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Commander
Size: 98Est cost: $966.61Salt sum: 44.18
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Takazatara

4261 views19 months ago
Commander
Size: 98Est cost: $966.61Salt sum: 44.18
No deck tags

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Commander

Qty: 1 Price: $1.29
Ib Halfheart, Goblin Tactician
Whenever another Goblin you control becomes blocked, sacrifice it. If you do, it deals 4 damage to each creature blocking it.
Sacrifice two Mountains: Create two 1/1 red Goblin creature tokens.
Legendary Creature - Goblin Advisor
Ib Halfheart, Goblin Tactician (dd1) 43

Commander

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Disruption

Qty: 11 Price: $175.29
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (c18) 120
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (plst) C17-131
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (c20) 50
Dualcaster Mage
Flash
When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Human Wizard
Dualcaster Mage (c21) 165
Fork
Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.
Instant
Fork (3ed) 153
Goblin Chirurgeon
Sacrifice a Goblin: Regenerate target creature.
Creature - Goblin Shaman
Goblin Chirurgeon (fem) 54c
Pyroblast
Choose one —
• Counter target spell if it's blue.
• Destroy target permanent if it's blue.
Instant
Pyroblast (ema) 142
Red Elemental Blast
Choose one —
• Counter target blue spell.
• Destroy target blue permanent.
Instant
Red Elemental Blast (a25) 147
Reverberate
Copy target instant or sorcery spell. You may choose new targets for the copy.
Instant
Reverberate (m13) 145
Tibalt's Trickery
Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.
Instant
Tibalt's Trickery (khm) 153
Wild Magic Surge
Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order.
Instant
Wild Magic Surge (clb) 206

Disruption

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Draw / Tutor

Qty: 15 Price: $131.86
Bitter Reunion
When this enchantment enters, you may discard a card. If you do, draw two cards.
, Sacrifice this enchantment: Creatures you control gain haste until end of turn.
Enchantment
Bitter Reunion (bro) 127
Dark-Dweller Oracle
, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
Creature - Goblin Shaman
Dark-Dweller Oracle (m19) 134
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (plst) CM2-96
Gamble
Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
Sorcery
Gamble (uma) 132
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (mh1) 128
Goblin Matron
When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.
Creature - Goblin
Goblin Matron (plst) MH1-129
Goblin Recruiter
When this creature enters, search your library for any number of Goblin cards, reveal them, then shuffle and put those cards on top in any order.
Creature - Goblin
Goblin Recruiter (6ed) 186
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (mh2) 281
Reckless Handling
Search your library for an artifact card, reveal it, put it into your hand, shuffle, then discard a card at random. If an artifact card was discarded this way, Reckless Handling deals 2 damage to each opponent.
Sorcery
Reckless Handling (mat) 19
Sensei's Divining Top
: Look at the top three cards of your library, then put them back in any order.
: Draw a card, then put this artifact on top of its owner's library.
Artifact
Sensei's Divining Top (ema) 232
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (plst) C17-222
Slate of Ancestry
,
, Discard your hand: Draw a card for each creature you control.
Artifact
Slate of Ancestry (evg) 25
Weatherlight Compleated
Flying
As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types.
Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.
Legendary Artifact - Vehicle
Weatherlight Compleated (dmu) 242
Wheel of Fortune
Each player discards their hand, then draws seven cards.
Sorcery
Wheel of Fortune (vma) 192
Wheel of Misfortune
Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.
Sorcery
Wheel of Misfortune (cmr) 211

Draw / Tutor

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Land

Qty: 33 Price: $278.47
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (pal05) 4
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (c19) 261
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Valakut Awakening
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Instant
Valakut Awakening // Valakut Stoneforge (znr) 355Valakut Awakening // Valakut Stoneforge (znr) 355

Land

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Mana

Qty: 16 Price: $253.44
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (c20) 237
Battle Hymn
Add
for each creature you control.
Instant
Battle Hymn (avr) 128
Bitterthorn, Nissa's Animus
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.)
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Bitterthorn, Nissa's Animus (moc) 45
Brightstone Ritual
Add
for each Goblin on the battlefield.
Instant
Brightstone Ritual (ons) 191
Cursed Mirror
: Add
.
As this artifact enters, you may have it become a copy of any creature on the battlefield until end of turn, except it has haste.
Artifact
Cursed Mirror (brc) 115
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (cm2) 189
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (cmr) 187
Mana Echoes
Whenever a creature enters, you may add an amount of
equal to the number of creatures you control that share a creature type with it.
Enchantment
Mana Echoes (ons) 218
Mana Geyser
Add
for each tapped land your opponents control.
Sorcery
Mana Geyser (cns) 147
Phyrexian Altar
Sacrifice a creature: Add one mana of any color.
Artifact
Phyrexian Altar (uma) 232
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (cm2) 212
Skirk Prospector
Sacrifice a Goblin: Add
.
Creature - Goblin
Skirk Prospector (plst) DOM-144
Sol Ring
: Add
.
Artifact
Sol Ring (cma) 231
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (plst) E01-89
Treasonous Ogre
Dethrone (Whenever this creature attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
Pay 3 life: Add
.
Creature - Shaman Ogre
Treasonous Ogre (cns) 36
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (cm2) 229

