300 views14 hrs ago
Commander
Size: 100Salt sum: 27.57
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karebear26

300 views14 hrs ago
Commander
Size: 100Salt sum: 27.57
No deck tags

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Bast, Panther Goddess
Reach, trample, indestructible
Bast can't attack or block unless you control three or more creatures.
Whenever you attack, target attacking creature gets +X/+X until end of turn, where X is the number of creatures you control.
Legendary Creature - Cat God
Bast, Panther Goddess (msc) 75

Commander

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (plst) MIC-157
Basilisk Collar
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Basilisk Collar (plst) 2XM-233
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 346
Coveted Jewel
When this artifact enters, draw three cards.
: Add three mana of any one color.
Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of this artifact. Untap it.
Artifact
Coveted Jewel (moc) 353
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (nec) 150
Hammer of Nazahn
Whenever Hammer of Nazahn or another Equipment you control enters, you may attach that Equipment to target creature you control.
Equipped creature gets +2/+0 and has indestructible.
Equip
Legendary Artifact - Equipment
Hammer of Nazahn (msc) 286
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (plst) C17-53
Sol Ring
: Add
.
Artifact
Sol Ring (sld) 1512
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (msc) 222
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (mh3) 297
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (plst) XLN-251

Artifact

(Ctrl to add secondary)
Adorned Pouncer
Double strike
Eternalize
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Cat with no mana cost. Eternalize only as a sorcery.)
Creature - Cat
Adorned Pouncer (plst) HOU-2
Alms Collector
Flash
If an opponent would draw two or more cards, instead you and that player each draw a card.
Creature - Cleric Cat
Alms Collector (sld) 1227
Arahbo, the First Fang
Other Cats you control get +1/+1.
Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.
Legendary Creature - Avatar Cat
Arahbo, the First Fang (pfdn) 2s
Brimaz, King of Oreskos
Vigilance
Whenever Brimaz attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking.
Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
Legendary Creature - Soldier Cat
Brimaz, King of Oreskos (plst) BNG-5
Feline Sovereign
Other Cats you control get +1/+1 and have protection from Dogs.
Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.
Creature - Cat
Feline Sovereign (m21) 374
Feral Prowler
When this creature dies, draw a card.
Creature - Cat
Feral Prowler (hou) 115
Fleecemane Lion
: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.)
As long as this creature is monstrous, it has hexproof and indestructible.
Creature - Cat
Fleecemane Lion (msc) 282
Fleetfoot Panther
Flash
When this creature enters, return a green or white creature you control to its owner's hand.
Creature - Cat
Fleetfoot Panther (plst) PLS-108
Highcliff Felidar
Vigilance
When this creature enters, for each opponent, choose a creature with the greatest power among creatures that player controls. Destroy those creatures.
Creature - Beast Cat
Highcliff Felidar (plst) GN2-1
Hungry Lynx
Cats you control have protection from Rats. (They can't be blocked, targeted, or dealt damage by Rats.)
At the beginning of your end step, target opponent creates a 1/1 black Rat creature token with deathtouch.
Whenever a Rat dies, put a +1/+1 counter on each Cat you control.
Creature - Cat
Hungry Lynx (plst) C17-31
Initiate's Companion
Whenever this creature deals combat damage to a player, untap target creature or land.
Creature - Cat
Initiate's Companion (akh) 174
Jazal Goldmane
First strike (This creature deals combat damage before creatures without first strike.)
: Attacking creatures you control get +X/+X until end of turn, where X is the number of attacking creatures.
Legendary Creature - Warrior Cat
Jazal Goldmane (plst) DMC-102
Kaheera, the Orphanguard
Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for
as a sorcery.)
Vigilance
Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.
Legendary Creature - Beast Cat
Kaheera, the Orphanguard (iko) 224
Keeper of Fables
Whenever one or more non-Human creatures you control deal combat damage to a player, draw a card.
Creature - Cat
Keeper of Fables (plst) ELD-163
Krosan Vorine
Provoke (Whenever this creature attacks, you may have target creature defending player controls untap and block it if able.)
This creature can't be blocked by more than one creature.
Creature - Beast Cat
Krosan Vorine (lgn) 131
Kutzil, Malamet Exemplar
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Legendary Creature - Warrior Cat
Kutzil, Malamet Exemplar (lci) 232
Leonin Warleader
Whenever this creature attacks, create two 1/1 white Cat creature tokens with lifelink that are tapped and attacking.
Creature - Soldier Cat
Leonin Warleader (m19) 23
Mirri, Weatherlight Duelist
First strike
Whenever Mirri attacks, each opponent can't block with more than one creature this combat.
As long as Mirri is tapped, no more than one creature can attack you each combat.
Legendary Creature - Warrior Cat
Mirri, Weatherlight Duelist (cmm) 347
Nazahn, Revered Bladesmith
When Nazahn enters, search your library for an Equipment card and reveal it. If you reveal a card named Hammer of Nazahn this way, put it onto the battlefield. Otherwise, put that card into your hand. Then shuffle.
Whenever an equipped creature you control attacks, you may tap target creature defending player controls.
Legendary Creature - Artificer Cat
Nazahn, Revered Bladesmith (c17) 44
Oreskos Explorer
When this creature enters, search your library for up to X Plains cards, where X is the number of players who control more lands than you. Reveal those cards, put them into your hand, then shuffle.
Creature - Scout Cat
Oreskos Explorer (plst) C21-98
Prowling Serpopard
This spell can't be countered.
Creature spells you control can't be countered.
Creature - Cat Snake
Prowling Serpopard (akh) 180
Qasali Slingers
Reach
Whenever this creature or another Cat you control enters, you may destroy target artifact or enchantment.
Creature - Warrior Cat
Qasali Slingers (plst) C17-33
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (ecc) 114
Regal Caracal
Other Cats you control get +1/+1 and have lifelink. (Damage dealt by those creatures also causes you to gain that much life.)
When this creature enters, create two 1/1 white Cat creature tokens with lifelink.
Creature - Cat
Regal Caracal (plst) AKH-24
Sacred Cat
Lifelink
Embalm
(
, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
Creature - Cat
Sacred Cat (akh) 27
Seht's Tiger
Flash (You may cast this spell any time you could cast an instant.)
When this creature enters, you gain protection from the color of your choice until end of turn. (You can't be targeted, dealt damage, or enchanted by anything of the chosen color.)
Creature - Cat
Seht's Tiger (plst) FUT-31
Skyhunter Strike Force
Flying
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Lieutenant — As long as you control your commander, other creatures you control have melee.
Creature - Knight Cat
Skyhunter Strike Force (plst) ONC-21
Stalking Leonin
When this creature enters, secretly choose an opponent.
Reveal the player you chose: Exile target creature that's attacking you if it's controlled by the chosen player. Activate only once.
Creature - Archer Cat
Stalking Leonin (plst) C17-7
Temur Sabertooth
: You may return another creature you control to its owner's hand. If you do, this creature gains indestructible until end of turn.
Creature - Cat
Temur Sabertooth (plst) FRF-141
Watchers of the Dead
Exile this creature: Each opponent chooses two cards in their graveyard and exiles the rest.
Creature Artifact - Cat
Watchers of the Dead (akh) 238

Creature

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Angelic Gift
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has flying.
Enchantment - Aura
Angelic Gift (bbd) 88
Beastmaster Ascension
Whenever a creature you control attacks, you may put a quest counter on this enchantment.
As long as this enchantment has seven or more quest counters on it, creatures you control get +5/+5.
Enchantment
Beastmaster Ascension (plst) ZEN-159
Felidar Retreat
Landfall — Whenever a land you control enters, choose one —
• Create a 2/2 white Cat Beast creature token.
• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Enchantment
Felidar Retreat (plst) ZNR-16
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (pip) 205
Unflinching Courage
Enchant creature
Enchanted creature gets +2/+2 and has trample and lifelink. (Damage dealt by the creature also causes its controller to gain that much life.)
Enchantment - Aura
Unflinching Courage (bbd) 230

Enchantment

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Blessed Alliance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Target player gains 4 life.
• Untap up to two target creatures.
• Target opponent sacrifices an attacking creature of their choice.
Instant
Blessed Alliance (emn) 13
Crash the Ramparts
Target creature gets +3/+3 and gains trample until end of turn.
Instant
Crash the Ramparts (xln) 182
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (ima) 15
Divine Verdict
Destroy target attacking or blocking creature.
Instant
Divine Verdict (w17) 1
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (cmm) 295
Mighty Leap
Target creature gets +2/+2 and gains flying until end of turn.
Instant
Mighty Leap (akh) 20
Narrow Escape
Return target permanent you control to its owner's hand. You gain 4 life.
Instant
Narrow Escape (dde) 55
Naturalize
Destroy target artifact or enchantment.
Instant
Naturalize (rix) 139
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (plst) CON-15
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (plst) ELD-172
Scrollshift
Exile up to one target artifact, creature, or enchantment you control, then return it to the battlefield under its owner's control.
Draw a card.
Instant
Scrollshift (mom) 34
White Sun's Zenith
Create X 2/2 white Cat creature tokens. Shuffle White Sun's Zenith into its owner's library.
Instant
White Sun's Zenith (plst) MBS-19
Zealous Strike
Target creature gets +2/+2 and gains first strike until end of turn.
Instant
Zealous Strike (cn2) 101

Instant

(Ctrl to add secondary)
Animal Sanctuary
: Add
.
,
: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Land
Animal Sanctuary (plst) M21-242
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (msc) 226
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (plst) BFZ-234
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (plst) MIC-170
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (sld) 1231
Forest
(
: Add
.)
Basic Land - Forest
Forest (trk) 325
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (plst) NCC-404
Hidden Grotto
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Add
.
,
: Add one mana of any color.
Land
Hidden Grotto (blb) 254
Krosan Verge
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Land
Krosan Verge (plst) ZNC-134
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (plst) C17-56
Plains
(
: Add
.)
Basic Land - Plains
Plains (one) 272
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (pm19) 254
Scattered Groves
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Forest
Scattered Groves (plst) AKH-247
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (ima) 247
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (plst) M10-228

Land

(Ctrl to add secondary)
Ajani, Mentor of Heroes
+1: Distribute three +1/+1 counters among one, two, or three target creatures you control.
+1: Look at the top four cards of your library. You may reveal an Aura, creature, or planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
−8: You gain 100 life.
Legendary Planeswalker - Ajani
Ajani, Mentor of Heroes (jou) 145
Ajani, the Greathearted
Creatures you control have vigilance.
+1: You gain 3 life.
−2: Put a +1/+1 counter on each creature you control and a loyalty counter on each other planeswalker you control.
Legendary Planeswalker - Ajani
Ajani, the Greathearted (plst) WAR-184

Planeswalker

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Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (plst) NCC-285
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (plst) CMR-261

Sorcery

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Deck Info

Deck stats

43 pips - 34 cards
26 mana - 24 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
33 pips - 29 cards
26 mana - 24 cards
0 pips - 0 cards
7 mana - 6 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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