35 views75 mins ago
Commander
Size: 100Salt sum: 34.58
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TracyDan

35 views75 mins ago
Commander
Size: 100Salt sum: 34.58

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{"ops":[{"insert":"This is a Voltron and Dog Typal deck built around Rinona Heartilly's dog angelo using the enters triggers of rinona and creature type buffs to make Angelo very strong while keeping to a theme.\n\nI plan to use Rinona's ability to buff angelo (or Mowu) with having other dogs on the field and voltroning him to create a powerful creature while staying true to the unexpected twist\n\nVoltroning improves power-based card advantage effects which also benefit from her angelo cannon ability while also benefiting from powerful dogs like pack leader\n\n\nThe voltron aspects come from cards listed under \"voltron for angelo\", These cards include\nBlackblade Reforged, taking advantage of the green land ramp and sword of the animist to give angelo increasing power while also ensuring i can get more mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This also benefits staff of titania, which while more specific, also benefits from sword of the animist and creates its own lands"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Snake Umbra, use this for card advantage while working towards stronger artifacts and is a piece of protection"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Evasion givers (Behemoth Sledge, Shadowspear, Powerfist, Regalia)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"All of this work together in order to make sure angelo or another creature (mention later) can actually go through and hit opponents, there is a bit of reduency here but it works for our next point"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Strong back"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"While each of these evasion can give their own buffs, if we have strongback on our voltron target we can have the redunency better fit us by having all of it go into working towards an abusrdly strong creautre"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Ring of Thune and other Protection (sword, boots, greaves and fireshireker)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ring of thune can slowly improve our creature with +1/+1 counters while also making sure angelo can block attacking creatures as well. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Sword of wealth and power and the boots give general protection"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"fireshrieker can both aim to kill our opponents blockers before we die to them and deal double damage when we get around to it."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nIn our Token Creator Category,\nConjurors closet"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If angelo dies but Rinona is still on the battlefield, we can use it to resummon Angelo and trigger etb effects for Trusty retriever and Jiang Never alone"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Jiang Yanggu, Never Alone"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This is a very intresting card as it still fits the deck theme of voltroning a dog but it starts of stronger but its only green and not the commander so its less consistent and doesnt benefit from ring of thune. Still, if your in the early game and get it, its still a possible alternate voltron target to use while still getting buffs from Rinona."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mongrel Pack"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sacrifice bait, if an opponent forces us to sacrifice, i plan to use this as either block bait or sacrifice bait so i will benefit while adding +4 instead of +1 to Rinona's main ability"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Release the dogs"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"More dogs to benefit from our dog collection, increase rinona's abilites's power"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nSingle Disruption is split into 3 main categories\nGeneric Removal (Swords to Plowshares and Path to Exile)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Just good cards to slow opponents down "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Token Creator + Removal (Sundering Growth, Stroke of Midnight, Beast within, Generous Gift, and Aura mutation)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"While they are also good cards, they can also be used on our targets in prepartion for cards such as Hour of Reckoning in order to replace them with token or to power up rinona's ability on non-creature targets. Aura Mutation is a highlight in this category to try and target as high of CMC as possible."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Ainok Survalist"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It has the ability to both work as removal while also being a dog and creature to get powered by our tribal cards and powers up Rinona's ability"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nThere isnt much to say about ramp as quite a few are just land ramps to give us \"un-removable\" ramp or utility ramp like decanter/thought vessel to uncap handsize. The standouts are patchwork banner to increase our dawg's p/t and arbor adherent which is another dog that fits the deck's themes.\n\nIn card avantage theres a few categories like single disruption\nPower-based (Colassal Majesty, Return of the Wildspeaker, Rikshaker's expertise, Soul's Majesty, Garruk, Primal Hunter)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"with how our goal is to create a super strong dog, these cards are great to get draw pay offs from it."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"TIP. Attack first and use that until end of turn power from Rinona to get even more cards (Pray for a hand uncapper!!!)"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Combat-based (Sword of fire and Ice and Kutzil"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sword of Fire and Ice allows us to a draw card after dealing combat damage to a player which with the evasion shouldn't be too hard"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Kutzil is similar but its only combat damage and requires the power to be greater then base power which in voltron and rinona is easy"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Voltron-Equipment and Aura Payoffs (Puresteel Paladin and Sram)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Its ideal to get both down early so you can get as many triggers as possible"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Harmonize is just a nice card draw spell for if any of the others are giving you trouble to trigger"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nMass Disruption\nProtection (Ghostly Prison, Pack Leader, Sterling Grove and They Shall Know No Fear)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ghostly prison is to slow other players attacking us so we can get setup with voltron while No fear and pack leader is used to protect our dogs in dangerous combat situations"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Sterling grove protects our enchaments but it can also be used as a tutor"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Removal"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Austere command is used to remove all higher power creature and under desperate situation when we can afford to lose our artifacts or enchaments to remove opponent's threatening ones"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Hour of reckoning is much the same, just for specifcally nontoken creatures"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"when we use these two, we can alos use Know No fear in order to give them indestructible"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nPlan Buffers\nAjani"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Build up +1/+1 counters on angelo or Mowu from +1, give evasion with the -3 and create more creatures for rinona's ability with his -8"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"The funny part is its cats, the natural enemies of dogs"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Chronicle of Victory"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Buff up angelo and other dogs, the trample advantage"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"the card advantage is a situational but nice part when it comes into play"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Eel Hound"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Same as above, a general buffer to improve Angelo and other dogs"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nPlan recursion\nTrusty Retriever"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Can be used as a conjuror's closet target in order to continously get removed artifacts or enchantments"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Chrome Companion"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Life gain but gives access to our cards again (the reshuffles from sword of the animist will hopefully help get it closer to the top and try to help draw it again)"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Both are dogs for flavor"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nWin-Con\nOverwhelming force"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gives all of our creatures the power we have from angelo to try and kill our opponents"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Benefits from Voltronization and our creature token"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Genji Glove"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"More combats, which if unblocked is deadly"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"With these two combined we can easily wipe at least 1 (maybe all) the plays depending on the state of the board and the power\n\nOther Constraints\n\nI prefer decks on the cheaper side (usually about 160) but i based the limit for my deck's budget based off the top prize of 250. \nNo Gamechangers\n\n"}]}
Rinoa Heartilly
When Rinoa Heartilly enters, create Angelo, a legendary 1/1 green and white Dog creature token.
Angelo Cannon — Whenever Rinoa Heartilly attacks, another target creature you control gets +1/+1 until end of turn for each creature you control.
Legendary Creature - Human Rebel Warlock
Rinoa Heartilly (fin) 502

