67 views4 hrs ago
Commander
Size: 100Salt sum: 32.09
No deck tags
 avatar

haaiman010

67 views4 hrs ago
Commander
Size: 100Salt sum: 32.09
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Thranduil, the Elvenking
Thranduil has all activated abilities of all Elf cards in your graveyard.
Whenever another legendary Elf you control enters, draw two cards, then discard a card.
Legendary Creature - Elf Noble
Thranduil, the Elvenking (hob) 167

Commander

(Ctrl to add secondary)
Banner of Kinship
As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type.
Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.
Artifact
Banner of Kinship (fdn) 127
Dwynen, Gilt-Leaf Daen
Reach (This creature can block creatures with flying.)
Other Elf creatures you control get +1/+1.
Whenever Dwynen attacks, you gain 1 life for each attacking Elf you control.
Legendary Creature - Warrior Elf
Dwynen, Gilt-Leaf Daen (fdn) 217
Morcant's Loyalist
Other Elves you control get +1/+1.
When this creature dies, return another target Elf card from your graveyard to your hand.
Creature - Warrior Elf
Morcant's Loyalist (ecl) 236

Anthem

(Ctrl to add secondary)
Golgari Raiders
Haste
Undergrowth — This creature enters with a +1/+1 counter on it for each creature card in your graveyard.
Creature - Warrior Elf
Golgari Raiders (grn) 130
Guardian of the Halls
Trample
: Put three +1/+1 counters on this creature.
Creature - Soldier Elf
Guardian of the Halls (hob) 127
Mirkwood Nurturer
When this creature enters, return up to one other target permanent you control to its owner's hand. If you do, put a +1/+1 counter on this creature.
Creature - Elf Ranger
Mirkwood Nurturer (hob) 160

Counters

(Ctrl to add secondary)
Tel-Jilad Archers
Reach (This creature can block creatures with flying.)
Protection from artifacts
Creature - Elf Archer
Tel-Jilad Archers (mrd) 131

Creature

(Ctrl to add secondary)
Boughside Wanderers
When this creature enters, look at the top four cards of your library. You may reveal a permanent card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Landfall — Whenever a land you control enters, this creature gets +2/+2 until end of turn.
Creature - Elf Scout
Boughside Wanderers (hob) 121
Cantankerous Keepers
Affinity for Elves (This spell costs
less to cast for each Elf you control.)
When this creature enters, mill four cards, then put all Elf cards from among them into your hand.
Creature - Soldier Elf
Cantankerous Keepers (hob) 122
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (msc) 149
Deepwood Denizen
Vigilance (Attacking doesn't cause this creature to tap.)
,
: Draw a card. This ability costs
less to activate for each +1/+1 counter on creatures you control.
Creature - Warrior Elf
Deepwood Denizen (j25) 648
Genesis Wave
Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.
Sorcery
Genesis Wave (fdn) 221
Plunder the Trollshaws
Draw a card. If this spell was cast from a graveyard, draw two cards instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Plunder the Trollshaws (hob) 51
Riddles in the Dark
Look at the top four cards of your library and separate them into a face-down pile and a face-up pile. An opponent chooses one of the piles. Put that pile into your hand and the other into your graveyard.
Instant
Riddles in the Dark (hob) 53
Shessra, Death's Whisper
Bewitching Whispers — When Shessra enters, target creature blocks this turn if able.
Whispers of the Grave — At the beginning of your end step, if a creature died this turn, you may pay 2 life. If you do, draw a card.
Legendary Creature - Human Elf Warlock
Shessra, Death's Whisper (afr) 231
Silvan Reveler
When this creature enters, draw a card, then discard a card. If you discard a land card this way, put it from your graveyard onto the battlefield tapped.
Landfall — Whenever a land you control enters, you may pay
. If you do, return this card from your graveyard to your hand.
Creature - Elf Citizen
Silvan Reveler (hob) 163

Draw

(Ctrl to add secondary)
Elvenking's Harper
: Target creature can't be blocked this turn.
Creature - Elf Bard
Elvenking's Harper (hob) 38
Tajuru Pathwarden
Vigilance (Attacking doesn't cause this creature to tap.)
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Creature - Warrior Elf Ally
Tajuru Pathwarden (fdn) 558

Evasion

(Ctrl to add secondary)
Abomination of Llanowar
Vigilance; menace (This creature can't be blocked except by two or more creatures.)
Abomination of Llanowar's power and toughness are each equal to the number of Elves you control plus the number of Elf cards in your graveyard.
Legendary Creature - Elf Horror
Abomination of Llanowar (khc) 81
Exsanguinate
Each opponent loses X life. You gain life equal to the life lost this way.
Sorcery
Exsanguinate (plst) CMM-156
Mirkwood Pathmaker
Mirkwood Pathmaker's power and toughness are each equal to the number of lands you control.
Creature - Elf Ranger
Mirkwood Pathmaker (hob) 129
Overcome
Creatures you control get +2/+2 and gain trample until end of turn. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Sorcery
Overcome (j25) 696

