43 views4 days ago
Commander
Size: 100Salt sum: 41.37
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Precious

43 views4 days ago
Commander
Size: 100Salt sum: 41.37
No deck tags

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Zaffai, Thunder Conductor
Magecraft — Whenever you cast or copy an instant or sorcery spell, scry 1. If that spell's mana value is 5 or greater, create a 4/4 blue and red Elemental creature token. If that spell's mana value is 10 or greater, Zaffai deals 10 damage to an opponent chosen at random.
Legendary Creature - Human Shaman
Zaffai, Thunder Conductor (c21) 4

Commander

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Double Vision
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
Enchantment
Double Vision (ncc) 267
Expansion
Copy target instant or sorcery spell with mana value 4 or less. You may choose new targets for the copy.
Instant
Expansion // Explosion (tdc) 287

Copy

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Traumatic Visions
Counter target spell.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Traumatic Visions (c21) 132

Cycling

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Archmage of Runes
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, draw a card.
Creature - Wizard Giant
Archmage of Runes (fdn) 30
Chemister's Insight
Draw two cards.
Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Instant
Chemister's Insight (clu) 81
Expressive Iteration
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Sorcery
Expressive Iteration (soc) 309
Fact or Fiction
Reveal the top five cards of your library. An opponent separates those cards into two piles. Put one pile into your hand and the other into your graveyard.
Instant
Fact or Fiction (frc) 41
Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (otc) 165
Jace's Ingenuity
Draw three cards.
Instant
Jace's Ingenuity (m15) 63
Mental Journey
Draw three cards.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Instant
Mental Journey (mh2) 51
Practical Research
Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
Instant
Practical Research (stx) 212
Pull from Tomorrow
Draw X cards, then discard a card.
Instant
Pull from Tomorrow (eoc) 76
Silundi Vision
Look at the top six cards of your library. You may reveal an instant or sorcery card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Instant
Silundi Vision // Silundi Isle (znr) 80Silundi Vision // Silundi Isle (znr) 80
Stock Up
Look at the top five cards of your library. Put two of them into your hand and the rest on the bottom of your library in any order.
Sorcery
Stock Up (soa) 24
Thoughtflare
Draw four cards, then discard two cards.
Instant
Thoughtflare (rtr) 203

Draw

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Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (puma) U32
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (m3c) 331
Desert of the Mindful
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land - Desert
Desert of the Mindful (drc) 150
Desolate Lighthouse
: Add
.
,
: Draw a card, then discard a card.
Land
Desolate Lighthouse (lcc) 327
Emergence Zone
: Add
.
,
, Sacrifice this land: You may cast spells this turn as though they had flash.
Land
Emergence Zone (war) 245
Forgotten Cave
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Forgotten Cave (blc) 305
Island
(
: Add
.)
Basic Land - Island
Island (stx) 368
Island
(
: Add
.)
Basic Land - Island
Island (stx) 369
Izzet Boilerworks
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Izzet Boilerworks (m3c) 350
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (stx) 372
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (stx) 373
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (moc) 416
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (soc) 388
Otawara, Soaring City
: Add
.
Channel —
, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Otawara, Soaring City (neo) 271
Shivan Reef
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Shivan Reef (blc) 331
Smoldering Crater
This land enters tapped.
: Add
.
Cycling
(
, Discard this card: Draw a card.)
Land
Smoldering Crater (dmr) 257
Spirebluff Canal
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Spirebluff Canal (otj) 270
Study Hall
: Add
.
,
: Add one mana of any color. When you spend this mana to cast your commander, scry X, where X is the number of times it's been cast from the command zone this game.
Land
Study Hall (soc) 407
Temple of Epiphany
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Epiphany (soc) 412
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (otc) 334

Land

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Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Hexing Squelcher
This spell can't be countered.
Ward—Pay 2 life.
Spells you control can't be countered.
Other creatures you control have "Ward—Pay 2 life."
Creature - Goblin Sorcerer
Hexing Squelcher (ecl) 317
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (soc) 350

Protection

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Abstract Paintmage
At the beginning of your first main phase, add
. Spend this mana only to cast instant and sorcery spells.
Creature - Djinn Sorcerer
Abstract Paintmage (sos) 171
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (m3c) 283
Burnished Hart
, Sacrifice this creature: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature Artifact - Elk
Burnished Hart (fdn) 250
Dirgur Focusmage
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell with mana value 5 or greater from your hand, this creature becomes prepared.
Creature - Djinn Monk
Dirgur Focusmage // Braingeyser (soc) 18
Elementalist's Palette
Whenever you cast a spell with
in its mana cost, put two charge counters on this artifact.
: Add one mana of any color.
: Add
for each charge counter on this artifact. Spend this mana only on costs that contain
.
Artifact
Elementalist's Palette (soc) 346
Goblin Electromancer
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Goblin
Goblin Electromancer (otc) 228
Mana Geyser
Add
for each tapped land your opponents control.
Sorcery
Mana Geyser (soc) 247
Primal Amulet
Instant and sorcery spells you cast cost
less to cast.
Whenever you cast an instant or sorcery spell, put a charge counter on this artifact. Then if there are four or more charge counters on it, you may remove those counters and transform it.
Artifact
Primal Amulet // Primal Wellspring (xln) 243Primal Amulet // Primal Wellspring (xln) 243
Pyromancer's Goggles
: Add
. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Legendary Artifact
Pyromancer's Goggles (fdn) 677
Resonating Lute
Lands you control have "
: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
: Draw a card. Activate only if you have seven or more cards in your hand.
Artifact
Resonating Lute (sos) 221
Sanar, Unfinished Genius
Sanar enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
: Create a Treasure token. Activate only if you've cast an instant or sorcery spell this turn.
Legendary Creature - Goblin Sorcerer
Sanar, Unfinished Genius // Wild Idea (sos) 223
Seething Song
Add
.
Instant
Seething Song (c21) 179
Sol Ring
: Add
.
Artifact
Sol Ring (m3c) 305
Stormcatch Mentor
Haste
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Instant and sorcery spells you cast cost
less to cast.
Creature - Wizard Otter
Stormcatch Mentor (soc) 331
Thunderclap Drake
Flying
Instant and sorcery spells you cast cost
less to cast.
, Sacrifice this creature: When you next cast an instant or sorcery spell this turn, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies.
Creature - Drake
Thunderclap Drake (soc) 204
Wayfarer's Bauble
,
, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Artifact
Wayfarer's Bauble (m3c) 315

