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Commander
Size: 103Salt sum: 37.58
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redzeplonics

70 views6 days ago
Commander
Size: 103Salt sum: 37.58
No deck tags

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Edgar Markov
Eminence — Whenever you cast another Vampire spell, if Edgar is in the command zone or on the battlefield, create a 1/1 black Vampire creature token.
First strike, haste
Whenever Edgar attacks, put a +1/+1 counter on each Vampire you control.
Legendary Creature - Knight Vampire
Edgar Markov (inr) 234

Commander

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Door of Destinies
As this artifact enters, choose a creature type.
Whenever you cast a spell of the chosen type, put a charge counter on this artifact.
Creatures you control of the chosen type get +1/+1 for each charge counter on this artifact.
Artifact
Door of Destinies (trc) 489
Legion Lieutenant
Other Vampires you control get +1/+1.
Creature - Knight Vampire
Legion Lieutenant (lcc) 275
Markov Baron
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Lifelink
Other Vampires you control get +1/+1.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Creature - Vampire Noble
Markov Baron (mat) 14
Shared Animosity
Whenever a creature you control attacks, it gets +1/+0 until end of turn for each other attacking creature that shares a creature type with it.
Enchantment
Shared Animosity (trc) 454
Stensia Masquerade
Attacking creatures you control have first strike.
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Madness
(If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Enchantment
Stensia Masquerade (inr) 172
Stromkirk Captain
First strike
Other Vampire creatures you control get +1/+1 and have first strike.
Creature - Vampire Soldier
Stromkirk Captain (voc) 157
Warleader's Call
Creatures you control get +1/+1.
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Warleader's Call (trc) 483

Anthem

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Pristine Talisman
: Add
. You gain 1 life.
Artifact
Pristine Talisman (ltc) 283
Worn Powerstone
This artifact enters tapped.
: Add
.
Artifact
Worn Powerstone (mh3) 298

Artifact

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Impact Tremors
Whenever a creature you control enters, this enchantment deals 1 damage to each opponent.
Enchantment
Impact Tremors (fdn) 717

Burn

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Blade of the Bloodchief
Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead.
Equip
Artifact - Equipment
Blade of the Bloodchief (lcc) 300
Cathars' Crusade
Whenever a creature you control enters, put a +1/+1 counter on each creature you control.
Enchantment
Cathars' Crusade (inr) 17
Cordial Vampire
Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.
Creature - Vampire
Cordial Vampire (lcc) 189
Drana, Liberator of Malakir
Flying, first strike
Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.
Legendary Creature - Vampire Ally
Drana, Liberator of Malakir (lcc) 193

