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Commander
Size: 100Salt sum: 25.95
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Penraider

419 views2 months ago
Commander
Size: 100Salt sum: 25.95
No deck tags

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Commander

Qty: 1 Price: $27.99
Doran, the Siege Tower
Each creature assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Shaman Treefolk
Doran, the Siege Tower (lrw) 247

Commander

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Artifact

Qty: 1 Price: $0.35
Ent-Draught Basin
,
: Put a +1/+1 counter on target creature with power X. Activate only as a sorcery.
Artifact
Ent-Draught Basin (ltr) 238

Artifact

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Creature

Qty: 21 Price: $15.07
Ancient Lumberknot
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Creature - Treefolk
Ancient Lumberknot (vow) 230
Black Oak of Odunos
Defender
, Tap another untapped creature you control: This creature gets +1/+1 until end of turn.
Creature - Zombie Treefolk
Black Oak of Odunos (bng) 62
Cloudcrown Oak
Reach (This creature can block creatures with flying.)
Creature - Warrior Treefolk
Cloudcrown Oak (dds) 45
Colfenor, the Last Yew
Reach, vigilance
Whenever Colfenor or another creature you control dies, return up to one other target creature card with lesser toughness from your graveyard to your hand.
Legendary Creature - Shaman Treefolk
Colfenor, the Last Yew (cmr) 274
Deadwood Treefolk
Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
When this creature enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
Creature - Treefolk
Deadwood Treefolk (dmr) 155
Ebony Treefolk
: This creature gets +1/+1 until end of turn.
Creature - Treefolk
Ebony Treefolk (apc) 97
Faeburrow Elder
Vigilance
This creature gets +1/+1 for each color among permanents you control.
: For each color among permanents you control, add one mana of that color.
Creature - Druid Treefolk
Faeburrow Elder (dmc) 149
Gnarlroot Pallbearer
Trample
When this creature enters, target creature gets +X/+X until end of turn, where X is the number of creature cards in your graveyard.
Creature - Druid Treefolk
Gnarlroot Pallbearer (bro) 184
Kurbis, Harvest Celebrant
Kurbis enters with a number of +1/+1 counters on it equal to the amount of mana spent to cast it.
Remove a +1/+1 counter from Kurbis: Prevent all damage that would be dealt this turn to another target creature with a +1/+1 counter on it.
Legendary Creature - Treefolk
Kurbis, Harvest Celebrant (mic) 27
Lumberknot
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever a creature dies, put a +1/+1 counter on this creature.
Creature - Treefolk
Lumberknot (pca) 66
Mossbeard Ancient
Trample
When this creature enters, you gain 5 life.
Creature - Treefolk
Mossbeard Ancient (dmu) 173
Mosstodon
: Target creature with power 5 or greater gains trample until end of turn.
Creature - Plant Elephant
Mosstodon (ala) 139
Phytotitan
When this creature dies, return it to the battlefield tapped under its owner's control at the beginning of their next upkeep.
Creature - Elemental Plant
Phytotitan (m15) 191
Quickbeam, Upstart Ent
Whenever Quickbeam or another Treefolk you control enters, up to two target creatures each get +2/+2 and gain trample until end of turn.
Legendary Creature - Treefolk
Quickbeam, Upstart Ent (ltr) 183
Seedguide Ash
When this creature dies, you may search your library for up to three Forest cards, put them onto the battlefield tapped, then shuffle.
Creature - Druid Treefolk
Seedguide Ash (lrw) 235
Skyshroud Falcon
Flying, vigilance
Creature - Bird
Skyshroud Falcon (7ed) 45
Willow Geist
Trample
Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature.
When this creature dies, you gain life equal to its power.
Creature - Spirit Treefolk
Willow Geist (mid) 207
Witherbloom Pledgemage
Magecraft — Whenever you cast or copy an instant or sorcery spell, you gain 1 life.
Creature - Treefolk Warlock
Witherbloom Pledgemage (stx) 249
Wormwood Treefolk
: This creature gains forestwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Forest.)
: This creature gains swampwalk until end of turn and deals 2 damage to you. (It can't be blocked as long as defending player controls a Swamp.)
Creature - Treefolk
Wormwood Treefolk (drk) 92
Yavimaya Sojourner
Domain — This spell costs
less to cast for each basic land type among lands you control.
Creature - Treefolk
Yavimaya Sojourner (dmu) 191
Yew Spirit
: This creature gets +X/+X until end of turn, where X is its power.
Creature - Spirit Treefolk
Yew Spirit (avr) 207

