103
2/27/2023
Simic V2
Deck Size: 66
Legacy
Legal
Est deck cost: $78.04
No deck tags
103
2/27/2023
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Artifact

Quantity: 4Price: $1.64
Cryptolith Fragment

Artifact
Cryptolith Fragment // Aurora of Emrakul (emn) 193Cryptolith Fragment // Aurora of Emrakul (emn) 193
1
Cultist's Staff

Equipped creature gets +2/+2. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cultist's Staff (emn) 194
1
Khalni Gem

When Khalni Gem enters the battlefield, return two lands you control to their owner's hand. {T}: Add two mana of any one color.

Artifact
Khalni Gem (zen) 205
1
Throwing Knife

Equipped creature gets +2/+0. Whenever equipped creature attacks, you may sacrifice Throwing Knife. If you do, Throwing Knife deals 2 damage to any target. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Throwing Knife (ori) 241
1

Creature

Quantity: 16Price: $11.56
Daggerback Basilisk

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Creature
Daggerback Basilisk (m19) 174
1
Djinn of the Fountain

Flying Whenever you cast an instant or sorcery spell, choose one — • Djinn of the Fountain gets +1/+1 until end of turn. • Exile Djinn of the Fountain. Return it to the battlefield under its owner's control at the beginning of the next end step. • Scry 1.

Creature
Djinn of the Fountain (dmu) 47
1
Fang of Shigeki

Deathtouch

Creature Enchantment
Fang of Shigeki (neo) 183
2
Filigree Familiar

When Filigree Familiar enters the battlefield, you gain 2 life. When Filigree Familiar dies, draw a card.

Creature Artifact
Filigree Familiar (kld) 212
1
Frost Lynx

When Frost Lynx enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Creature
Frost Lynx (iko) 51
1
Guardians of Oboro

Defender Modified creatures you control can attack as though they didn't have defender. (Equipment, Auras you control, and counters are modifications.)

Creature
Guardians of Oboro (neo) 56
1
Inspiring Bard

When Inspiring Bard enters the battlefield, choose one — • Bardic Inspiration — Target creature gets +2/+2 until end of turn. • Song of Rest — You gain 3 life.

Creature
Inspiring Bard (afr) 189
1
Llanowar Stalker

Whenever another creature enters the battlefield under your control, Llanowar Stalker gets +1/+0 until end of turn.

Creature
Llanowar Stalker (dmu) 171
1
Moon-Circuit Hacker

Ninjutsu {U} ({U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Moon-Circuit Hacker deals combat damage to a player, you may draw a card. If you do, discard a card unless Moon-Circuit Hacker entered the battlefield this turn.

Creature Enchantment
Moon-Circuit Hacker (neo) 334
1
Neverwinter Hydra

As Neverwinter Hydra enters the battlefield, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)

Creature
Neverwinter Hydra (afc) 41
1
Prosperous Thief

Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")

Creature
Prosperous Thief (neo) 336
1
Rootwater Matriarch

{T}: Gain control of target creature for as long as that creature is enchanted.

Creature
Rootwater Matriarch (tmp) 83
1
Spellweaver Eternal

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Afflict 2 (Whenever this creature becomes blocked, defending player loses 2 life.)

Creature
Spellweaver Eternal (hou) 46
1
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (c21) 131
1
Thornhide Wolves

Creature
Thornhide Wolves (m19) 204
1

Enchantment

Quantity: 6Price: $50.02
Charmed Sleep

Enchant creature When Charmed Sleep enters the battlefield, tap enchanted creature. Enchanted creature doesn't untap during its controller's untap step.

Enchantment
Charmed Sleep (eld) 40
1
Concord with the Kami

At the beginning of your end step, choose one or more — • Put a +1/+1 counter on target creature with a counter on it. • Draw a card if you control an enchanted creature. • Create a 1/1 colorless Spirit creature token if you control an equipped creature.

Enchantment
Concord with the Kami (nec) 25
1
Fortitude

Enchant creature Sacrifice a Forest: Regenerate enchanted creature. When Fortitude is put into a graveyard from the battlefield, return Fortitude to its owner's hand.

Enchantment
Fortitude (usg) 253
2
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (j22) 114
1
Witness Protection

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Enchantment
Witness Protection (snc) 66
1

Instant

Quantity: 9Price: $3.33
Convolute

Counter target spell unless its controller pays {4}.

Instant
Convolute (emn) 53
1
Essence Scatter

Counter target creature spell.

Instant
Essence Scatter (iko) 49
2
Leeching Bite

Target creature gets +1/+1 until end of turn. Another target creature gets -1/-1 until end of turn.

Instant
Leeching Bite (nph) 113
1
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (eld) 173
1
Select for Inspection

Return target tapped creature to its owner's hand. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

Instant
Select for Inspection (kld) 63
1
Steel Sabotage

Choose one — • Counter target artifact spell. • Return target artifact to its owner's hand.

Instant
Steel Sabotage (2xm) 70
1
Stern Dismissal

Return target creature or enchantment an opponent controls to its owner's hand.

Instant
Stern Dismissal (thb) 68
1
Theoretical Duplication

Whenever a nontoken creature enters the battlefield under an opponent's control this turn, create a token that's a copy of that creature.

Instant
Theoretical Duplication (c21) 34
1

Land

Quantity: 25Price: $9.39
Evolving Wilds

{T}, Sacrifice Evolving Wilds: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dmc) 208
1
Forest

({T}: Add {G}.)

Land
Forest (scd) 352
9
Halimar Depths

Halimar Depths enters the battlefield tapped. When Halimar Depths enters the battlefield, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (afc) 244
1
Island

({T}: Add {U}.)

Land
Island (j22) 101
11
Terramorphic Expanse

{T}, Sacrifice Terramorphic Expanse: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (one) 261
1
The Hunter Maze

The Hunter Maze enters the battlefield tapped. {T}: Add {G}. {1}{G}, {T}, Sacrifice The Hunter Maze: Draw a card.

Land
The Hunter Maze (one) 253
1
The Surgical Bay

The Surgical Bay enters the battlefield tapped. {T}: Add {U}. {1}{U}, {T}, Sacrifice The Surgical Bay: Draw a card.

Land
The Surgical Bay (one) 260
1

Sorcery

Quantity: 6Price: $2.10
Compelling Argument

Target player mills five cards. Cycling {U} ({U}, Discard this card: Draw a card.)

Sorcery
Compelling Argument (akh) 47
1
Enlarge

Target creature gets +7/+7 and gains trample until end of turn. It must be blocked this turn if able. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Sorcery
Enlarge (2xm) 166
1
Power of Persuasion

Choose target creature an opponent controls, then roll a d20. 1—9 | Return it to its owner's hand. 10—19 | Its owner puts it on the top or bottom of their library. 20 | Gain control of it until the end of your next turn.

Sorcery
Power of Persuasion (afr) 67
1
See Beyond

Draw two cards, then shuffle a card from your hand into your library.

Sorcery
See Beyond (roe) 86
1
Strategic Planning

Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.

Sorcery
Strategic Planning (hou) 47
1
Symbol of Unsummoning

Return target creature to its owner's hand. Draw a card.

Sorcery
Symbol of Unsummoning (por) 70
1

Deck Stats

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