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Commander
Size: 100Salt sum: 43.42
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Halmy

675 views2 years ago
Commander
Size: 100Salt sum: 43.42

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Commander

Qty: 1 Price: $1.79
Olivia, Mobilized for War
Flying
Whenever another creature you control enters, you may discard a card. If you do, put a +1/+1 counter on that creature, it gains haste until end of turn, and it becomes a Vampire in addition to its other types.
Legendary Creature - Knight Vampire
Olivia, Mobilized for War (soi) 248

Commander

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Board Wipes

Qty: 2 Price: $33.98
Damnation
Destroy all creatures. They can't be regenerated.
Sorcery
Damnation (plc) 85
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (mh3) 277

Board Wipes

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Card Advantage

Qty: 14 Price: $74.28
Bitter Reunion
When this enchantment enters, you may discard a card. If you do, draw two cards.
, Sacrifice this enchantment: Creatures you control gain haste until end of turn.
Enchantment
Bitter Reunion (bro) 127
Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (lcc) 181
Champion of Dusk
When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
Creature - Knight Vampire
Champion of Dusk (rix) 64
Deadly Dispute
As an additional cost to cast this spell, sacrifice an artifact or creature.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Instant
Deadly Dispute (afr) 94
Demand Answers
As an additional cost to cast this spell, sacrifice an artifact or discard a card.
Draw two cards.
Instant
Demand Answers (mkm) 122
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (uma) 128
Florian, Voldaren Scion
First strike
At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.
Legendary Creature - Vampire Noble
Florian, Voldaren Scion (mid) 223
Grim Haruspex
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Whenever another nontoken creature you control dies, draw a card.
Creature - Human Wizard
Grim Haruspex (c19) 118
Night's Whisper
You draw two cards and lose 2 life.
Sorcery
Night's Whisper (ema) 100
Seize the Spoils
As an additional cost to cast this spell, discard a card.
Draw two cards and create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Seize the Spoils (khm) 149
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (one) 151
Twilight Prophet
Flying
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.
Creature - Vampire Cleric
Twilight Prophet (cmm) 193
Village Rites
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Village Rites (m21) 126
Yawgmoth, Thran Physician
Protection from Humans
Pay 1 life, Sacrifice another creature: Put a -1/-1 counter on up to one target creature and draw a card.
, Discard a card: Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Human Cleric
Yawgmoth, Thran Physician (dmr) 110

Card Advantage

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Finishers

Qty: 2 Price: $17.78
Breach the Multiverse
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Sorcery
Breach the Multiverse (mom) 94
Drana, Liberator of Malakir
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Legendary Creature - Vampire Ally
Drana, Liberator of Malakir (bfz) 109