Commander

(Ctrl to add secondary)
Colossal Majesty
At the beginning of your upkeep, if you control a creature with power 4 or greater, draw a card.
Enchantment
Colossal Majesty (fdc) 197
Garruk, Primal Hunter
+1: Create a 3/3 green Beast creature token.
−3: Draw cards equal to the greatest power among creatures you control.
−6: Create a 6/6 green Wurm creature token for each land you control.
Legendary Planeswalker - Garruk
Garruk, Primal Hunter (m13) 174
Harmonize
Draw three cards.
Sorcery
Harmonize (trc) 464
Kutzil, Malamet Exemplar
Your opponents can't cast spells during your turn.
Whenever one or more creatures you control each with power greater than its base power deals combat damage to a player, draw a card.
Legendary Creature - Warrior Cat
Kutzil, Malamet Exemplar (lci) 304
Puresteel Paladin
Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip
as long as you control three or more artifacts.
Creature - Human Knight
Puresteel Paladin (fic) 250
Return of the Wildspeaker
Choose one —
• Draw cards equal to the greatest power among non-Human creatures you control.
• Non-Human creatures you control get +3/+3 until end of turn.
Instant
Return of the Wildspeaker (peld) 172p
Rishkar's Expertise
Draw cards equal to the greatest power among creatures you control.
You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
Sorcery
Rishkar's Expertise (fdc) 226
Soul's Majesty
Draw cards equal to the power of target creature you control.
Sorcery
Soul's Majesty (nec) 131
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (soc) 176
Sword of Fire and Ice
Equipped creature gets +2/+2 and has protection from red and from blue.
Whenever equipped creature deals combat damage to a player, this Equipment deals 2 damage to any target and you draw a card.
Equip
Artifact - Equipment
Sword of Fire and Ice (mar) 100

card advantage

(Ctrl to add secondary)
Animal Sanctuary
: Add
.
,
: Put a +1/+1 counter on target Bird, Cat, Dog, Goat, Ox, or Snake.
Land
Animal Sanctuary (m21) 242
Bountiful Promenade
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Bountiful Promenade (msc) 226
Brushland
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Brushland (fic) 377
Canopy Vista
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Forest
Canopy Vista (trc) 515
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (trc) 521
Forest
(
: Add
.)
Basic Land - Forest
Forest (mh2) 490
Fortified Village
As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Fortified Village (trc) 532
Overgrown Farmland
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Overgrown Farmland (fra) 185
Plains
(
: Add
.)
Basic Land - Plains
Plains (mh2) 482
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (trc) 551
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (trc) 552
Sungrass Prairie
,
: Add
.
Land
Sungrass Prairie (msc) 270
Sunpetal Grove
This land enters tapped unless you control a Forest or a Plains.
: Add
or
.
Land
Sunpetal Grove (trc) 565
Temple Garden
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Forest
Temple Garden (trk) 301