Mana

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Token Makers

Qty: 15 Price: $42.53
Beetleback Chief
When this creature enters, create two 1/1 red Goblin creature tokens.
Creature - Goblin Warrior
Beetleback Chief (plst) PCA-40
Dragon Fodder
Create two 1/1 red Goblin creature tokens.
Sorcery
Dragon Fodder (ptkdf) 135
Empty the Warrens
Create two 1/1 red Goblin creature tokens.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Sorcery
Empty the Warrens (dds) 15
Goblin Offensive
Create X 1/1 red Goblin creature tokens.
Sorcery
Goblin Offensive (hop) 56
Goblin Rally
Create four 1/1 red Goblin creature tokens.
Sorcery
Goblin Rally (rtr) 95
Goblin War Party
Choose one —
• Create three 1/1 red Goblin creature tokens.
• Creatures you control get +1/+1 and gain haste until end of turn.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Goblin War Party (mh1) 131
Hordeling Outburst
Create three 1/1 red Goblin creature tokens.
Sorcery
Hordeling Outburst (ktk) 111
Kindred Charge
Choose a creature type. For each creature you control of the chosen type, create a token that's a copy of that creature. Those tokens gain haste. Exile them at the beginning of the next end step.
Sorcery
Kindred Charge (c17) 27
Krenko, Mob Boss
: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
Legendary Creature - Goblin Warrior
Krenko, Mob Boss (plst) DDT-52
Krenko's Command
Create two 1/1 red Goblin creature tokens.
Sorcery
Krenko's Command (plst) DDT-53
Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier
Legion Warboss (grn) 109
Mogg War Marshal
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters or dies, create a 1/1 red Goblin creature token.
Creature - Goblin Warrior
Mogg War Marshal (plst) EMA-139
Muxus, Goblin Grandee
When Muxus enters, reveal the top six cards of your library. Put all Goblin creature cards with mana value 5 or less from among them onto the battlefield and the rest on the bottom of your library in a random order.
Whenever Muxus attacks, it gets +1/+1 until end of turn for each other Goblin you control.
Legendary Creature - Goblin Noble
Muxus, Goblin Grandee (jmp) 24
Siege-Gang Commander
When this creature enters, create three 1/1 red Goblin creature tokens.
, Sacrifice a Goblin: This creature deals 2 damage to any target.
Creature - Goblin
Siege-Gang Commander (dom) 143
Surveyor's Scope
, Exile this artifact: Search your library for up to X basic land cards, where X is the number of players who control at least two more lands than you. Put those cards onto the battlefield, then shuffle.
Artifact
Surveyor's Scope (cma) 232

Token Makers

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Wincons

Qty: 7 Price: $83.73
Final Fortune
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Instant
Final Fortune (6ed) 175
Goblin Warchief
Goblin spells you cast cost
less to cast.
Goblins you control have haste.
Creature - Goblin Warrior
Goblin Warchief (j22) 548
Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (plst) DTK-140
Pashalik Mons
Whenever Pashalik Mons or another Goblin you control dies, Pashalik Mons deals 1 damage to any target.
, Sacrifice a Goblin: Create two 1/1 red Goblin creature tokens.
Legendary Creature - Goblin Warrior
Pashalik Mons (mh1) 138
Past in Flames
Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Past in Flames (mm3) 105
Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God
Purphoros, God of the Forge (plst) THS-135
Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Underworld Breach (thb) 161

