179
3/6/2024
kamigawa
Deck Size: 100
Commander
Est deck cost: $462.94
Salt sum: 36.96
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179
3/6/2024
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Commander

Qty: 1 Price: $1.49
O-Kagachi, Vengeful Kami

Flying, trample Whenever O-Kagachi deals combat damage to a player, if that player attacked you during their last turn, exile target nonland permanent that player controls.

Creature
O-Kagachi, Vengeful Kami (dmc) 164

Commander

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Artifact

Qty: 11 Price: $100.65
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (scd) 257
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (40k) 232
Chromatic Orrery

You may spend mana as though it were mana of any color. {T}: Add {C}{C}{C}{C}{C}. {5}, {T}: Draw a card for each color among permanents you control.

Artifact
Chromatic Orrery (m21) 228
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (scd) 261
Fist of Suns

You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.

Artifact
Fist of Suns (c17) 211
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (40k) 241
Long-Forgotten Gohei

Arcane spells you cast cost {1} less to cast. Spirit creatures you control get +1/+1.

Artifact
Long-Forgotten Gohei (mm2) 221
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (scd) 276
That Which Was Taken

{4}, {T}: Put a divinity counter on target permanent other than That Which Was Taken. Each permanent with a divinity counter on it has indestructible.

Artifact
That Which Was Taken (bok) 162
Timeless Lotus

Timeless Lotus enters tapped. {T}: Add {W}{U}{B}{R}{G}.

Artifact
Timeless Lotus (dmu) 239
Urza's Incubator

As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (dmr) 239

Artifact

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Creature

Qty: 28 Price: $42.98
Bounteous Kirin

Flying Whenever you cast a Spirit or Arcane spell, you may gain life equal to that spell's mana value.

Creature
Bounteous Kirin (sok) 123
Bringer of the Black Dawn

You may pay {W}{U}{B}{R}{G} rather than pay this spell's mana cost. Trample At the beginning of your upkeep, you may pay 2 life. If you do, search your library for a card, then shuffle and put that card on top.

Creature
Bringer of the Black Dawn (5dn) 43
Elder Pine of Jukai

Whenever you cast a Spirit or Arcane spell, reveal the top three cards of your library. Put all land cards revealed this way into your hand and the rest on the bottom of your library in any order. Soulshift 2 (When this creature dies, you may return target Spirit card with mana value 2 or less from your graveyard to your hand.)

Creature
Elder Pine of Jukai (sok) 128
Haru-Onna

When this creature enters, draw a card. Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.

Creature
Haru-Onna (plst) SOK-132
Infernal Kirin

Flying Whenever you cast a Spirit or Arcane spell, target player reveals their hand and discards all cards with that spell's mana value.

Creature
Infernal Kirin (sok) 72
Kami of False Hope

Sacrifice this creature: Prevent all combat damage that would be dealt this turn.

Creature
Kami of False Hope (bok) 10
Kira, Great Glass-Spinner

Flying Creatures you control have "Whenever this creature becomes the target of a spell or ability for the first time each turn, counter that spell or ability."

Creature
Kira, Great Glass-Spinner (jmp) 154
Kodama of the Center Tree

Kodama of the Center Tree's power and toughness are each equal to the number of Spirits you control. Kodama of the Center Tree has soulshift X, where X is the number of Spirits you control. (When this creature dies, you may return target Spirit card with mana value X or less from your graveyard to your hand.)

Creature
Kodama of the Center Tree (bok) 131
Kodama of the South Tree

Whenever you cast a Spirit or Arcane spell, each other creature you control gets +1/+1 and gains trample until end of turn.

Creature
Kodama of the South Tree (chk) 223
Loam Dweller

Whenever you cast a Spirit or Arcane spell, you may put a land card from your hand onto the battlefield tapped.

Creature
Loam Dweller (bok) 134
Myojin of Blooming Dawn

Myojin of Blooming Dawn enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Blooming Dawn: Create a 1/1 colorless Spirit creature token for each permanent you control.

