeon Brawl

Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value.

Enchantment
Bludgeon Brawl (nph) 80
Burning Vengeance

Whenever you cast a spell from your graveyard, this enchantment deals 2 damage to any target.

Enchantment
Burning Vengeance (c19) 135
Canopy Cover

Enchant creature Enchanted creature can't be blocked except by creatures with flying or reach. Enchanted creature can't be the target of spells or abilities your opponents control.

Enchantment
Canopy Cover (wwk) 98
Cathar's Call

Enchant creature Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."

Enchantment
Cathar's Call (mid) 11
Chance Encounter

Whenever you win a coin flip, put a luck counter on this enchantment. At the beginning of your upkeep, if this enchantment has ten or more luck counters on it, you win the game.

Enchantment
Chance Encounter (mh2) 277
Clash of Realities

All Spirits have "When this permanent enters, you may have it deal 3 damage to target non-Spirit creature." Non-Spirit creatures have "When this creature enters, you may have it deal 3 damage to target Spirit creature."

Enchantment
Clash of Realities (bok) 97
Collective Blessing

Creatures you control get +3/+3.

Enchantment
Collective Blessing (rtr) 150
Crescendo of War

At the beginning of each upkeep, put a strife counter on this enchantment. Attacking creatures get +1/+0 for each strife counter on this enchantment. Blocking creatures you control get +1/+0 for each strife counter on this enchantment.

Enchantment
Crescendo of War (plst) CMD-12
Cryptwailing

{1}, Exile two creature cards from your graveyard: Target player discards a card. Activate only as a sorcery.

Enchantment
Cryptwailing (gpt) 47
Daxos's Torment

Constellation — Whenever this enchantment or another enchantment you control enters, this enchantment becomes a 5/5 Demon creature with flying and haste in addition to its other types until end of turn.

Enchantment
Daxos's Torment (c15) 18
Deadly Wanderings

As long as you control exactly one creature, that creature gets +2/+0 and has deathtouch and lifelink.

Enchantment
Deadly Wanderings (dtk) 94
Deviant Glee

Enchant creature Enchanted creature gets +2/+1 and has "{R}: This creature gains trample until end of turn."

Enchantment
Deviant Glee (rtr) 65
Dress Down

Flash When this enchantment enters, draw a card. Creatures lose all abilities. At the beginning of the end step, sacrifice this enchantment.

Enchantment
Dress Down (mh2) 39
Elemental Resonance

Enchant permanent At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Enchantment
Elemental Resonance (dis) 83
Empyrial Armor

Enchant creature Enchanted creature gets +1/+1 for each card in your hand.

Enchantment
Empyrial Armor (vma) 25
Emrakul's Influence

Whenever you cast an Eldrazi creature spell with mana value 7 or greater, draw two cards.

Enchantment
Emrakul's Influence (emn) 157
Encase in Ice

Flash (You may cast this spell any time you could cast an instant.) Enchant red or green creature When this Aura enters, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Encase in Ice (dtk) 54
Enslave

Enchant creature You control enchanted creature. At the beginning of your upkeep, enchanted creature deals 1 damage to its owner.

Enchantment
Enslave (tsr) 113
Entangler

Enchant creature Enchanted creature can block any number of creatures.

Enchantment
Entangler (pcy) 7
Eternal Thirst

Enchant creature Enchanted creature has lifelink and "Whenever a creature an opponent controls dies, put a +1/+1 counter on this creature." (Damage dealt by a creature with lifelink also causes its controller to gain that much life.)

Enchantment
Eternal Thirst (jmp) 229
Experimental Frenzy

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. You can't play lands or cast spells from your hand. {3}{R}: Destroy this enchantment.

Enchantment
Experimental Frenzy (grn) 99
Feast of the Victorious Dead

At the beginning of your end step, if one or more creatures died this turn, you gain that much life and distribute that many +1/+1 counters among creatures you control.

Enchantment
Feast of the Victorious Dead (mat) 30
Ferocity of the Wilds

Attacking non-Human creatures you control get +1/+0 and have trample.

Enchantment
Ferocity of the Wilds (eld) 123
Fervent Charge

Whenever a creature you control attacks, it gets +2/+2 until end of turn.

Enchantment
Fervent Charge (pip) 743
Five-Alarm Fire

Whenever a creature you control deals combat damage, put a blaze counter on this enchantment. Remove five blaze counters from this enchantment: It deals 5 damage to any target.

Enchantment
Five-Alarm Fire (plst) GTC-91
Ghirapur Aether Grid

Tap two untapped artifacts you control: This enchantment deals 1 damage to any target.

Enchantment
Ghirapur Aether Grid (moc) 281
Goblinslide

Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.

Enchantment
Goblinslide (ktk) 109
Gratuitous Violence

If a creature you control would deal damage to a permanent or player, it deals double that damage instead.

Enchantment
Gratuitous Violence (afc) 127
Gravitational Shift

Creatures with flying get +2/+0. Creatures without flying get -2/-0.

Enchantment
Gravitational Shift (scd) 54
Heretic's Punishment

{3}{R}: Choose any target, then mill three cards. This enchantment deals damage to that permanent or player equal to the greatest mana value among the milled cards.

Enchantment
Heretic's Punishment (isd) 147
Howling Moon

At the beginning of combat on your turn, target Wolf or Werewolf you control gets +2/+2 until end of turn. Whenever an opponent casts their second spell each turn, create a 2/2 green Wolf creature token.

Enchantment
Howling Moon (vow) 204
Illness in the Ranks

Creature tokens get -1/-1.

Enchantment
Illness in the Ranks (gtc) 69
In the Web of War

Whenever a creature you control enters, it gets +2/+0 and gains haste until end of turn.

Enchantment
In the Web of War (plst) BOK-108
Industrial Advancement

At the beginning of your end step, you may sacrifice a creature. If you do, look at the top X cards of your library, where X is that creature's mana value. You may put a creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order.

Enchantment
Industrial Advancement (ncc) 47
Iona's Blessing

Enchant creature Enchanted creature gets +2/+2, has vigilance, and can block an additional creature each combat.

Enchantment
Iona's Blessing (ogw) 21
Karma

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.