Wincons

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Maybeboard

Qty: 27 Price: $523.95
Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (dbl) 406
Ancient Tomb
: Add
. This land deals 2 damage to you.
Land
Ancient Tomb (uma) 236
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (plst) EMA-218
Big Score
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Big Score (j22) 498
Blood Moon
Nonbasic lands are Mountains.
Enchantment
Blood Moon (a25) 122
Buried Ruin
: Add
.
,
, Sacrifice this land: Return target artifact card from your graveyard to your hand.
Land
Buried Ruin (c18) 239
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (uma) 237
Chrome Mox
Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand.
: Add one mana of any of the exiled card's colors.
Artifact
Chrome Mox (2xm) 240
Defense Grid
Each spell costs
more to cast except during its controller's turn.
Artifact
Defense Grid (9ed) 293
Dragon's Rage Channeler
Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Delirium — As long as there are four or more card types among cards in your graveyard, this creature gets +2/+2, has flying, and attacks each combat if able.
Creature - Human Shaman
Dragon's Rage Channeler (mh2) 121
Gleeful Demolition
Destroy target artifact. If you controlled that artifact, create three 1/1 red Phyrexian Goblin creature tokens.
Sorcery
Gleeful Demolition (one) 134
Goblin Chieftain
Haste (This creature can attack and
as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Creature - Goblin
Goblin Chieftain (ddt) 41
Goblin Trashmaster
Other Goblins you control get +1/+1.
Sacrifice a Goblin: Destroy target artifact.
Creature - Goblin Warrior
Goblin Trashmaster (m19) 144
Invoke Calamity
You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.
Instant
Invoke Calamity (neo) 147
Kuldotha Rebirth
As an additional cost to cast this spell, sacrifice an artifact.
Create three 1/1 red Goblin creature tokens.
Sorcery
Kuldotha Rebirth (som) 96
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (jmp) 342
Magus of the Moon
Nonbasic lands are Mountains.
Creature - Human Wizard
Magus of the Moon (ima) 138
Pirate's Pillage
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Sorcery
Pirate's Pillage (2x2) 120
Reckless Impulse
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Reckless Impulse (vow) 174
Reforge the Soul
Each player discards their hand, then draws seven cards.
Miracle
(You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Sorcery
Reforge the Soul (c16) 132
Ruination
Destroy all nonbasic lands.
Sorcery
Ruination (cmd) 134
Runehorn Hellkite
Flying
, Exile this card from your graveyard: Each player discards their hand, then draws seven cards.
Creature - Dragon
Runehorn Hellkite (c16) 20
Seething Song
Add
.
Instant
Seething Song (ddg) 70
Unexpected Windfall
As an additional cost to cast this spell, discard a card.
Draw two cards and create two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
Unexpected Windfall (afr) 164
Vindictive Flamestoker
Whenever you cast a noncreature spell, put an oil counter on this creature.
, Sacrifice this creature: Discard your hand, then draw four cards. This ability costs
less to activate for each oil counter on this creature.
Creature - Wizard Phyrexian
Vindictive Flamestoker (one) 154
Warrior's Oath
Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.
Sorcery
Warrior's Oath (2x2) 130
Wrenn's Resolve
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Wrenn's Resolve (mom) 173

