895 views6 years ago
Commander
Size: 100Est cost: $567.51Salt sum: 39.44
LegendaryCreature-Kyle
895 views6 years ago
Commander
Size: 100Est cost: $567.51Salt sum: 39.44
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Commander
Heliod, Sun-Crowned
Indestructible
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
As long as your devotion to white is less than five, Heliod isn't a creature.
Whenever you gain life, put a +1/+1 counter on target creature or enchantment you control.
: Another target creature gains lifelink until end of turn.
Legendary Creature Enchantment - God

Commander
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Card Advantage
Card Advantage
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Counter Benefit
Elite Scaleguard
When this creature enters, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
Whenever a creature you control with a +1/+1 counter on it attacks, tap target creature defending player controls.
Creature - Human Soldier

Tetravus
Flying
This creature enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from this creature. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This token can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with this creature. If you do, put that many +1/+1 counters on this creature.
This creature enters with three +1/+1 counters on it.
At the beginning of your upkeep, you may remove any number of +1/+1 counters from this creature. If you do, create that many 1/1 colorless Tetravite artifact creature tokens. They each have flying and "This token can't be enchanted."
At the beginning of your upkeep, you may exile any number of tokens created with this creature. If you do, put that many +1/+1 counters on this creature.
Creature Artifact - Construct

Thopter Squadron
Flying
This creature enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.
This creature enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Thopter artifact creature token with flying. Activate only as a sorcery.
, Sacrifice another Thopter: Put a +1/+1 counter on this creature. Activate only as a sorcery.
Creature Artifact - Thopter

Triskelavus
Flying
This creature enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target."
This creature enters with three +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Create a 1/1 colorless Triskelavite artifact creature token with flying. It has "Sacrifice this token: This token deals 1 damage to any target."
Creature Artifact - Construct

Counter Benefit
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Land
Land
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Lifegain
Lifegain
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Ramp
Ramp
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Removal
Removal
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Uncategorized
Uncategorized
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Maybeboard
Regna, the Redeemer
Partner with Krav, the Unredeemed (When this creature enters, target player may put Krav into their hand from their library, then shuffle.)
Flying
At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
Flying
At the beginning of each end step, if your team gained life this turn, create two 1/1 white Warrior creature tokens.
Legendary Creature - Angel

Scrapyard Recombiner
Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)
, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
, Sacrifice an artifact: Search your library for a Construct card, reveal it, put it into your hand, then shuffle.
Creature Artifact - Construct

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":{"image":"http://static.libsyn.com/p/assets/b/1/0/2/b102c47655b3287e/132-Title_Image_500.png"}},{"insert":"\n\nBe sure to check out \""},{"attributes":{"link":"http://legendarycreaturepocast.libsyn.com/the-last-shade"},"insert":"The Last Shade..."},{"insert":"\" episode release on March 23, 2020 of the Legendary Creature Podcast to get our full chat about this deck.\n\nNow. You know there's the "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" and "},{"insert":{"card-link":"Triskelion"}},{"insert":" combos that go with Heliod. I've got them in the list if you are that person. Feel free to remove if that feels unfun for you and your playgroup. I personally wouldn't have them if I built the list. Otherwise, the deck is largely combo agnostic and more focused on building value engines. There is room to really push more combos in this deck. The pieces suit it. The expected wincon is to have a token engine that will lead us to a combat victory.\n\nThere is one other more intriguing combo that would need "},{"insert":{"card-link":"Heliod, Sun-Crowned"}},{"insert":" + a Soul Sister ("},{"insert":{"card-link":"Soul Warden"}},{"insert":" ) + "},{"insert":{"card-link":"Anointed Procession"}},{"insert":" + "},{"insert":{"card-link":"Twilight Drover"}},{"insert":" + "},{"insert":{"card-link":"Workhorse"}},{"insert":" OR "},{"insert":{"card-link":"Crystalline Crawler"}},{"insert":". The idea being that you would need a counter on Twilight Drover, then pay the mana cost to activate the Drover. Because Anointed Procession is in play, you would get 4 tokens and with a Soul Sister that would mean 4 Heliod triggers. Using the 4 Heliod triggers you put one counter on the Twilight Drover and 3 on either Workhorse or the Crystaline Crawler. You can then remove the counters from the horse or crawler to get an additional activation of the Twilight Drover. This is, of course, infinitely repeatable and equates to infinite tokens.\n\nCute as that combo is--and there is an argument for building more combos into the deck--the core concept is to get cards like Tetravus into play with a Soul Sister and Heliod. That would make a sustainable engine for getting more and more tokens. Once something like Cathar's Crusade or Archangel of Thune come into the picture the size of these creatures would grow quickly.\n"}]}










































