Land

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And They Shall Know No Fear
Choose a creature type. Creatures you control of the chosen type get +1/+0 and gain indestructible until end of turn.
Instant
And They Shall Know No Fear (40k) 9
Austere Command
Choose two —
• Destroy all artifacts.
• Destroy all enchantments.
• Destroy all creatures with mana value 3 or less.
• Destroy all creatures with mana value 4 or greater.
Sorcery
Austere Command (trc) 418
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (soc) 146
Hour of Reckoning
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Destroy all nontoken creatures.
Sorcery
Hour of Reckoning (tdc) 120
Pack Leader
Other Dogs you control get +1/+1.
Whenever this creature attacks, prevent all combat damage that would be dealt this turn to Dogs you control.
Creature - Dog
Pack Leader (plst) M21-29
Sterling Grove
Other enchantments you control have shroud. (They can't be the targets of spells or abilities.)
, Sacrifice this enchantment: Search your library for an enchantment card, reveal it, then shuffle and put that card on top.
Enchantment
Sterling Grove (mh2) 293

Mass disruption

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Ajani, Caller of the Pride
+1: Put a +1/+1 counter on up to one target creature.
−3: Target creature gains flying and double strike until end of turn.
−8: Create X 2/2 white Cat creature tokens, where X is your life total.
Legendary Planeswalker - Ajani
Ajani, Caller of the Pride (fdn) 134
Chronicle of Victory
As Chronicle of Victory enters, choose a creature type.
Creatures you control of the chosen type get +2/+2 and have first strike and trample.
Whenever you cast a spell of the chosen type, draw a card.
Legendary Artifact
Chronicle of Victory (ecl) 253
Eel-Hounds
Trample (This creature can deal excess combat damage to the player it's attacking.)
Whenever this creature attacks, another target creature you control gets +2/+2 and gains trample until end of turn.
Creature - Fish Dog
Eel-Hounds (tle) 250

plan - buffer

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Chrome Companion
Whenever this creature becomes tapped, you gain 1 life.
,
: Put target card from a graveyard on the bottom of its owner's library.
Creature Artifact - Dog
Chrome Companion (eoe) 236
Trusty Retriever
When this creature enters, choose one —
• Put a +1/+1 counter on this creature.
• Return target artifact or enchantment card from your graveyard to your hand.
Creature - Dog
Trusty Retriever (j25) 274

plan - recursion

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Arbor Adherent
: Add one mana of any color.
: Add X mana of any one color, where X is the greatest toughness among other creatures you control.
Creature - Druid Dog
Arbor Adherent (tdc) 42
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (trc) 485
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 309
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Nature's Lore
Search your library for a Forest card, put that card onto the battlefield, then shuffle.
Sorcery
Nature's Lore (trc) 467
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (fdc) 279
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (trc) 468
Selesnya Signet
,
: Add
.
Artifact
Selesnya Signet (tdc) 324
Sol Ring
: Add
.
Artifact
Sol Ring (trc) 499
Talisman of Unity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Unity (mkc) 244
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (trc) 509
Three Visits
Search your library for a Forest card, put it onto the battlefield, then shuffle.
Sorcery
Three Visits (msc) 181

ramp

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Ainok Survivalist
Megamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When this creature is turned face up, destroy target artifact or enchantment an opponent controls.
Creature - Shaman Dog
Ainok Survivalist (mkc) 165
Aura Mutation
Destroy target enchantment. Create X 1/1 green Saproling creature tokens, where X is that enchantment's mana value.
Instant
Aura Mutation (scd) 217
Beast Within
Destroy target permanent. Its controller creates a 3/3 green Beast creature token.
Instant
Beast Within (trc) 459
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (msc) 133
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (trc) 425
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (frc) 35
Sundering Growth
Destroy target artifact or enchantment, then populate. (Create a token that's a copy of a creature token you control.)
Instant
Sundering Growth (plst) C19-203
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (trc) 429