Finishers

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Land

Qty: 36 (41 w/ MDFC)Price: $666.70
Arena of Glory
This land enters tapped unless you control a Mountain.
: Add
.
,
, Exert this land: Add
. If any of that mana is spent on a creature spell, it gains haste until end of turn. (An exerted permanent won't untap during your next untap step.)
Land
Arena of Glory (mh3) 215
Arid Mesa
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.
Land
Arid Mesa (mm3) 229
Blightstep Pathway
: Add
.
Land
Blightstep Pathway // Searstep Pathway (khm) 252Blightstep Pathway // Searstep Pathway (khm) 252
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rtr) 238
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (ktk) 230
Canyon Slough
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Swamp Mountain
Canyon Slough (akh) 239
Castle Locthwain
This land enters tapped unless you control a Swamp.
: Add
.
,
: Draw a card, then you lose life equal to the number of cards in your hand.
Land
Castle Locthwain (eld) 241
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (eld) 333
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (m12) 225
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (eld) 244
Field of the Dead
This land enters tapped.
: Add
.
Whenever this land or another land you control enters, if you control seven or more lands with different names, create a 2/2 black Zombie creature token.
Land
Field of the Dead (m20) 247
Foreboding Ruins
As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Foreboding Ruins (soi) 272
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (mid) 263
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (clb) 355
Marsh Flats
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.
Land
Marsh Flats (mm3) 239
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (c17) 304
Oliphaunt
Trample
Whenever this creature attacks, another target creature you control gets +2/+0 and gains trample until end of turn.
Mountaincycling
(
, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
Creature - Elephant
Oliphaunt (ltr) 139
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (mh3) 303
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (ktk) 239
Prismatic Vista
, Pay 1 life, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Prismatic Vista (mh1) 244
Rakdos Carnarium
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Rakdos Carnarium (ima) 245
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 266
Shizo, Death's Storehouse
: Add
.
,
: Target legendary creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.)
Legendary Land
Shizo, Death's Storehouse (chk) 283
Snow-Covered Swamp
(
: Add
.)
Basic Snow Land - Swamp
Snow-Covered Swamp (csp) 153
Strip Mine
: Add
.
, Sacrifice this land: Destroy target land.
Land
Strip Mine (ath) 77
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (c17) 301
Takenuma, Abandoned Mire
: Add
.
Channel —
, Discard this card: Mill three cards, then return a creature or planeswalker card from your graveyard to your hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Takenuma, Abandoned Mire (neo) 505
Troll of Khazad-dûm
This creature can't be blocked except by three or more creatures.
Swampcycling
(
, Discard this card: Search your library for a Swamp card, reveal it, put it into your hand, then shuffle.)
Creature - Troll
Troll of Khazad-dûm (ltr) 111
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (m15) 248
Volrath's Stronghold
: Add
.
,
: Put target creature card from your graveyard on top of your library.
Legendary Land
Volrath's Stronghold (sth) 143

Land

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Mana Rocks

Qty: 4 Price: $28.86
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (eld) 331
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (mh3) 292
Sol Ring
: Add
.
Artifact
Sol Ring (c19) 221
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (m3c) 312

Mana Rocks

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Protection

Qty: 4 Price: $135.46
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (cm2) 196
Malakir Rebirth
Choose target creature. You lose 2 life. Until end of turn, that creature gains "When this creature dies, return it to the battlefield tapped under its owner's control."
Instant
Malakir Rebirth // Malakir Mire (znr) 111Malakir Rebirth // Malakir Mire (znr) 111
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
Tibalt's Trickery (khm) 153

Protection

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Ramp

Qty: 5 Price: $122.95
Bone Miser
Whenever you discard a creature card, create a 2/2 black Zombie creature token.
Whenever you discard a land card, add
.
Whenever you discard a noncreature, nonland card, draw a card.
Creature - Wizard Zombie
Bone Miser (c19) 15
Dowsing Dagger
When this Equipment enters, target opponent creates two 0/2 green Plant creature tokens with defender.
Equipped creature gets +2/+1.
Whenever equipped creature deals combat damage to a player, you may transform this Equipment.
Equip
Artifact - Equipment
Dowsing Dagger // Lost Vale (xln) 235Dowsing Dagger // Lost Vale (xln) 235
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (clb) 799
Professional Face-Breaker
Menace
Whenever one or more creatures you control deal combat damage to a player, create a Treasure token.
Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.
Creature - Human Warrior
Professional Face-Breaker (snc) 426
Sword of Hearth and Home
Equipped creature gets +2/+2 and has protection from green and from white.
Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle.
Equip
Artifact - Equipment
Sword of Hearth and Home (mh2) 433

Ramp

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Reanimation

Qty: 7 Price: $95.03
Agadeem's Awakening
Return from your graveyard to the battlefield any number of target creature cards that each have a different mana value X or less.
Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90
Drana, the Last Bloodchief
Flying
Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.
Legendary Creature - Vampire Cleric
Drana, the Last Bloodchief (znr) 98
Feldon of the Third Path
,
: Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types. It gains haste. Sacrifice it at the beginning of the next end step.
Legendary Creature - Human Artificer
Feldon of the Third Path (c14) 35
Olivia, Crimson Bride
Flying, haste
Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."
Legendary Creature - Vampire Noble
Olivia, Crimson Bride (vow) 245
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (uma) 110
Sneak Attack
: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Enchantment
Sneak Attack (usg) 218
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (usg) 166