Creature
Myojin of Blooming Dawn (nec) 31
Myojin of Cleansing Fire

Myojin of Cleansing Fire enters with a divinity counter on it if you cast it from your hand. Myojin of Cleansing Fire has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Cleansing Fire: Destroy all other creatures.

Creature
Myojin of Cleansing Fire (chk) 35
Myojin of Cryptic Dreams

Myojin of Cryptic Dreams enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Cryptic Dreams: Copy target permanent spell you control three times. (The copies become tokens.)

Creature
Myojin of Cryptic Dreams (nec) 33
Myojin of Grim Betrayal

Myojin of Grim Betrayal enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Grim Betrayal: Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.

Creature
Myojin of Grim Betrayal (nec) 34
Myojin of Infinite Rage

Myojin of Infinite Rage enters with a divinity counter on it if you cast it from your hand. Myojin of Infinite Rage has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Infinite Rage: Destroy all lands.

Creature
Myojin of Infinite Rage (chk) 181
Myojin of Life's Web

Myojin of Life's Web enters with a divinity counter on it if you cast it from your hand. Myojin of Life's Web has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Life's Web: Put any number of creature cards from your hand onto the battlefield.

Creature
Myojin of Life's Web (chk) 229
Myojin of Night's Reach

Myojin of Night's Reach enters with a divinity counter on it if you cast it from your hand. Myojin of Night's Reach has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Night's Reach: Each opponent discards their hand.

Creature
Myojin of Night's Reach (chk) 126
Myojin of Roaring Blades

Myojin of Roaring Blades enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Roaring Blades: It deals 7 damage to each of up to three targets.

Creature
Myojin of Roaring Blades (nec) 36
Myojin of Seeing Winds

Myojin of Seeing Winds enters with a divinity counter on it if you cast it from your hand. Myojin of Seeing Winds has indestructible as long as it has a divinity counter on it. Remove a divinity counter from Myojin of Seeing Winds: Draw a card for each permanent you control.

Creature
Myojin of Seeing Winds (chk) 75
Myojin of Towering Might

Myojin of Towering Might enters with an indestructible counter on it if you cast it from your hand. Remove an indestructible counter from Myojin of Towering Might: Distribute eight +1/+1 counters among any number of target creatures you control. They gain trample until end of turn.

Creature
Myojin of Towering Might (nec) 38
Nikko-Onna

When this creature enters, destroy target enchantment. Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.

Creature
Nikko-Onna (sok) 21
Oyobi, Who Split the Heavens

Flying Whenever you cast a Spirit or Arcane spell, create a 3/3 white Spirit creature token with flying.

Creature
Oyobi, Who Split the Heavens (voc) 95
Petalmane Baku

Whenever you cast a Spirit or Arcane spell, you may put a ki counter on this creature. {1}, Remove X ki counters from this creature: Add X mana of any one color.

Creature
Petalmane Baku (bok) 139
Rattlechains

Flash Flying When this creature enters, target Spirit gains hexproof until end of turn. You may cast Spirit spells as though they had flash.

Creature
Rattlechains (voc) 110
Sekki, Seasons' Guide

Sekki enters with eight +1/+1 counters on it. If damage would be dealt to Sekki, prevent that damage, remove that many +1/+1 counters from Sekki, and create that many 1/1 colorless Spirit creature tokens. Sacrifice eight Spirits: Return this card from your graveyard to the battlefield.

Creature
Sekki, Seasons' Guide (sok) 148
Sire of the Storm

Flying Whenever you cast a Spirit or Arcane spell, you may draw a card.

Creature
Sire of the Storm (voc) 113
Skyfire Kirin

Flying Whenever you cast a Spirit or Arcane spell, you may gain control of target creature with that spell's mana value until end of turn.

Creature
Skyfire Kirin (sok) 113
Yuki-Onna

When this creature enters, destroy target artifact. Whenever you cast a Spirit or Arcane spell, you may return this creature to its owner's hand.