Enchantment
Karma (8ed) 28★
Keen Sense

Enchant creature Whenever enchanted creature deals damage to an opponent, you may draw a card.

Enchantment
Keen Sense (tsr) 213
Leyline of Vitality

If this card is in your opening hand, you may begin the game with it on the battlefield. Creatures you control get +0/+1. Whenever a creature you control enters, you may gain 1 life.

Enchantment
Leyline of Vitality (m11) 183
Lich's Mastery

Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.

Enchantment
Lich's Mastery (dom) 98
Lifegift

Whenever a land enters, you may gain 1 life.

Enchantment
Lifegift (bok) 132
Light from Within

Chroma — Each creature you control gets +1/+1 for each white mana symbol in its mana cost.

Enchantment
Light from Within (eve) 10
Light of Sanction

Prevent all damage that would be dealt to creatures you control by sources you control.

Enchantment
Light of Sanction (rav) 24
Lust for War

Enchant creature Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller. Enchanted creature attacks each combat if able.

Enchantment
Lust for War (roe) 157
Maestros Ascendancy

Once during each of your turns, you may cast an instant or sorcery spell from your graveyard by sacrificing a creature in addition to paying its other costs. If a spell cast this way would be put into your graveyard, exile it instead.

Enchantment
Maestros Ascendancy (snc) 198
Mantle of Leadership

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Whenever a creature enters, enchanted creature gets +2/+2 until end of turn.

Enchantment
Mantle of Leadership (plc) 9
Mantle of Webs

Enchant creature Enchanted creature gets +1/+3 and has reach. (It can block creatures with flying.)

Enchantment
Mantle of Webs (plst) ORI-187
Mark of Asylum

Prevent all noncombat damage that would be dealt to creatures you control.

Enchantment
Mark of Asylum (con) 10
Mark of the Oni

Enchant creature You control enchanted creature. At the beginning of the end step, if you control no Demons, sacrifice this Aura.

Enchantment
Mark of the Oni (bok) 73
Might Makes Right

At the beginning of combat on your turn, if you control each creature on the battlefield with the greatest power, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Enchantment
Might Makes Right (m15) 156
Mortal Combat

At the beginning of your upkeep, if twenty or more creature cards are in your graveyard, you win the game.

Enchantment
Mortal Combat (10e) 160
Mortal Obstinacy

Enchant creature you control Enchanted creature gets +1/+1. Whenever enchanted creature deals combat damage to a player, you may sacrifice this Aura. If you do, destroy target enchantment.

Enchantment
Mortal Obstinacy (jou) 17
Muraganda Petroglyphs

Creatures with no abilities get +2/+2.

Enchantment
Muraganda Petroglyphs (tsr) 220
Mystic Redaction

At the beginning of your upkeep, scry 1. Whenever you discard a card, each opponent mills two cards. (They put the top two cards of their library into their graveyard.)

Enchantment
Mystic Redaction (mh2) 53
Necrotic Plague

Enchant creature Enchanted creature has "At the beginning of your upkeep, sacrifice this creature." When enchanted creature dies, its controller chooses target creature one of their opponents controls. Return this card from its owner's graveyard to the battlefield attached to that creature.

Enchantment
Necrotic Plague (m11) 107
On the Trail

Whenever you draw your second card each turn, you may put a land card from your hand onto the battlefield tapped.

Enchantment
On the Trail (mkc) 39
Ooze Flux

{1}{G}, Remove one or more +1/+1 counters from among creatures you control: Create an X/X green Ooze creature token, where X is the number of +1/+1 counters removed this way.

Enchantment
Ooze Flux (gtc) 128
Oppression

Whenever a player casts a spell, that player discards a card.

Enchantment
Oppression (wot) 32
Ordeal of Erebos

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, target player discards two cards.

Enchantment
Ordeal of Erebos (ths) 99
Ordeal of Heliod

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, you gain 10 life.

Enchantment
Ordeal of Heliod (a25) 27
Ordeal of Nylea

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Enchantment
Ordeal of Nylea (j22) 699
Ordeal of Thassa

Enchant creature Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura. When you sacrifice this Aura, draw two cards.

Enchantment
Ordeal of Thassa (ths) 58
Path of Bravery

As long as your life total is greater than or equal to your starting life total, creatures you control get +1/+1. Whenever one or more creatures you control attack, you gain life equal to the number of attacking creatures.

Enchantment
Path of Bravery (jmp) 126
Possibility Storm

Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.

Enchantment
Possibility Storm (dgm) 34
Prismatic Omen

Lands you control are every basic land type in addition to their other types.

Enchantment
Prismatic Omen (shm) 126
Proper Burial

Whenever a creature you control dies, you gain life equal to that creature's toughness.

Enchantment
Proper Burial (dis) 16
Psychic Possession

Enchant opponent Skip your draw step. Whenever enchanted opponent draws a card, you may draw a card.

Enchantment
Psychic Possession (dis) 30
Psychic Surgery

Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.

Enchantment
Psychic Surgery (nph) 44
Public Enemy

Enchant creature All creatures attack enchanted creature's controller each combat if able. When enchanted creature dies, draw a card.

Enchantment
Public Enemy (snc) 55
Pursuit of Flight

Enchant creature Enchanted creature gets +2/+2 and has "{U}: This creature gains flying until end of turn."

Enchantment
Pursuit of Flight (rtr) 102
Quiet Contemplation

Whenever you cast a noncreature spell, you may pay {1}. If you do, tap target creature an opponent controls and it doesn't untap during its controller's next untap step.

Enchantment
Quiet Contemplation (ktk) 50
Racecourse Fury

Enchant land Enchanted land has "{T}: Target creature gains haste until end of turn."

Enchantment
Racecourse Fury (rtr) 104
Raiders' Spoils

Creatures you control get +1/+0. Whenever a Warrior you control deals combat damage to a player, you may pay 1 life. If you do, draw a card.

Enchantment
Raiders' Spoils (ktk) 83
Raised by Wolves

Enchant creature When this Aura enters, create two 2/2 green Wolf creature tokens. Enchanted creature gets +1/+1 for each Wolf you control.

