Jaarzy
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Commander
Size: 100Salt sum: 20.2
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Worf, Defiant Commander
When Worf enters, create a 2/1 red Klingon Warrior creature token with haste.
Battlefront — Whenever you attack, exile the top X cards of your library, where X is the number of opponents you attacked this turn. Until the end of your next turn, you may play those cards.
Battlefront — Whenever you attack, exile the top X cards of your library, where X is the number of opponents you attacked this turn. Until the end of your next turn, you may play those cards.
Legendary Creature - Warrior Officer Klingon

Commander
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Anthem
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Kang, Suspicious Captain
When Kang enters, choose target creature an opponent controls. Kang and that creature are goaded for as long as you control Kang. (They attack each combat if able and attack a player other than you if able.)
Whenever one or more goaded creatures attack, put a +1/+1 counter on target creature you control.
Whenever one or more goaded creatures attack, put a +1/+1 counter on target creature you control.
Legendary Creature - Warrior Officer Klingon

Koloth, Tribble Hunter
At the beginning of your end step, each player creates two 1/1 white Tribble creature tokens with "This token can't block."
All Tribbles get +1/+0 and are goaded. (They attack each combat if able and attack a player other than you if able.)
All Tribbles get +1/+0 and are goaded. (They attack each combat if able and attack a player other than you if able.)
Legendary Creature - Warrior Officer Klingon

Worf, Honor-Bound Warrior
Whenever you attack while creatures you control have total power 8 or greater, double Worf's power until end of turn.
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Worf. Activate only as a sorcery.
Tap two untapped artifacts and/or creatures you control: Put a +1/+1 counter on Worf. Activate only as a sorcery.
Legendary Creature - Warrior Officer Klingon

Counters
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The Sword of Kahless
Equipped creature gets +2/+2 and has "Whenever this creature attacks, look at the top five cards of your library. You may put a Klingon or Warrior creature card from among them onto the battlefield. Put the rest on the bottom of your library in a random order."
Equip
Equip
Legendary Artifact - Equipment

Draw
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Gornog, the Red Reaper
Haste
Cowards can't block Warriors.
Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
Cowards can't block Warriors.
Whenever one or more Warriors you control attack a player, target creature that player controls becomes a Coward.
Attacking Warriors you control get +X/+0, where X is the number of Cowards your opponents control.
Legendary Creature - Warrior Minotaur

I.K.S. Negh'Var, Imperial Flagship
Klingons and Warriors you control have vigilance.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.)
10+ | Flying, vigilance
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.)
10+ | Flying, vigilance
Legendary Artifact - Spacecraft

K't'inga-Class Battle Cruiser
Whenever this Spacecraft enters or attacks, one or two target Klingons and/or Warriors you control gain flying until end of turn.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.)
4+ | Flying
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.)
4+ | Flying
Artifact - Spacecraft

Evasion
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Combat Celebrant
If this creature hasn't been exerted this turn, you may exert it as it attacks. When you do, untap all other creatures you control and after this phase, there is an additional combat phase. (An exerted creature won't untap during your next untap step.)
Creature - Human Warrior

Karlach, Fury of Avernus
Whenever you attack, if it's the first combat phase of the turn, untap all attacking creatures. They gain first strike until end of turn. After this phase, there is an additional combat phase.
Choose a Background (You can have a Background as a second commander.)
Choose a Background (You can have a Background as a second commander.)
Legendary Creature - Barbarian Tiefling

World at War
After the second main phase this turn, there's an additional combat phase followed by an additional main phase. At the beginning of that combat, untap all creatures that attacked this turn.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Sorcery

Finisher
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Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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The Needs of the Many
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain hexproof and indestructible until end of turn. You gain hexproof until end of turn. Prevent all damage that would be dealt to you this turn. Exile The Needs of the Many.
Creatures you control gain hexproof and indestructible until end of turn. You gain hexproof until end of turn. Prevent all damage that would be dealt to you this turn. Exile The Needs of the Many.
Instant

