xhairs
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Commander
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Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Tap an untapped artifact you control: Add .
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer

Commander
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Synthetic Destiny
Exile all creatures you control. At the beginning of the next end step, reveal cards from the top of your library until you reveal that many creature cards, put all creature cards revealed this way onto the battlefield, then shuffle the rest of the revealed cards into your library.
Instant

Blink
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Copy
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Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact

Fortune Teller's Talent
(Gain the next level as a sorcery to add its ability.)
You may look at the top card of your library any time.
: Level 2
As long as you've cast a spell this turn, you may play cards from the top of your library.
: Level 3
Spells you cast from anywhere other than your hand cost less to cast.
You may look at the top card of your library any time.
: Level 2
As long as you've cast a spell this turn, you may play cards from the top of your library.
: Level 3
Spells you cast from anywhere other than your hand cost less to cast.
Enchantment - Class

Mystic Remora
Cumulative upkeep (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Whenever an opponent casts a noncreature spell, you may draw a card unless that player pays .
Enchantment

Teferi, Temporal Archmage
+1: Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
−1: Untap up to four target permanents.
−10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."
Teferi, Temporal Archmage can be your commander.
−1: Untap up to four target permanents.
−10: You get an emblem with "You may activate loyalty abilities of planeswalkers you control on any player's turn any time you could cast an instant."
Teferi, Temporal Archmage can be your commander.
Legendary Planeswalker - Teferi

The One Ring
Indestructible
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
When The One Ring enters, if you cast it, you gain protection from everything until your next turn.
At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring.
: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
Legendary Artifact

Draw
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Avengers Tower
: Add .
: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source.
, : Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
: Add one mana of any color. Spend this mana only to cast a Hero spell or to activate an ability of a Hero source.
, : Look at the top three cards of your library. You may reveal a Hero card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
Land

Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
I — This Saga gains ": Add ."
II — This Saga gains ", : Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost or , put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's

Land
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
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Amphibian Downpour
Flash
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.
Enchantment - Aura

Proteus Staff
, : Put target creature on the bottom of its owner's library. That creature's controller reveals cards from the top of their library until they reveal a creature card. The player puts that card onto the battlefield and the rest on the bottom of their library in any order. Activate only as a sorcery.
Artifact

Thieving Skydiver
Kicker . X can't be 0. (You may pay an additional as you cast this spell.)
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Flying
When this creature enters, if it was kicked, gain control of target artifact with mana value X or less. If that artifact is an Equipment, attach it to this creature.
Creature - Merfolk Rogue

Removal
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Tokens
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Tutor
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Untap
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"insert":"ASSEMBLE. CONTROL. OUTTHINK.\nUrza, Lord High Artificer leads this mono-blue artifact deck built around explosive mana, powerful draw engines, battlefield control, and overlapping combo finishes. Every spare artifact becomes a potential blue mana source, while Constructs turn a growing workshop into combat pressure.\nTHE GAME PLAN\nDevelop artifacts and mana rocks, resolve Urza, then establish card advantage while holding up interaction. Assemble a repeatable engine, protect the key pieces, and convert your resources into a decisive finish.\nRAMP & UNTAP\nSol Ring, Arcane Signet, Mind Stone, Sisay’s Ring, Thran Dynamo, Arc Reactor, and Everflowing Chalice build the mana foundation. Urza gives utility artifacts another job, while Foundry Inspector and Geist of Saint Thalia reduce casting costs.\nThe basic mana base uses Snow-Covered Islands. Imprinting one with Extraplanar Lens boosts lands with that exact name without helping opponents’ regular Islands. Winter Moon restricts nonbasic untaps while your snow basics untap normally.\nDramatic Reversal, Manifold Key, Teferi, Temporal Archmage, and Unstoppable Plan help reuse your resources.\nDRAW & TUTORS\nMystic Remora, The One Ring, Fateful Discovery, and Memnarch, the Warden keep cards flowing. Sensei’s Divining Top and Mystic Forge turn the top of your library into another resource.\nMystical Tutor, Personal Tutor, Scour for Scrap, and Urza’s Saga find different pieces of the machine.\nCOMBOS & FINISHES\n• Isochron Scepter + Dramatic Reversal: imprint Reversal and generate more than two mana from your other nonland permanents each cycle. Repeatedly activate Scepter and untap your board for unlimited mana.\n• Hullbreaker Horror + Sol Ring + Everflowing Chalice: alternate casting and bouncing Ring and a zero-kicker Chalice for unlimited colorless mana. With Urza, tap Chalice for blue before bouncing it to generate unlimited blue mana too.\n• Mystic Forge + Sensei’s Divining Top + Foundry Inspector: repeatedly draw with Top and recast it for free from your library. Geist of Saint Thalia can replace Inspector. This provides access to your deck; it still needs a finishing line.\n• Displacer Kitten + Emeritus of Ideation + unlimited blue mana: cast Emeritus’s prepared Ancestral Recall targeting an opponent. Kitten blinks Emeritus, preparing it again. Repeat to force opponents to draw from empty libraries.\nMathemagics can eliminate one opponent through a sufficiently large forced draw. Urza and Staff of Domination turn unlimited mana into access and control, while Constructs, Ulamog, and Memnarch provide combat finishes.\nPOLYMORPH & VALUE\nPolymorph, Mass Polymorph, Synthetic Destiny, and Proteus Staff exchange creatures for new threats. This deck has multiple creature hits, so these effects provide variable outcomes rather than guaranteeing Hullbreaker Horror.\nDisplacer Kitten resets Urza for more Constructs or refreshes useful permanents. Extravagant Replication, Phyrexian Metamorph, and Mirage Mirror multiply your strongest resources.\nCONTROL THE TABLE\nCountermagic protects your setup, while Winter Moon, Opposition, and Crawlspace slow opposing plans. Theft, transformation, graveyard hate, and The Echoverse Fulcrum provide additional answers.\nPILOTING NOTES\nKeep interaction available before committing to a combo. Watch mandatory draws from Fateful Discovery during artifact loops, and remember:\n• Polymorph effects do not trigger Ulamog’s cast ability.\n• Casting Mathemagics free through Urza sets X to zero.\n• Virulent Silencer rewards nontoken artifact creatures, not Construct tokens.\n• Winter Moon remains active while tapped.\n• Unlimited mana is an engine—identify your payoff before starting the loop.\nBuild the workshop. Protect the engine. Let the machine take over.\n— X-Hairs Gaming\n\n"}]}







































































