schingon
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Commander
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{"ops":[{"insert":"ELEVATOR PITCH\nThe table sees a Goblin go-wide deck. The flip is to cast one cheap instant or sorcery that targets only Zada; Zada copies it for each other creature it can target, turning a single cantrip or pump spell into a whole-team effect and a sudden attack.\n\nTHE RUG PULL — INVISIBLE THREAT\n- MASK — VERIFIED (oracle_all.json): when you cast an instant or sorcery that targets only Zada, copy it for each other creature you control that it could target; each copy targets a different one.\n- FLIP — VERIFIED (oracle_all.json): single-target cantrips and pumps such as Ancestral Anger, Accelerate, and the other targeted spells scale with the creature count. Krenko, Mob Boss, Krenko, Tin Street Kingpin, Empty the Warrens, and other makers supply the bodies; Battle Hymn and Skirk Prospector can turn them into mana.\n- FLIP TURN — Target window: turns 4–7; not goldfish-tested. The deck can have explosive turns but needs a board first.\n- TELLS — Zada plus a wide board and a targeted cantrip/pump spell. The table should treat that sequence as the main threat.\n- RESILIENCE — Commander cost {3}{R}; first taxed recast {5}{R}; after two previous command-zone casts {7}{R} (VERIFIED, CR 903.8). Goblin makers and noncommander payoffs keep working without Zada.\n- POD FIT — Provisional Bracket 3: 2 Game Changers (Ancient Tomb and Jeska's Will), no extra-turn or mass-land-denial card found, and no two-card infinite verified in the targeted review.\n\nHOW THE DECK PLAYS\n- TURNS 1–3: Make Goblins and develop mana. Keep targeted spells until there are enough creatures for Zada to multiply their value.\n- TURNS 4–6: Cast Zada when you can protect or immediately exploit it. Sequence cantrips before the biggest pump so the copied spells keep the cards flowing.\n- FLIP: Use the copied effects to grow/equip a wide board and attack; Impact Tremors or Purphoros can convert token creation into damage. The exact winning turn is untested.\n\nKEY CARDS\n- VERIFIED (oracle_all.json): Heat Shimmer and Twinflame can make temporary creature copies; they do not create an infinite loop by themselves. Empty the Warrens has storm and creates Goblins; Krenko converts the Goblin count into more tokens.\n- VERIFIED (oracle_all.json): Chaos Warp and Blasphemous Act are the clearest broad answers in the list. A text scan did not identify a broad board-wide save; this protection gap has not been playtested.\n\nREAL BRACKET\nPROVISIONAL BRACKET 3 — 2 Game Changers: Ancient Tomb and Jeska's Will. No extra-turn or mass-land-denial card found; no intentional two-card infinite was verified in the targeted review. Bracket 3 is an estimate under the Wizards Commander Brackets Beta guidance, not an Archidekt estimate.\n\nBRACKET CONVERSION\nNo conversion requested or added. Decklist unchanged.\n\nRESILIENCE\nMANUAL FOUR-TURN CHECK ONLY; no Jev score or goldfish was run. Without Zada, Krenko, Goblin Rabblemaster, Empty the Warrens, Impact Tremors, Purphoros, and the Goblin anthem package still create a conventional go-wide win. SECOND WIN PATH: token damage and combat. PLAN B if Zada is removed or the copy turn is disrupted: keep developing Goblins and use the noncommander payoffs instead of overcommitting the hand.\n\nINTERACTION & PROTECTION\nVERIFIED (oracle_all.json): Chaos Warp and Blasphemous Act. The local text scan did not find a broad board-protection spell; assume the board is vulnerable to sweepers and sequence accordingly.\n\nMANA BASE\nVERIFIED from the list and local Oracle records: 36 true lands / 0 MDFC lands / 7 mana rocks / 1 mana dork / 44 total sources. The nonland source count meets the 38-source floor; the deck is not a 38-land list.\n\nMULLIGAN NOTES\nKeep two or three mana sources, a token maker, and at least one cheap targeted spell or card-advantage engine. Do not keep a hand that has Zada and no creatures to copy for.\n\nTOP 5 ORACLE TAGS\n- single-target-instant-sorcery\n- gives-haste\n- noncreature-typal\n- typal-goblin\n- cantrip\n"}]}
Commander
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Anthem
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Purphoros, God of the Forge
Indestructible
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
As long as your devotion to red is less than five, Purphoros isn't a creature.
Whenever another creature you control enters, Purphoros deals 2 damage to each opponent.
: Creatures you control get +1/+0 until end of turn.
Legendary Creature Enchantment - God

