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Commander
Size: 100Salt sum: 43.47
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MiniBob8

314 views2 years ago
Commander
Size: 100Salt sum: 43.47
No deck tags

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Commander

Qty: 1 Price: $29.99
Sliver Overlord
: Search your library for a Sliver card, reveal that card, put it into your hand, then shuffle.
: Gain control of target Sliver. (This effect lasts indefinitely.)
Legendary Creature - Mutant Sliver
Sliver Overlord (sld) 10

Commander

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Artifact

Qty: 6 Price: $32.84
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (clb) 298
Chromatic Lantern
Lands you control have "
: Add one mana of any color."
: Add one mana of any color.
Artifact
Chromatic Lantern (plst) GRN-233
Coat of Arms
Each creature gets +1/+1 for each other creature on the battlefield that shares at least one creature type with it. (For example, if two Goblin Warriors and a Goblin Shaman are on the battlefield, each gets +2/+2.)
Artifact
Coat of Arms (plst) DDS-58
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ncc) 363
Pillar of Origins
As this artifact enters, choose a creature type.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.
Artifact
Pillar of Origins (xln) 241
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (cmm) 982

Artifact

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Creature

Qty: 49 Price: $212.84
Amoeboid Changeling
Changeling (This card is every creature type.)
: Target creature gains all creature types until end of turn.
: Target creature loses all creature types until end of turn.
Creature - Shapeshifter
Amoeboid Changeling (plst) LRW-51
Battering Sliver
All Sliver creatures have trample.
Creature - Sliver
Battering Sliver (tsr) 154
Battle Sliver
Sliver creatures you control get +2/+0.
Creature - Sliver
Battle Sliver (m14) 128
Belligerent Sliver
Sliver creatures you control have menace. (They can't be blocked except by two or more creatures.)
Creature - Sliver
Belligerent Sliver (m15) 129
Blur Sliver
Sliver creatures you control have haste. (They can attack and
as soon as they come under your control.)
Creature - Sliver
Blur Sliver (m14) 129
Bonescythe Sliver
Sliver creatures you control have double strike. (They deal both first-strike and regular combat damage.)
Creature - Sliver
Bonescythe Sliver (m14) 9
Bonesplitter Sliver
All Sliver creatures get +2/+0.
Creature - Sliver
Bonesplitter Sliver (tsr) 155
Brood Sliver
Whenever a Sliver deals combat damage to a player, its controller may create a 1/1 colorless Sliver creature token.
Creature - Sliver
Brood Sliver (lgn) 120
Cleaving Sliver
Sliver creatures you control get +2/+0.
Creature - Sliver
Cleaving Sliver (mh1) 121
Cloudshredder Sliver
Sliver creatures you control have flying and haste.
Creature - Sliver
Cloudshredder Sliver (sld) 660
Constricting Sliver
Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."
Creature - Sliver
Constricting Sliver (m15) 7
Crypt Sliver
All Slivers have "
: Regenerate target Sliver."
Creature - Sliver
Crypt Sliver (lgn) 63
Crystalline Sliver
All Slivers have shroud. (They can't be the targets of spells or abilities.)
Creature - Sliver
Crystalline Sliver (cmm) 920
Diffusion Sliver
Whenever a Sliver creature you control becomes the target of a spell or ability an opponent controls, counter that spell or ability unless its controller pays
.
Creature - Sliver
Diffusion Sliver (m15) 50
Essence Sliver
Whenever a Sliver deals damage, its controller gains that much life.
Creature - Sliver
Essence Sliver (lgn) 13
First Sliver's Chosen
Sliver creatures you control have exalted. (Whenever a creature you control attacks alone, it gets +1/+1 until end of turn for each instance of exalted among permanents you control.)
Creature - Sliver
First Sliver's Chosen (mh1) 9
Fury Sliver
All Sliver creatures have double strike.
Creature - Sliver
Fury Sliver (tsr) 164
Harmonic Sliver
All Slivers have "When this permanent enters, destroy target artifact or enchantment."
Creature - Sliver
Harmonic Sliver (tsr) 254
Heart Sliver
All Sliver creatures have haste.
Creature - Sliver
Heart Sliver (tmp) 182
Hibernation Sliver
All Slivers have "Pay 2 life: Return this permanent to its owner's hand."
