Reviax
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Pauper EDH
Size: 100Salt sum: 26.42
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{"ops":[{"attributes":{"bold":true},"insert":"Terry the Dino"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nWhat’s the most satisfying way to win a game of Commander? Maybe it’s with a commander nobody’s seen before, no abilities to speak of, and a deck built entirely from common bulk. "},{"attributes":{"bold":true},"insert":{"card-link":"Terrian, World Tyrant"}},{"insert":" is here to make that happen. This deck turns overlooked cards and a little creativity into a very large problem for your opponents.\n\nTerrian (Terry for short) brings nine power and seven toughness for five mana. The rest of the deck gives that enormous dinosaur ooze the tools to attack, defend, and deliver lethal commander damage.\n\nThis deck is Pauper EDH legal.\n\nHow It Works"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp early, build up Terrian, and keep him ready for both sides of combat."},{"insert":" Llanowar Elves, Wild Growth, and Utopia Sprawl accelerate the opening turns, while Cultivate, Nature’s Lore, and Kodama’s Reach help pay for Terrian and his equipment.\n\nVigilance is a key part of the plan. "},{"attributes":{"bold":true},"insert":{"card-link":"Haunted Cloak"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Cathar's Shield"}},{"attributes":{"bold":true},"insert":" , and"},{"insert":{"card-link":"True-Faith Censer"}},{"insert":" let Terrian attack without tapping, keeping his enormous body available to block. You can pressure an opponent without leaving yourself defenseless against the rest of the table.\n\nFight spells turn Terrian into repeatable muscle for your removal package. "},{"attributes":{"bold":true},"insert":{"card-link":"Ancient Animus"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Pounce"}},{"attributes":{"bold":true},"insert":" ,"},{"attributes":{"bold":true},"insert":{"card-link":"Duel for Dominance"}},{"attributes":{"bold":true},"insert":" , and "},{"insert":{"card-link":"Prizefight"}},{"insert":" let him use his power to crush opposing creatures, while his seven toughness helps him survive the exchange. Bite Down and Master’s Rebuke offer similar removal without dealing damage back to him.\n\nTrample from Rancor, Haunted Cloak, and Nylea’s Forerunner helps push damage through blockers. Keep protection such as "},{"insert":{"card-link":"Snakeskin Veil"}},{"insert":" , "},{"insert":{"card-link":"Gaea's Gift"}},{"insert":" , or "},{"insert":{"card-link":"Tamiyo's Safekeeping"}},{"insert":" available to preserve Terrian and everything you’ve invested in him.\n\nHow it Wins"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"The primary goal is lethal commander damage."},{"insert":" Terrian’s nine power makes two clean hits enough under Pauper Commander’s 16 commander-damage rule. Pump spells and equipment make those attacks even more threatening, while trample keeps small blockers from buying an opponent much time.\nBrass Knuckles can end things even faster. With double strike, an unblocked Terrian deals "},{"attributes":{"bold":true},"insert":"18 commander damage without any power boosts"},{"insert":". At a regular Commander table using the 21-damage threshold, Rancor raises that total to 22.\n\nCard Spotlight"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Brass Knuckles"}},{"attributes":{"bold":true},"insert":" "},{"insert":"Copies itself when cast. Equip both copies to Terrian, or pair one with another equipment, to give him double strike and threaten a lethal swing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Haunted Cloak"}},{"attributes":{"bold":true},"insert":" "},{"insert":" Vigilance, trample, and haste in one card. Terrian can attack immediately, push damage through blockers, and stay untapped to defend."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Nylea's Forerunner"}},{"insert":"Gives your other creatures trample, helping Terrian connect while turning your supporting creatures into more dangerous attackers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"}]}
Artifact
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Creature
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Enchantment
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Duel for Dominance
Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)
Instant

Tamiyo's Safekeeping
Target permanent you control gains hexproof and indestructible until end of turn. You gain 2 life. (A permanent with hexproof and indestructible can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Instant
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Hidden Nursery
This land enters tapped.
: Add .
, , Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
: Add .
, , Sacrifice this land: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Land - Cave

