149 views23 hrs ago
Commander
Size: 100Salt sum: 29.77
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Ninjapokemon

149 views23 hrs ago
Commander
Size: 100Salt sum: 29.77

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{"ops":[{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"This deck’s focus is to use "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Mirror Entity"}},{"attributes":{"color":"#000000"},"insert":" /"},{"attributes":{"color":"#000000"},"insert":{"card-link":"Maskwood Nexus"}},{"attributes":{"color":"#000000"},"insert":" to turn all of my creatures into every creature type, giving it access to a variety of tribal effects, and allowing for the commander, "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Clara Oswald"}},{"attributes":{"color":"#000000"},"insert":", to double the triggered effects of the creatures"},{"insert":"\n\n\n"},{"attributes":{"color":"#000000","bold":true},"insert":" Why Clara Oswald By Herself?"},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"The idea for this deck came from a mix of places, with one of the initial inspirations coming from an attempted commander idea for this challenge, "},{"attributes":{"color":"#000000","bold":true},"insert":{"card-link":"Mistform Ultimus"}},{"attributes":{"color":"#000000","bold":true},"insert":" . "},{"attributes":{"color":"#000000"},"insert":"My idea was to make a reverse tribal, where all the tribal effects only effected the commander, but mono blue’s access to tribal effects outside of merfolk left a lot to be desired. "},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"After giving up on that idea, I returned to looking at the mono-color options available to me, and something that stood out to me was the sheer number of solo partner commanders clogging up the bottom of the Edhrec lists. I thought that maybe one of them would do well to stand on their own, and thats when "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Clara Oswald"}},{"attributes":{"color":"#000000"},"insert":" jumped out to me. While not exactly the same idea as an inverse tribal, an everything tribal was close enough. "},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"I considered doing a couple of the doctors to pair with her, but I felt that I would be able to create a more cohesive deck idea by just focusing on her, while also easily hitting the “deep-cut” aspect of the challenge, since there are only 26 decks with just her as a commander on Edhrec. "},{"insert":"\n\n\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Game Plan"},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"The main goal of the deck is to get "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Mirror Entity"}},{"attributes":{"color":"#000000"},"insert":" or "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Maskwood Nexus"}},{"attributes":{"color":"#000000"},"insert":" onto the battlefield, allowing me to take advantage of the different tribal effects spread throughout the deck. To help with this, I've included several ways to search for "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Mirror Entity"}},{"attributes":{"color":"#000000"},"insert":", such as "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Lin Sivvi, Defiant Hero"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Defiant Falcon"}},{"attributes":{"color":"#000000"},"insert":", and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Recruiter of the Guard"}},{"attributes":{"color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Once I have one of these cards out, I can start using effects like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Kinsbaile Cavalier"}},{"attributes":{"color":"#000000"},"insert":" giving all my creatures double strike, "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Knight Exemplar"}},{"attributes":{"color":"#000000"},"insert":" giving them indestructible, and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Clara Oswald"}},{"attributes":{"color":"#000000"},"insert":" doubling their triggered abilities. "},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"The deck also has a small blink package, allowing me to reuse some of my creatures effects for additional value."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"If I can't find "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Maskwood Nexus"}},{"attributes":{"color":"#000000"},"insert":" or "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Mirror Entity"}},{"attributes":{"color":"#000000"},"insert":", the deck can still function as a more traditional go-wide strategy. Cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Adeline, Resplendent Cathar"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Myrel, Shield of Argive"}},{"attributes":{"color":"#000000"},"insert":" , and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Hero of Bladehold"}},{"attributes":{"color":"#000000"},"insert":" help build up a board of tokens, which I can then use alongside "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Moonshaker Cavalry"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Champions from Beyond"}},{"attributes":{"color":"#000000"},"insert":", or "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Odric, Master Tactician"}},{"attributes":{"color":"#000000"},"insert":" to finish off opponents."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"In the end, the idea is to have a deck where most of the creatures can serve multiple purposes, while having enough overlap between the different strategies that I'm not entirely dependent on finding "},{"insert":{"card-link":"Mirror Entity"}},{"insert":" \n\n"}]}
Clara Oswald
Impossible Girl — If Clara Oswald is your commander, choose a color before the game begins. Clara Oswald is the chosen color.
If a triggered ability of a Doctor you control triggers, that ability triggers an additional time.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Advisor
Clara Oswald (who) 9

