Balanced_Play_49
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Commander
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{"ops":[{"attributes":{"bold":true},"insert":" Litter Master Two"},{"attributes":{"align":"center","header":1},"insert":"\n\n"},{"insert":"\"What? I am just throwing my litter out, why do you care?\" Welcome to Litter Master Two, a deck built entirely around Main Character Syndrome and the hilarious concept of weaponizing your garbage.\n"},{"attributes":{"bold":true},"insert":"Phase One: Main Character Syndrome"},{"insert":" Let us get one thing straight: there is a massive difference between a literal rock and a mythic crown. Our commander, Ratonhnhaké꞉ton, is the protagonist of this RPG, and he only equips the actual, game-ending threats. But what about all that low-tier, unassuming "},{"attributes":{"background":"#888888","code":true},"insert":"#Equipment"},{"insert":" we draw? We do not just let it rot in our inventory. We act as a highly selective "},{"attributes":{"background":"#888888","code":true},"insert":"#Reanimator"},{"insert":" and dump our literal trash directly into the hands of our NPCs.\n"},{"attributes":{"bold":true},"insert":"Phase Two: Hand-Me-Downs for Dave"},{"insert":" While the rest of the table is busy panicking over your fully-geared main character, your commander is quietly spawning menace Assassin "},{"attributes":{"background":"#888888","code":true},"insert":"Tokens"},{"insert":". Let us call the token Dave. Dave does not get the mythic sword. Dave gets the rusted blade, the shard of broken glass, and whatever else we are literally just throwing out. You are slowly building a completely invisible "},{"attributes":{"background":"#888888","code":true},"insert":"#Go-wide"},{"insert":" threat that absolutely nobody sees coming, because they are too busy looking at your commander's shiny armor to notice Dave standing in the background holding a bent spoon.\n"},{"attributes":{"bold":true},"insert":"Phase Three: Stabby Stabby Funny"},{"insert":" Here is where the magic happens. We quickly pull that discarded litter out of the trash and throw it right next to whatever junk Dave already has in his hand. Suddenly, you have a massive, lethal board of "},{"attributes":{"background":"#888888","code":true},"insert":"#Modified-Creatures"},{"insert":". Because your NPCs are holding literal hand-me-down garbage, your opponents completely ignore them right up until the exact moment they are dying to a squad of Daves wielding a scalding bowl of Hot Soup and a busted knife. Whatever works, man.\n"},{"attributes":{"bold":true},"insert":"Phase Four: \"Fair and Balanced\" Networking"},{"insert":" We do not mess around with copying the trash itself. Instead, we use Mirrormind Crown basically convert Dave into "},{"attributes":{"background":"#888888","code":true},"insert":"#Clones"},{"insert":" of whatever busted boss happens to be dwelling on your board. Remember that Loyal Inventor you have been chatting up along the way? Yeah, he just \"happened\" to have some friends who could join us. And that Puresteel Paladin also had a \"cousin\" who wanted to tag along, cause that is completely \"fair.\" You gear up your main character, let the crown turn your trash-holding NPCs into copies of your most broken utility creatures, and let the stabby stabby funny commence while your friends wonder how they lost to a dumpster fire.\n"}]}
Ratonhnhaké꞉ton
As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
Legendary Creature - Human Assassin

Commander
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Copy
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Heirloom Blade
Equipped creature gets +3/+1.
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment

Mask of the Schemer
Whenever equipped creature deals combat damage to a player, it connives X, where X is the amount of damage it dealt to that player. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
Equip
Equip
Artifact - Equipment

The Key to the Vault
Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost.
Equip
Equip
Legendary Artifact - Equipment

The Mighty Thor, Jane Foster
Flying
Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control.
Whenever an Equipment you control enters, draw a card.
Whenever The Mighty Thor attacks, exile up to one target nontoken artifact or creature, then return that card to the battlefield tapped under its owner's control.
Whenever an Equipment you control enters, draw a card.
Legendary Creature - Human God Hero

Draw
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Cryptic Coat
When this Equipment enters, cloak the top card of your library, then attach this Equipment to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature gets +1/+0 and can't be blocked.
: Return this Equipment to its owner's hand.
Equipped creature gets +1/+0 and can't be blocked.
: Return this Equipment to its owner's hand.
Artifact - Equipment

Falcon's Wing Harness
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+1 and has flying and ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature gets +1/+1 and has flying and ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Killer's Mask
When this Equipment enters, manifest dread, then attach this Equipment to that creature. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature has menace.
Equip
Equipped creature has menace.
Equip
Artifact - Equipment

Evasion
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Land
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Mill
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Not Buying
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Assimilation Aegis
When this Equipment enters, exile up to one target creature until this Equipment leaves the battlefield.
Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, that creature becomes a copy of a creature card exiled with this Equipment.
Equip
Whenever this Equipment becomes attached to a creature, for as long as this Equipment remains attached to it, that creature becomes a copy of a creature card exiled with this Equipment.
Equip
Artifact - Equipment

Cloudsteel Kirin
Flying
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Equipped creature has flying and "You can't lose the game and your opponents can't win the game."
Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
Creature Artifact - Equipment Kirin

Iconic Shield
Equipped creature gets +1/+2 and has "Whenever this creature attacks, another target attacking creature gains indestructible until end of turn." (Damage and effects that say "destroy" don't destroy it.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
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Brotherhood Outcast
When this creature enters, choose one —
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
• Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.
• Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Creature - Human Soldier

Unforgiving One
Menace (This creature can't be blocked except by two or more creatures.)
Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)
Whenever this creature attacks, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the number of modified creatures you control. (Equipment, Auras you control, and counters are modifications.)
Creature - Spirit

Recursion
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Weeping Angel
Flash
First strike, vigilance
Whenever an opponent casts a creature spell, this creature isn't a creature until end of turn.
If this creature would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library.
First strike, vigilance
Whenever an opponent casts a creature spell, this creature isn't a creature until end of turn.
If this creature would deal combat damage to a creature, prevent that damage and that creature's owner shuffles it into their library.
Creature Artifact - Angel Alien

Removal
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Tutor
(Ctrl to add secondary)
Adaptive Omnitool
Equipped creature gets +1/+1 for each artifact you control.
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip
Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Equip
Artifact - Equipment

Change of Plans
Each of X target creatures you control connive. You may have any number of them phase out. (To have a creature connive, draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant

Combadge
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has "Whenever this creature attacks while you control another creature with a Communicator attached to it, this creature can't be blocked this turn."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equipped creature has "Whenever this creature attacks while you control another creature with a Communicator attached to it, this creature can't be blocked this turn."
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment Communicator

Consumed by Greed
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
Target opponent sacrifices a creature with the greatest power among creatures they control. If the gift was promised, return target creature card from your graveyard to your hand.
Instant

Encircling Fissure
Prevent all combat damage that would be dealt this turn by creatures target opponent controls.
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Awaken 2— (If you cast this spell for , also put two +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
Instant

Into the Flood Maw
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.)
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Return target creature an opponent controls to its owner's hand. If the gift was promised, instead return target nonland permanent an opponent controls to its owner's hand.
Instant

Jinxed Choker
At the beginning of your end step, target opponent gains control of this artifact and puts a charge counter on it.
At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it.
: Put a charge counter on this artifact or remove one from it.
At the beginning of your upkeep, this artifact deals damage to you equal to the number of charge counters on it.
: Put a charge counter on this artifact or remove one from it.
Artifact

March of Swirling Mist
As an additional cost to cast this spell, you may exile any number of blue cards from your hand. This spell costs less to cast for each card exiled this way.
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Up to X target creatures phase out. (While they're phased out, they're treated as though they don't exist. Each one phases in before its controller untaps during their next untap step.)
Instant

Not Dead After All
Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)
Instant

Starfleet Communicator
When you cast this spell, copy it. (The copy becomes a token.)
Equipped creature has "Whenever this creature attacks, draw X cards, then you may put up to X land cards from your hand onto the battlefield tapped, where X is the number of other creatures you control with a Communicator attached to them."
Equip
Equipped creature has "Whenever this creature attacks, draw X cards, then you may put up to X land cards from your hand onto the battlefield tapped, where X is the number of other creatures you control with a Communicator attached to them."
Equip
Artifact - Equipment Communicator

The City on the Edge of Forever
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — All artifacts and creatures phase out. Create a 0/1 white Human creature token with "Permanents can't phase in." (Treat phased-out permanents and anything attached to them as though they don't exist.)
II — You draw two cards and each player loses 2 life.
III — Sacrifice a creature token. If you do, you gain 5 life.
I — All artifacts and creatures phase out. Create a 0/1 white Human creature token with "Permanents can't phase in." (Treat phased-out permanents and anything attached to them as though they don't exist.)
II — You draw two cards and each player loses 2 life.
III — Sacrifice a creature token. If you do, you gain 5 life.
Enchantment - Saga

The Masamune
As long as equipped creature is attacking, it has first strike and must be blocked if able.
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip
Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."
Equip
Legendary Artifact - Equipment

The Sword of Kahless
Equipped creature gets +2/+2 and has "Whenever this creature attacks, look at the top five cards of your library. You may put a Klingon or Warrior creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order."
Equip
Equip
Legendary Artifact - Equipment

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"attributes":{"bold":true},"insert":" Litter Master Two"},{"attributes":{"align":"center","header":1},"insert":"\n\n"},{"insert":"\"What? I am just throwing my litter out, why do you care?\" Welcome to Litter Master Two, a deck built entirely around Main Character Syndrome and the hilarious concept of weaponizing your garbage.\n"},{"attributes":{"bold":true},"insert":"Phase One: Main Character Syndrome"},{"insert":" Let us get one thing straight: there is a massive difference between a literal rock and a mythic crown. Our commander, Ratonhnhaké꞉ton, is the protagonist of this RPG, and he only equips the actual, game-ending threats. But what about all that low-tier, unassuming "},{"attributes":{"background":"#888888","code":true},"insert":"#Equipment"},{"insert":" we draw? We do not just let it rot in our inventory. We act as a highly selective "},{"attributes":{"background":"#888888","code":true},"insert":"#Reanimator"},{"insert":" and dump our literal trash directly into the hands of our NPCs.\n"},{"attributes":{"bold":true},"insert":"Phase Two: Hand-Me-Downs for Dave"},{"insert":" While the rest of the table is busy panicking over your fully-geared main character, your commander is quietly spawning menace Assassin "},{"attributes":{"background":"#888888","code":true},"insert":"Tokens"},{"insert":". Let us call the token Dave. Dave does not get the mythic sword. Dave gets the rusted blade, the shard of broken glass, and whatever else we are literally just throwing out. You are slowly building a completely invisible "},{"attributes":{"background":"#888888","code":true},"insert":"#Go-wide"},{"insert":" threat that absolutely nobody sees coming, because they are too busy looking at your commander's shiny armor to notice Dave standing in the background holding a bent spoon.\n"},{"attributes":{"bold":true},"insert":"Phase Three: Stabby Stabby Funny"},{"insert":" Here is where the magic happens. We quickly pull that discarded litter out of the trash and throw it right next to whatever junk Dave already has in his hand. Suddenly, you have a massive, lethal board of "},{"attributes":{"background":"#888888","code":true},"insert":"#Modified-Creatures"},{"insert":". Because your NPCs are holding literal hand-me-down garbage, your opponents completely ignore them right up until the exact moment they are dying to a squad of Daves wielding a scalding bowl of Hot Soup and a busted knife. Whatever works, man.\n"},{"attributes":{"bold":true},"insert":"Phase Four: \"Fair and Balanced\" Networking"},{"insert":" We do not mess around with copying the trash itself. Instead, we use Mirrormind Crown basically convert Dave into "},{"attributes":{"background":"#888888","code":true},"insert":"#Clones"},{"insert":" of whatever busted boss happens to be dwelling on your board. Remember that Loyal Inventor you have been chatting up along the way? Yeah, he just \"happened\" to have some friends who could join us. And that Puresteel Paladin also had a \"cousin\" who wanted to tag along, cause that is completely \"fair.\" You gear up your main character, let the crown turn your trash-holding NPCs into copies of your most broken utility creatures, and let the stabby stabby funny commence while your friends wonder how they lost to a dumpster fire.\n"}]}














































































