Creature - Sliver
Hibernation Sliver (sld) 664
Lancer Sliver
Sliver creatures you control have first strike.
Creature - Sliver
Lancer Sliver (mh1) 18
Lavabelly Sliver
Sliver creatures you control have "When this creature enters, it deals 1 damage to target player or planeswalker and you gain 1 life."
Creature - Sliver
Lavabelly Sliver (mh1) 207
Lazotep Sliver
Sliver creatures you control have afflict 2. (Whenever a creature with afflict 2 becomes blocked, defending player loses 2 life.)
Whenever a nontoken Sliver you control dies, amass Slivers 2. (Put two +1/+1 counters on an Army you control. It's also a Sliver. If you don't control an Army, create a 0/0 black Sliver Army creature token first.)
Creature - Zombie Sliver
Lazotep Sliver (cmm) 733
Leeching Sliver
Whenever a Sliver you control attacks, defending player loses 1 life.
Creature - Sliver
Leeching Sliver (m15) 102
Magma Sliver
All Slivers have "
: Target Sliver creature gets +X/+0 until end of turn, where X is the number of Slivers on the battlefield."
Creature - Sliver
Magma Sliver (lgn) 107
Manaweft Sliver
Sliver creatures you control have "
: Add one mana of any color."
Creature - Sliver
Manaweft Sliver (m14) 184
Megantic Sliver
Sliver creatures you control get +3/+3.
Creature - Sliver
Megantic Sliver (m14) 185
Mesmeric Sliver
All Slivers have "When this permanent enters, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.)
Creature - Sliver
Mesmeric Sliver (sld) 620
Might Sliver
All Sliver creatures get +2/+2.
Creature - Sliver
Might Sliver (tsr) 218
Opaline Sliver
All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
Creature - Sliver
Opaline Sliver (tsp) 244
Predatory Sliver
Sliver creatures you control get +1/+1.
Creature - Sliver
Predatory Sliver (m14) 189
Pulmonic Sliver
All Sliver creatures have flying.
All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
Creature - Sliver
Pulmonic Sliver (tsr) 34
Quick Sliver
Flash
Any player may cast Sliver spells as though they had flash.
Creature - Sliver
Quick Sliver (lgn) 136
Reflex Sliver
All Sliver creatures have haste.
Creature - Sliver
Reflex Sliver (tsr) 226
Sentinel Sliver
Sliver creatures you control have vigilance. (Attacking doesn't cause them to tap.)
Creature - Sliver
Sentinel Sliver (m14) 30
Shadow Sliver
All Sliver creatures have shadow. (They can block or be blocked by only creatures with shadow.)
Creature - Sliver
Shadow Sliver (tsp) 76
Shifting Sliver
Slivers can't be blocked except by Slivers.
Creature - Sliver
Shifting Sliver (lgn) 52
Sinew Sliver
All Sliver creatures get +1/+1.
Creature - Sliver
Sinew Sliver (tsr) 44
Sliver Gravemother
The "legend rule" doesn't apply to Slivers you control.
Each Sliver creature card in your graveyard has encore
, where X is its mana value.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Legendary Creature - Sliver
Sliver Gravemother (cmm) 707
Sliver Hivelord
Sliver creatures you control have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Legendary Creature - Sliver
Sliver Hivelord (plst) M15-211
Sliver Legion
All Sliver creatures get +1/+1 for each other Sliver on the battlefield.
Legendary Creature - Sliver
Sliver Legion (tsr) 261
Spinneret Sliver
All Sliver creatures have reach.
Creature - Sliver
Spinneret Sliver (tsr) 230
Spiteful Sliver
Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
Creature - Sliver
Spiteful Sliver (mh1) 148
Striking Sliver
Sliver creatures you control have first strike. (They deal combat damage before creatures without first strike.)
Creature - Sliver
Striking Sliver (m14) 157
Syphon Sliver
Sliver creatures you control have lifelink. (Damage dealt by a Sliver creature you control also causes you to gain that much life.)
Creature - Sliver
Syphon Sliver (m14) 117
The First Sliver
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Sliver spells you cast have cascade.
Legendary Creature - Sliver
The First Sliver (mh1) 200
Thorncaster Sliver
Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target."
Creature - Sliver
Thorncaster Sliver (m14) 158
Two-Headed Sliver
All Sliver creatures have menace. (They can't be blocked except by two or more creatures.)
Creature - Sliver
Two-Headed Sliver (tsr) 197
Winged Sliver
All Sliver creatures have flying.
Creature - Sliver
Winged Sliver (sld) 628

