DoctorBoardwipe
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Commander
Size: 100Salt sum: 53.14
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{"ops":[{"insert":"This is one of my favorite commanders of all time, and I really hope this deck will inspire you to make one of your own. This deck, helmed by [[Verdeloth, the Ancient]], is a combo ramp deck and sacrifice deck. \nThe deck's game plan is to cast Verdeloth from the command zone as much as possible. To stay on curve, and be able to cast him turn after turn you need a way to make him A: Die. and B: have enough mana to cast him. There are a number of Sac outlets, like [[Ashnod's Altar]], [[Blasting Station]] and even [[Spawning Pit]] to keep sending Verdeloth to the zone, and although [[Jinxed Idol]] can only be used once, the card is still wonderful. For more bang for your, uhh, mana-buck, [[Doubling Season]] and [[Parallel Lives]] are included, along with [[Panharmonicon]]. The question I assume you're now posing is \"how are you affording your commander so much?\" 30 cards of ramp. Gaea's Cradle effects like [[Evendo, Waking Haven]] (when fully stationed) and [[Three Tree City]] are both included. To effectively acquire these two lands, [[Sylvan Scrying]] and [[Crop Rotation]] are included to tutor them up. [[Growing Rites of Itlamoc]] is also in the deck, and is effectively far better than the other two lands as it comes online far more easily, but cannot be tutored by land tutors. After ramping and getting a large number of Saprolings on the board, you then have two options to end the game: Either use [[Eldrazi Monument]], [[Patchwork Banner]], [[Banner of Kinship]], and [[Chronicle of Victory]] to obliterate your enemy with a Saproling swarm or use the power of [[Craterhoof Behemoth]] and/or [[Finale of Devastation]] to chokeslam your opponent in the ground. To make these strategies more effective and consistent, [[Second Harvest]] and [[Shamanic Revelation]] are included to draw cards and push the tokens to the limit. Lastly, a little removal and some clean sacrifice payoffs to tie the deck together. \n\nIf you read this, please feel free to leave a comment telling me what you think! Feedback would be super welcome!\n"}]}
Commander
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Anthem (see primer)
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Card Draw
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Game's gotta end eventually
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Land
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Land Tutor (see disc.)
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Entish Restoration
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
Instant

Growing Rites of Itlimoc
When Growing Rites of Itlimoc enters, look at the top four cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
At the beginning of your end step, if you control four or more creatures, transform Growing Rites of Itlimoc.
Legendary Enchantment


Ramp
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Removal
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Sacrifice
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Sacrifice payoffs (see discription)
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Doubling Season
If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.
Enchantment

Token Doubler
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"This is one of my favorite commanders of all time, and I really hope this deck will inspire you to make one of your own. This deck, helmed by [[Verdeloth, the Ancient]], is a combo ramp deck and sacrifice deck. \nThe deck's game plan is to cast Verdeloth from the command zone as much as possible. To stay on curve, and be able to cast him turn after turn you need a way to make him A: Die. and B: have enough mana to cast him. There are a number of Sac outlets, like [[Ashnod's Altar]], [[Blasting Station]] and even [[Spawning Pit]] to keep sending Verdeloth to the zone, and although [[Jinxed Idol]] can only be used once, the card is still wonderful. For more bang for your, uhh, mana-buck, [[Doubling Season]] and [[Parallel Lives]] are included, along with [[Panharmonicon]]. The question I assume you're now posing is \"how are you affording your commander so much?\" 30 cards of ramp. Gaea's Cradle effects like [[Evendo, Waking Haven]] (when fully stationed) and [[Three Tree City]] are both included. To effectively acquire these two lands, [[Sylvan Scrying]] and [[Crop Rotation]] are included to tutor them up. [[Growing Rites of Itlamoc]] is also in the deck, and is effectively far better than the other two lands as it comes online far more easily, but cannot be tutored by land tutors. After ramping and getting a large number of Saprolings on the board, you then have two options to end the game: Either use [[Eldrazi Monument]], [[Patchwork Banner]], [[Banner of Kinship]], and [[Chronicle of Victory]] to obliterate your enemy with a Saproling swarm or use the power of [[Craterhoof Behemoth]] and/or [[Finale of Devastation]] to chokeslam your opponent in the ground. To make these strategies more effective and consistent, [[Second Harvest]] and [[Shamanic Revelation]] are included to draw cards and push the tokens to the limit. Lastly, a little removal and some clean sacrifice payoffs to tie the deck together. \n\nIf you read this, please feel free to leave a comment telling me what you think! Feedback would be super welcome!\n"}]}
































































