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Commander
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xhairs

20 views21 hrs ago
Commander
Size: 100Salt sum: 44.42
No deck tags

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Witherbloom, the Balancer
Affinity for creatures (This spell costs
less to cast for each creature you control.)
Flying, deathtouch
Instant and sorcery spells you cast have affinity for creatures.
Legendary Creature - Elder Dragon
Witherbloom, the Balancer (sos) 245

Commander

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Germination Practicum
Put two +1/+1 counters on each creature you control.
Paradigm (Then exile this spell. After you first resolve a spell with this name, you may cast a copy of it from exile without paying its mana cost at the beginning of each of your first main phases.)
Sorcery - Lesson
Germination Practicum (sos) 149

Counters

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Arnyn, Deathbloom Botanist
Deathtouch
Whenever a creature you control with power or toughness 1 or less dies, target opponent loses 2 life and you gain 2 life.
Legendary Creature - Vampire Druid
Arnyn, Deathbloom Botanist (sos) 74
Bastion of Remembrance
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Bastion of Remembrance (tle) 160

Drain

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Ambition's Cost
You draw three cards and lose 3 life.
Sorcery
Ambition's Cost (fdc) 84
Harmonize
Draw three cards.
Sorcery
Harmonize (trc) 464
Rabid Attack
Until end of turn, any number of target creatures you control each get +1/+0 and gain "When this creature dies, draw a card."
Instant
Rabid Attack (sos) 96
Shamanic Revelation
Draw a card for each creature you control.
Ferocious — You gain 4 life for each creature you control with power 4 or greater.
Sorcery
Shamanic Revelation (fdc) 229
Skullclamp
Equipped creature gets +1/-1.
Whenever equipped creature dies, draw two cards.
Equip
Artifact - Equipment
Skullclamp (trc) 498
Stargaze
Look at twice X cards from the top of your library. Put X cards from among them into your hand and the rest into your graveyard. You lose X life.
Sorcery
Stargaze (blb) 114
Toski, Bearer of Secrets
This spell can't be countered.
Indestructible
Toski attacks each combat if able.
Whenever a creature you control deals combat damage to a player, draw a card.
Legendary Creature - Squirrel
Toski, Bearer of Secrets (blc) 244

Draw

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Craterhoof Behemoth
Haste
When this creature enters, creatures you control gain trample and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Beast
Craterhoof Behemoth (tdm) 138
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (fic) 276
Triumph of the Hordes
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Sorcery
Triumph of the Hordes (plst) NPH-123

Finisher

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Noxious Assault
Creatures you control get +2/+2 until end of turn. Whenever a creature blocks this turn, its controller gets a poison counter.
Sorcery
Noxious Assault (one) 176

Infect

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Darkbore Pathway
: Add
.
Land
Darkbore Pathway // Slitherbore Pathway (khm) 254Darkbore Pathway // Slitherbore Pathway (khm) 254
Forest
(
: Add
.)
Basic Land - Forest
Forest (mdd) 301
Gaea's Cradle
: Add
for each creature you control.
Legendary Land
Gaea's Cradle (usg) 321
Snow-Covered Forest
(
: Add
.)
Basic Snow Land - Forest
Snow-Covered Forest (khm) 284
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mdd) 296
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (tmc) 80
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234

Land

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Avenger of Zendikar
When this creature enters, create a 0/1 green Plant creature token for each land you control.
Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Creature - Elemental
Avenger of Zendikar (ecc) 98
Scute Swarm
Landfall — Whenever a land you control enters, create a 1/1 green Insect creature token. If you control six or more lands, create a token that's a copy of this creature instead.
Creature - Insect
Scute Swarm (trc) 470

Landfall

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Bogwater Lumaret
Whenever this creature or another creature you control enters, you gain 1 life.
Creature - Spirit Frog
Bogwater Lumaret (sos) 177
Profane Transfusion
Two target players exchange life totals. You create an X/X colorless Horror artifact creature token, where X is the difference between those players' life totals.
Sorcery
Profane Transfusion (cmr) 145

Lifegain

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Planewide Celebration
Choose four. You may choose the same mode more than once.
• Create a 2/2 Citizen creature token that's all colors.
• Return target permanent card from your graveyard to your hand.
• Proliferate.
• You gain 4 life.
Sorcery
Planewide Celebration (war) 172

