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Size: 60
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MisterSigma

68 views4 years ago
Custom
Size: 60
No deck tags

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Artifact

Qty: 5 Price: $11.03
Azorius Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Azorius Cluestone (dgm) 136
Dimir Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Dimir Cluestone (dgm) 138
Orzhov Cluestone
: Add
or
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Orzhov Cluestone (c15) 261
Sol Ring
: Add
.
Artifact
Sol Ring (brc) 160

Artifact

(CTRL to add secondary)

Creature

Qty: 21 Price: $49.77
Angel of Flight Alabaster
Flying
At the beginning of your upkeep, return target Spirit card from your graveyard to your hand.
Creature - Angel
Angel of Flight Alabaster (voc) 77
Apothecary Geist
Flying
When this creature enters, if you control another Spirit, you gain 3 life.
Creature - Spirit
Apothecary Geist (soi) 4
Battleground Geist
Flying
Other Spirit creatures you control get +1/+0.
Creature - Spirit
Battleground Geist (jmp) 139
Brago, King Eternal
Flying
Whenever Brago deals combat damage to a player, exile any number of target nonland permanents you control, then return those cards to the battlefield under their owner's control.
Legendary Creature - Spirit Noble
Brago, King Eternal (khc) 82
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (c14) 139
Drogskol Cavalry
Flying
Whenever another Spirit you control enters, you gain 2 life.
: Create a 1/1 white Spirit creature token with flying.
Creature - Knight Spirit
Drogskol Cavalry (soi) 15
Drogskol Reaver
Flying
Double strike (This creature deals both first-strike and regular combat damage.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, draw a card.
Creature - Spirit
Drogskol Reaver (2x2) 205
Gallows Warden
Flying
Other Spirit creatures you control get +0/+1.
Creature - Spirit
Gallows Warden (isd) 16
Geist of Saint Traft
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Whenever Geist of Saint Traft attacks, create a 4/4 white Angel creature token with flying that's tapped and attacking. Exile that token at end of combat.
Legendary Creature - Cleric Spirit
Geist of Saint Traft (voc) 155
Nebelgast Herald
Flash
Flying
Whenever this creature or another Spirit you control enters, tap target creature an opponent controls.
Creature - Spirit
Nebelgast Herald (voc) 109
Obzedat, Ghost Council
When Obzedat enters, target opponent loses 2 life and you gain 2 life.
At the beginning of your end step, you may exile Obzedat. If you do, return it to the battlefield under its owner's control at the beginning of your next upkeep. It gains haste.
Legendary Creature - Spirit Advisor
Obzedat, Ghost Council (mm3) 176
Rattlechains
Flash
Flying
When this creature enters, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.
Creature - Spirit
Rattlechains (voc) 110
Roaming Ghostlight
Flying
When this creature enters, return up to one target non-Spirit creature to its owner's hand.
Creature - Spirit
Roaming Ghostlight (m21) 65
Shacklegeist
Flying
This creature can block only creatures with flying.
Tap two untapped Spirits you control: Tap target creature you don't control.
Creature - Spirit
Shacklegeist (voc) 112
Soulherder
Whenever a creature is exiled from the battlefield, put a +1/+1 counter on this creature.
At the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
Creature - Spirit
Soulherder (khc) 93
Teysa, Envoy of Ghosts
Vigilance, protection from creatures
Whenever a creature deals combat damage to you, destroy that creature. Create a 1/1 white and black Spirit creature token with flying.
Legendary Creature - Human Advisor
Teysa, Envoy of Ghosts (c21) 230
Tome Anima
This creature can't be blocked as long as you've drawn two or more cards this turn.
Creature - Spirit
Tome Anima (m21) 81
Vela the Night-Clad
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela or another creature you control leaves the battlefield, each opponent loses 1 life.
Legendary Creature - Human Wizard
Vela the Night-Clad (plst) PC2-107

Creature

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Enchantment

Qty: 2 Price: $16.98
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (c21) 153

Enchantment

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Instant

Qty: 5 Price: $24.17
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (cmr) 372
Eerie Interlude
Exile any number of target creatures you control. Return those cards to the battlefield under their owner's control at the beginning of the next end step.
Instant
Eerie Interlude (khc) 22
Ephemerate
Exile target creature you control, then return it to the battlefield under its owner's control.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Ephemerate (plst) MH1-7
Illusionist's Stratagem
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.
Instant
Illusionist's Stratagem (aer) 36

Instant

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Land

Qty: 27 Price: $15.25
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (40k) 264
Forsaken Sanctuary
This land enters tapped.
: Add
or
.
Land
Forsaken Sanctuary (c18) 247
Island
(
: Add
.)
Basic Land - Island
Island (40k) 308
Meandering River
This land enters tapped.
: Add
or
.
Land
Meandering River (khc) 114
Plains
(
: Add
.)
Basic Land - Plains
Plains (40k) 306
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (clb) 913
Submerged Boneyard
This land enters tapped.
: Add
or
.
Land
Submerged Boneyard (znc) 141
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (40k) 313
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (ncc) 441

Land

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Deck Info

Deck stats

18 pips - 16 cards
14 mana - 14 cards
15 pips - 14 cards
14 mana - 14 cards
9 pips - 6 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
7 mana - 5 cards
Card NameQtyOdds
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Deck extras (0)

Description

This deck has no description

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