Enchantment
Raised by Wolves (bng) 135
Reverence

Creatures with power 2 or less can't attack you.

Enchantment
Reverence (sok) 26
Root Maze

Artifacts and lands enter tapped.

Enchantment
Root Maze (10e) 292
Sight of the Scalelords

At the beginning of combat on your turn, creatures you control with toughness 4 or greater get +2/+2 and gain vigilance until end of turn.

Enchantment
Sight of the Scalelords (dtk) 207
Sinister Possession

Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life.

Enchantment
Sinister Possession (dgm) 29
Skygames

Enchant land Enchanted land has "{T}: Target creature gains flying until end of turn. Activate only as a sorcery."

Enchantment
Skygames (gtc) 51
Soul Tithe

Enchant nonland permanent At the beginning of the upkeep of enchanted permanent's controller, that player sacrifices it unless they pay {X}, where X is its mana value.

Enchantment
Soul Tithe (rtr) 23
Stratus Walk

Enchant creature When this Aura enters, draw a card. Enchanted creature has flying. (It can't be blocked except by creatures with flying or reach.) Enchanted creature can block only creatures with flying.

Enchantment
Stratus Walk (ori) 77
Swirl the Mists

As this enchantment enters, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word.

Enchantment
Swirl the Mists (chk) 94
Séance

At the beginning of each upkeep, you may exile target creature card from your graveyard. If you do, create a token that's a copy of that card, except it's a Spirit in addition to its other types. Exile it at the beginning of the next end step.

Enchantment
Séance (mm3) 22
Traveler's Cloak

Enchant creature As this Aura enters, choose a land type. When this Aura enters, draw a card. Enchanted creature has landwalk of the chosen type. (It can't be blocked as long as defending player controls a land of that type.)

Enchantment
Traveler's Cloak (plst) CNS-109
Trouble in Pairs

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Enchantment
Trouble in Pairs (mkc) 15
Undergrowth Recon

At the beginning of your upkeep, return target land card from your graveyard to the battlefield tapped.

Enchantment
Undergrowth Recon (mkm) 181
Valor in Akros

Whenever a creature you control enters, creatures you control get +1/+1 until end of turn.

Enchantment
Valor in Akros (ori) 39
Vile Requiem

At the beginning of your upkeep, you may put a verse counter on this enchantment. {1}{B}, Sacrifice this enchantment: Destroy up to X target nonblack creatures, where X is the number of verse counters on this enchantment. They can't be regenerated.

Enchantment
Vile Requiem (c13) 98
Viridian Revel

Whenever an artifact is put into an opponent's graveyard from the battlefield, you may draw a card.

Enchantment
Viridian Revel (som) 132
Virulent Plague

Creature tokens get -2/-2.

Enchantment
Virulent Plague (dtk) 125
Widespread Panic

Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.

Enchantment
Widespread Panic (c13) 131
Wild Defiance

Whenever a creature you control becomes the target of an instant or sorcery spell, that creature gets +3/+3 until end of turn.

Enchantment
Wild Defiance (avr) 203
Wolfcaller's Howl

At the beginning of your upkeep, create X 2/2 green Wolf creature tokens, where X is the number of your opponents with four or more cards in hand.

Enchantment
Wolfcaller's Howl (plst) C14-52
Wrath of Marit Lage

When this enchantment enters, tap all red creatures. Red creatures don't untap during their controllers' untap steps.

Enchantment
Wrath of Marit Lage (8ed) 115★
Wurmweaver Coil

Enchant green creature Enchanted creature gets +6/+6. {G}{G}{G}, Sacrifice this Aura: Create a 6/6 green Wurm creature token.

Enchantment
Wurmweaver Coil (gpt) 99
Xenograft

As this enchantment enters, choose a creature type. Each creature you control is the chosen type in addition to its other types.

Enchantment
Xenograft (nph) 51
Zur's Weirding

Players play with their hands revealed. If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.

Enchantment
Zur's Weirding (9ed) 114★

Enchantment

(CTRL to add secondary)

Instant

Qty: 104 Price: $123.61
Acolyte's Reward

Prevent the next X damage that would be dealt to target creature this turn, where X is your devotion to white. If damage is prevented this way, Acolyte's Reward deals that much damage to any target. (Each {W} in the mana costs of permanents you control counts toward your devotion to white.)

Instant
Acolyte's Reward (bng) 1
Advent of the Wurm

Create a 5/5 green Wurm creature token with trample.

Instant
Advent of the Wurm (mm3) 147
Aethermage's Touch

Reveal the top four cards of your library. You may put a creature card from among them onto the battlefield. It gains "At the beginning of your end step, return this creature to its owner's hand." Then put the rest of the cards revealed this way on the bottom of your library in any order.

Instant
Aethermage's Touch (2x2) 167
Atarka's Command

Choose two — • Your opponents can't gain life this turn. • Atarka's Command deals 3 damage to each opponent. • You may put a land card from your hand onto the battlefield. • Creatures you control get +1/+1 and gain reach until end of turn.

Instant
Atarka's Command (2x2) 176
Back to Nature

Destroy all enchantments.

Instant
Back to Nature (m15) 169
Benefactor's Draught

Untap all creatures. Until end of turn, whenever a creature an opponent controls blocks, draw a card. Draw a card.

Instant
Benefactor's Draught (c16) 21
Blur

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Instant
Blur (clb) 58
Brought Back

Choose up to two target permanent cards in your graveyard that were put there from the battlefield this turn. Return them to the battlefield tapped.

Instant
Brought Back (m20) 9
Change the Equation

Choose one — • Counter target spell with mana value 2 or less. • Counter target red or green spell with mana value 6 or less.

Instant
Change the Equation (mom) 50
Charge Across the Araba

Sweep — Return any number of Plains you control to their owner's hand. Creatures you control get +1/+1 until end of turn for each Plains returned this way.

Instant
Charge Across the Araba (sok) 4
Charge Through

Target creature gains trample until end of turn. Draw a card.

Instant
Charge Through (stx) 124
Coat with Venom

Target creature gets +1/+2 and gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.)

Instant
Coat with Venom (plst) DTK-91
Condemn

Put target attacking creature on the bottom of its owner's library. Its controller gains life equal to its toughness.