Commander

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Cavalry Pegasus
Flying
Whenever this creature attacks, each attacking Human gains flying until end of turn.
Creature - Pegasus
Cavalry Pegasus (c20) 81
Greymond, Avacyn's Stalwart
As Greymond, Avacyn's Stalwart enters, choose two abilities from among first strike, vigilance, and lifelink.
Humans you control have each of the chosen abilities.
As long as you control four or more Humans, Humans you control get +2/+2.
Legendary Creature - Human Soldier
Greymond, Avacyn's Stalwart (plst) SLX-18
Kinsbaile Cavalier
Knight creatures you control have double strike.
Creature - Knight Kithkin
Kinsbaile Cavalier (ddg) 17
Odric, Master Tactician
First strike (This creature deals combat damage before creatures without first strike.)
Whenever Odric and at least three other creatures attack, you choose which creatures block this combat and how those creatures block.
Legendary Creature - Human Soldier
Odric, Master Tactician (cmm) 46
Starry-Eyed Skyrider
Flying
Whenever this creature attacks, another target creature you control gains flying until end of turn.
Attacking tokens you control have flying.
Creature - Human Scout
Starry-Eyed Skyrider (tdm) 25

Anthem

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Archivist of Oghma
Flash
Whenever an opponent searches their library, you gain 1 life and draw a card.
Creature - Cleric Halfling
Archivist of Oghma (clb) 4
Belladonna Took
Whenever a token you control enters, you gain 1 life if this is the first time this ability has resolved this turn. If it's the second time, draw a card. If it's the third time, put a +1/+1 counter on each creature you control.
Legendary Creature - Citizen Halfling
Belladonna Took (hob) 4
Bennie Bracks, Zoologist
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
At the beginning of each end step, if you created a token this turn, draw a card.
Legendary Creature - Elf Druid
Bennie Bracks, Zoologist (ncc) 86
Bygone Bishop
Flying
Whenever you cast a creature spell with mana value 3 or less, investigate. (Create a Clue token. It's an artifact with "
, Sacrifice this token: Draw a card.")
Creature - Cleric Spirit
Bygone Bishop (clb) 689
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer
Enduring Innocence (dsk) 6
Escarpment Fortress
Defender (This creature can't attack.)
Reach (This creature can block creatures with flying.)
Other creatures you control get +1/+0.
Whenever you attack with two or more creatures, draw a card.
Creature - Wall
Escarpment Fortress (acr) 278
Firemane Commando
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Creature - Soldier Angel
Firemane Commando (soc) 145
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (inr) 34
Militia Bugler
Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, look at the top four cards of your library. You may reveal a creature card with power 2 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Soldier
Militia Bugler (2x2) 19
Rumor Gatherer
Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
Creature - Wizard Elf
Rumor Gatherer (plst) SNC-29
Welcoming Vampire
Flying
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
Creature - Vampire
Welcoming Vampire (vow) 46

Draw

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Hobbit Hole
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Halflingcycling
(
, Discard this card: Search your library for a Halfling card, reveal it, put it into your hand, then shuffle.)
Land
Hobbit Hole (hob) 184
Plains
(
: Add
.)
Basic Land - Plains
Plains (fra) 281
Temple of the False God
: Add
. Activate only if you control five or more lands.
Land
Temple of the False God (soc) 416
Three Tree City
As Three Tree City enters, choose a creature type.
: Add
.
,
: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.
Legendary Land
Three Tree City (blb) 260

Land

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Moonshaker Cavalry
Flying
When this creature enters, creatures you control gain flying and get +X/+X until end of turn, where X is the number of creatures you control.
Creature - Knight Spirit
Moonshaker Cavalry (soc) 110

Power Bump

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Clever Concealment
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)
Instant
Clever Concealment (msc) 125
Eagle of Deliverance
Flying
When this creature enters, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less.
Creature - Soldier Bird
Eagle of Deliverance (ltr) 824
Giver of Runes
: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
Creature - Cleric Kor
Giver of Runes (mh1) 13
Guardian of Faith
Flash
Vigilance
When this creature enters, any number of other target creatures you control phase out. (Treat them and anything attached to them as though they don't exist until their controller's next turn.)
Creature - Knight Spirit
Guardian of Faith (soc) 148
Knight Exemplar
First strike (This creature deals combat damage before creatures without first strike.)
Other Knight creatures you control get +1/+1 and have indestructible. (Damage and effects that say "destroy" don't destroy them.)
Creature - Human Knight
Knight Exemplar (m11) 20
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (clb) 702
Selfless Savior
Sacrifice this creature: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Creature - Dog
Selfless Savior (m21) 36
Selfless Spirit
Flying
Sacrifice this creature: Creatures you control gain indestructible until end of turn.
Creature - Cleric Spirit
Selfless Spirit (soc) 167

