97 views3 years ago
Commander
Size: 100Salt sum: 59.45
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rowei99

97 views3 years ago
Commander
Size: 100Salt sum: 59.45
No deck tags

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Commander

Qty: 1 Price: $0.79
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (c17) 82

Commander

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Artifact

Qty: 5 Price: $24.61
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 309
Diviner's Wand
Equipped creature has "Whenever you draw a card, this creature gets +1/+1 and gains flying until end of turn" and "
: Draw a card."
Whenever a Wizard creature enters, you may attach this Equipment to it.
Equip
Artifact Kindred - Wizard Equipment
Diviner's Wand (mor) 142
Isochron Scepter
Imprint — When this artifact enters, you may exile an instant card with mana value 2 or less from your hand.
,
: You may copy the exiled card. If you do, you may cast the copy without paying its mana cost.
Artifact
Isochron Scepter (plst) MRD-188
Ivory Tower
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Artifact
Ivory Tower (brr) 86
Sol Ring
: Add
.
Artifact
Sol Ring (40k) 250

Artifact

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Creature

Qty: 33 Price: $51.59
Apprentice Wizard
,
: Add
.
Creature - Human Wizard
Apprentice Wizard (2xm) 40
Archetype of Imagination
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
Creature Enchantment - Human Wizard
Archetype of Imagination (plst) C18-81
Baral, Chief of Compliance
Instant and sorcery spells you cast cost
less to cast.
Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.
Legendary Creature - Human Wizard
Baral, Chief of Compliance (aer) 28
Beguiler of Wills
: Gain control of target creature with power less than or equal to the number of creatures you control.
Creature - Human Wizard
Beguiler of Wills (dka) 28
Body of Knowledge
Body of Knowledge's power and toughness are each equal to the number of cards in your hand.
You have no maximum hand size.
Whenever this creature is dealt damage, draw that many cards.
Creature - Avatar
Body of Knowledge (cmr) 59
Chasm Skulker
Whenever you draw a card, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
Creature - Horror Squid
Chasm Skulker (clb) 714
Cursecatcher
Sacrifice this creature: Counter target instant or sorcery spell unless its controller pays
.
Creature - Wizard Merfolk
Cursecatcher (a25) 53
Cyclone Summoner
When this creature enters, if you cast it from your hand, return all permanents to their owners' hands except for Giants, Wizards, and lands.
Creature - Wizard Giant
Cyclone Summoner (khm) 52
Dakra Mystic
,
: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
Creature - Wizard Merfolk
Dakra Mystic (jou) 35
Docent of Perfection
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature.
Creature - Horror Insect
Docent of Perfection // Final Iteration (emn) 56Docent of Perfection // Final Iteration (emn) 56
Enclave Cryptologist
Level up
(
: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-2
0/1
: Draw a card, then discard a card.
LEVEL 3+
0/1
: Draw a card.
Creature - Wizard Merfolk
Enclave Cryptologist (plst) ROE-66
Information Dealer
: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
Creature - Human Wizard
Information Dealer (ons) 88
Inspired Sprite
Flash
Flying
Whenever you cast a Wizard spell, you may untap this creature.
: Draw a card, then discard a card.
Creature - Wizard Faerie
Inspired Sprite (mor) 37
Jushi Apprentice
,
: Draw a card. If you have nine or more cards in hand, flip this creature.
Creature - Human Wizard
Jushi Apprentice // Tomoya the Revealer (plst) CHK-70
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (plst) UMA-61
Malevolent Hermit
, Sacrifice this creature: Counter target noncreature spell unless its controller pays
.
Disturb
(You may cast this card from your graveyard transformed for its disturb cost.)
Creature - Human Wizard
Malevolent Hermit // Benevolent Geist (mid) 61Malevolent Hermit // Benevolent Geist (mid) 61
Martyr of Frost
, Reveal X blue cards from your hand, Sacrifice this creature: Counter target spell unless its controller pays
.
Creature - Human Wizard
Martyr of Frost (jvc) 2
Mistcaller
Sacrifice this creature: Until end of turn, if a nontoken creature would enter and it wasn't cast, exile it instead.
Creature - Wizard Merfolk
Mistcaller (m19) 62
Murmuring Mystic
Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.
Creature - Human Wizard
Murmuring Mystic (c20) 118
Naru Meha, Master Wizard
Flash
When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
Legendary Creature - Human Wizard
Naru Meha, Master Wizard (c21) 124
Patron Wizard
Tap an untapped Wizard you control: Counter target spell unless its controller pays
.
Creature - Human Wizard
Patron Wizard (sld) 1002
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Creature Artifact - Horror Phyrexian
Psychosis Crawler (j22) 792
Riptide Director
,
: Draw a card for each Wizard you control.
Creature - Human Wizard
Riptide Director (plst) LGN-50
Sage of Fables
Each other Wizard creature you control enters with an additional +1/+1 counter on it.
, Remove a +1/+1 counter from a creature you control: Draw a card.
Creature - Wizard Merfolk
Sage of Fables (mor) 47
Serendib Sorcerer
: Target creature other than this creature has base power and toughness 0/2 until end of turn.
Creature - Human Wizard Sorcerer
Serendib Sorcerer (plst) PLC-61
Sigil Tracer
, Tap two untapped Wizards you control: Copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Wizard Merfolk
Sigil Tracer (mor) 49
Siren Stormtamer
Flying
, Sacrifice this creature: Counter target spell or ability that targets you or a creature you control.
Creature - Wizard Pirate Siren
Siren Stormtamer (cmr) 96
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (plst) MOR-51
Talrand, Sky Summoner
Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
Legendary Creature - Wizard Merfolk
Talrand, Sky Summoner (2x2) 64
Triskaidekaphile
You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
: Draw a card.
Creature - Human Wizard
Triskaidekaphile (mid) 81
Vedalken Aethermage
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, return target Sliver to its owner's hand.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Creature - Wizard Vedalken
Vedalken Aethermage (fut) 61
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (2x2) 66
Voidmage Prodigy
, Sacrifice a Wizard: Counter target spell.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Wizard
Voidmage Prodigy (ons) 120