Finisher

(Ctrl to add secondary)
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (tdm) 254
Elvenking's Halls
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Put two +1/+1 counters on target Elf you control. Activate only as a sorcery.
Land
Elvenking's Halls (hob) 182
Forest
(
: Add
.)
Basic Land - Forest
Forest (mdd) 301
Hobbit Hole
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Halflingcycling
(
, Discard this card: Search your library for a Halfling card, reveal it, put it into your hand, then shuffle.)
Land
Hobbit Hole (hob) 184
Island
(
: Add
.)
Basic Land - Island
Island (mdd) 294
Lush Oasis
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Lush Oasis (m3c) 356
Mirage Mesa
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Desert
Mirage Mesa (otj) 262
Night Market
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Cycling
(
, Discard this card: Draw a card.)
Land
Night Market (dft) 258
Room of Refuge
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land
Room of Refuge (fra) 188
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mdd) 296
Thriving Isle
This land enters tapped. As it enters, choose a color other than blue.
: Add
or one mana of the chosen color.
Land
Thriving Isle (msc) 581
Thriving Moor
This land enters tapped. As it enters, choose a color other than black.
: Add
or one mana of the chosen color.
Land
Thriving Moor (msc) 582
Treno, Dark City
This land enters tapped.
: Add
or
.
Land - Town
Treno, Dark City (fin) 290
Uncharted Haven
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land
Uncharted Haven (fdn) 564
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (soc) 425

Land

(Ctrl to add secondary)
Mirkwood Meditator
Landfall — Whenever a land you control enters, you may have this creature's base power and toughness become 4/2 until end of turn.
Creature - Elf Druid
Mirkwood Meditator (hob) 48

Landfall

(Ctrl to add secondary)
Dawnhand Eulogist
Menace (This creature can't be blocked except by two or more creatures.)
When this creature enters, mill three cards. Then if there is an Elf card in your graveyard, each opponent loses 2 life and you gain 2 life. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Elf Warlock
Dawnhand Eulogist (ecl) 99

Mill

(Ctrl to add secondary)
Iron-Shield Elf
Discard a card: This creature gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it still dies.)
Creature - Warrior Elf
Iron-Shield Elf (ecl) 108
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (trc) 496
Old Fat Spider Can't See Me
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Target creature you control gains hexproof for as long as this Saga remains on the battlefield.
II — Prevent all damage that would be dealt by up to one target creature for as long as this Saga remains on the battlefield.
III, IV — Draw a card.
Enchantment - Saga
Old Fat Spider Can't See Me (hob) 50
Royal Treatment
Target creature you control gains hexproof until end of turn. Create a Royal Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has ward
.)
Instant
Royal Treatment (woe) 183
Snakeskin Veil
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Snakeskin Veil (tdm) 159

Protection

(Ctrl to add secondary)
Galion, Elvenking's Butler
Whenever Galion attacks, choose up to one other target creature you control. Its base power and toughness become equal to Galion's power and toughness until end of turn.
Legendary Creature - Elf Advisor
Galion, Elvenking's Butler (hob) 125
Greenhilt Trainee
: Target creature gets +4/+4 until end of turn. Activate only if this creature's power is 4 or greater.
Creature - Warrior Elf
Greenhilt Trainee (nph) 112

Pump

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (trc) 485
Bounty of Skemfar
Reveal the top six cards of your library. You may put up to one land card from among them onto the battlefield tapped and up to one Elf card from among them into your hand. Put the rest on the bottom of your library in a random order.
Sorcery
Bounty of Skemfar (j25) 638
Civic Wayfinder
When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Creature - Warrior Elf Druid
Civic Wayfinder (ddr) 5
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (trc) 487
Deathbloom Ritualist
: Add X mana of any one color, where X is the number of creature cards in your graveyard.
Creature - Elf Warlock
Deathbloom Ritualist (bro) 208
Devoted Druid
: Add
.
Put a -1/-1 counter on this creature: Untap this creature.
Creature - Elf Druid
Devoted Druid (ecc) 104
Down in the Valley
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Search your library for a basic land card, reveal it, put it into your hand, then shuffle.
II — This Saga gains "Landfall — Whenever a land you control enters, create a 1/1 green Elf creature token."
III, IV — Elves you control get +1/+0 and gain vigilance until end of turn.
Enchantment - Saga
Down in the Valley (hob) 124
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (j25) 149
Marwyn, the Nurturer
Whenever another Elf you control enters, put a +1/+1 counter on Marwyn.
: Add an amount of
equal to Marwyn's power.
Legendary Creature - Elf Druid
Marwyn, the Nurturer (j25) 687
Sol Ring
: Add
.
Artifact
Sol Ring (trc) 499
Thranduil's Company
As long as you control another Elf, you may play an additional land on each of your turns.
Landfall — Whenever a land you control enters, put two +1/+1 counters on target creature you control. It gains vigilance until end of turn.
Creature - Soldier Elf
Thranduil's Company (hob) 168
Through the Forest Gate
Look at the top twenty cards of your library, put any number of land cards from among them onto the battlefield tapped, then shuffle. You gain 8 life.
Sorcery
Through the Forest Gate (hob) 137
Wood Elves
When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
Creature - Elf Scout
Wood Elves (hob) 142
Woodland Weavemaster
Vigilance
Whenever another Elf you control enters, this creature gets +1/+1 until end of turn.
: Add X mana of any one color, where X is this creature's power. Spend this mana only to cast Elf spells and activate abilities of Elf sources.
Creature - Elf Druid
Woodland Weavemaster (hob) 143