Reanimation

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Reanimation Targets

Qty: 7 Price: $264.73
Ancient Brass Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. When you do, put any number of target creature cards with total mana value X or less from graveyards onto the battlefield under your control, where X is the result.
Creature - Elder Dragon
Ancient Brass Dragon (clb) 111
Ancient Copper Dragon
Flying
Whenever this creature deals combat damage to a player, roll a d20. You create a number of Treasure tokens equal to the result.
Creature - Elder Dragon
Ancient Copper Dragon (clb) 161
Archon of Cruelty
Flying
Whenever this creature enters or attacks, target opponent sacrifices a creature or planeswalker of their choice, discards a card, and loses 3 life. You draw a card and gain 3 life.
Creature - Archon
Archon of Cruelty (m3c) 197
Cavern-Hoard Dragon
This spell costs
less to cast, where X is the greatest number of artifacts an opponent controls.
Flying, trample, haste
Whenever this creature deals combat damage to a player, you create a Treasure token for each artifact that player controls.
Creature - Dragon
Cavern-Hoard Dragon (ltc) 31
Etali, Primal Storm
Whenever Etali attacks, exile the top card of each player's library, then you may cast any number of spells from among those cards without paying their mana costs.
Legendary Creature - Elder Dinosaur
Etali, Primal Storm (plst) RIX-100
Kokusho, the Evening Star
Flying
When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Legendary Creature - Dragon Spirit
Kokusho, the Evening Star (chk) 122
Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature - Avatar
Sepulchral Primordial (gtc) 75

Reanimation Targets

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Recursion

Qty: 5 Price: $18.45
Bloodghast
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Creature - Vampire Spirit
Bloodghast (zen) 83
Phyrexian Reclamation
, Pay 2 life: Return target creature card from your graveyard to your hand.
Enchantment
Phyrexian Reclamation (c13) 88
Pinnacle Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Djinn Monk
Pinnacle Monk // Mystic Peak (mh3) 246Pinnacle Monk // Mystic Peak (mh3) 246
Shard Phoenix
Flying (This creature can't be blocked except by creatures with flying or reach.)
Sacrifice this creature: It deals 2 damage to each creature without flying.
: Return this card from your graveyard to your hand. Activate only during your upkeep.
Creature - Phoenix
Shard Phoenix (sth) 97
Squee, Goblin Nabob
At the beginning of your upkeep, you may return this card from your graveyard to your hand.
Legendary Creature - Goblin
Squee, Goblin Nabob (c19) 152

Recursion

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Removal

Qty: 9 Price: $68.61
Archfiend of Ifnir
Flying
Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control.
Cycling
(
, Discard this card: Draw a card.)
Creature - Demon
Archfiend of Ifnir (akh) 78
Bitter Triumph
As an additional cost to cast this spell, discard a card or pay 3 life.
Destroy target creature or planeswalker.
Instant
Bitter Triumph (lci) 91
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (c16) 122
Deadly Rollick
If you control a commander, you may cast this spell without paying its mana cost.
Exile target creature.
Instant
Deadly Rollick (cmm) 147
Feed the Swarm
Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.
Sorcery
Feed the Swarm (znr) 102
Fell the Profane
Destroy target creature or planeswalker.
Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Shadowgrange Archfiend
When this creature enters, each opponent sacrifices a creature with the greatest power among creatures they control. You gain life equal to the greatest power among creatures sacrificed this way.
Madness—
, Pay 8 life. (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Demon
Shadowgrange Archfiend (voc) 60
Sundering Eruption
Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle. Creatures without flying can't block this turn.
Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (rtr) 111

Removal

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Tutors

Qty: 4 Price: $164.46
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (uma) 88
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (ddc) 49
Diabolic Intent
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Intent (pls) 42
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (dmr) 82

