Shadowsmanin
270 views6 years ago
Commander
Size: 100Salt sum: 27.25
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Anthem
Anthem
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Creature
Camel
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
As long as this creature is attacking, prevent all damage Deserts would deal to this creature and to creatures banded with this creature.
As long as this creature is attacking, prevent all damage Deserts would deal to this creature and to creatures banded with this creature.
Creature - Camel

Creature
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Draw
Gustha's Scepter
: Exile a card from your hand face down. You may look at it for as long as it remains exiled.
: Return a card you own exiled with this artifact to your hand.
When you lose control of this artifact, put all cards exiled with this artifact into their owner's graveyard.
: Return a card you own exiled with this artifact to your hand.
When you lose control of this artifact, put all cards exiled with this artifact into their owner's graveyard.
Artifact

Draw
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Finisher
Finisher
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Land
Land
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Lifegain
Lifegain
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Protection
Protection
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Pump
Pump
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Ramp
Ice Cauldron
, : You may exile a nonland card from your hand. You may cast that card for as long as it remains exiled. Put a charge counter on this artifact and note the type and amount of mana spent to pay this activation cost. Activate only if there are no charge counters on this artifact.
, Remove a charge counter from this artifact: Add this artifact's last noted type and amount of mana. Spend this mana only to cast the last card exiled with this artifact.
, Remove a charge counter from this artifact: Add this artifact's last noted type and amount of mana. Spend this mana only to cast the last card exiled with this artifact.
Artifact

Ramp
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Tokens
Tokens
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This deck can, and should, do absolutely nothing. There are exactly 2 wincons(Near Death experience + commander ability + being at an odd amount of life, and approach of the second son), and you can lose at any time using the commanders ability of you want. You can not ever cast your commander, because there are no black Mana sources in the deck. This is the perfect \"I'm just here to watch\" deck that will confuse everyone, satisfy no one, and leave you wondering why you made this in the first place.\n"}]}




























