Ramp

(Ctrl to add secondary)
Pulse of Murasa
Return target creature or land card from a graveyard to its owner's hand. You gain 6 life.
Instant
Pulse of Murasa (c21) 202

Recursion

(Ctrl to add secondary)
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Band Together
Up to two target creatures you control each deal damage equal to their power to another target creature.
Instant
Band Together (j25) 634
Broken Wings
Destroy target artifact, enchantment, or creature with flying.
Instant
Broken Wings (dft) 156
Enchanted River's Grasp
Enchant creature
When this Aura enters, tap enchanted creature and remove all counters from it.
Enchanted creature loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Enchanted River's Grasp (hob) 39
Glorious Gale
Counter target creature spell. If it was a legendary spell, the Ring tempts you.
Instant
Glorious Gale (ltr) 51
Gnashing of Teeth
Choose one —
• Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.
• Creatures target player controls get -1/-1 until end of turn.
Sorcery
Gnashing of Teeth (hob) 69
Hero's Downfall
Destroy target creature or planeswalker.
Instant
Hero's Downfall (fdn) 175
Reclamation Sage
When this creature enters, you may destroy target artifact or enchantment.
Creature - Elf Shaman
Reclamation Sage (fdn) 231
Run Away Together
Choose two target creatures controlled by different players. Return those creatures to their owners' hands.
Instant
Run Away Together (ecl) 67
Thornweald Archer
Reach (This creature can block creatures with flying.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Creature - Elf Archer
Thornweald Archer (fdn) 559
Troll Negotiations
Put two +1/+1 counters on target creature you control. Then it fights target creature an opponent controls. (Each deals damage equal to its power to the other.)
Sorcery
Troll Negotiations (hob) 138
Windswift Slice
Target creature you control deals damage equal to its power to target creature you don't control. Create a number of 1/1 green Elf Warrior creature tokens equal to the amount of excess damage dealt this way.
Instant
Windswift Slice (ltc) 45

Removal

(Ctrl to add secondary)
Dwynen's Elite
When this creature enters, if you control another Elf, create a 1/1 green Elf Warrior creature token.
Creature - Warrior Elf
Dwynen's Elite (fdn) 218
Morcant's Eyes
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
, Sacrifice this enchantment: Create X 2/2 black and green Elf creature tokens, where X is the number of Elf cards in your graveyard. Activate only as a sorcery.
Enchantment Kindred - Elf
Morcant's Eyes (ecl) 185
Thranduil, Sindarin Liege
Other Elves you control get +1/+1.
Landfall — Whenever a land you control enters, create a 1/1 green Elf creature token.
Legendary Creature - Elf Noble
Thranduil, Sindarin Liege // Silvan Rally (hob) 233

Tokens

(Ctrl to add secondary)
Dionus, Elvish Archdruid
Elves you control have "Whenever this creature becomes tapped during your turn, untap it and put a +1/+1 counter on it. This ability triggers only once each turn."
Legendary Creature - Elf Druid
Dionus, Elvish Archdruid (j25) 52
Elven Raft-Steerer
Landfall — Whenever a land you control enters, choose one —
• Tap target creature an opponent controls.
• Untap target creature you control.
Creature - Elf Pilot
Elven Raft-Steerer (hob) 37
Quirion Ranger
Return a Forest you control to its owner's hand: Untap target creature. Activate only once each turn.
Creature - Elf Ranger
Quirion Ranger (mh2) 285

Untap

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
19 pips - 16 cards
20 mana - 20 cards
13 pips - 10 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 9 cards
55 pips - 44 cards
28 mana - 28 cards
0 pips - 0 cards
3 mana - 2 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards