xhairs
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Commander
Size: 100Salt sum: 37.09
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Counters
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Drain
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Decorum Dissertation
Target player draws two cards and loses 2 life.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson

Dina, Essence Brewer
Whenever you sacrifice a creature, draw a card. This ability triggers only once each turn.
, , Sacrifice another creature: You gain X life and put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power.
, , Sacrifice another creature: You gain X life and put X +1/+1 counters on target creature you control, where X is the sacrificed creature's power.
Legendary Creature - Druid Dryad

Draw
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Demolition Field
: Add .
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
, , Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land

Land
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Lifegain
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Veil of Summer
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Instant

Protection
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Zimone's Experiment
Look at the top five cards of your library. You may reveal up to two creature and/or land cards from among them, then put the rest on the bottom of your library in a random order. Put all land cards revealed this way onto the battlefield tapped and put all creature cards revealed this way into your hand.
Sorcery

Ramp
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Meren of Clan Nel Toth
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Legendary Creature - Human Shaman

Moseo, Vein's New Dean
Flying
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
When Moseo enters, create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Infusion — At the beginning of your end step, if you gained life this turn, return up to one target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Legendary Creature - Skeleton Bird Warlock

Timeless Witness
When this creature enters, return target card from your graveyard to your hand.
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Human Shaman with no mana cost. Eternalize only as a sorcery.)
Creature - Human Shaman

Timeline Culler
Haste
You may cast this card from your graveyard using its warp ability.
Warp—, Pay 2 life. (You may cast this card from your hand or graveyard for its warp cost. If you do, exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
You may cast this card from your graveyard using its warp ability.
Warp—, Pay 2 life. (You may cast this card from your hand or graveyard for its warp cost. If you do, exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Warlock Drix

Recursion
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Sothera, the Supervoid
Whenever a creature you control dies, each opponent chooses a creature they control and exiles it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
At the beginning of your end step, if a player controls no creatures, sacrifice Sothera, then put a creature card exiled with it onto the battlefield under your control with two additional +1/+1 counters on it.
Legendary Enchantment

Removal
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Basking Broodscale
Devoid (This card has no color.)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
Creature - Lizard Eldrazi

Tokens
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Analyze the Pollen
As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.)
Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
Sorcery

Tutor
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Deck Info
Deck stats
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Description
{"ops":[{"insert":"Life feeds the cauldron. Death feeds the engine.\nThis Golgari deck uses "},{"attributes":{"bold":true},"insert":"Dina, Soul Steeper"},{"insert":" to turn life gain, creature sacrifices, and graveyard recursion into steady pressure on the entire table. Small creatures build your mana and fuel your engines while compact combos threaten to finish the game.\n"},{"attributes":{"bold":true},"insert":"THE GAME PLAN"},{"insert":"\nDevelop your mana with Llanowar Elves, Fyndhorn Elves, Sakura-Tribe Elder, Sol Ring, and Arcane Signet. Establish Dina alongside life-gain or death-trigger payoffs, then use your creatures as resources.\nZulaport Cutthroat and Falkenrath Noble reward creatures dying, while Social Climber provides life as creatures enter. Each separate life-gain event triggers Dina, making repeated small gains especially effective.\nDina also supplies a sacrifice outlet: pay one mana and sacrifice another creature to increase her power for the turn. That lets you control when creatures die, recover value before removal resolves, and occasionally threaten a commander-damage finish.\n"},{"attributes":{"bold":true},"insert":"KEY ENGINES"},{"insert":"\n• "},{"attributes":{"bold":true},"insert":"Meren of Clan Nel Toth"},{"insert":" recovers creatures to keep the sacrifice engine running.\n• "},{"attributes":{"bold":true},"insert":"Dina, Essence Brewer"},{"insert":" turns sacrifices into cards, helping you maintain resources through longer games.\n• "},{"attributes":{"bold":true},"insert":"Living Death"},{"insert":" can rebuild your battlefield while disrupting opponents. Sacrificing your creatures before it resolves can put more of your own threats into the graveyard for their return.\n• "},{"attributes":{"bold":true},"insert":"Conduit of Worlds"},{"insert":" supports recovery by letting you replay lands and offering another way to reuse permanents.\n• "},{"attributes":{"bold":true},"insert":"Exquisite Blood"},{"insert":" and "},{"attributes":{"bold":true},"insert":"Bloodthirsty Conqueror"},{"insert":" turn opponents losing life into life gain, connecting directly with your commander.\n"},{"attributes":{"bold":true},"insert":"COMBOS & FINISHES"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Dina + Exquisite Blood OR Bloodthirsty Conqueror"},{"insert":"\nWith either partner on the battlefield, a life-gain event or an opponent losing life starts the loop. Dina makes each opponent lose life, your other permanent gains you life, and Dina triggers again. Without interaction, this drains the table.\nMarauding Blight-Priest provides another life-gain-to-life-loss payoff for these combinations.\n"},{"attributes":{"bold":true},"insert":"Basking Broodscale + Blade of the Bloodchief"},{"insert":"\nEquip Basking Broodscale with Blade of the Bloodchief. A creature dying puts counters on Broodscale, which creates an Eldrazi Spawn. Sacrifice that Spawn for colorless mana, triggering the Blade and producing another Spawn.\nOnce started, this generates arbitrarily large amounts of colorless mana and counters. Add Zulaport Cutthroat or Falkenrath Noble to turn those repeated deaths into a table-wide drain finish.\n"},{"attributes":{"bold":true},"insert":"Dina + Berserk"},{"insert":"\nSacrifice a high-power creature to increase Dina’s power, then use Berserk to double it and grant trample. This creates a burst of commander damage when combat presents an opening.\n"},{"attributes":{"bold":true},"insert":"PILOTING NOTES"},{"insert":"\nKeep opening hands with reliable mana and an early development play. Build a functioning value engine before committing every combo piece, and use Veil of Summer or your protective equipment to help preserve an important turn.\nRemember that Dina triggers once per life-gain event: gaining ten life at once causes one trigger. Also watch your library with Dina, Essence Brewer—her mandatory sacrifice-related draws can become dangerous during a repeated sacrifice loop.\n"},{"attributes":{"bold":true},"insert":"Brew life. Harvest death. Drain the table."},{"insert":"\n\n"}]}
































