Creature
Yuki-Onna (sok) 120

Creature

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Enchantment

Qty: 11 Price: $136.05
Black Market

Whenever a creature dies, put a charge counter on this enchantment. At the beginning of your first main phase, add {B} for each charge counter on this enchantment.

Enchantment
Black Market (clb) 739
Burgeoning

Whenever an opponent plays a land, you may put a land card from your hand onto the battlefield.

Enchantment
Burgeoning (c16) 143
Cryptolith Rite

Creatures you control have "{T}: Add one mana of any color."

Enchantment
Cryptolith Rite (soi) 200
Dawn's Reflection

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional two mana in any combination of colors.

Enchantment
Dawn's Reflection (c18) 139
Elemental Resonance

Enchant permanent At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Enchantment
Elemental Resonance (dis) 83
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Genju of the Realm

Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Enchantment
Genju of the Realm (bok) 151
Into the Wilds

At the beginning of your upkeep, look at the top card of your library. If it's a land card, you may put it onto the battlefield.

Enchantment
Into the Wilds (m14) 180
Mana Bloom

This enchantment enters with X charge counters on it. Remove a charge counter from this enchantment: Add one mana of any color. Activate only once each turn. At the beginning of your upkeep, if this enchantment has no charge counters on it, return it to its owner's hand.

Enchantment
Mana Bloom (rtr) 130
Mana Echoes

Whenever a creature enters, you may add an amount of {C} equal to the number of creatures you control that share a creature type with it.

Enchantment
Mana Echoes (2xm) 136
The Kami War

Enchantment
The Kami War // O-Kagachi Made Manifest (neo) 227The Kami War // O-Kagachi Made Manifest (neo) 227

Enchantment

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Instant

Qty: 5 Price: $66.83
Ethereal Haze

Prevent all damage that would be dealt by creatures this turn.

Instant
Ethereal Haze (chk) 9
Reach Through Mists

Draw a card.

Instant
Reach Through Mists (dds) 7
Rend Flesh

Destroy target non-Spirit creature.

Instant
Rend Flesh (plst) CHK-140
Soulless Revival

Return target creature card from your graveyard to your hand. Splice onto Arcane {1}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Soulless Revival (chk) 144
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (dmr) 108

Instant

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Land

Qty: 36 Price: $45.76
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (brc) 173
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (scd) 297
Forest

({T}: Add {G}.)

Land
Forest (one) 276
Indatha Triome

({T}: Add {W}, {B}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 248
Island

({T}: Add {U}.)

Land
Island (one) 273
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (dmc) 215
Mountain

({T}: Add {R}.)

Land
Mountain (one) 275
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (dmc) 223
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (scd) 312
Plains

({T}: Add {W}.)

Land
Plains (one) 272
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (dmc) 229
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (dmc) 231
Swamp

({T}: Add {B}.)

Land
Swamp (one) 274
The World Tree

This land enters tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Land
The World Tree (khm) 275
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (40k) 304

Land

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Sorcery

Qty: 8 Price: $69.18
Black Sun's Zenith

Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

Sorcery
Black Sun's Zenith (c14) 136
Conflux

Search your library for a white card, a blue card, a black card, a red card, and a green card. Reveal those cards, put them into your hand, then shuffle.

Sorcery
Conflux (a25) 202
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (j22) 644
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (plst) UMA-93
Explosive Vegetation

Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.

Sorcery
Explosive Vegetation (dmc) 132
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (dmc) 134
Profane Tutor

Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Profane Tutor (mh2) 97
Ribbons of the Reikai

Draw a card for each Spirit you control.

Sorcery
Ribbons of the Reikai (bok) 50

Sorcery

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Deck Info

Deck stats

14 pips - 10 cards
22 mana - 21 cards
17 pips - 11 cards
20 mana - 19 cards
22 pips - 14 cards
22 mana - 21 cards
15 pips - 9 cards
18 mana - 17 cards
33 pips - 24 cards
24 mana - 22 cards
0 pips - 0 cards
9 mana - 4 cards
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