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Commander
Size: 100Salt sum: 38.28
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xJunon

153 views4 years ago
Commander
Size: 100Salt sum: 38.28
No deck tags

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Commander

Qty: 1 Price: $4.99
Omnath, Locus of Creation
When Omnath enters, draw a card.
Landfall — Whenever a land you control enters, you gain 4 life if this is the first time this ability has resolved this turn. If it's the second time, add
. If it's the third time, Omnath deals 4 damage to each opponent and each planeswalker you don't control.
Legendary Creature - Elemental
Omnath, Locus of Creation (znr) 232

Commander

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Artifact

Qty: 4 Price: $31.32
Cloudstone Curio
Whenever a nonartifact permanent you control enters, you may return another permanent you control that shares a permanent type with it to its owner's hand.
Artifact
Cloudstone Curio (rav) 257
Moonsnare Prototype
, Tap an untapped artifact or creature you control: Add
.
Channel —
, Discard this card: The owner of target nonland permanent puts it on their choice of the top or bottom of their library.
Artifact
Moonsnare Prototype (neo) 69
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (2x2) 310
Sol Ring
: Add
.
Artifact
Sol Ring (clb) 871

Artifact

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Creature

Qty: 23 Price: $122.65
Ancestral Statue
When this creature enters, return a nonland permanent you control to its owner's hand.
Creature Artifact - Golem
Ancestral Statue (jmp) 458
Animar, Soul of Elements
Protection from white and from black
Whenever you cast a creature spell, put a +1/+1 counter on Animar.
Creature spells you cast cost
less to cast for each +1/+1 counter on Animar.
Legendary Creature - Elemental
Animar, Soul of Elements (2x2) 171
Arbor Elf
: Untap target Forest.
Creature - Elf Druid
Arbor Elf (plst) A25-160
Archetype of Imagination
Creatures you control have flying.
Creatures your opponents control lose flying and can't have or gain flying.
Creature Enchantment - Human Wizard
Archetype of Imagination (plst) C18-81
Bloom Tender
Vivid —
: For each color among permanents you control, add one mana of that color.
Creature - Elf Druid
Bloom Tender (2x2) 138
Embodiment of Insight
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature - Elemental
Embodiment of Insight (znc) 64
Emeria Angel
Flying
Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.
Creature - Angel
Emeria Angel (plst) ZEN-11
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (ncc) 287
Fearless Fledgling
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature. It gains flying until end of turn.
Creature - Griffin
Fearless Fledgling (znr) 15
Geode Rager
First strike
Landfall — Whenever a land you control enters, goad each creature target player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Creature - Elemental
Geode Rager (clb) 794
Kazandu Nectarpot
Landfall — Whenever a land you control enters, you gain 1 life.
Creature - Insect
Kazandu Nectarpot (znr) 190
Maja, Bretagard Protector
Other creatures you control get +1/+1.
Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.
Legendary Creature - Human Warrior
Maja, Bretagard Protector (khm) 222
Mina and Denn, Wildborn
You may play an additional land on each of your turns.
, Return a land you control to its owner's hand: Target creature gains trample until end of turn.
Legendary Creature - Elf Ally
Mina and Denn, Wildborn (znc) 94
Nyxbloom Ancient
Trample
If you tap a permanent for mana, it produces three times as much of that mana instead.
Creature Enchantment - Elemental
Nyxbloom Ancient (thb) 190
Obuun, Mul Daya Ancestor
At the beginning of combat on your turn, up to one target land you control becomes an X/X Elemental creature with trample and haste until end of turn, where X is Obuun's power. It's still a land.
Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature.
Legendary Creature - Elf Spirit
Obuun, Mul Daya Ancestor (znc) 8
Omnath, Locus of Rage
Landfall — Whenever a land you control enters, create a 5/5 red and green Elemental creature token.
Whenever Omnath or another Elemental you control dies, Omnath deals 3 damage to any target.
Legendary Creature - Elemental
Omnath, Locus of Rage (plst) BFZ-217
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (c21) 203
Scaretiller
Whenever this creature becomes tapped, choose one —
• You may put a land card from your hand onto the battlefield tapped.
• Return target land card from your graveyard to the battlefield tapped.
Creature Artifact - Scarecrow
Scaretiller (znc) 117
Spitfire Lagac
Landfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.
Creature - Lizard
Spitfire Lagac (znr) 167
Stormtide Leviathan
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
All lands are Islands in addition to their other types.
Creatures without flying or islandwalk can't attack.
Creature - Leviathan
Stormtide Leviathan (cmr) 407
Territorial Scythecat
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
Creature - Cat
Territorial Scythecat (znr) 213
Ugin's Conjurant
This creature enters with X +1/+1 counters on it.
If damage would be dealt to this creature while it has a +1/+1 counter on it, prevent that damage and remove that many +1/+1 counters from this creature.
Creature - Spirit Monk
Ugin's Conjurant (war) 3
Wandering Archaic
Whenever an opponent casts an instant or sorcery spell, they may pay
. If they don't, you may copy that spell. You may choose new targets for the copy.
Creature - Avatar
Wandering Archaic // Explore the Vastlands (stx) 6Wandering Archaic // Explore the Vastlands (stx) 6