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
69 pips - 53 cards
41 mana - 41 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"Goblin Storm, Why Ib?"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":"Because He Isn't Krenko."},{"insert":"\nI'll start by saying my Goblin deck started as a fairly standard infinite combo "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Krenko, Mob Boss"},{"insert":" deck. It was fun to play but I didn't enjoy the hate that Krenko receives. Reluctantly I ended up just shelving The Mob Boss for a while until a friend of mine suggested "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Ib Halfheart, Goblin Tactician"},{"insert":". \nI've always wanted to make a unique goblin deck for myself and eventually discovered, in testing the early versions of this deck, how truly fantastic his second ability is. Now, sacrificing all your lands to make a bunch of 1/1s doesn't seem like a good idea, and I agree. It's an awful idea, it leaves you super vulnerable, and can really bite you in the ass. It is, however, an excellent way to start your storm.\n\n"},{"insert":{"image":"https://media.magic.wizards.com/image_legacy_migration/magic/images/mtgcom/arcana1000/ma2005_IbSketchAnnotated.jpg"}},{"insert":"\n\n\nMountains are Goblins."},{"attributes":{"header":2},"insert":"\n"},{"insert":{"image":"https://i.imgur.com/e1UJfW3.jpg?1"}},{"insert":"\nYour combo starts with mountains, try not to miss any land drops. "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Sword of the Animist"},{"insert":" is your best friend early game and "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Sensei's Divining Top"},{"insert":" is a storm enabler as well as a fantastic card for making sure you hit your lands.\nHaving some goblins out pre-storm helps a lot too "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Legion Warboss"},{"insert":", "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Beetleback Chief"},{"insert":", and "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Siege-Gang Commander"},{"insert":" are great for this but the deck is full of efficient goblin makers. Use them if you feel safe from board wipes.\nTry to not drop Ib until you're close to storming off. While he usually isn't a huge target, it's better to not risk it, the cheaper he is to play, the better.\n\n\nIt's Raining Goblins, Hallelujah!"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"image":"https://i.imgur.com/OeX16BM.jpg?1"}},{"insert":"\nYour goal, like most storm decks, is to win in a single explosive turn. This is usually started by floating your mana and sacrificing your lands to Ib to make some goblins. There is, however, a couple more requirements to storm properly.\nStorming requires two things:\nA mana maker, "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Skirk Prospector"},{"insert":", "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Mana Echoes"},{"insert":", "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Dockside Extortionist"},{"insert":", "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Treasonous Ogre"},{"insert":", "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Phyrexian Altar"},{"insert":", or an "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Ashnod's Altar"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Some form of mass card draw, like "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Skullclamp"},{"insert":", "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Slate of Ancestry"},{"insert":"; or some form of deck manipulation "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Dark-Dweller Oracle"},{"insert":", "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Sensei's Divining Top"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"The more of these two things you have, the better.\nOnce you start make sure to keep track of your storm count. You're looking to use your mana, draw effects, and deck manipulation to find "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Brightstone Ritual"},{"insert":", "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Battle Hymn"},{"insert":", "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Empty the Warrens"},{"insert":", "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Goblin Offensive"},{"insert":", and "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Kindred Charge"},{"insert":". Aim to cast these multiple times through "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Underworld Breach"},{"insert":" & "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Past in Flames"},{"insert":". If you have any of these, beforehand, you're off to the races. Also, don't worry about losing your combo pieces to discard or wheels "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Past in Flames"},{"insert":" and "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Underworld Breach"},{"insert":" can work with this.\n"},{"attributes":{"color":"#731fa1","bold":true},"insert":"Mana Echoes"},{"insert":" is HANDS DOWN the best card in the deck for enabling you to storm off and get really stupid. Just read the card and think about it.\n"},{"attributes":{"bold":true},"insert":"Example:"},{"insert":"\nIb & Mana Echoes on board say you have 6 mountains. Sacrifice all 6, float 6 red, 2 goblins see 3, 2 see 5, and 2 see 7. That's a whopping 30 colorless mana for doing next to nothing.\nIf you have "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Mana Echoes"},{"insert":", it's pretty much over.\n\n\nGoblorok? Goblipocalypse? Gobligeddon?"},{"attributes":{"header":2},"insert":"\n"},{"insert":{"image":"https://i.imgur.com/YNx40XT.jpg?1"}},{"insert":"\nThe win conditions in this deck, besides storming off, are fairly standard for a goblin deck.\n"},{"attributes":{"color":"#731fa1","bold":true},"insert":"Purphoros, God of the Forge"},{"insert":", or "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Impact Tremors"},{"insert":" can win indirectly before you've even finished your combo."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Combat post-storm once you have enough goblins to drop a haste enabler and swing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Additional Card Notes."},{"insert":"\n"},{"attributes":{"color":"#731fa1","bold":true},"insert":"Reverberate"},{"insert":" can be used as a counter-counterspell."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#731fa1","bold":true},"insert":"Myriad Landscape"},{"insert":" isn't usually considered an amazing card, in this deck though it's 2 more goblins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#731fa1","bold":true},"insert":"Surveyor's Scope"},{"insert":" refunds itself once you've sacrificed your lands AND gives you at least another 2 goblins."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#731fa1","bold":true},"insert":"Kindred Charge"},{"insert":" Triggers ETB effects (as it makes a copy of each creature), don't miss your "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Dockside Extortionist"},{"insert":" trigger."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#731fa1","bold":true},"insert":"Muxus, Goblin Grandee"},{"insert":" while not a very strong card in this deck is just fun when combined with "},{"attributes":{"color":"#731fa1","bold":true},"insert":"Goblin Recruiter"},{"insert":" and can help set up."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#731fa1","bold":true},"insert":"Final Fortune"},{"insert":" because sometimes 1 turn isn't enough."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"color":"#731fa1","bold":true},"insert":"Goblin Chirurgeon"},{"insert":" can be used to regenerate other player's creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThe \"Maybeboard\" section is upgrades and other cards that can work to help you storm, filter, interact, or ramp better. I don't run these for a couple of reasons. Some as just personal excludes because I wanted more play options. This, unfortunately, makes the deck less focused. Some are prohibitively expensive (for most players) and I like my decks to be playable by almost everyone.\n\n\nFeel free to try it out for yourself and tune it to your liking this deck has always been a blast for me to play and I hope you'll enjoy it as much as I do.\n"}]}
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