Creature

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Enchantment

Qty: 5 Price: $23.25
Archmage Ascension
At the beginning of each end step, if you drew two or more cards this turn, you may put a quest counter on this enchantment.
As long as this enchantment has six or more quest counters on it, if you would draw a card, you may instead search your library for a card, put that card into your hand, then shuffle.
Enchantment
Archmage Ascension (zen) 42
Ominous Seas
Whenever you draw a card, put a foreshadow counter on this enchantment.
Remove eight foreshadow counters from this enchantment: Create an 8/8 blue Kraken creature token.
Cycling
(
, Discard this card: Draw a card.)
Enchantment
Ominous Seas (plst) IKO-61
Psychic Corrosion
Whenever you draw a card, each opponent mills two cards.
Enchantment
Psychic Corrosion (m19) 68
Reflections of Littjara
As this enchantment enters, choose a creature type.
Whenever you cast a spell of the chosen type, copy that spell. (A copy of a permanent spell becomes a token.)
Enchantment
Reflections of Littjara (clb) 733
Wizard Class
(Gain the next level as a sorcery to add its ability.)
You have no maximum hand size.
: Level 2
When this Class becomes level 2, draw two cards.
: Level 3
Whenever you draw a card, put a +1/+1 counter on target creature you control.
Enchantment - Class
Wizard Class (afr) 81

Enchantment

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Instant

Qty: 14 Price: $27.40
Commence the Endgame
This spell can't be countered.
Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Instant
Commence the Endgame (war) 45
Counterspell
Counter target spell.
Instant
Counterspell (dmr) 45
Delay
Counter target spell. If the spell is countered this way, exile it with three time counters on it instead of putting it into its owner's graveyard. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant
Delay (tsr) 61
Dramatic Reversal
Untap all nonland permanents you control.
Instant
Dramatic Reversal (kld) 44
Foil
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Instant
Foil (plst) UMA-55
High Tide
Until end of turn, whenever a player taps an Island for mana, that player adds an additional
.
Instant
High Tide (dmr) 54
Mana Leak
Counter target spell unless its controller pays
.
Instant
Mana Leak (2x2) 58
March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs
less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Instant
March of Swirling Mist (neo) 61
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rav) 60
Negate
Counter target noncreature spell.
Instant
Negate (scd) 58
Ovinize
Until end of turn, target creature loses all abilities and has base power and toughness 0/1.
Instant
Ovinize (dmr) 63
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (nec) 95
Sage's Dousing
Counter target spell unless its controller pays
. If you control a Wizard, draw a card.
Instant Kindred - Wizard
Sage's Dousing (mor) 48
Wizard's Retort
This spell costs
less to cast if you control a Wizard.
Counter target spell.
Instant
Wizard's Retort (plst) DOM-75

Instant

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Land

Qty: 37 Price: $18.99
Island
(
: Add
.)
Basic Land - Island
Island (one) 273
Lonely Sandbar
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Lonely Sandbar (mh1) 242
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303

Land

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Planeswalker

Qty: 1 Price: $1.29
Kasmina, Enigmatic Mentor
Spells your opponents cast that target a creature or planeswalker you control cost
more to cast.
−2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.
Legendary Planeswalker - Kasmina
Kasmina, Enigmatic Mentor (j22) 60

Planeswalker

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Sorcery

Qty: 4 Price: $9.36
Gitaxian Probe
(
can be paid with either
or 2 life.)
Look at target player's hand.
Draw a card.
Sorcery
Gitaxian Probe (nph) 35
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (ncc) 230
Serum Visions
Draw a card. Scry 2.
Sorcery
Serum Visions (j22) 345
Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 66

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
80 pips - 57 cards
37 mana - 37 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
6 mana - 3 cards
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