Creature

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Enchantment

Qty: 11 Price: $35.57
Druid Class
(Gain the next level as a sorcery to add its ability.)
Landfall — Whenever a land you control enters, you gain 1 life.
: Level 2
You may play an additional land on each of your turns.
: Level 3
When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
Enchantment - Class
Druid Class (afr) 180
Fertile Ground
Enchant land
Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Enchantment - Aura
Fertile Ground (afc) 158
Freed from the Real
Enchant creature
: Tap enchanted creature.
: Untap enchanted creature.
Enchantment - Aura
Freed from the Real (a25) 58
Mystic Remora
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays
.
Enchantment
Mystic Remora (ice) 87
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (plst) BFZ-82
Retreat to Emeria
Landfall — Whenever a land you control enters, choose one —
• Create a 1/1 white Kor Ally creature token.
• Creatures you control get +1/+1 until end of turn.
Enchantment
Retreat to Emeria (znc) 20
Retreat to Kazandu
Landfall — Whenever a land you control enters, choose one —
• Put a +1/+1 counter on target creature.
• You gain 2 life.
Enchantment
Retreat to Kazandu (cmr) 435
Sandwurm Convergence
Creatures with flying can't attack you or planeswalkers you control.
At the beginning of your end step, create a 5/5 green Wurm creature token.
Enchantment
Sandwurm Convergence (clb) 833
Sheltered Aerie
Enchant land
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
Sheltered Aerie (dtk) 206
Utopia Sprawl
Enchant Forest
As this Aura enters, choose a color.
Whenever enchanted Forest is tapped for mana, its controller adds an additional one mana of the chosen color.
Enchantment - Aura
Utopia Sprawl (afc) 172
Zendikar's Roil
Landfall — Whenever a land you control enters, create a 2/2 green Elemental creature token.
Enchantment
Zendikar's Roil (znc) 88

Enchantment

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Instant

Qty: 9 Price: $14.33
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (clb) 820
Counterspell
Counter target spell.
Instant
Counterspell (plst) CMR-395
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (znc) 69
Negate
Counter target noncreature spell.
Instant
Negate (plst) ZNR-71
Neutralize
Counter target spell.
Cycling
(
, Discard this card: Draw a card.)
Instant
Neutralize (iko) 59
Return to Nature
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile target card from a graveyard.
Instant
Return to Nature (mid) 195
Roiling Regrowth
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Instant
Roiling Regrowth (znr) 201
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (ncc) 211
You Happen On a Glade
Choose one —
• Journey On — Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.
• Make Camp — Return target permanent card from your graveyard to your hand.
Instant
You Happen On a Glade (afr) 214