Creature

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Enchantment

Qty: 12 Price: $6.60
Arboria
Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.
World Enchantment
Arboria (dmr) 438
Audacity
Enchant creature
Enchanted creature gets +2/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When this Aura is put into a graveyard from the battlefield, draw a card.
Enchantment - Aura
Audacity (bro) 169
Blanchwood Armor
Enchant creature
Enchanted creature gets +1/+1 for each Forest you control.
Enchantment - Aura
Blanchwood Armor (bro) 171
Dormant Grove
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. Then if that creature has toughness 6 or greater, transform this enchantment.
Enchantment
Dormant Grove // Gnarled Grovestrider (vow) 198Dormant Grove // Gnarled Grovestrider (vow) 198
Familiar Ground
Each creature you control can't be blocked by more than one creature.
Enchantment
Familiar Ground (7ed) 243
Invigorating Boon
Whenever a player cycles a card, you may put a +1/+1 counter on target creature.
Enchantment
Invigorating Boon (dmr) 342
Long List of the Ents
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after VI.)
I, II, III, IV, V, VI — Note a creature type that hasn't been noted for this Saga. When you next cast a creature spell of that type this turn, that creature enters with an additional +1/+1 counter on it.
Enchantment - Saga
Long List of the Ents (ltr) 174
Nature's Embrace
Enchant creature or land
As long as enchanted permanent is a creature, it gets +2/+2.
As long as enchanted permanent is a land, it has "
: Add two mana of any one color."
Enchantment - Aura
Nature's Embrace (vow) 211
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (dmr) 19
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (dmr) 29
Testament of Faith
: This enchantment becomes an X/X Wall creature with defender in addition to its other types until end of turn.
Enchantment
Testament of Faith (ody) 55
Touch the Spirit Realm
When this enchantment enters, exile up to one target artifact or creature until this enchantment leaves the battlefield.
Channel —
, Discard this card: Exile target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.
Enchantment
Touch the Spirit Realm (neo) 40

Enchantment

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Instant

Qty: 15 Price: $9.87
Afflict
Target creature gets -1/-1 until end of turn.
Draw a card.
Instant
Afflict (ody) 115
Broken Wings
Destroy target artifact, enchantment, or creature with flying.
Instant
Broken Wings (dmu) 157
Dig Up the Body
Casualty 1 (As you cast this spell, you may sacrifice a creature with power 1 or greater. When you do, copy this spell.)
Mill two cards, then you may return a creature card from your graveyard to your hand. (To mill a card, put the top card of your library into your graveyard.)
Instant
Dig Up the Body (snc) 76
Disfigure
Target creature gets -2/-2 until end of turn.
Instant
Disfigure (bro) 91
Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Entish Restoration (ltr) 163
Gaea's Gift
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Gaea's Gift (bro) 182
Giant Growth
Target creature gets +3/+3 until end of turn.
Instant
Giant Growth (bro) 183
Invigorate
If you control a Forest, rather than pay this spell's mana cost, you may have an opponent gain 3 life.
Target creature gets +4/+4 until end of turn.
Instant
Invigorate (mmq) 254
Night
Target creature gets -1/-1 until end of turn.
Instant
Night // Day (dmr) 214
Sheltering Word
Target creature you control gains hexproof until end of turn. You gain life equal to that creature's toughness. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Instant
Sheltering Word (avr) 192
Strength of the Coalition
Kicker
(You may pay an additional
as you cast this spell.)
Target creature you control gets +2/+2 until end of turn. If this spell was kicked, put a +1/+1 counter on each creature you control.
Instant
Strength of the Coalition (dmu) 180
Tangletrap
Choose one —
• Tangletrap deals 5 damage to target creature with flying.
• Destroy target artifact.
Instant
Tangletrap (stx) 145
Throttle
Target creature gets -4/-4 until end of turn.
Instant
Throttle (soi) 138
Waste Away
As an additional cost to cast this spell, discard a card.
Target creature gets -5/-5 until end of turn.
Instant
Waste Away (tor) 88
Wasteful Harvest
Mill five cards. You may put a permanent card from among the cards milled this way into your hand. (To mill a card, put the top card of your library into your graveyard.)
Instant
Wasteful Harvest (bro) 196