Protection

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Cartographer's Hawk
Flying
When this creature deals combat damage to a player who controls more lands than you, return it to its owner's hand. If you do, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Bird
Cartographer's Hawk (cmm) 18
Cryptic Gateway
Tap two untapped creatures you control: You may put a creature card from your hand that shares a creature type with each creature tapped this way onto the battlefield.
Artifact
Cryptic Gateway (dmr) 376
Deep Gnome Terramancer
Flash
Mold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
Creature - Wizard Gnome
Deep Gnome Terramancer (clb) 658
Embermouth Sentinel
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. If you control a Dragon, put that card onto the battlefield tapped instead.
Creature Artifact - Chimera
Embermouth Sentinel (tdm) 242
H.E.R.B.I.E., Lovable Robot
Flying
At the beginning of combat on your turn, if you've cast a noncreature spell this turn, surveil 1.
: Add
.
,
: Add one mana of any color.
Legendary Creature Artifact - Scout Robot
H.E.R.B.I.E., Lovable Robot (msc) 106
Knight of the White Orchid
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the White Orchid (moc) 193
Loyal Warhound
Vigilance
When this creature enters, if an opponent controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Dog
Loyal Warhound (afr) 23
Oketra's Monument
White creature spells you cast cost
less to cast.
Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
Legendary Artifact
Oketra's Monument (akh) 233
Ornithopter of Paradise
Flying
: Add one mana of any color.
Creature Artifact - Thopter
Ornithopter of Paradise (j25) 153
Tataru Taru
When Tataru Taru enters, you draw a card and target opponent may draw a card.
Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
Legendary Creature - Advisor Dwarf
Tataru Taru (fic) 30
The Mind Stone
Indestructible
: Add
.
,
: Harness The Mind Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your end step, exile up to one other target nonland permanent you control, then return that card to the battlefield under its owner's control.
Legendary Artifact - Infinity Stone
The Mind Stone (msh) 21

Ramp

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Karmic Guide
Flying, protection from black
Echo
(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
When this creature enters, return target creature card from your graveyard to the battlefield.
Creature - Angel Spirit
Karmic Guide (soc) 151
Pull from Eternity
Put target face-up exiled card into its owner's graveyard.
Instant
Pull from Eternity (tsp) 35
Sun Titan
Vigilance
Whenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Creature - Giant
Sun Titan (trc) 428
Teshar, Ancestor's Apostle
Flying
Whenever you cast a historic spell, return target creature card with mana value 3 or less from your graveyard to the battlefield. (Artifacts, legendaries, and Sagas are historic.)
Legendary Creature - Cleric Bird
Teshar, Ancestor's Apostle (soc) 180

Recursion

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Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (inr) 15
Loran of the Third Path
Vigilance
When Loran enters, destroy up to one target artifact or enchantment.
: You and target opponent each draw a card.
Legendary Creature - Human Artificer
Loran of the Third Path (blc) 143
Skyclave Apparition
When this creature enters, exile up to one target nonland, nontoken permanent you don't control with mana value 4 or less.
When this creature leaves the battlefield, the exiled card's owner creates an X/X blue Illusion creature token, where X is the mana value of the exiled card.
Creature - Spirit Kor
Skyclave Apparition (soc) 173
Solitude
Flash
Lifelink
When this creature enters, exile up to one other target creature. That creature's controller gains life equal to its power.
Evoke—Exile a white card from your hand.
Creature - Elemental Incarnation
Solitude (mh2) 32
Werefox Bodyguard
Flash
When this creature enters, exile up to one other target non-Fox creature until this creature leaves the battlefield.
, Sacrifice this creature: You gain 2 life.
Creature - Knight Elf Fox
Werefox Bodyguard (woe) 39

Removal

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Adeline, Resplendent Cathar
Vigilance
Adeline's power is equal to the number of creatures you control.
Whenever you attack, for each opponent, create a 1/1 white Human creature token that's tapped and attacking that player or a planeswalker they control.
Legendary Creature - Human Knight
Adeline, Resplendent Cathar (moc) 167
Hero of Bladehold
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Creature - Human Knight
Hero of Bladehold (tdc) 119
Myrel, Shield of Argive
During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
Whenever Myrel attacks, create X 1/1 colorless Soldier artifact creature tokens, where X is the number of Soldiers you control.
Legendary Creature - Human Soldier
Myrel, Shield of Argive (bro) 18
Zeriam, Golden Wind
Flying
Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.
Legendary Creature - Griffin
Zeriam, Golden Wind (dmc) 5