Counters

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Anowon, the Ruin Sage
At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.
Legendary Creature - Vampire Shaman
Anowon, the Ruin Sage (voc) 118
Archangel of Thune
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Whenever you gain life, put a +1/+1 counter on each creature you control.
Creature - Angel
Archangel of Thune (2xm) 5
Butcher of Malakir
Flying
Whenever this creature or another creature you control dies, each opponent sacrifices a creature of their choice.
Creature - Vampire Warrior
Butcher of Malakir (lcc) 187
Falkenrath Noble
Flying
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire Noble
Falkenrath Noble (j25) 441
Falkenrath Pit Fighter
, Discard a card, Sacrifice a Vampire: Draw two cards. Activate only if an opponent lost life this turn.
Creature - Vampire Warrior
Falkenrath Pit Fighter (mid) 137
Highborn Vampire
Creature - Vampire Warrior
Highborn Vampire (fdn) 522
Malakir Blood-Priest
When this creature enters, each opponent loses X life and you gain X life, where X is the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
Creature - Vampire Cleric
Malakir Blood-Priest (clb) 760
Marauding Blight-Priest
Whenever you gain life, each opponent loses 1 life.
Creature - Vampire Cleric
Marauding Blight-Priest (fdn) 178
Morbid Opportunist
Whenever one or more other creatures die, draw a card. This ability triggers only once each turn.
Creature - Human Rogue
Morbid Opportunist (soc) 219
Rakish Heir
Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire
Rakish Heir (voc) 149
Soul Warden
Whenever another creature enters, you gain 1 life.
Creature - Human Cleric
Soul Warden (plst) MM3-24
Soul's Attendant
Whenever another creature enters, you may gain 1 life.
Creature - Human Cleric
Soul's Attendant (plst) ROE-44
Stromkirk Bloodthief
At the beginning of your end step, if an opponent lost life this turn, put a +1/+1 counter on target Vampire you control.
Creature - Vampire Rogue
Stromkirk Bloodthief (fdn) 185
Stromkirk Noble
This creature can't be blocked by Humans.
Whenever this creature deals combat damage to a player, put a +1/+1 counter on it.
Creature - Vampire Noble
Stromkirk Noble (fdn) 632
Vampire Gourmand
Whenever this creature attacks, you may sacrifice another creature. If you do, draw a card and this creature can't be blocked this turn.
Creature - Vampire
Vampire Gourmand (fdn) 74
Vampire of the Dire Moon
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Creature - Vampire
Vampire of the Dire Moon (j25) 504
Vampire Scrivener
Flying
Whenever you gain life during your turn, put a +1/+1 counter on this creature.
Whenever you lose life during your turn, put a +1/+1 counter on this creature.
Creature - Vampire Warlock
Vampire Scrivener (j25) 505
Vengeful Bloodwitch
Whenever this creature or another creature you control dies, target opponent loses 1 life and you gain 1 life.
Creature - Vampire Warlock
Vengeful Bloodwitch (fdn) 76
Yoshimaru, Beloved Companion
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
: Put a +1/+1 counter on target legendary creature.
Legendary Creature - Dog
Yoshimaru, Beloved Companion (fra) 209

Creature

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Blood Artist
Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
Creature - Vampire
Blood Artist (soc) 209
Malakir Bloodwitch
Flying, protection from white
When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.
Creature - Vampire Shaman
Malakir Bloodwitch (voc) 131
Mirkwood Bats
Flying
Whenever you create or sacrifice a token, each opponent loses 1 life.
Creature - Bat
Mirkwood Bats (ltr) 95
Sanctum Seeker
Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.
Creature - Knight Vampire
Sanctum Seeker (j25) 485
Sanguine Bond
Whenever you gain life, target opponent loses that much life.
Enchantment
Sanguine Bond (ltc) 208
Vito, Thorn of the Dusk Rose
Whenever you gain life, target opponent loses that much life.
: Creatures you control gain lifelink until end of turn.
Legendary Creature - Vampire Cleric
Vito, Thorn of the Dusk Rose (j25) 71

Drain

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Crossway Troublemakers
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)
Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Creature - Vampire
Crossway Troublemakers (fdn) 518
Vanquisher's Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
Whenever you cast a creature spell of the chosen type, draw a card.
Artifact
Vanquisher's Banner (fdc) 294

Draw

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Bituminous Blast
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
Bituminous Blast deals 4 damage to target creature.
Instant
Bituminous Blast (j25) 742
Murder
Destroy target creature.
Instant
Murder (j25) 467

Instant

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Clifftop Retreat
This land enters tapped unless you control a Mountain or a Plains.
: Add
or
.
Land
Clifftop Retreat (trc) 518
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (trc) 521
Dragonskull Summit
This land enters tapped unless you control a Swamp or a Mountain.
: Add
or
.
Land
Dragonskull Summit (trc) 524
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (fra) 180
Isolated Chapel
This land enters tapped unless you control a Plains or a Swamp.
: Add
or
.
Land
Isolated Chapel (trc) 539
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (msc) 252
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mdd) 298
Nomad Outpost
This land enters tapped.
: Add
,
, or
.
Land
Nomad Outpost (trc) 544
Orzhov Basilica
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Orzhov Basilica (drc) 164
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (trc) 545
Plains
(
: Add
.)
Basic Land - Plains
Plains (mdd) 292
Smoldering Marsh
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Swamp Mountain
Smoldering Marsh (trc) 560
Spectator Seating
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spectator Seating (msc) 268
Sundown Pass
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Sundown Pass (sos) 264
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mdd) 296
Tainted Field
: Add
.
: Add
or
. Activate only if you control a Swamp.
Land
Tainted Field (dsc) 302
Temple of Silence
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Silence (soc) 415
Vault of Champions
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Vault of Champions (trc) 576

Land

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Exquisite Blood
Whenever an opponent loses life, you gain that much life.
Enchantment
Exquisite Blood (lcc) 195

Lifegain

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Vampire Socialite
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control.
As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.
Creature - Vampire Noble
Vampire Socialite (mid) 249

Pump

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (trc) 485
Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost
less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact
Herald's Horn (trc) 493
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (msc) 207
Sol Ring
: Add
.
Artifact
Sol Ring (trc) 499

Ramp

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Avacyn, Angel of Horror
Flying, deathtouch
Whenever Avacyn or another nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step.
Legendary Creature - Angel
Avacyn, Angel of Horror (frc) 7
Oathsworn Vampire
This creature enters tapped.
You may cast this card from your graveyard if you gained life this turn.
Creature - Knight Vampire
Oathsworn Vampire (lcc) 204

Recursion

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Captivating Vampire
Other Vampire creatures you control get +1/+1.
Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.
Creature - Vampire
Captivating Vampire (inr) 100
Damn
Destroy target creature. A creature destroyed this way can't be regenerated.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Damn (drc) 89
Mortify
Destroy target creature or enchantment.
Instant
Mortify (fic) 327
New Blood
As an additional cost to cast this spell, tap an untapped Vampire you control.
Gain control of target creature. Change the text of that creature by replacing all instances of one creature type with Vampire.
Sorcery
New Blood (lcc) 202
Patron of the Vein
Flying
When this creature enters, destroy target creature an opponent controls.
Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Creature - Vampire Shaman
Patron of the Vein (lcc) 207
Ruinous Ultimatum
Destroy all nonland permanents your opponents control.
Sorcery
Ruinous Ultimatum (trc) 479
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (trc) 429

Removal

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Return to the Light Realms
Return all nonland permanent cards from your graveyard to the battlefield.
Sorcery
Return to the Light Realms (fra) 20

Sorcery

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Drana and Linvala
Flying, vigilance
Activated abilities of creatures your opponents control can't be activated.
Drana and Linvala has all activated abilities of all creatures your opponents control. You may spend mana as though it were mana of any color to activate those abilities.
Legendary Creature - Vampire Angel
Drana and Linvala (mom) 222

Stax

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Clavileño, First of the Blessed
Whenever you attack, target attacking Vampire that isn't a Demon becomes a Demon in addition to its other types. It gains "When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying."
Legendary Creature - Vampire Cleric
Clavileño, First of the Blessed (lcc) 2
Elenda's Hierophant
Flying
Whenever you gain life, put a +1/+1 counter on this creature.
When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Creature - Vampire Cleric
Elenda's Hierophant (lcc) 71
Sorin, Lord of Innistrad
+1: Create a 1/1 black Vampire creature token with lifelink.
−2: You get an emblem with "Creatures you control get +1/+0."
−6: Destroy up to three target creatures and/or other planeswalkers. Return each card put into a graveyard this way to the battlefield under your control.
Legendary Planeswalker - Sorin
Sorin, Lord of Innistrad (lcc) 289

Tokens

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Deck Info

Deck stats

22 pips - 16 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 4 cards
55 pips - 40 cards
22 mana - 22 cards
13 pips - 12 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
6 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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