Proliferate

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Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (trc) 496
Revitalizing Repast
Put a +1/+1 counter on target creature. It gains indestructible until end of turn.
Instant
Revitalizing Repast // Old-Growth Grove (mh3) 256Revitalizing Repast // Old-Growth Grove (mh3) 256
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (trc) 501

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (trc) 485
Awaken the Woods
Create X 1/1 green Forest Dryad land creature tokens. (They're affected by summoning sickness.)
Sorcery
Awaken the Woods (bro) 170
Badgermole Cub
When this creature enters, earthbend 1. (Target land you control becomes a 0/0 creature with haste that's still a land. Put a +1/+1 counter on it. When it dies or is exiled, return it to the battlefield tapped.)
Whenever you tap a creature for mana, add an additional
.
Creature - Mole Badger
Badgermole Cub (tla) 167
Greenhouse Propagator
Whenever another creature you control enters, you gain 1 life.
: Add
.
Creature - Druid Cat
Greenhouse Propagator (fra) 104
Jaheira's Respite
Search your library for up to X basic land cards, where X is the number of creatures attacking you, put those cards onto the battlefield tapped, then shuffle.
Prevent all combat damage that would be dealt this turn.
Instant
Jaheira's Respite (clb) 238
Leafkin Druid
: Add
. If you control four or more creatures, add
instead.
Creature - Elemental Druid
Leafkin Druid (scd) 196
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (fdn) 227
Necklace of Girion
Whenever you cast a green spell and whenever a Forest you control enters, put a +1/+1 counter on target creature you control.
: Add
.
Legendary Artifact
Necklace of Girion (hoc) 12
Nissa's Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Sorcery
Nissa's Pilgrimage (c17) 155
Noxious Newt
Deathtouch
: Add
.
Creature - Salamander
Noxious Newt (sos) 155
Overgrown Zealot
: Add one mana of any color.
: Add two mana of any one color. Spend this mana only to turn permanents face up.
Creature - Elf Druid
Overgrown Zealot (dsk) 193
Pitiless Plunderer
Whenever another creature you control dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Human Pirate
Pitiless Plunderer (fic) 281
Sol Ring
: Add
.
Artifact
Sol Ring (trc) 499
Springleaf Parade
When this enchantment enters, create X 1/1 colorless Shapeshifter creature tokens with changeling. (They're every creature type.)
Creature tokens you control have "
: Add one mana of any color."
Enchantment
Springleaf Parade (ecc) 19
Sylvan Scrying
Search your library for a land card, reveal it, put it into your hand, then shuffle.
Sorcery
Sylvan Scrying (m3c) 248
Topiary Lecturer
Increment (Whenever you cast a spell, if the amount of mana you spent is greater than this creature's power or toughness, put a +1/+1 counter on this creature.)
: Add an amount of
equal to this creature's power.
Creature - Elf Druid
Topiary Lecturer (sos) 165
Whisperer of the Wilds
: Add
.
Ferocious —
: Add
. Activate only if you control a creature with power 4 or greater.
Creature - Human Shaman
Whisperer of the Wilds (fdc) 241
Wight of the Reliquary
Vigilance
This creature gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Knight Zombie
Wight of the Reliquary (soc) 338

Ramp

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Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180Bala Ged Recovery // Bala Ged Sanctuary (plst) ZNR-180
Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
,
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Cauldron of Essence (sos) 179
Rewrite Regrets
Return target creature or planeswalker card with mana value 6 or less from your graveyard to the battlefield.
Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Sorcery
Rewrite Regrets (fra) 62