Instant

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Land

Qty: 40 Price: $77.12
Alpine Meadow
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Mountain
Alpine Meadow (khm) 248
Ash Barrens
: Add
.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Land
Ash Barrens (clb) 880
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (2x2) 318
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (khc) 107
Battlefield Forge
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Battlefield Forge (c21) 278
Blossoming Sands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Blossoming Sands (neo) 265
Boros Garrison
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Boros Garrison (2x2) 319
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (clb) 351
Cryptic Caves
: Add
.
,
, Sacrifice this land: Draw a card. Activate only if you control five or more lands.
Land
Cryptic Caves (khc) 109
Forest
(
: Add
.)
Basic Land - Forest
Forest (clb) 468
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (c20) 275
Game Trail
As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Game Trail (clb) 894
Glacial Floodplain
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Island
Glacial Floodplain (khm) 257
Gruul Turf
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Gruul Turf (2x2) 325
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (2x2) 326
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (ncc) 409
Ketria Triome
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Mountain Forest
Ketria Triome (iko) 250
Krosan Verge
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Land
Krosan Verge (mic) 175
Naya Panorama
: Add
.
,
, Sacrifice this land: Search your library for a basic Mountain, Forest, or Plains card, put it onto the battlefield tapped, then shuffle.
Land
Naya Panorama (ncc) 417
Plains
(
: Add
.)
Basic Land - Plains
Plains (clb) 451
Raging Ravine
This land enters tapped.
: Add
or
.
: Until end of turn, this land becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Land
Raging Ravine (clb) 910
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (clb) 358
Search for Azcanta
At the beginning of your upkeep, surveil 1. Then if you have seven or more cards in your graveyard, you may transform Search for Azcanta. (Look at the top card of your library. You may put that card into your graveyard.)
Legendary Enchantment
Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74Search for Azcanta // Azcanta, the Sunken Ruin (xln) 74
Sejiri Refuge
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Sejiri Refuge (khc) 118
Selesnya Sanctuary
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Selesnya Sanctuary (2x2) 330
Shimmerdrift Vale
This land enters tapped.
As this land enters, choose a color.
: Add one mana of the chosen color.
Snow Land
Shimmerdrift Vale (khm) 267
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (plst) C21-316
Snow-Covered Island
(
: Add
.)
Basic Snow Land - Island
Snow-Covered Island (khm) 278
Snow-Covered Mountain
(
: Add
.)
Basic Snow Land - Mountain
Snow-Covered Mountain (khm) 282
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (vow) 266
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (neo) 280
Treasure Vault
: Add
.
,
, Sacrifice this land: Create X Treasure tokens.
Artifact Land
Treasure Vault (afr) 261

Land

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Planeswalker

Qty: 3 Price: $8.97
Nissa, Steward of Elements
+2: Scry 2.
0: Look at the top card of your library. If it's a land card or a creature card with mana value less than or equal to the number of loyalty counters on Nissa, you may put that card onto the battlefield.
−6: Untap up to two target lands you control. They become 5/5 Elemental creatures with flying and haste until end of turn. They're still lands.
Legendary Planeswalker - Nissa
Nissa, Steward of Elements (c20) 224
Nissa, Vital Force
+1: Untap target land you control. Until your next turn, it becomes a 5/5 Elemental creature with haste. It's still a land.
−3: Return target permanent card from your graveyard to your hand.
−6: You get an emblem with "Whenever a land you control enters, you may draw a card."
Legendary Planeswalker - Nissa
Nissa, Vital Force (kld) 163
Nissa, Who Shakes the World
Whenever you tap a Forest for mana, add an additional
.
+1: Put three +1/+1 counters on up to one target noncreature land you control. Untap it. It becomes a 0/0 Elemental creature with vigilance and haste that's still a land.
−8: You get an emblem with "Lands you control have indestructible." Search your library for any number of Forest cards, put them onto the battlefield tapped, then shuffle.
Legendary Planeswalker - Nissa
Nissa, Who Shakes the World (war) 169

Planeswalker

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Sorcery

Qty: 9 Price: $23.31
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (clb) 821
Explore
You may play an additional land this turn.
Draw a card.
Sorcery
Explore (clb) 823
Farewell
Choose one or more —
• Exile all artifacts.
• Exile all creatures.
• Exile all enchantments.
• Exile all graveyards.
Sorcery
Farewell (neo) 13
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (ncc) 290
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (clb) 826
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (clb) 244
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (ncc) 230
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (2x2) 155
Splendid Reclamation
Return all land cards from your graveyard to the battlefield tapped.
Sorcery
Splendid Reclamation (vow) 221

Sorcery

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Deck Info

Deck stats

11 pips - 8 cards
20 mana - 19 cards
19 pips - 14 cards
18 mana - 17 cards
0 pips - 0 cards
0 mana - 5 cards
9 pips - 7 cards
20 mana - 19 cards
44 pips - 36 cards
25 mana - 24 cards
0 pips - 0 cards
10 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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