Tokens

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Amrou Scout
,
: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature - Scout Kithkin Rebel
Amrou Scout (tsr) 1
Defiant Falcon
Flying
,
: Search your library for a Rebel permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.
Creature - Bird Rebel
Defiant Falcon (nem) 6
Forerunner of the Legion
When this creature enters, you may search your library for a Vampire card, reveal it, then shuffle and put that card on top.
Whenever another Vampire you control enters, target creature gets +1/+1 until end of turn.
Creature - Knight Vampire
Forerunner of the Legion (rix) 9
Lin Sivvi, Defiant Hero
,
: Search your library for a Rebel permanent card with mana value X or less, put it onto the battlefield, then shuffle.
: Put target Rebel card from your graveyard on the bottom of your library.
Legendary Creature - Human Rebel
Lin Sivvi, Defiant Hero (nem) 12
Recruiter of the Guard
When this creature enters, you may search your library for a creature card with toughness 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Soldier
Recruiter of the Guard (mh3) 266

Tutor

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Maskwood Nexus
Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
,
: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)
Artifact
Maskwood Nexus (khm) 240
Mirror Entity
Changeling (This card is every creature type.)
: Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
Creature - Shapeshifter
Mirror Entity (c13) 17

Type Change

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Deck Info

Deck stats

72 pips - 53 cards
40 mana - 40 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

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"},{"attributes":{"color":"#000000"},"insert":"My idea was to make a reverse tribal, where all the tribal effects only effected the commander, but mono blue’s access to tribal effects outside of merfolk left a lot to be desired. "},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"After giving up on that idea, I returned to looking at the mono-color options available to me, and something that stood out to me was the sheer number of solo partner commanders clogging up the bottom of the Edhrec lists. I thought that maybe one of them would do well to stand on their own, and thats when "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Clara Oswald"}},{"attributes":{"color":"#000000"},"insert":" jumped out to me. While not exactly the same idea as an inverse tribal, an everything tribal was close enough. "},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"I considered doing a couple of the doctors to pair with her, but I felt that I would be able to create a more cohesive deck idea by just focusing on her, while also easily hitting the “deep-cut” aspect of the challenge, since there are only 26 decks with just her as a commander on Edhrec. "},{"insert":"\n\n\n"},{"attributes":{"color":"#000000","bold":true},"insert":"Game Plan"},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"The main goal of the deck is to get "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Mirror Entity"}},{"attributes":{"color":"#000000"},"insert":" or "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Maskwood Nexus"}},{"attributes":{"color":"#000000"},"insert":" onto the battlefield, allowing me to take advantage of the different tribal effects spread throughout the deck. To help with this, I've included several ways to search for "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Mirror Entity"}},{"attributes":{"color":"#000000"},"insert":", such as "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Lin Sivvi, Defiant Hero"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Defiant Falcon"}},{"attributes":{"color":"#000000"},"insert":", and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Recruiter of the Guard"}},{"attributes":{"color":"#000000"},"insert":"."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"Once I have one of these cards out, I can start using effects like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Kinsbaile Cavalier"}},{"attributes":{"color":"#000000"},"insert":" giving all my creatures double strike, "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Knight Exemplar"}},{"attributes":{"color":"#000000"},"insert":" giving them indestructible, and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Clara Oswald"}},{"attributes":{"color":"#000000"},"insert":" doubling their triggered abilities. "},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"The deck also has a small blink package, allowing me to reuse some of my creatures effects for additional value."},{"insert":"\n"},{"attributes":{"color":"#000000"},"insert":"If I can't find "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Maskwood Nexus"}},{"attributes":{"color":"#000000"},"insert":" or "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Mirror Entity"}},{"attributes":{"color":"#000000"},"insert":", the deck can still function as a more traditional go-wide strategy. Cards like "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Adeline, Resplendent Cathar"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Myrel, Shield of Argive"}},{"attributes":{"color":"#000000"},"insert":" , and "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Hero of Bladehold"}},{"attributes":{"color":"#000000"},"insert":" help build up a board of tokens, which I can then use alongside "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Moonshaker Cavalry"}},{"attributes":{"color":"#000000"},"insert":", "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Champions from Beyond"}},{"attributes":{"color":"#000000"},"insert":", or "},{"attributes":{"color":"#000000"},"insert":{"card-link":"Odric, Master Tactician"}},{"attributes":{"color":"#000000"},"insert":" to finish off opponents."},{"insert":"\n\n"},{"attributes":{"color":"#000000"},"insert":"In the end, the idea is to have a deck where most of the creatures can serve multiple purposes, while having enough overlap between the different strategies that I'm not entirely dependent on finding "},{"insert":{"card-link":"Mirror Entity"}},{"insert":" \n\n"}]}
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