single disruption

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Conjurer's Closet
At the beginning of your end step, you may exile target creature you control, then return that card to the battlefield under your control.
Artifact
Conjurer's Closet (drc) 126
Jiang Yanggu, Never Alone
When Jiang Yanggu enters, create Mowu, a legendary 3/3 green Dog creature token.
At the beginning of your end step, untap all tokens you control.
Legendary Creature - Human Druid
Jiang Yanggu, Never Alone (fra) 261
Mongrel Pack
When this creature dies during combat, create four 1/1 green Dog creature tokens.
Creature - Dog
Mongrel Pack (plst) TMP-237
Release the Dogs
Create four 1/1 white Dog creature tokens.
Sorcery
Release the Dogs (tdc) 127

token creator

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Behemoth Sledge
Equipped creature gets +2/+2 and has trample and lifelink.
Equip
Artifact - Equipment
Behemoth Sledge (fic) 320
Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Brotherhood Regalia
Equipped creature has ward
, is an Assassin in addition to its other types, and can't be blocked.
Equip legendary creature

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Brotherhood Regalia (acr) 71
Fireshrieker
Equipped creature has double strike. (It deals both first-strike and regular combat damage.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Fireshrieker (fdn) 674
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (trc) 496
Lion Umbra
Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.)
Enchanted creature gets +3/+3 and has reach and vigilance.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Lion Umbra (mh3) 160
Power Fist
Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it."
Equip
Artifact - Equipment
Power Fist (pip) 81
Ring of Thune
Equipped creature has vigilance. (Attacking doesn't cause it to tap.)
At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's white.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Ring of Thune (cmr) 468
Shadowspear
Equipped creature gets +1/+1 and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equip
Legendary Artifact - Equipment
Shadowspear (plst) THB-236
Snake Umbra
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Snake Umbra (woc) 133
Staff of Titania
Equipped creature gets +X/+X, where X is the number of Forests you control.
Whenever equipped creature attacks, create a 1/1 green Forest Dryad land creature token. (It's affected by summoning sickness.)
Equip
Artifact - Equipment
Staff of Titania (brc) 50
Strong Back
Enchant creature
Equip abilities you activate that target enchanted creature cost
less to activate.
Aura spells you cast that target enchanted creature cost
less to cast.
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
Enchantment - Aura
Strong Back (pip) 83
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (trc) 501
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (msc) 289
Sword of Wealth and Power
Equipped creature gets +2/+2 and has protection from instants and from sorceries.
Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Equip
Artifact - Equipment
Sword of Wealth and Power (big) 26

Voltron for angelo

(Ctrl to add secondary)
Genji Glove
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip
Artifact - Equipment
Genji Glove (fin) 258
Overwhelming Stampede
Until end of turn, creatures you control gain trample and get +X/+X, where X is the greatest power among creatures you control.
Sorcery
Overwhelming Stampede (msc) 178

wincon

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Deck Info

Deck stats

26 pips - 20 cards
28 mana - 27 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
34 pips - 27 cards
29 mana - 28 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