Instant
Condemn (rvr) 14
Counterpoint

Counter target spell. You may cast a creature, instant, sorcery, or planeswalker spell from your graveyard with mana value less than or equal to that spell's mana value without paying its mana cost.

Instant
Counterpoint (mkc) 41
Crush Contraband

Choose one or both — • Exile target artifact. • Exile target enchantment.

Instant
Crush Contraband (scd) 16
Deluge

Tap all creatures without flying.

Instant
Deluge (10e) 79
Desertion

Counter target spell. If an artifact or creature spell is countered this way, put that card onto the battlefield under your control instead of into its owner's graveyard.

Instant
Desertion (cn2) 107
Downhill Charge

You may sacrifice a Mountain rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Instant
Downhill Charge (ddi) 69
Dramatic Entrance

You may put a green creature card from your hand onto the battlefield.

Instant
Dramatic Entrance (shm) 111
Dromoka's Command

Choose two — • Prevent all damage target instant or sorcery spell would deal this turn. • Target player sacrifices an enchantment of their choice. • Put a +1/+1 counter on target creature. • Target creature you control fights target creature you don't control.

Instant
Dromoka's Command (moc) 323
Early Frost

Tap up to three target lands.

Instant
Early Frost (5dn) 29
Erase

Exile target enchantment.

Instant
Erase (ktk) 9
Evacuation

Return all creatures to their owners' hands.

Instant
Evacuation (cmm) 89
Explosive Welcome

Explosive Welcome deals 5 damage to any target and 3 damage to any other target. Add {R}{R}{R}.

Instant
Explosive Welcome (stx) 100
Faith's Reward

Return to the battlefield all permanent cards in your graveyard that were put there from the battlefield this turn.

Instant
Faith's Reward (cn2) 84
Familiar's Ruse

As an additional cost to cast this spell, return a creature you control to its owner's hand. Counter target spell.

Instant
Familiar's Ruse (mm3) 37
Feedback Bolt

Feedback Bolt deals damage to target player or planeswalker equal to the number of artifacts you control.

Instant
Feedback Bolt (5dn) 64
Fight to the Death

Destroy all blocking creatures and all blocked creatures.

Instant
Fight to the Death (arb) 97
Filter Out

Return all noncreature, nonland permanents to their owners' hands.

Instant
Filter Out (mat) 7
Flurry of Wings

Create X 1/1 white Bird Soldier creature tokens with flying, where X is the number of attacking creatures.

Instant
Flurry of Wings (arb) 127
Fortifying Draught

You gain 2 life. Target creature gets +X/+X until end of turn, where X is the amount of life you gained this turn.

Instant
Fortifying Draught (stx) 132
Foul-Tongue Shriek

Target opponent loses 1 life for each attacking creature you control. You gain that much life.

Instant
Foul-Tongue Shriek (dtk) 103
Get a Leg Up

Until end of turn, target creature gets +1/+1 for each creature you control and gains reach.

Instant
Get a Leg Up (mkm) 161
Ghostway

Exile each creature you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.

Instant
Ghostway (rvr) 19
Gideon's Phalanx

Create four 2/2 white Knight creature tokens with vigilance. Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, creatures you control gain indestructible until end of turn.

Instant
Gideon's Phalanx (ori) 14
Give No Ground

Target creature gets +2/+6 until end of turn and can block any number of creatures this turn.

Instant
Give No Ground (emn) 29
Glint

Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)

Instant
Glint (plst) DTK-55
Gruul Charm

Choose one — • Creatures without flying can't block this turn. • Gain control of all permanents you own. • Gruul Charm deals 3 damage to each creature with flying.

Instant
Gruul Charm (gtc) 169
Guff Rewrites History

For each player, choose target nonenchantment, nonland permanent that player controls. Those permanents' owners shuffle them into their libraries. Each player who controlled one of those permanents exiles cards from the top of their library until they exile a nonland card, then puts the rest on the bottom of their library in a random order. Each player may cast the nonland card they exiled without paying its mana cost.

Instant
Guff Rewrites History (cmm) 737
Hallowed Moonlight

Until end of turn, if a creature would enter and it wasn't cast, exile it instead. Draw a card.

Instant
Hallowed Moonlight (ori) 16
Harmless Assault

Prevent all combat damage that would be dealt this turn by attacking creatures.

Instant
Harmless Assault (roe) 24
Heroes' Reunion

Target player gains 7 life.

Instant
Heroes' Reunion (rtr) 168
Hibernation

Return all green permanents to their owners' hands.

Instant
Hibernation (8ed) 82★
Hindervines

Prevent all combat damage that would be dealt this turn by creatures with no +1/+1 counters on them.

Instant
Hindervines (moc) 301
Holy Day

Prevent all combat damage that would be dealt this turn.

Instant
Holy Day (10e) 21
Homing Lightning

Homing Lightning deals 4 damage to target creature and each other creature with the same name as that creature.

Instant
Homing Lightning (rvr) 112
Hunter's Insight

Choose target creature you control. Whenever that creature deals combat damage to a player or planeswalker this turn, draw that many cards.

Instant
Hunter's Insight (c20) 178
Impact Resonance

Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.

Instant
Impact Resonance (cm2) 107
Intimidation Bolt

Intimidation Bolt deals 3 damage to target creature. Other creatures can't attack this turn.

Instant
Intimidation Bolt (arb) 99
Keep Watch

Draw a card for each attacking creature.

Instant
Keep Watch (woc) 98
Leave No Trace

Radiance — Destroy target enchantment and each other enchantment that shares a color with it.

Instant
Leave No Trace (rav) 23
Lost in the Mist

Counter target spell. Return target permanent to its owner's hand.

Instant
Lost in the Mist (isd) 63
Macabre Mockery

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gets +2/+0 and gains haste until end of turn. Sacrifice it at the beginning of the next end step.

Instant
Macabre Mockery (rna) 191
Magnetic Theft

Attach target Equipment to target creature. (Control of the Equipment doesn't change.)

Instant
Magnetic Theft (5dn) 74
Moonlight Bargain

Look at the top five cards of your library. For each card, put that card into your graveyard unless you pay 2 life. Then put the rest into your hand.

