BellasGamerDad
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Commander
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{"ops":[{"attributes":{"color":"#0d0d0d"},"insert":{"card-link":"Boris Devilboon"}},{"attributes":{"color":"#0d0d0d"},"insert":" (This is a Rakdos token-transformation deck led by the obscure Boris Devilboon, who turns his 1/1 Minor Demon tokens into auditions for an army of devastating Demonic headliners.)"},{"insert":"\n\n“The Devil’s Casting Call”\n-A Supernatural Talent Agency.\n\nBoris Devilboon is a washed-up theatrical impresario with one remarkable talent: summoning an endless supply of utterly unremarkable Minor Demons.\n\nBut Boris doesn’t believe in sending his talent into battle. He believes in making them STARS.\n\nEvery Minor Demon gets an audition. Spells like Transmogrify, Reality Scramble, and Divergent Transformations send hopeful nobodies backstage, where they’re replaced by something considerably more terrifying. One moment, a 1/1 Demon is nervously rehearsing its lines. The next, Archfiend of Despair is bringing down the house.\n\nThe casting agency has expanded, too. Belbe’s Portal provides direct entry for established Demon celebrities, while Bolas’s Citadel offers an exclusive backstage entrance for performers willing to charge an outrageous price in life. Whip of Erebos helps keep the production running, because show business is absolutely exhausting.\n\nBehind the scenes, Herald of Slaanesh keeps the performers moving, Skullclamp handles some rather questionable contract terminations, and Ashnod’s Altar ensures that even unsuccessful auditions contribute to the production budget.\n\nMost of the creature cards are spectacular Demonic headliners, with a few indispensable supporting performers and the occasional special guest. The exact star who emerges from an audition is never certain, but that’s part of the entertainment.\n\nIt’s a deck about turning nobodies into celebrities, sacrificing everything for show business, and proving that with enough ambition, questionable ethics, and black magic, anyone can become a star.\n\nAnd Boris? Boris takes 15%.\n"}]}
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact

Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Whip of Erebos
Creatures you control have lifelink.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate only as a sorcery.
Legendary Artifact Enchantment

Artifact
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Balor
Flying
Whenever this creature attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact of their choice.
• This creature deals damage to target opponent equal to the number of cards in their hand.
Whenever this creature attacks or dies, choose one or more. Each mode must target a different player.
• Target opponent draws three cards, then discards three cards at random.
• Target opponent sacrifices a nontoken artifact of their choice.
• This creature deals damage to target opponent equal to the number of cards in their hand.
Creature - Demon

Burning-Rune Demon
Flying
When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
When this creature enters, you may search your library for exactly two cards not named Burning-Rune Demon that have different names. If you do, reveal those cards. An opponent chooses one of them. Put the chosen card into your hand and the other into your graveyard, then shuffle.
Creature - Demon Berserker

Demonlord Belzenlok
Flying, trample
When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
When Demonlord Belzenlok enters, exile cards from the top of your library until you exile a nonland card, then put that card into your hand. If the card's mana value is 4 or greater, repeat this process. Demonlord Belzenlok deals 1 damage to you for each card put into your hand this way.
Legendary Creature - Elder Demon

Sepulchral Primordial
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Creature - Avatar

Creature
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Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment

Enchantment
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Divergent Transformations
Undaunted (This spell costs less to cast for each opponent.)
Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Exile two target creatures. For each of those creatures, its controller reveals cards from the top of their library until they reveal a creature card, puts that card onto the battlefield, then shuffles the rest into their library.
Instant

Instant
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Land
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Lukka, Coppercoat Outcast
+1: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker."
−2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with greater mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
−7: Each creature you control deals damage equal to its power to each opponent.
−2: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with greater mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
−7: Each creature you control deals damage equal to its power to each opponent.
Legendary Planeswalker - Lukka

Planeswalker
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Beseech the Mirror
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Search your library for a card, exile it face down, then shuffle. If this spell was bargained, you may cast the exiled card without paying its mana cost if that spell's mana value is 4 or less. Put the exiled card into your hand if it wasn't cast this way.
Sorcery

Chaotic Transformation
Exile up to one target artifact, up to one target creature, up to one target enchantment, up to one target planeswalker, and/or up to one target land. For each permanent exiled this way, its controller reveals cards from the top of their library until they reveal a card that shares a card type with it, puts that card onto the battlefield, then shuffles.
Sorcery

Reality Scramble
Put target permanent you own on the bottom of your library. Reveal cards from the top of your library until you reveal a card that shares a card type with that permanent. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)
Sorcery

Sorcery
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Dreadhorde Invasion
At the beginning of your upkeep, you lose 1 life and amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Whenever a Zombie token you control with power 6 or greater attacks, it gains lifelink until end of turn.
Enchantment

Indomitable Creativity
Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.
Sorcery

Outpost Siege
As this enchantment enters, choose Khans or Dragons.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
• Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card.
• Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
Enchantment

Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Maybeboard
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Deck Info
Deck stats
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Deck extras (0)
Description
{"ops":[{"attributes":{"color":"#0d0d0d"},"insert":{"card-link":"Boris Devilboon"}},{"attributes":{"color":"#0d0d0d"},"insert":" (This is a Rakdos token-transformation deck led by the obscure Boris Devilboon, who turns his 1/1 Minor Demon tokens into auditions for an army of devastating Demonic headliners.)"},{"insert":"\n\n“The Devil’s Casting Call”\n-A Supernatural Talent Agency.\n\nBoris Devilboon is a washed-up theatrical impresario with one remarkable talent: summoning an endless supply of utterly unremarkable Minor Demons.\n\nBut Boris doesn’t believe in sending his talent into battle. He believes in making them STARS.\n\nEvery Minor Demon gets an audition. Spells like Transmogrify, Reality Scramble, and Divergent Transformations send hopeful nobodies backstage, where they’re replaced by something considerably more terrifying. One moment, a 1/1 Demon is nervously rehearsing its lines. The next, Archfiend of Despair is bringing down the house.\n\nThe casting agency has expanded, too. Belbe’s Portal provides direct entry for established Demon celebrities, while Bolas’s Citadel offers an exclusive backstage entrance for performers willing to charge an outrageous price in life. Whip of Erebos helps keep the production running, because show business is absolutely exhausting.\n\nBehind the scenes, Herald of Slaanesh keeps the performers moving, Skullclamp handles some rather questionable contract terminations, and Ashnod’s Altar ensures that even unsuccessful auditions contribute to the production budget.\n\nMost of the creature cards are spectacular Demonic headliners, with a few indispensable supporting performers and the occasional special guest. The exact star who emerges from an audition is never certain, but that’s part of the entertainment.\n\nIt’s a deck about turning nobodies into celebrities, sacrificing everything for show business, and proving that with enough ambition, questionable ethics, and black magic, anyone can become a star.\n\nAnd Boris? Boris takes 15%.\n"}]}
























































