Protection
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Glory to the Empire!
When this enchantment enters, create a number of 2/1 red Klingon Warrior creature tokens with haste equal to the number of opponents you have.
Creatures you control have melee. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Creatures you control have melee. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)
Enchantment

Imperial Hullbreachers
Squad (As an additional cost to cast this spell, you may pay any number of times. When this creature enters, create that many tokens that are copies of it.)
Flying
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Flying
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Creature - Warrior Klingon

Pump
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Grilka, Widowed Warrior
When Grilka enters, gain control of target creature an opponent controls until end of turn. Untap it. Until end of turn, it gains trample, haste, and "Whenever this creature deals combat damage to a player, create that many tapped Treasure tokens."
Legendary Creature - Warrior Klingon

Herald's Horn
As this artifact enters, choose a creature type.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Creature spells you cast of the chosen type cost less to cast.
At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
Artifact

Ramp
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U.S.S. Reliant, From Hell's Heart
Whenever U.S.S. Reliant enters or deals combat damage to a player, return target creature card with mana value 4 or less from your graveyard to the battlefield with a finality counter on it.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.)
10+ | Flying
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 10+.)
10+ | Flying
Legendary Artifact - Spacecraft

Recursion
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Worf, Intelligence Contractor
When Worf enters, for each opponent, gain control of up to one target creature that player controls with mana value 3 or less until end of turn. Untap those creatures. Until end of turn, they become Warriors in addition to their other types and gain haste.
Legendary Creature - Warrior Spy Klingon

Removal
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D-7 Battle Cruiser
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
3+ | At the beginning of combat on your turn, create a 2/1 red Klingon Warrior creature token with haste. Sacrifice it at the beginning of the next end step.
8+ | Flying
3+ | At the beginning of combat on your turn, create a 2/1 red Klingon Warrior creature token with haste. Sacrifice it at the beginning of the next end step.
8+ | Flying
Artifact - Spacecraft

L'Rell, Fierce Visionary
At the beginning of combat on your turn, create a 2/1 red Klingon Warrior creature token with haste. Sacrifice it at the beginning of the next end step.
, Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
, Sacrifice another creature or artifact: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Legendary Creature - Warrior Klingon

Zurgo Stormrender
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
Whenever a creature token you control leaves the battlefield, draw a card if it was attacking. Otherwise, each opponent loses 1 life.
Whenever a creature token you control leaves the battlefield, draw a card if it was attacking. Otherwise, each opponent loses 1 life.
Legendary Creature - Warrior Orc

Tokens
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Galvanizing Tenor
Menace
Battlefront — Whenever this creature attacks, goad up to X target creatures, where X is the number of opponents you attacked this turn. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Battlefront — Whenever this creature attacks, goad up to X target creatures, where X is the number of opponents you attacked this turn. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Creature - Performer Klingon

K'Vort-Class Raider
During your turn, this Spacecraft and creatures you control have hexproof.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.)
4+ | Flying, menace, haste
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.)
4+ | Flying, menace, haste
Artifact - Spacecraft

Sins of the Father
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Each opponent sacrifices a nontoken creature of their choice.
II — For each opponent, you create a 2/1 red Klingon Warrior creature token with haste.
III — Exile target player's graveyard. Each opponent loses life equal to the number of creature cards exiled this way.
I — Each opponent sacrifices a nontoken creature of their choice.
II — For each opponent, you create a 2/1 red Klingon Warrior creature token with haste.
III — Exile target player's graveyard. Each opponent loses life equal to the number of creature cards exiled this way.
Enchantment - Saga

Sword of Light and Shadow
Equipped creature gets +2/+2 and has protection from white and from black.
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Whenever equipped creature deals combat damage to a player, you gain 3 life and you may return up to one target creature card from your graveyard to your hand.
Equip
Artifact - Equipment

Sideboard
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Shields Up!
Target artifact or creature you control gains hexproof and indestructible until end of turn. If it's a creature, put a +1/+1 counter on it. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Description
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