{"ops":[{"insert":"This is a Voltron and Dog Typal deck built around Rinona Heartilly's dog angelo using the enters triggers of rinona and creature type buffs to make Angelo very strong while keeping to a theme.\n\nI plan to use Rinona's ability to buff angelo (or Mowu) with having other dogs on the field and voltroning him to create a powerful creature while staying true to the unexpected twist\n\nVoltroning improves power-based card advantage effects which also benefit from her angelo cannon ability while also benefiting from powerful dogs like pack leader\n\n\nThe voltron aspects come from cards listed under \"voltron for angelo\", These cards include\nBlackblade Reforged, taking advantage of the green land ramp and sword of the animist to give angelo increasing power while also ensuring i can get more mana"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"This also benefits staff of titania, which while more specific, also benefits from sword of the animist and creates its own lands"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Snake Umbra, use this for card advantage while working towards stronger artifacts and is a piece of protection"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Evasion givers (Behemoth Sledge, Shadowspear, Powerfist, Regalia)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"All of this work together in order to make sure angelo or another creature (mention later) can actually go through and hit opponents, there is a bit of reduency here but it works for our next point"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Strong back"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"While each of these evasion can give their own buffs, if we have strongback on our voltron target we can have the redunency better fit us by having all of it go into working towards an abusrdly strong creautre"},{"attributes":{"indent":1,"list":"bullet"},"insert":"\n"},{"insert":"Ring of Thune and other Protection (sword, boots, greaves and fireshireker)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ring of thune can slowly improve our creature with +1/+1 counters while also making sure angelo can block attacking creatures as well. "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Sword of wealth and power and the boots give general protection"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"fireshrieker can both aim to kill our opponents blockers before we die to them and deal double damage when we get around to it."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nIn our Token Creator Category,\nConjurors closet"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"If angelo dies but Rinona is still on the battlefield, we can use it to resummon Angelo and trigger etb effects for Trusty retriever and Jiang Never alone"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Jiang Yanggu, Never Alone"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"This is a very intresting card as it still fits the deck theme of voltroning a dog but it starts of stronger but its only green and not the commander so its less consistent and doesnt benefit from ring of thune. Still, if your in the early game and get it, its still a possible alternate voltron target to use while still getting buffs from Rinona."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Mongrel Pack"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sacrifice bait, if an opponent forces us to sacrifice, i plan to use this as either block bait or sacrifice bait so i will benefit while adding +4 instead of +1 to Rinona's main ability"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Release the dogs"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"More dogs to benefit from our dog collection, increase rinona's abilites's power"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nSingle Disruption is split into 3 main categories\nGeneric Removal (Swords to Plowshares and Path to Exile)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Just good cards to slow opponents down "},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Token Creator + Removal (Sundering Growth, Stroke of Midnight, Beast within, Generous Gift, and Aura mutation)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"While they are also good cards, they can also be used on our targets in prepartion for cards such as Hour of Reckoning in order to replace them with token or to power up rinona's ability on non-creature targets. Aura Mutation is a highlight in this category to try and target as high of CMC as possible."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Ainok Survalist"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"It has the ability to both work as removal while also being a dog and creature to get powered by our tribal cards and powers up Rinona's ability"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nThere isnt much to say about ramp as quite a few are just land ramps to give us \"un-removable\" ramp or utility ramp like decanter/thought vessel to uncap handsize. The standouts are patchwork banner to increase our dawg's p/t and arbor adherent which is another dog that fits the deck's themes.\n\nIn card avantage theres a few categories like single disruption\nPower-based (Colassal Majesty, Return of the Wildspeaker, Rikshaker's expertise, Soul's Majesty, Garruk, Primal Hunter)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"with how our goal is to create a super strong dog, these cards are great to get draw pay offs from it."},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"TIP. Attack first and use that until end of turn power from Rinona to get even more cards (Pray for a hand uncapper!!!)"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Combat-based (Sword of fire and Ice and Kutzil"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sword of Fire and Ice allows us to a draw card after dealing combat damage to a player which with the evasion shouldn't be too hard"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Kutzil is similar but its only combat damage and requires the power to be greater then base power which in voltron and rinona is easy"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Voltron-Equipment and Aura Payoffs (Puresteel Paladin and Sram)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Its ideal to get both down early so you can get as many triggers as possible"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Harmonize is just a nice card draw spell for if any of the others are giving you trouble to trigger"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nMass Disruption\nProtection (Ghostly Prison, Pack Leader, Sterling Grove and They Shall Know No Fear)"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Ghostly prison is to slow other players attacking us so we can get setup with voltron while No fear and pack leader is used to protect our dogs in dangerous combat situations"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Sterling grove protects our enchaments but it can also be used as a tutor"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Removal"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Austere command is used to remove all higher power creature and under desperate situation when we can afford to lose our artifacts or enchaments to remove opponent's threatening ones"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Hour of reckoning is much the same, just for specifcally nontoken creatures"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"when we use these two, we can alos use Know No fear in order to give them indestructible"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nPlan Buffers\nAjani"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Build up +1/+1 counters on angelo or Mowu from +1, give evasion with the -3 and create more creatures for rinona's ability with his -8"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"The funny part is its cats, the natural enemies of dogs"},{"attributes":{"indent":2,"list":"ordered"},"insert":"\n"},{"insert":"Chronicle of Victory"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Buff up angelo and other dogs, the trample advantage"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"the card advantage is a situational but nice part when it comes into play"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Eel Hound"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Same as above, a general buffer to improve Angelo and other dogs"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"\nPlan recursion\nTrusty Retriever"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Can be used as a conjuror's closet target in order to continously get removed artifacts or enchantments"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Chrome Companion"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Life gain but gives access to our cards again (the reshuffles from sword of the animist will hopefully help get it closer to the top and try to help draw it again)"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Both are dogs for flavor"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"\nWin-Con\nOverwhelming force"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Gives all of our creatures the power we have from angelo to try and kill our opponents"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Benefits from Voltronization and our creature token"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"Genji Glove"},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"More combats, which if unblocked is deadly"},{"attributes":{"indent":1,"list":"ordered"},"insert":"\n"},{"insert":"With these two combined we can easily wipe at least 1 (maybe all) the plays depending on the state of the board and the power\n\nOther Constraints\n\nI prefer decks on the cheaper side (usually about 160) but i based the limit for my deck's budget based off the top prize of 250. \nNo Gamechangers\n\n"}]}
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