Tutors

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Maybeboard

Qty: 19 Price: $212.13
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (plst) EMA-78
Bloodchief Ascension
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on this enchantment. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if this enchantment has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Enchantment
Bloodchief Ascension (cmm) 139
Boseiju, Who Shelters All
Boseiju enters tapped.
, Pay 2 life: Add
. If that mana is spent on an instant or sorcery spell, that spell can't be countered.
Legendary Land
Boseiju, Who Shelters All (chk) 273
Darkness
Prevent all combat damage that would be dealt this turn.
Instant
Darkness (leg) 94
Fervor
Creatures you control have haste. (They can attack and
as soon as they come under your control.)
Enchantment
Fervor (wth) 99
Flare of Duplication
You may sacrifice a nontoken red creature rather than pay this spell's mana cost.
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Flare of Duplication (mh3) 119
Headliner Scarlett
Haste
When Headliner Scarlett enters, creatures target player controls can't block this turn.
At the beginning of your upkeep, exile the top card of your library face down. You may look at and play that card this turn.
Legendary Creature - Human Warlock
Headliner Scarlett (clu) 4
Incarnation Technique
Demonstrate (When you cast this spell, you may copy it. If you do, choose an opponent to also copy it.)
Mill five cards, then return a creature card from your graveyard to the battlefield.
Sorcery
Incarnation Technique (c21) 41
Razaketh, the Foulblooded
Flying, trample
Pay 2 life, Sacrifice another creature: Search your library for a card, put that card into your hand, then shuffle.
Legendary Creature - Demon
Razaketh, the Foulblooded (cmm) 181
Rescue from the Underworld
As an additional cost to cast this spell, sacrifice a creature.
Choose target creature card in your graveyard. Return that card and the sacrificed card to the battlefield under your control at the beginning of your next upkeep. Exile Rescue from the Underworld.
Instant
Rescue from the Underworld (ths) 102
Rise of the Dark Realms
Put all creature cards from all graveyards onto the battlefield under your control.
Sorcery
Rise of the Dark Realms (mkc) 138
Stitch Together
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.
Sorcery
Stitch Together (plst) JUD-72
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (c17) 227
Thieving Amalgam
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
Creature - Ape Snake
Thieving Amalgam (otc) 150
Uncivil Unrest
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
Enchantment
Uncivil Unrest (moc) 35
Urabrask the Hidden
Creatures you control have haste.
Creatures your opponents control enter tapped.
Legendary Creature - Praetor Phyrexian
Urabrask the Hidden (clb) 811
Vat of Rebirth
Whenever another artifact or creature you control is put into a graveyard from the battlefield, put an oil counter on this artifact.
,
, Remove four oil counters from this artifact: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Vat of Rebirth (one) 113
Vilis, Broker of Blood
Flying
, Pay 2 life: Target creature gets -1/-1 until end of turn.
Whenever you lose life, draw that many cards. (Damage causes loss of life.)
Legendary Creature - Demon
Vilis, Broker of Blood (m20) 122
Whip of Erebos
Creatures you control have lifelink.
,
: Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Legendary Artifact Enchantment
Whip of Erebos (ths) 110

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
54 pips - 38 cards
35 mana - 31 cards
29 pips - 24 cards
24 mana - 20 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
7 mana - 6 cards
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Description