Instant

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Land

Qty: 33 Price: $24.09
Botanical Plaza
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Botanical Plaza (snc) 350
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (bro) 298
Cryptic Spires
As you create your deck, circle two of the colors below.
This land enters tapped.
: Add one mana of either of the circled colors.
Land
Cryptic Spires (2x2) 332
Deathcap Glade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deathcap Glade (vow) 261
Drifting Meadow
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Drifting Meadow (dmr) 245
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (bro) 261
Forest
(
: Add
.)
Basic Land - Forest
Forest (one) 276
Foul Orchard
This land enters tapped.
: Add
or
.
Land
Foul Orchard (khc) 110
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (khc) 111
Jungle Hollow
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Jungle Hollow (neo) 269
Murmuring Bosk
(
: Add
.)
As this land enters, you may reveal a Treefolk card from your hand. If you don't, this land enters tapped.
: Add
or
. This land deals 1 damage to you.
Land - Forest
Murmuring Bosk (dmc) 220
Nantuko Monastery
: Add
.
Threshold —
: This land becomes a 4/4 green and white Insect Monk creature with first strike until end of turn. It's still a land. Activate only if there are seven or more cards in your graveyard.
Land
Nantuko Monastery (dmr) 252
Plains
(
: Add
.)
Basic Land - Plains
Plains (one) 272
Polluted Mire
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Polluted Mire (dmr) 253
Razorverge Thicket
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Razorverge Thicket (som) 228
Sandsteppe Citadel
This land enters tapped.
: Add
,
, or
.
Land
Sandsteppe Citadel (dmc) 229
Slippery Karst
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Slippery Karst (dmr) 256
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (one) 274
Tocasia's Dig Site
: Add
.
,
: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land
Tocasia's Dig Site (bro) 266
Tranquil Expanse
This land enters tapped.
: Add
or
.
Land
Tranquil Expanse (scd) 330
Uncharted Haven
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land
Uncharted Haven (neo) 281

Land

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Sorcery

Qty: 17 Price: $15.17
Befoul
Destroy target land or nonblack creature. It can't be regenerated.
Sorcery
Befoul (7ed) 118
Bushwhack
Choose one —
• Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
• Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bushwhack (bro) 174
Compelled Duel
Target creature gets +3/+3 until end of turn and must be blocked this turn if able.
Sorcery
Compelled Duel (afr) 178
Corrupt
Corrupt deals damage to any target equal to the number of Swamps you control. You gain life equal to the damage dealt this way.
Sorcery
Corrupt (bro) 88
Desert Twister
Destroy target permanent.
Sorcery
Desert Twister (plst) CMA-100
Dwell on the Past
Target player shuffles up to four target cards from their graveyard into their library.
Sorcery
Dwell on the Past (tor) 124
Essence Drain
Essence Drain deals 3 damage to any target and you gain 3 life.
Sorcery
Essence Drain (m13) 93
Far Wanderings
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Threshold — If there are seven or more cards in your graveyard, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Far Wanderings (tor) 125
Invigorating Falls
You gain life equal to the number of creature cards in all graveyards.
Sorcery
Invigorating Falls (tor) 128
Lead the Stampede
Look at the top five cards of your library. You may reveal any number of creature cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Lead the Stampede (mbs) 82
Life
All lands you control become 1/1 creatures until end of turn. They're still lands.
Sorcery
Life // Death (dmr) 216
Mulch
Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard.
Sorcery
Mulch (vow) 210
Noxious Vapors
Each player reveals their hand, chooses one card of each color from it, then discards all other nonland cards.
Sorcery
Noxious Vapors (pls) 49
Reprocess
Sacrifice any number of artifacts, creatures, and/or lands. Draw a card for each permanent sacrificed this way.
Sorcery
Reprocess (7ed) 159
Reverent Silence
If you control a Forest, rather than pay this spell's mana cost, you may have each other player gain 6 life.
Destroy all enchantments.
Sorcery
Reverent Silence (nem) 111
Seek the Wilds
Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Sorcery
Seek the Wilds (plst) BFZ-189
Sprouting Renewal
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose one —
• Create a 2/2 green and white Elf Knight creature token with vigilance.
• Destroy target artifact or enchantment.
Sorcery
Sprouting Renewal (rvr) 157

Sorcery

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Deck Info

Deck stats

9 pips - 9 cards
15 mana - 14 cards
0 pips - 0 cards
0 mana - 4 cards
22 pips - 18 cards
17 mana - 16 cards
0 pips - 0 cards
0 mana - 4 cards
61 pips - 49 cards
23 mana - 22 cards
0 pips - 0 cards
3 mana - 3 cards
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Deck extras (0)

Description

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