Instant
Moonlight Bargain (c18) 114
Mortal's Ardor

Target creature gets +1/+1 and gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)

Instant
Mortal's Ardor (bng) 20
Mystic Genesis

Counter target spell. Create an X/X green Ooze creature token, where X is that spell's mana value.

Instant
Mystic Genesis (mm3) 174
Mystic Repeal

Put target enchantment on the bottom of its owner's library.

Instant
Mystic Repeal (thb) 180
Natural Affinity

All lands become 2/2 creatures until end of turn. They're still lands.

Instant
Natural Affinity (9ed) 256★
Ojutai's Command

Choose two — • Return target creature card with mana value 2 or less from your graveyard to the battlefield. • You gain 4 life. • Counter target creature spell. • Draw a card.

Instant
Ojutai's Command (dtk) 227
Outnumber

Outnumber deals damage to target creature equal to the number of creatures you control.

Instant
Outnumber (j22) 578
Overwhelming Intellect

Counter target creature spell. Draw cards equal to that spell's mana value.

Instant
Overwhelming Intellect (ddj) 28
Peek

Look at target player's hand. Draw a card.

Instant
Peek (10e) 94
Predator's Rapport

Choose target creature you control. You gain life equal to that creature's power plus its toughness.

Instant
Predator's Rapport (gtc) 129
Primal Bellow

Target creature gets +1/+1 until end of turn for each Forest you control.

Instant
Primal Bellow (zen) 176
Reap What Is Sown

Put a +1/+1 counter on each of up to three target creatures.

Instant
Reap What Is Sown (bng) 154
Reclaim

Put target card from your graveyard on top of your library.

Instant
Reclaim (plst) ORI-195
Release to the Wind

Exile target nonland permanent. For as long as that card remains exiled, its owner may cast it without paying its mana cost.

Instant
Release to the Wind (rix) 46
Renounce the Guilds

Each player sacrifices a multicolored permanent of their choice.

Instant
Renounce the Guilds (dgm) 5
Restore the Peace

Return each creature that dealt damage this turn to its owner's hand.

Instant
Restore the Peace (dgm) 97
Retaliate

Destroy all creatures that dealt damage to you this turn.

Instant
Retaliate (5dn) 13
Retract

Return all artifacts you control to their owner's hand.

Instant
Retract (dst) 32
Retraction Helix

Until end of turn, target creature gains "{T}: Return target nonland permanent to its owner's hand."

Instant
Retraction Helix (plst) A25-71
Reverse Damage

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.

Instant
Reverse Damage (9ed) 35★
Ruinous Intrusion

Exile target artifact or enchantment. Put X +1/+1 counters on target creature you control, where X is the mana value of the permanent exiled this way.

Instant
Ruinous Intrusion (mic) 28
Rush of Blood

Target creature gets +X/+0 until end of turn, where X is its power.

Instant
Rush of Blood (avr) 154
Rushed Rebirth

Choose target creature. When that creature dies this turn, search your library for a creature card with lesser mana value, put it onto the battlefield tapped, then shuffle.

Instant
Rushed Rebirth (stx) 228
Safe Passage

Prevent all damage that would be dealt to you and creatures you control this turn.

Instant
Safe Passage (m13) 30
Scout's Warning

The next creature card you play this turn can be played as though it had flash. Draw a card.

Instant
Scout's Warning (fut) 16
Searing Blood

Searing Blood deals 2 damage to target creature. When that creature dies this turn, Searing Blood deals 3 damage to the creature's controller.

Instant
Searing Blood (bng) 111
Second Sunrise

Each player returns to the battlefield all artifact, creature, enchantment, and land cards in their graveyard that were put there from the battlefield this turn.

Instant
Second Sunrise (plst) MRD-20
Shielded Passage

Prevent all damage that would be dealt to target creature this turn.

Instant
Shielded Passage (gtc) 24
Showstopper

Until end of turn, creatures you control gain "When this creature dies, it deals 2 damage to target creature an opponent controls."

Instant
Showstopper (dgm) 102
Signal the Clans

Search your library for three creature cards and reveal them. If you reveal three cards with different names, choose one of them at random and put that card into your hand. Shuffle the rest into your library.

Instant
Signal the Clans (gtc) 194
Silence

Your opponents can't cast spells this turn.

Instant
Silence (m14) 35
Skullcrack

Players can't gain life this turn. Damage can't be prevented this turn. Skullcrack deals 3 damage to target player or planeswalker.

Instant
Skullcrack (rvr) 125
Smelt

Destroy target artifact.

Instant
Smelt (plst) M19-158
Smite

Destroy target blocked creature.

Instant
Smite (gtc) 25
Spell Snare

Counter target spell with mana value 2.

Instant
Spell Snare (bbd) 132
Spoils of Blood

Create an X/X black Horror creature token, where X is the number of creatures that died this turn.

Instant
Spoils of Blood (c14) 30
Sudden Impact

Sudden Impact deals damage to target player equal to the number of cards in that player's hand.

Instant
Sudden Impact (10e) 241
Thrilling Encore

Put onto the battlefield under your control all creature cards in all graveyards that were put there from the battlefield this turn.

Instant
Thrilling Encore (bbd) 53
To Arms!

Untap all creatures you control. Draw a card.

Instant
To Arms! (rvr) 30
Touch of Moonglove

Target creature you control gets +1/+0 and gains deathtouch until end of turn. Whenever a creature dealt damage by that creature dies this turn, its controller loses 2 life. (Any amount of damage a creature with deathtouch deals to a creature is enough to destroy it.)

Instant
Touch of Moonglove (plst) ORI-123
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (gtc) 137
Trap Essence

Counter target creature spell. Put two +1/+1 counters on up to one target creature.

Instant
Trap Essence (ktk) 209
Twin Bolt

Twin Bolt deals 2 damage divided as you choose among one or two targets.

Instant
Twin Bolt (cn2) 173
Vapor Snag

Return target creature to its owner's hand. Its controller loses 1 life.

Instant
Vapor Snag (plst) MM2-66
War Flare

Creatures you control get +2/+1 until end of turn. Untap those creatures.

Instant
War Flare (frf) 158
War Report

You gain life equal to the number of creatures on the battlefield plus the number of artifacts on the battlefield.

Instant
War Report (nph) 26
Warleader's Helix

Warleader's Helix deals 4 damage to any target and you gain 4 life.

Instant
Warleader's Helix (uma) 210
Warriors' Lesson

Until end of turn, up to two target creatures you control each gain "Whenever this creature deals combat damage to a player, draw a card."

Instant
Warriors' Lesson (ths) 184
Winterflame

Choose one or both — • Tap target creature. • Winterflame deals 2 damage to target creature.

Instant
Winterflame (ktk) 213
Withstand Death

Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

Instant
Withstand Death (som) 134

Instant

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Lifegain

Qty: 1 Price: $0.35
Golem's Heart

Whenever a player casts an artifact spell, you may gain 1 life.

Artifact
Golem's Heart (plst) SOM-161

Lifegain

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Ramp

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Jhoira, Ageless Innovator

{T}: Put two ingenuity counters on Jhoira, then you may put an artifact card with mana value X or less from your hand onto the battlefield, where X is the number of ingenuity counters on Jhoira.

Creature
Jhoira, Ageless Innovator (dmu) 202

Ramp

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Recursion

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Goblin Dark-Dwellers

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.

Creature
Goblin Dark-Dwellers (c20) 153

Recursion

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Sorcery

Qty: 104 Price: $185.93
Act of Treason

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. (It can attack and {T} this turn.)

Sorcery
Act of Treason (m10) 124
Anzrag's Rampage

Destroy all artifacts you don't control, then exile the top X cards of your library, where X is the number of artifacts that were put into graveyards from the battlefield this turn. You may put a creature card exiled this way onto the battlefield. It gains haste. Return it to your hand at the beginning of the next end step.

Sorcery
Anzrag's Rampage (mkm) 111
Apex of Power

Exile the top seven cards of your library. Until end of turn, you may cast spells from among them. If this spell was cast from your hand, add ten mana of any one color.

Sorcery
Apex of Power (afc) 114
Arc Lightning

Arc Lightning deals 3 damage divided as you choose among one, two, or three targets.

Sorcery
Arc Lightning (ktk) 97
Awe for the Guilds

Monocolored creatures can't block this turn.

Sorcery
Awe for the Guilds (dgm) 31
Blast of Genius

Choose any target. Draw three cards, then discard a card. Blast of Genius deals damage equal to the discarded card's mana value to that permanent or player.

Sorcery
Blast of Genius (uma) 197
Bontu's Last Reckoning

Destroy all creatures. Lands you control don't untap during your next untap step.

Sorcery
Bontu's Last Reckoning (hou) 60
Borrowing 100,000 Arrows

Draw a card for each tapped creature target opponent controls.

Sorcery
Borrowing 100,000 Arrows (plst) A25-45
Bribery

Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.

Sorcery
Bribery (cmm) 77
Call of the Conclave

Create a 3/3 green Centaur creature token.

Sorcery
Call of the Conclave (gk1) 109
Call to Mind

Return target instant or sorcery card from your graveyard to your hand.

Sorcery
Call to Mind (c14) 101
Capture of Jingzhou

Take an extra turn after this one.

Sorcery
Capture of Jingzhou (cmm) 79
Chaotic Transformation

Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.

Sorcery
Chaotic Transformation (dmu) 117
Chart a Course

Draw two cards. Then discard a card unless you attacked this turn.

Sorcery
Chart a Course (lci) 48
Collected Conjuring

Exile the top six cards of your library. You may cast up to two sorcery spells with mana value 3 or less from among them without paying their mana costs. Put the exiled cards not cast this way on the bottom of your library in a random order.

Sorcery
Collected Conjuring (mh1) 196
Collective Unconscious

Draw a card for each creature you control.

Sorcery
Collective Unconscious (c14) 187
Corpse Explosion

As an additional cost to cast this spell, exile a creature card from your graveyard. Corpse Explosion deals damage equal to the exiled card's power to each creature and each planeswalker.

Sorcery
Corpse Explosion (snc) 179
Death Cloud

Each player loses X life, discards X cards, sacrifices X creatures of their choice, then sacrifices X lands of their choice.

Sorcery
Death Cloud (mma) 76
Delirium Skeins

Each player discards three cards.

Sorcery
Delirium Skeins (mm3) 65
Depopulate

Each player who controls a multicolored creature draws a card. Then destroy all creatures.

Sorcery
Depopulate (snc) 10
Devastating Summons

As an additional cost to cast this spell, sacrifice X lands. Create two X/X red Elemental creature tokens.

Sorcery
Devastating Summons (roe) 140
Dragon Fodder

Create two 1/1 red Goblin creature tokens.

Sorcery
Dragon Fodder (ori) 140
Dreadbore

Destroy target creature or planeswalker.

Sorcery
Dreadbore (rvr) 180
Exhaustion

Creatures and lands target opponent controls don't untap during their next untap step.

Sorcery
Exhaustion (9ed) 76★
Fatal Grudge

As an additional cost to cast this spell, sacrifice a nonland permanent. Each opponent chooses a permanent they control that shares a card type with the sacrificed permanent and sacrifices it. Draw a card.

Sorcery
Fatal Grudge (snc) 187
Fateful Handoff

Draw cards equal to the mana value of target artifact or creature you control. An opponent gains control of that permanent.

Sorcery
Fateful Handoff (bro) 94
Final Judgment

Exile all creatures.

Sorcery
Final Judgment (plst) BOK-4
Flare of Cultivation

You may sacrifice a nontoken green creature rather than pay this spell's mana cost. Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Flare of Cultivation (mh3) 154
Fraying Omnipotence

Each player loses half their life, then discards half the cards in their hand, then sacrifices half the creatures they control of their choice. Round up each time.

Sorcery
Fraying Omnipotence (m19) 97
Fury of the Horde

You may exile two red cards from your hand rather than pay this spell's mana cost. Untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Sorcery
Fury of the Horde (ddn) 30
Geosurge

Add {R}{R}{R}{R}{R}{R}{R}. Spend this mana only to cast artifact or creature spells.