Ramp

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Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (uma) 45

Recursion

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Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Blasphemous Act
This spell costs
less to cast for each creature on the battlefield.
Blasphemous Act deals 13 damage to each creature.
Sorcery
Blasphemous Act (ecc) 89
Chain Reaction
Chain Reaction deals X damage to each creature, where X is the number of creatures on the battlefield.
Sorcery
Chain Reaction (ecc) 92
Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (soc) 239
Counterspell
Counter target spell.
Instant
Counterspell (cmr) 632
Cryptic Command
Choose two —
• Counter target spell.
• Return target permanent to its owner's hand.
• Tap all creatures your opponents control.
• Draw a card.
Instant
Cryptic Command (mm2) 43
Curse of the Swine
Exile X target creatures. For each creature exiled this way, its controller creates a 2/2 green Boar creature token.
Sorcery
Curse of the Swine (soc) 192
Izzet Charm
Choose one —
• Counter target noncreature spell unless its controller pays
.
• Izzet Charm deals 2 damage to target creature.
• Draw two cards, then discard two cards.
Instant
Izzet Charm (rvr) 190
Mana Drain
Counter target spell. At the beginning of your next main phase, add an amount of
equal to that spell's mana value.
Instant
Mana Drain (2x2) 57
Mystic Confluence
Choose three. You may choose the same mode more than once.
• Counter target spell unless its controller pays
.
• Return target creature to its owner's hand.
• Draw a card.
Instant
Mystic Confluence (cmm) 108
Negate
Counter target noncreature spell.
Instant
Negate (bbd) 123
Photon Blast Barrage
When you cast this spell, copy it X times. You may choose new targets for the copies.
Photon Blast Barrage deals 1 damage to target creature.
Sorcery
Photon Blast Barrage (msh) 147
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (tdc) 160
Prophetic Bolt
Prophetic Bolt deals 4 damage to any target. Look at the top four cards of your library. Put one of those cards into your hand and the rest on the bottom of your library in any order.
Instant
Prophetic Bolt (2x2) 265
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (soc) 198
Resculpt
Exile target artifact or creature. Its controller creates a 4/4 blue and red Elemental creature token.
Instant
Resculpt (soc) 201
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Spikefield Hazard
Spikefield Hazard deals 1 damage to any target. If a permanent dealt damage this way would die this turn, exile it instead.
Instant
Spikefield Hazard // Spikefield Cave (znr) 166Spikefield Hazard // Spikefield Cave (znr) 166
Starstorm
Starstorm deals X damage to each creature.
Cycling
(
, Discard this card: Draw a card.)
Instant
Starstorm (blc) 203
Sublime Epiphany
Choose one or more —
• Counter target spell.
• Counter target activated or triggered ability.
• Return target nonland permanent to its owner's hand.
• Create a token that's a copy of target creature you control.
• Target player draws a card.
Instant
Sublime Epiphany (tdc) 167
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (eoc) 46
Wash Out
Return all permanents of the color of your choice to their owners' hands.
Sorcery
Wash Out (2x2) 67
Whiplash Trap
If an opponent had two or more creatures enter the battlefield under their control this turn, you may pay
rather than pay this spell's mana cost.
Return two target creatures to their owners' hands.
Instant - Trap
Whiplash Trap (c20) 127
You Find Some Prisoners
Choose one —
• Break Their Chains — Destroy target artifact.
• Interrogate Them — Exile the top three cards of target opponent's library. Choose one of them. Until the end of your next turn, you may play that card, and you may spend mana as though it were mana of any color to cast it.
Instant
You Find Some Prisoners (afr) 169
You Find the Villains' Lair
Choose one —
• Foil Their Scheme — Counter target spell.
• Learn Their Secrets — Draw two cards, then discard two cards.
Instant
You Find the Villains' Lair (afr) 84

Removal

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Furygale Flocking
This spell costs
less to cast for each instant and sorcery card in your graveyard.
For each opponent, create two 3/3 blue and red Elemental creature tokens with flying that attack that opponent this turn if able. They gain haste until end of turn.
Sorcery
Furygale Flocking (soc) 32

Tokens

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Spellseeker
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Spellseeker (sld) 1165

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
63 pips - 40 cards
28 mana - 27 cards
0 pips - 0 cards
0 mana - 7 cards
38 pips - 27 cards
34 mana - 29 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
12 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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