{"ops":[{"attributes":{"underline":true,"bold":true},"insert":"Introduction / Goals"},{"insert":"\nI wanted to use "},{"insert":{"card-link":"Olivia, Mobilized for War"}},{"insert":" for a very long time, but building her was always a challenge to find a balance between madness, reanimation and vampires or aristocrats/sacrifice. \nIn this version I'm leaning on her discard ability for a reanimation focused deck but able to work without her if needed.\nThis isn't meant to be a competitive or high powered deck, but something fun to play with and against.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Discard support"},{"insert":"\nBecause we do want some cards in our graveyard we can leverage discard effects for some of our draw slots to complement "},{"insert":{"card-link":"Olivia, Mobilized for War"}},{"insert":" triggers.\nI've prioritized cheap and efficient spells, I don't want 4 cmc spells as my main card draw but something for the very first turns so we can start to stack our graveyard.\n"},{"insert":{"card-link":"Bitter Reunion"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Demand Answers"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Seize the Spoils"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Thrill of Possibility"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"While not a positive card advantage "},{"insert":{"card-link":"Faithless Looting"}},{"insert":" is difficult to ignore given its initial low cost and flashback, very efficient.\n\nWe do have 2 payoff for discarding on top of filling the graveyard\n"},{"insert":{"card-link":"Bone Miser"}},{"insert":" : does everything, need mana, token generator for sacrifice or blocker duty, to draw some cards? he can do it!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Archfiend of Ifnir"}},{"insert":" : great to reduce opponents blockers chance to kill our attackers, we want to be aggro, against go wide strategies it can become a repeated wrath, very fun too with another creature explained later on."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Yawgmoth, Thran Physician"}},{"insert":" can be a discard engine but it's not its main use, a great Swiss-army knife.\n"},{"insert":{"card-link":"Shadowgrange Archfiend"}},{"insert":" is our only madness card in the deck, it provides a great edict effect and unless countered won't cost a lot of life thanks to its ETB.\n\n"},{"attributes":{"underline":true,"bold":true},"insert":"Reanimation"},{"insert":"\nAs with the others categories I've tried to not only use efficient spells but also support a Vampires/Creatures sub-themes to prevent some side effects of a too low creatures count\nSpells\n"},{"insert":{"card-link":"Reanimate"}},{"insert":" : the classic, target any graveyard, super cheap, perfect"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Victimize"}},{"insert":" : yes the targets enters tapped, but we get 2 of those for the price of a single sacrifice expendable creature."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Agadeem's Awakening // Agadeem, the Undercrypt"}},{"insert":" : premium MDFC, hopefully with 42 mana sources (including cyclers) we can keep it for its spell effect and help rebuilt after a boardwipe"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Breach the Multiverse"}},{"insert":" : the closest to a finisher in deck, 4 creatures, tons of targets thanks to the mill 10"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Creatures\n"},{"insert":{"card-link":"Drana, the Last Bloodchief"}},{"insert":" : usually giving an opponent a choice isn't a great option, but as long as we are careful about 2 things the targets will always be good for us. If you plan on sacrificing "},{"insert":{"card-link":"Bloodghast"}},{"insert":" do it post combat main phase if possible, same for "},{"insert":{"card-link":"Shard Phoenix"}},{"insert":" , from there the \"worst\" we can get back are our landcyclers which are big stats sticks."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Feldon of the Third Path"}},{"insert":" : a bit heavy on the red mana for cast and activation the same turn but more than doable given our mana base. On top of \"reanimating\" a target we also get a death trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Olivia, Crimson Bride"}},{"insert":" : the other Olivia of the deck, I kept her in the 99 for a couple of reason: more expensive and if killed a few times she could be problematic with the commander tax. Not a great first engine, if she dies and is the only legendary vampire on board we exile our reanimation targets she did herself. Still a great addition to the team though. Some subtlety on her ability is explained in the next section. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Reanimation targets"},{"insert":"\nHere we have our high values targets and leaning on the fact they will easily have haste thanks to Olivia main ability.\nImportant to note that if they are brought back with "},{"insert":{"card-link":"Olivia, Crimson Bride"}},{"insert":" attack triggers, they do not have themselves an attack trigger, they got on the battlefield after the attack phase was declared.\n"},{"insert":{"card-link":"Ancient Brass Dragon"}},{"insert":" : it can mass reanimates not only our graveyard but the 3 others players too."