Sorcery
Geosurge (nph) 85
Goblin Rally

Create four 1/1 red Goblin creature tokens.

Sorcery
Goblin Rally (jmp) 329
Grave Strength

Choose target creature. Mill three cards, then put a +1/+1 counter on that creature for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)

Sorcery
Grave Strength (uma) 101
Grim Flowering

Draw a card for each creature card in your graveyard.

Sorcery
Grim Flowering (cma) 114
Gruesome Encore

Put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. Exile it at the beginning of the next end step. If that creature would leave the battlefield, exile it instead of putting it anywhere else.

Sorcery
Gruesome Encore (mbs) 44
Gruesome Menagerie

Choose a creature card with mana value 1 in your graveyard, then do the same for creature cards with mana value 2 and 3. Return those cards to the battlefield.

Sorcery
Gruesome Menagerie (grn) 71
Hallowed Burial

Put all creatures on the bottom of their owners' libraries.

Sorcery
Hallowed Burial (cn2) 91
Harsh Mercy

Each player chooses a creature type. Destroy all creatures that aren't of a type chosen this way. They can't be regenerated.

Sorcery
Harsh Mercy (cmm) 825
Hazoret's Undying Fury

Shuffle your library, then exile the top four cards. You may cast any number of spells with mana value 5 or less from among them without paying their mana costs. Lands you control don't untap during your next untap step.

Sorcery
Hazoret's Undying Fury (hou) 96
Hellion Eruption

Sacrifice all creatures you control, then create that many 4/4 red Hellion creature tokens.

Sorcery
Hellion Eruption (pca) 45
Helping Hand

Return target creature card with mana value 3 or less from your graveyard to the battlefield tapped.

Sorcery
Helping Hand (lci) 17
Hordeling Outburst

Create three 1/1 red Goblin creature tokens.

Sorcery
Hordeling Outburst (ktk) 111
Hunter's Prowess

Until end of turn, target creature gets +3/+3 and gains trample and "Whenever this creature deals combat damage to a player, draw that many cards."

Sorcery
Hunter's Prowess (e02) 33
Ill-Timed Explosion

Draw two cards. Then you may discard two cards. When you do, Ill-Timed Explosion deals X damage to each creature, where X is the greatest mana value among cards discarded this way.

Sorcery
Ill-Timed Explosion (mkm) 207
Incremental Growth

Put a +1/+1 counter on target creature, two +1/+1 counters on another target creature, and three +1/+1 counters on a third target creature.

Sorcery
Incremental Growth (ktk) 138
Indomitable Creativity

Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.

Sorcery
Indomitable Creativity (aer) 85
Infernal Plunge

As an additional cost to cast this spell, sacrifice a creature. Add {R}{R}{R}.

Sorcery
Infernal Plunge (isd) 148
Infinite Obliteration

Choose a creature card name. Search target opponent's graveyard, hand, and library for any number of cards with that name and exile them. Then that player shuffles.

Sorcery
Infinite Obliteration (ori) 103
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (cmm) 236
Invincible Hymn

Count the number of cards in your library. Your life total becomes that number.

Sorcery
Invincible Hymn (ala) 14
Irencrag Feat

Add seven {R}. You can cast only one more spell this turn.

Sorcery
Irencrag Feat (eld) 127
Jailbreak

Return target permanent card in an opponent's graveyard to the battlefield under their control. When that permanent enters, return up to one target permanent card with equal or lesser mana value from your graveyard to the battlefield.

Sorcery
Jailbreak (ncc) 17
Joraga Invocation

Each creature you control gets +3/+3 until end of turn and must be blocked this turn if able.

Sorcery
Joraga Invocation (ori) 183
Kefnet's Last Word

Gain control of target artifact, creature, or enchantment. Lands you control don't untap during your next untap step.

Sorcery
Kefnet's Last Word (hou) 39
Knight Watch

Create two 2/2 white Knight creature tokens with vigilance.

Sorcery
Knight Watch (gtc) 19
Kruphix's Insight

Reveal the top six cards of your library. Put up to three enchantment cards from among them into your hand and the rest of the revealed cards into your graveyard.

Sorcery
Kruphix's Insight (c18) 155
Mark for Death

Target creature an opponent controls blocks this turn if able. Untap that creature. Other creatures that player controls can't block this turn.

Sorcery
Mark for Death (gtc) 99
Mass Mutiny

For each opponent, gain control of up to one target creature that player controls until end of turn. Untap those creatures. They gain haste until end of turn.

Sorcery
Mass Mutiny (pca) 48
Minions' Murmurs

You draw X cards and you lose X life, where X is the number of creatures you control.

Sorcery
Minions' Murmurs (tsr) 124
Morbid Curiosity

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw cards equal to the mana value of the sacrificed permanent.

Sorcery
Morbid Curiosity (bbd) 149
Morgue Burst

Return target creature card from your graveyard to your hand. Morgue Burst deals damage to any target equal to the power of the card returned this way.

Sorcery
Morgue Burst (dgm) 86
Nahiri's Lithoforming

Sacrifice X lands. For each land sacrificed this way, draw a card. You may play X additional lands this turn. Lands you control enter tapped this turn.

Sorcery
Nahiri's Lithoforming (znr) 151
Nightmare Unmaking

Choose one — • Exile each creature with power greater than the number of cards in your hand. • Exile each creature with power less than the number of cards in your hand.

Sorcery
Nightmare Unmaking (ncc) 253
Olivia's Wrath

Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

Sorcery
Olivia's Wrath (lcc) 205
Paraselene

Destroy all enchantments. You gain 1 life for each enchantment destroyed this way.

Sorcery
Paraselene (isd) 26
Phyrexian Rebirth

Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.

Sorcery
Phyrexian Rebirth (moc) 199
Phytoburst

Target creature gets +5/+5 until end of turn.

Sorcery
Phytoburst (dgm) 46
Pick Your Poison

Choose one — • Each opponent sacrifices an artifact of their choice. • Each opponent sacrifices an enchantment of their choice. • Each opponent sacrifices a creature with flying of their choice.

Sorcery
Pick Your Poison (mkm) 170
Plague of Vermin

Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way.

