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Commander
Size: 29Salt sum: 0.63
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Ducky10010

5 views47 hrs ago
Commander
Size: 29Salt sum: 0.63
No deck tags

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Seven of Nine
Whenever you face a dilemma, draw a card. (You face a dilemma as you choose one or more modes for a spell or ability.)
Legendary Creature Artifact - Human Scientist
Seven of Nine (trk) 343

Commander

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Tea, Earl Grey, Hot
When this artifact enters, draw a card.
,
, Sacrifice this artifact: Choose one —
• This artifact deals 2 damage to target opponent.
• You gain 3 life.
Artifact - Food
Tea, Earl Grey, Hot (trk) 269

Artifact

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Commander Raffi Musiker
When Commander Musiker enters, choose one —
• Exile up to one target card from a graveyard. You gain 2 life.
• Investigate. You lose 2 life. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Legendary Creature - Human Officer
Commander Raffi Musiker (trk) 100
D'Ghor Bloodletter
When this creature enters, choose one —
• All other creatures get -1/-1 until end of turn.
• Each player sacrifices a creature of their choice.
Creature - Assassin Klingon
D'Ghor Bloodletter (trk) 101
Elim Garak, Simple Tailor
Menace
Whenever you face a dilemma, each opponent loses 2 life and you gain 2 life. (You face a dilemma as you choose one or more modes for a spell or ability.)
Legendary Creature - Rogue Cardassian
Elim Garak, Simple Tailor (trk) 456
Emergency Holographic Crew
When this creature enters, choose one —
• Return target Spacecraft card from your graveyard to your hand.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Creature Artifact - Illusion Officer
Emergency Holographic Crew (trk) 55
Gabriel Lorca, Mirror Menace
Menace
Whenever you face a dilemma, you may pay
. If you do, return this card from your graveyard to your hand. (You face a dilemma as you choose one or more modes for a spell or ability.)
Legendary Creature - Human Rogue Officer
Gabriel Lorca, Mirror Menace (trk) 108
Jett Reno, Problem Solver
Whenever Jett Reno becomes tapped, surveil 1. If her power is 4 or greater, instead draw a card.
Whenever you face a dilemma, put a +1/+1 counter on Jett Reno. (You face a dilemma as you choose one or more modes for a spell or ability.)
Legendary Creature - Human Artificer
Jett Reno, Problem Solver (trk) 67
Lore, Positronic Provocateur
When Lore enters, choose one —
• Target creature gets +1/+0 until end of turn and can't be blocked this turn.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Legendary Creature Artifact - Rogue Android
Lore, Positronic Provocateur (trk) 246
Melkotian Adjudicator
Flying, vigilance
Whenever you face a dilemma, put a +1/+1 counter on this creature. (You face a dilemma as you choose one or more modes for a spell or ability.)
Creature - Advisor Melkotian
Melkotian Adjudicator (trk) 73
Nyota Uhura, Communications
Hailing Frequencies — As Nyota Uhura enters, choose a number between 0 and 10.
Open a Channel — Whenever an opponent casts a spell with mana value equal to the chosen number, you draw a card.
Legendary Creature - Human Officer
Nyota Uhura, Communications (trk) 412
Obsidian Order Operative
Whenever you face a dilemma, each opponent loses 1 life and you gain 1 life. (You face a dilemma as you choose one or more modes for a spell or ability.)
Creature - Spy Officer Cardassian
Obsidian Order Operative (trk) 120
Rogue Artificial Intelligence
When this creature enters, choose one —
• You gain 3 life.
• Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Creature Artifact - Construct
Rogue Artificial Intelligence (trk) 126
Subcommander T'Pol
Flash
When Subcommander T'Pol enters, choose one —
• Counter target activated or triggered ability.
• Tap up to one target artifact or creature. Put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Legendary Creature - Scientist Vulcan
Subcommander T'Pol (trk) 453
The Caretaker
Vigilance, ward

At the beginning of each end step, if you faced a dilemma this turn, target opponent exiles cards from the top of their library until they exile a nonland card. You may cast that card without paying its mana cost. (You face a dilemma as you choose one or more modes for a spell or ability.)
Legendary Creature - Elemental
The Caretaker (trk) 449
V'Ger, the Intruder
Flying
Whenever V'Ger enters or attacks, choose one —
• Look at target opponent's hand, then draw a card.
• Creatures your opponents control get -1/-0 until your next turn.
Legendary Creature Artifact - Construct
V'Ger, the Intruder (trk) 87
Wesley Crusher, Starfleet Cadet
Flash
When Wesley Crusher enters, choose two —
• Counter target noncreature spell unless its controller pays
.
• Return target creature with mana value 2 or less to its owner's hand.
• Target creature can't be blocked this turn.
• Target player draws two cards, then discards two cards.
Legendary Creature - Human Officer
Wesley Crusher, Starfleet Cadet (trk) 89

Creature

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Black Market Connections
At the beginning of your first main phase, choose one or more —
• Sell Contraband — Create a Treasure token. You lose 1 life.
• Buy Information — Draw a card. You lose 2 life.
• Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It is every creature type.)
Enchantment
Black Market Connections (msc) 155

Draw

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Tell Me What You See
When this enchantment enters, target opponent may have you draw a card. If they don't, they lose 4 life and you surveil 1.
Whenever you face a dilemma, you may return this enchantment to its owner's hand. (You face a dilemma as you choose one or more modes for a spell or ability.)
Enchantment
Tell Me What You See (trk) 132

Enchantment

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Federation Probe
Flying
When this creature enters, choose one —
• Target creature gets +1/+1 until end of turn.
• Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature Artifact - Construct
Federation Probe (trk) 59

Evasion

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Impossible Choice
Choose one —
• Surgical Separation — Destroy target creature. Its controller creates two 1/1 red Officer creature tokens.
• Remain Fused — You draw two cards and each player loses 2 life.
Instant
Impossible Choice (trk) 116
Test of Priorities
Choose one —
• Power to Engines — Surveil 2, then draw a card.
• Power to Life Support — Exile target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Instant
Test of Priorities (trk) 85

Instant

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Ni'Var Science Academy
This land enters tapped unless you control two or more other lands.
When this land enters untapped, choose one —
• Target creature gains flying until end of turn.
• Surveil 1.
: Add
.
Land
Ni'Var Science Academy (trk) 333
The Unicomplex
This land enters tapped unless you control two or more other lands.
When this land enters untapped, choose one —
• Put target creature card from your graveyard on top of your library.
• Surveil 1.
: Add
.
Land
The Unicomplex (trk) 337

Land

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Consider the Prime Directive
Choose one —
• Interfere — Counter target spell unless its controller pays
.
• Observe — Tap up to one target creature and put a stun counter on it. Draw a card. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Instant
Consider the Prime Directive (trk) 51

Removal

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Make It So
Choose one —
• Untap target permanent you control. Target player draws two cards.
• Create a 1/1 red Officer creature token and draw two cards.
Sorcery
Make It So (trk) 71
Rules of Acquisition
Choose one —
• Follow the 3rd Rule — Gain control of target nonland permanent an opponent controls. That opponent draws three cards.
• Follow the 98th Rule — Target opponent gains control of target nonland permanent you control. If they do, you draw three cards.
Sorcery
Rules of Acquisition (trk) 78
Stray from History
Choose one —
• Rewrite the Past — Return one or two target creature and/or Spacecraft cards from your graveyard to your hand.
• Repair the Timeline — Target opponent reveals their hand. You choose a nonland card from it. Exile that card.
Sorcery
Stray from History (trk) 130
Test of Loyalty
Choose one —
• Plain, Simple Garak — Exile target card from a graveyard. Draw a card.
• Of the Obsidian Order — Return target creature card from your graveyard to your hand.
Sorcery
Test of Loyalty (trk) 134

Sorcery

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
18 pips - 15 cards
1 mana - 1 card
15 pips - 13 cards
1 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
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Deck extras (0)

Description

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