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ancient Copper Dragon"}},{"insert":" : not much to say, tons of free mana and artifacts to sacrifice"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Archon of Cruelty"}},{"insert":" : a classic, does everything we want, ETB and attack triggers, draws, lifegain, edict"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Etali, Primal Storm"}},{"insert":" : huge value on attack trigger also fun to add some rng to the game, again a reminder to try to not use "},{"insert":{"card-link":"Olivia, Crimson Bride"}},{"insert":" for its reanimation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Grave Titan"}},{"insert":" : another classic, not as impactful as the others, but producing tokens is really useful not only to have blockers but to feed our sacrifice effects, more on that later"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Kokusho, the Evening Star"}},{"insert":" : more situational, but great target if you see a boardwipe coming or if you need to gain life. A big drain for up to 15 life is massive and we have ways to use that resource. Even better with "},{"insert":{"card-link":"Feldon of the Third Path"}},{"insert":" for guaranteed death trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sepulchral Primordial"}},{"insert":" : rarely the best for a first reanimation in the game, but in later turns when graveyards are full it can end the game"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Not high priority but very nice to have the option if needed, we are using landcyclers to smooth our mana curve and have more targets.\n"},{"insert":{"card-link":"Oliphaunt"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Troll of Khazad-dûm"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Sacrifice"},{"insert":"\nOf course we do have a bit of sacrifice, we are playing back\nTo draw some cards\n"},{"insert":{"card-link":"Deadly Dispute"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Village Rites"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Yawgmoth, Thran Physician"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"To generate some mana\n"},{"insert":{"card-link":"Phyrexian Tower"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"To tutor\n"},{"insert":{"card-link":"Diabolic Intent"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"To reanimate\n"},{"insert":{"card-link":"Victimize"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Tutors"},{"insert":"\nSpeaking of, again we are in black so we might as well embrace it, and the deck isn't high powered so it does help\n"},{"insert":{"card-link":"Demonic Tutor"}},{"insert":" : no explanation needed really. On top of Diabolic Intent mentioned in the previous section this our only direct to hand tutor"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Buried Alive"}},{"insert":" and "},{"insert":{"card-link":"Entomb"}},{"insert":" : both tutors to the graveyard, their usage will depend on the situation, they can put in a high value target or a recursion engine, more on that in the next section"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Recursion"},{"insert":"\nWe want to discard, we want to sacrifice, in order to do so during as many turns as possible we need some helpers\n"},{"insert":{"card-link":"Bloodghast"}},{"insert":" : with 40 lands MDFC included, this guy won't stay long in the graveyard, perfect target for our sacrifice synergies"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Squee, Goblin Nabob"}},{"insert":" : the goblin king himself, making sure we can discard once per turn at minimum for free"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Shard Phoenix"}},{"insert":" : not as straight forward as the others two. This is still a very nice creature to bring back and with a mini wrath effect builtin, great against go wide strategies, our creatures aren't really affected. If "},{"insert":{"card-link":"Archfiend of Ifnir"}},{"insert":" is also on the battlefield they can do disgusting things."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Reclamation"}},{"insert":" : boardwipes are a thing, maybe our engine is dead and we are out of gas or need a specific creature back in hand asap, this is a great solution. I valued it over "},{"insert":{"card-link":"Tortured Existence"}},{"insert":" for its ability to restart from nothing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Vampires and others creatures"},{"insert":"\nAs said earlier we do want a critical mass of creatures in our deck, some picks have already been explained but not all of them\n"},{"insert":{"card-link":"Florian, Voldaren Scion"}},{"insert":" : legendary vampire so it helps with "},{"insert":{"card-link":"Olivia, Crimson Bride"}},{"insert":" side effect, and provides a source of card advantage. At worst we should have X = 3 each time given our creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Drana, Liberator of Malakir"}},{"insert":" : legendary vampire, again helps with the other Olivia. She isn't part of the engine but boosting a ton our damage potential. With Florian just above they are the only ones in our deck with first strike, so she can trigger her ability for everyone else during the first strike damage step and our team will get +1/+1 counters on the main damage step. When combined with "},{"insert":{"card-link":"Archfiend of Ifnir"}},{"insert":" it becomes complicated for our opponents to choose how to block."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Champion of Dusk"}},{"insert":" : this part of our draw package, between himself, both Olivias and Drana abilities we are going to add the vampire subtype to a lot of our creatures. Having on average a draw 4 for 4 life and 5 mana on a 4/4 body is a nice. Of course it can be even better (or worse)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Twilight Prophet"}},{"insert":" : card advantage, having the city blessing is trivial and incidental lifegain to help keep spending it for more value elsewhere."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Grim Haruspex"}},{"insert":" : a classic, support our sacrifice sub theme and life insurance in case of boardwipe."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Professional Face-Breaker"}},{"insert":" : one of the reason to play red, cheap creature, scale amazingly well to ramp us, even draw cards in a pinch"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"underline":true,"bold":true},"insert":"Appendix"},{"insert":"\n"},{"insert":{"card-link":"Sneak Attack"}},{"insert":" is great if our commander is offline or we do not have a way to put creatures in the graveyard or reanimate. Perfect backup solution for our high value targets.\nI tried to limit the number of mana rocks to dodge the artifacts destruction but on top of the auto include, two are worth mentioning\n"},{"insert":{"card-link":"Jet Medallion"}},{"insert":" : doesn't generate mana but it allows us to more easily double or triple cast in the same turn. It also makes some reanimation targets more manageable to cast from hand if needed."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Bontu's Monument"}},{"insert":" : same idea but specific for creatures, nearly all of ours have black in their cmc, but also incidental drain effect. Very useful again to support our usage of that resource."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Not mentioned earlier, but of course we are abusing "},{"insert":{"card-link":"Field of the Dead"}},{"insert":" , and "},{"insert":{"card-link":"Thespian's Stage"}},{"insert":" can duplicate it or copy something useful on our opponents side: "},{"insert":{"card-link":"Maze of Ith"}},{"insert":" , "},{"insert":{"card-link":"Dowsing Dagger // Lost Vale"}},{"insert":" etc.\n\nCards considered but not included\n"},{"insert":{"card-link":"Volrath's Stronghold"}},{"insert":" : it would be a great addition, amazing synergy with "},{"insert":{"card-link":"Etali, Primal Storm"}},{"insert":" and "},{"insert":{"card-link":"Twilight Prophet"}},{"insert":" . Very expensive however, I'll probably try to find one on the cheap side to add later."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Razaketh, the Foulblooded"}},{"insert":" and "},{"insert":{"card-link":"Vilis, Broker of Blood"}},{"insert":" : very strong effects even without haste but at such a cmc we are starting be on reanimate or sneak only or wait until the very late game. I'll observe how the deck feels before deciding if do want their abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Anger"}},{"insert":" : I know it's included in nearly all reanimator decks but I'm not convinced it's required here. Both Olivias provide haste, Feldon too. We have "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" if needed too. And it's potentially a cons if we have "},{"insert":{"card-link":"Drana, the Last Bloodchief"}},{"insert":" on the board, opponents are going to make her target Anger so now we have to sacrifice it again to gain its effect which is already given by others permanents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Imp's Mischief"}},{"insert":" and "},{"insert":{"card-link":"Withering Boon"}},{"insert":" : it's cute and unexpected, but with only 2 ways to interact on the stack in a 99 cards deck it sounds unreliable at best. I may reevaluate with more time."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nModern Horizon 3 contains some new MDFC that will probably be added to the deck\n"},{"insert":{"card-link":"Fell the Profane // Fell Mire"}},{"insert":" : strictly better "},{"insert":{"card-link":"Hagra Mauling // Hagra Broodpit"}},{"insert":" , can hit planeswalkers and conditional untapped land"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sundering Eruption // Volcanic Fissure"}},{"insert":" : a removal for annoying lands sounds great, with a relevant perk given the number of flying creatures we have. It will most likely replace "},{"insert":{"card-link":"Shatterskull Smashing // Shatterskull, the Hammer Pass"}},{"insert":" , we have enough creatures removal and this one is a bit clunking/expensive."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Pinnacle Monk // Mystic Peak"}},{"insert":" : having a recursion for our instant/sorcery sounds amazing, and 2/2 with prowess isn't irrelevant when we are running 29 of those 2 types. A bit expensive when cast from the hand, but interesting to reanimate if needed to trigger its ETB. Not sure yet which spell could be cut yet, it might even replace a land, we do run 40 with 2 landcyclers so it could be fine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Flare of Duplication"}},{"insert":" : with only 10 red creatures it's probably too low to guarantee its free cast. I'll observe the situations where I could have wanted to use it and if the free cast was possible"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Flare of Malice"}},{"insert":" : something bothers me with that one, it's a free "},{"insert":{"card-link":"Soul Shatter"}},{"insert":" but we already have that effect with "},{"insert":{"card-link":"Shadowgrange Archfiend"}},{"insert":" . And for free removal we have "},{"insert":{"card-link":"Deadly Rollick"}},{"insert":" and "},{"insert":{"card-link":"Snuff Out"}},{"insert":" . Still with "},{"insert":{"card-link":"Bloodghast"}},{"insert":" it could be another option at a very low cost. No idea what to cut however."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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