Sorcery
Plague of Vermin (shm) 73
Plea for Guidance

Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle.

Sorcery
Plea for Guidance (bng) 24
Pull from the Deep

Return up to one target instant card and up to one target sorcery card from your graveyard to your hand. Exile Pull from the Deep.

Sorcery
Pull from the Deep (jou) 47
Raise the Past

Return all creature cards with mana value 2 or less from your graveyard to the battlefield.

Sorcery
Raise the Past (fdn) 22
Reave Soul

Destroy target creature with power 3 or less.

Sorcery
Reave Soul (ori) 115
Reduce to Dreams

Return all artifacts and enchantments to their owners' hands.

Sorcery
Reduce to Dreams (bok) 49
Reprocess

Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.

Sorcery
Reprocess (td2) 77
Revival Experiment

For each permanent type, return up to one card of that type from your graveyard to the battlefield. You lose 3 life for each card returned this way. Exile Revival Experiment.

Sorcery
Revival Experiment (c21) 74
Rhonas's Last Stand

Create a 5/4 green Snake creature token. Lands you control don't untap during your next untap step.

Sorcery
Rhonas's Last Stand (hou) 132
Righteous Charge

Creatures you control get +2/+2 until end of turn.

Sorcery
Righteous Charge (gtc) 23
Rise to Glory

Choose one or both — • Return target creature card from your graveyard to the battlefield. • Return target Aura card from your graveyard to the battlefield.

Sorcery
Rise to Glory (thb) 225
Scrap Mastery

Each player exiles all artifact cards from their graveyard, then sacrifices all artifacts they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Scrap Mastery (cm2) 116
Shatter the Sky

Each player who controls a creature with power 4 or greater draws a card. Then destroy all creatures.

Sorcery
Shatter the Sky (thb) 37
Sinkhole

Destroy target land.

Sorcery
Sinkhole (ema) 106
Soul's Majesty

Draw cards equal to the power of target creature you control.

Sorcery
Soul's Majesty (nec) 131
Soulfire Eruption

Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.

Sorcery
Soulfire Eruption (cmr) 201
Soulscour

Destroy all nonartifact permanents.

Sorcery
Soulscour (dst) 14
Sphinx's Decree

Each opponent can't cast instant or sorcery spells during that player's next turn.

Sorcery
Sphinx's Decree (rix) 24
Stitch in Time

Flip a coin. If you win the flip, take an extra turn after this one.

Sorcery
Stitch in Time (rvr) 229
Sunscour

You may exile two white cards from your hand rather than pay this spell's mana cost. Destroy all creatures.

Sorcery
Sunscour (csp) 19
Tectonic Hazard

Tectonic Hazard deals 1 damage to each opponent and each creature they control.

Sorcery
Tectonic Hazard (lci) 169
Telemin Performance

Target opponent reveals cards from the top of their library until they reveal a creature card. That player puts all noncreature cards revealed this way into their graveyard, then you put the creature card onto the battlefield under your control.

Sorcery
Telemin Performance (con) 35
Temporal Manipulation

Take an extra turn after this one.

Sorcery
Temporal Manipulation (plst) UMA-77
Time Stretch

Target player takes two extra turns after this one.

Sorcery
Time Stretch (dmr) 69
Time Warp

Target player takes an extra turn after this one.

Sorcery
Time Warp (e02) 12
Titania's Command

Choose two — • Exile target player's graveyard. You gain 1 life for each card exiled this way. • Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle. • Create two 2/2 green Bear creature tokens. • Put two +1/+1 counters on each creature you control.

Sorcery
Titania's Command (bro) 194
Tormented Thoughts

As an additional cost to cast this spell, sacrifice a creature. Target player discards a number of cards equal to the sacrificed creature's power.

Sorcery
Tormented Thoughts (ori) 122
Triumphant Chomp

Triumphant Chomp deals damage to target creature equal to 2 or the greatest power among Dinosaurs you control, whichever is greater.

Sorcery
Triumphant Chomp (lci) 170
Twist Allegiance

You and target opponent each gain control of all creatures the other controls until end of turn. Untap those creatures. Those creatures gain haste until end of turn.

Sorcery
Twist Allegiance (bok) 120
Unfinished Business

Return target creature card from your graveyard to the battlefield, then return up to two target Aura and/or Equipment cards from your graveyard to the battlefield attached to that creature. (If the Auras can't enchant that creature, they remain in your graveyard.)

Sorcery
Unfinished Business (woc) 8
Void

Choose a number. Destroy all artifacts and creatures with mana value equal to that number. Then target player reveals their hand and discards all nonland cards with mana value equal to the number.

Sorcery
Void (ema) 211
Volcanic Vision

Return target instant or sorcery card from your graveyard to your hand. Volcanic Vision deals damage equal to that card's mana value to each creature your opponents control. Exile Volcanic Vision.

Sorcery
Volcanic Vision (dtk) 167
Warrior's Oath

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Sorcery
Warrior's Oath (2x2) 130
Wave of Vitriol

Each player sacrifices all artifacts, enchantments, and nonbasic lands they control. For each land sacrificed this way, its controller may search their library for a basic land card and put it onto the battlefield tapped. Then each player who searched their library this way shuffles.

Sorcery
Wave of Vitriol (cma) 165
Worldsoul's Rage

Worldsoul's Rage deals X damage to any target. Put up to X land cards from your hand and/or graveyard onto the battlefield tapped.

Sorcery
Worldsoul's Rage (mkm) 244
Wrenn's Resolve

Exile the top two cards of your library. Until the end of your next turn, you may play those cards.

Sorcery
Wrenn's Resolve (mom) 173

Sorcery

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Untap

Qty: 1 Price: $0.35
Mirran Spy

Flying Whenever you cast an artifact spell, you may untap target creature.

Creature
Mirran Spy (mbs) 26

Untap

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Deck Info

Deck stats

269 pips - 202 cards
3 mana - 2 cards
192 pips - 147 cards
3 mana - 2 cards
199 pips - 141 cards
6 mana - 3 cards
231 pips - 172 cards
17 mana - 6 cards
211 pips - 164 cards
3 mana - 2 cards
0 pips - 0 cards
1 mana - 1 card
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