Land
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Nissa's Pilgrimage
Search your library for up to two basic Forest cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, search your library for up to three basic Forest cards instead of two.
Sorcery

Sorcery
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Contagious Vorrac
When this creature enters, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Beast Boar Phyrexian

Maybeboard
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Deck Info
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Description
{"ops":[{"attributes":{"bold":true},"insert":"Terry the Dino"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nWhat’s the most satisfying way to win a game of Commander? Maybe it’s with a commander nobody’s seen before, no abilities to speak of, and a deck built entirely from common bulk. "},{"attributes":{"bold":true},"insert":{"card-link":"Terrian, World Tyrant"}},{"insert":" is here to make that happen. This deck turns overlooked cards and a little creativity into a very large problem for your opponents.\n\nTerrian (Terry for short) brings nine power and seven toughness for five mana. The rest of the deck gives that enormous dinosaur ooze the tools to attack, defend, and deliver lethal commander damage.\n\nThis deck is Pauper EDH legal.\n\nHow It Works"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Ramp early, build up Terrian, and keep him ready for both sides of combat."},{"insert":" Llanowar Elves, Wild Growth, and Utopia Sprawl accelerate the opening turns, while Cultivate, Nature’s Lore, and Kodama’s Reach help pay for Terrian and his equipment.\n\nVigilance is a key part of the plan. "},{"attributes":{"bold":true},"insert":{"card-link":"Haunted Cloak"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Cathar's Shield"}},{"attributes":{"bold":true},"insert":" , and"},{"insert":{"card-link":"True-Faith Censer"}},{"insert":" let Terrian attack without tapping, keeping his enormous body available to block. You can pressure an opponent without leaving yourself defenseless against the rest of the table.\n\nFight spells turn Terrian into repeatable muscle for your removal package. "},{"attributes":{"bold":true},"insert":{"card-link":"Ancient Animus"}},{"attributes":{"bold":true},"insert":" , "},{"attributes":{"bold":true},"insert":{"card-link":"Pounce"}},{"attributes":{"bold":true},"insert":" ,"},{"attributes":{"bold":true},"insert":{"card-link":"Duel for Dominance"}},{"attributes":{"bold":true},"insert":" , and "},{"insert":{"card-link":"Prizefight"}},{"insert":" let him use his power to crush opposing creatures, while his seven toughness helps him survive the exchange. Bite Down and Master’s Rebuke offer similar removal without dealing damage back to him.\n\nTrample from Rancor, Haunted Cloak, and Nylea’s Forerunner helps push damage through blockers. Keep protection such as "},{"insert":{"card-link":"Snakeskin Veil"}},{"insert":" , "},{"insert":{"card-link":"Gaea's Gift"}},{"insert":" , or "},{"insert":{"card-link":"Tamiyo's Safekeeping"}},{"insert":" available to preserve Terrian and everything you’ve invested in him.\n\nHow it Wins"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"The primary goal is lethal commander damage."},{"insert":" Terrian’s nine power makes two clean hits enough under Pauper Commander’s 16 commander-damage rule. Pump spells and equipment make those attacks even more threatening, while trample keeps small blockers from buying an opponent much time.\nBrass Knuckles can end things even faster. With double strike, an unblocked Terrian deals "},{"attributes":{"bold":true},"insert":"18 commander damage without any power boosts"},{"insert":". At a regular Commander table using the 21-damage threshold, Rancor raises that total to 22.\n\nCard Spotlight"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Brass Knuckles"}},{"attributes":{"bold":true},"insert":" "},{"insert":"Copies itself when cast. Equip both copies to Terrian, or pair one with another equipment, to give him double strike and threaten a lethal swing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Haunted Cloak"}},{"attributes":{"bold":true},"insert":" "},{"insert":" Vigilance, trample, and haste in one card. Terrian can attack immediately, push damage through blockers, and stay untapped to defend."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Nylea's Forerunner"}},{"insert":"Gives your other creatures trample, helping Terrian connect while turning your supporting creatures into more dangerous attackers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n"}]}












































