Recursion

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Baleful Mastery
You may pay
rather than pay this spell's mana cost.
If the
cost was paid, an opponent draws a card.
Exile target creature or planeswalker.
Instant
Baleful Mastery (otc) 126
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (trc) 459
Black Sun's Twilight
Up to one target creature gets -X/-X until end of turn. If X is 5 or more, return a creature card with mana value X or less from your graveyard to the battlefield tapped.
Instant
Black Sun's Twilight (one) 84
Break Down the Door
Choose one —
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Break Down the Door (dsk) 170
Deglamer
Choose target artifact or enchantment. Its owner shuffles it into their library.
Instant
Deglamer (plst) MOR-118
Ezuri's Predation
For each creature your opponents control, create a 4/4 green Phyrexian Beast creature token. Each of those tokens fights a different one of those creatures.
Sorcery
Ezuri's Predation (fdc) 203
Force of Vigor
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.
Destroy up to two target artifacts and/or enchantments.
Instant
Force of Vigor (h1r) 21
Necromantic Selection
Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.
Sorcery
Necromantic Selection (tdc) 189
Pest Infestation
Destroy up to X target artifacts and/or enchantments. Create twice X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life."
Sorcery
Pest Infestation (soc) 282
Szat's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Each opponent sacrifices a creature they control with the greatest power.
• Exile all opponents' graveyards, then create X 0/1 black Thrull creature tokens, where X is the greatest power among creature cards exiled this way.
Instant
Szat's Will (cmr) 152
V.A.T.S.
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)
Choose any number of target creatures with equal toughness. Destroy the chosen creatures.
Instant
V.A.T.S. (pip) 50
Wander Off
Exile target creature.
Instant
Wander Off (sos) 104
Withering Torment
Destroy target creature or enchantment. You lose 2 life.
Instant
Withering Torment (msc) 162

Removal

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Viscera Seer
Sacrifice a creature: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Creature - Wizard Vampire
Viscera Seer (soc) 229

Sac Outlet

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Inside Information
Exile the top X cards of target opponent's library. You may play those cards this turn. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Sorcery
Inside Information (hob) 76

Theft

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Head of the Hunt
Flash
If a creature an opponent controls would die, exile it instead. When you do, create a 2/2 green Wolf creature token.
Creature - Wolf
Head of the Hunt (hob) 75
Send in the Pest
Each opponent discards a card. You create a 1/1 black and green Pest creature token with "Whenever this token attacks, you gain 1 life."
Sorcery
Send in the Pest (sos) 100
Tend the Pests
As an additional cost to cast this spell, sacrifice a creature.
Create X 1/1 black and green Pest creature tokens with "When this token dies, you gain 1 life," where X is the sacrificed creature's power.
Instant
Tend the Pests (stx) 242
Verdant Command
Choose two —
• Target player creates two tapped 1/1 green Squirrel creature tokens.
• Counter target loyalty ability of a planeswalker.
• Exile target card from a graveyard.
• Target player gains 3 life.
Instant
Verdant Command (mh2) 182

Tokens

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Hoarding Broodlord
Convoke
Flying
When this creature enters, search your library for a card, exile it face down, then shuffle. For as long as that card remains exiled, you may play it.
Spells you cast from exile have convoke.
Creature - Dragon
Hoarding Broodlord (mom) 110
Nature's Rhythm
Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by an amount of generic mana equal to its power. Then exile this spell.)
Sorcery
Nature's Rhythm (tdm) 150
Tooth and Nail
Choose one —
• Search your library for up to two creature cards, reveal them, put them into your hand, then shuffle.
• Put up to two creature cards from your hand onto the battlefield.
Entwine
(Choose both if you pay the entwine cost.)
Sorcery
Tooth and Nail (cmm) 327

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
38 pips - 27 cards
21 mana - 19 cards
0 pips - 0 cards
0 mana - 4 cards
56 pips - 40 cards
41 mana - 35 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"attributes":{"bold":true},"insert":"Witherbloom, the Balancer — Grow the Swarm. Bend the Cost."},{"insert":"\nA Golgari token and spells deck that turns a crowded battlefield into enormous mana discounts. Small creatures build the foundation, Witherbloom makes your instants and sorceries cheaper, and the resulting spell chains create even more bodies, cards, and finishing power.\n"},{"attributes":{"bold":true},"insert":"The Game Plan"},{"insert":"\nDevelop mana creatures and tokens, then resolve Witherbloom. Affinity for creatures reduces its own cost and the cost of your instant and sorcery spells, letting an established board support explosive turns.\nKeep building your creature count while drawing cards and answering threats. Once you have enough resources, close with a massive Exsanguinate, a Craterhoof Behemoth attack, or an infect-powered swarm.\n"},{"attributes":{"bold":true},"insert":"Tokens & Board Development"},{"insert":"\nAwaken the Woods, Pest Infestation, Tend the Pests, Verdant Command, and Springleaf Parade supply bodies that help fuel your discounts.\nScute Swarm and Avenger of Zendikar reward land development with an expanding battlefield. Awaken the Woods connects both plans: its Forest creature tokens count toward affinity and trigger landfall.\nThose creatures serve several purposes—mana discounts, attackers, blockers, sacrifice material, and fuel for your draw engines.\n"},{"attributes":{"bold":true},"insert":"Ramp & Mana"},{"insert":"\nLlanowar Elves, Leafkin Druid, Whisperer of the Wilds, Noxious Newt, and Overgrown Zealot develop mana while adding creatures to the battlefield.\nSol Ring, Arcane Signet, Nissa’s Pilgrimage, and Jaheira’s Respite support your larger turns. Gaea’s Cradle turns a wide board into a powerful source of green mana, and Sylvan Scrying can find it.\nAffinity provides cost reduction rather than mana, so maintain access to the colored symbols your spells still require.\n"},{"attributes":{"bold":true},"insert":"Draw & Card Access"},{"insert":"\nSkullclamp converts small creatures into cards, while Toski, Bearer of Secrets rewards combat connections.\nHarmonize, Shamanic Revelation, Ambition’s Cost, and Stargaze refill your hand. Witherbloom’s discounts make your expensive draw spells easier to fit into turns where you also develop the board.\n"},{"attributes":{"bold":true},"insert":"Tutors & Recovery"},{"insert":"\nNature’s Rhythm, Tooth and Nail, and Hoarding Broodlord help locate creatures or key pieces for your current position.\nBala Ged Recovery retrieves a needed card, while Black Sun’s Twilight can combine removal with reanimation when its conditions are met. Cauldron of Essence trades expendable creatures for stronger threats from your graveyard.\nNecromantic Selection offers a reset that can leave you with the best creature among those destroyed.\n"},{"attributes":{"bold":true},"insert":"Sacrifice & Drain"},{"insert":"\nViscera Seer gives you a free sacrifice outlet and repeated scrying. Pitiless Plunderer converts your other creatures dying into Treasure, and Bastion of Remembrance drains each opponent whenever one of your creatures dies.\nPest tokens add life gain when they die, helping you survive while converting creatures into resources.\n"},{"attributes":{"bold":true},"insert":"Viscera Seer, Pitiless Plunderer, and Bastion of Remembrance form a value engine; those three cards alone do not create an infinite loop."},{"insert":"\n"},{"attributes":{"bold":true},"insert":"How the Deck Wins"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Craterhoof Behemoth:"},{"insert":" Turn a wide battlefield into a lethal trampling attack."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Triumph of the Hordes:"},{"insert":" Give your swarm infect and trample to threaten multiple opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Exsanguinate:"},{"insert":" Combine available mana with affinity’s discount for a huge table-wide drain."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sustained sacrifice pressure:"},{"insert":" Use Bastion of Remembrance to make creature deaths matter even through stalled combat or board wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Interaction & Protection"},{"insert":"\nBeast Within, Baleful Mastery, Withering Torment, Deglamer, Force of Vigor, and Break Down the Door answer troublesome permanents.\nSwiftfoot Boots, Lightning Greaves, and Revitalizing Repast help preserve important creatures. Protecting Witherbloom before committing to a large spell sequence can keep the entire turn on track.\n"},{"attributes":{"bold":true},"insert":"Piloting Notes"},{"insert":"\nKeep opening hands with both colors, early mana, and creatures or token production. Expensive payoffs become much stronger after you establish the board.\nCast token makers before other expensive spells when possible. Each additional creature improves your next affinity discount, while sacrificing creatures can reduce it.\nAffinity reduces generic costs, including the generic portion created by choosing X or paying commander tax. It never removes colored mana requirements and does not change a spell’s mana value. For spells such as Pest Infestation with multiple X symbols, calculate the full cost before applying the discount.\n"},{"attributes":{"bold":true},"insert":"Build the board, keep your hand supplied, and turn every small creature into part of a much bigger turn."},{"insert":"\n\n"}]}
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