Creature

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Instant

Qty: 1 Price: $4.49
For the Ancestors
Choose a creature type. Look at the top six cards of your library. You may reveal any number of cards of the chosen type from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
For the Ancestors (cmm) 740

Instant

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Land

Qty: 37 Price: $147.95
Alpine Meadow
(
: Add
or
.)
This land enters tapped.
Snow Land - Plains Mountain
Alpine Meadow (khm) 248
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (clb) 348
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (cmm) 989
Cascading Cataracts
Indestructible
: Add
.
,
: Add five mana in any combination of colors.
Land
Cascading Cataracts (akh) 240
Cinder Glade
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Mountain Forest
Cinder Glade (cmm) 991
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (clb) 351
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (brc) 179
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (clb) 352
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (clb) 893
Forest
(
: Add
.)
Basic Land - Forest
Forest (clb) 470
Frontier Bivouac
This land enters tapped.
: Add
,
, or
.
Land
Frontier Bivouac (cmm) 997
Island
(
: Add
.)
Basic Land - Island
Island (clb) 456
Jungle Shrine
This land enters tapped.
: Add
,
, or
.
Land
Jungle Shrine (cmm) 1006
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (clb) 355
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (clb) 466
Mystic Monastery
This land enters tapped.
: Add
,
, or
.
Land
Mystic Monastery (cmm) 1014
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (cmm) 1016
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (clb) 907
Plains
(
: Add
.)
Basic Land - Plains
Plains (clb) 452
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (cmm) 424
Savage Lands
This land enters tapped.
: Add
,
, or
.
Land
Savage Lands (cmm) 1025
Seaside Citadel
This land enters tapped.
: Add
,
, or
.
Land
Seaside Citadel (cmm) 1029
Sliver Hive
: Add
.
: Add one mana of any color. Spend this mana only to cast a Sliver spell.
,
: Create a 1/1 colorless Sliver creature token. Activate only if you control a Sliver.
Land
Sliver Hive (m15) 247
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (cmm) 1036
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (cmm) 427
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (clb) 361
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (clb) 461
The World Tree
This land enters tapped.
: Add
.
As long as you control six or more lands, lands you control have "
: Add one mana of any color."
,
, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
Land
The World Tree (plst) KHM-275
Training Center
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Training Center (cmm) 434
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmm) 435

Land

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Sorcery

Qty: 6 Price: $12.60
Cleansing Nova
Choose one —
• Destroy all creatures.
• Destroy all artifacts and enchantments.
Sorcery
Cleansing Nova (mic) 82
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (cmm) 894
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (clb) 826
Patriarch's Bidding
Each player chooses a creature type. Each player returns all creature cards of a type chosen this way from their graveyard to the battlefield.
Sorcery
Patriarch's Bidding (mh2) 275
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (ncc) 304
Shard Convergence
Search your library for a Plains card, an Island card, a Swamp card, and a Mountain card. Reveal those cards, put them into your hand, then shuffle.
Sorcery
Shard Convergence (con) 91

Sorcery

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Deck Info

Deck stats

21 pips - 19 cards
26 mana - 21 cards
14 pips - 14 cards
24 mana - 19 cards
12 pips - 11 cards
24 mana - 19 cards
20 pips - 20 cards
32 mana - 27 cards
19 pips - 19 cards
30 mana - 24 cards
0 pips - 0 cards
2 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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