Burn
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Twinflame
Strive — This spell costs more to cast for each target beyond the first.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.
Sorcery

Copy
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Goblin Ringleader
Haste (This creature can attack and as soon as it comes under your control.)
When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
When this creature enters, reveal the top four cards of your library. Put all Goblin cards revealed this way into your hand and the rest on the bottom of your library in any order.
Creature - Goblin

Draw
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Den of the Bugbear
If you control two or more other lands, this land enters tapped.
: Add .
: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
: Add .
: Until end of turn, this land becomes a 3/2 red Goblin creature with "Whenever this creature attacks, create a 1/1 red Goblin creature token that's tapped and attacking." It's still a land.
Land

Spinerock Knoll
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
This land enters tapped.
: Add .
, : You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
Land

Land
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Reckless Bushwhacker
Surge (You may cast this spell for its surge cost if you or a teammate has cast another spell this turn.)
Haste
When this creature enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
Haste
When this creature enters, if its surge cost was paid, other creatures you control get +1/+0 and gain haste until end of turn.
Creature - Goblin Warrior Ally

Pump
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Ramp
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Removal
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Goblin Rabblemaster
Other Goblin creatures you control attack each combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token with haste.
Whenever this creature attacks, it gets +1/+0 until end of turn for each other attacking Goblin.
Creature - Goblin Warrior

Legion Warboss
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.
Creature - Goblin Soldier

Tokens
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Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"ELEVATOR PITCH\nThe table sees a Goblin go-wide deck. The flip is to cast one cheap instant or sorcery that targets only Zada; Zada copies it for each other creature it can target, turning a single cantrip or pump spell into a whole-team effect and a sudden attack.\n\nTHE RUG PULL — INVISIBLE THREAT\n- MASK — VERIFIED (oracle_all.json): when you cast an instant or sorcery that targets only Zada, copy it for each other creature you control that it could target; each copy targets a different one.\n- FLIP — VERIFIED (oracle_all.json): single-target cantrips and pumps such as Ancestral Anger, Accelerate, and the other targeted spells scale with the creature count. Krenko, Mob Boss, Krenko, Tin Street Kingpin, Empty the Warrens, and other makers supply the bodies; Battle Hymn and Skirk Prospector can turn them into mana.\n- FLIP TURN — Target window: turns 4–7; not goldfish-tested. The deck can have explosive turns but needs a board first.\n- TELLS — Zada plus a wide board and a targeted cantrip/pump spell. The table should treat that sequence as the main threat.\n- RESILIENCE — Commander cost {3}{R}; first taxed recast {5}{R}; after two previous command-zone casts {7}{R} (VERIFIED, CR 903.8). Goblin makers and noncommander payoffs keep working without Zada.\n- POD FIT — Provisional Bracket 3: 2 Game Changers (Ancient Tomb and Jeska's Will), no extra-turn or mass-land-denial card found, and no two-card infinite verified in the targeted review.\n\nHOW THE DECK PLAYS\n- TURNS 1–3: Make Goblins and develop mana. Keep targeted spells until there are enough creatures for Zada to multiply their value.\n- TURNS 4–6: Cast Zada when you can protect or immediately exploit it. Sequence cantrips before the biggest pump so the copied spells keep the cards flowing.\n- FLIP: Use the copied effects to grow/equip a wide board and attack; Impact Tremors or Purphoros can convert token creation into damage. The exact winning turn is untested.\n\nKEY CARDS\n- VERIFIED (oracle_all.json): Heat Shimmer and Twinflame can make temporary creature copies; they do not create an infinite loop by themselves. Empty the Warrens has storm and creates Goblins; Krenko converts the Goblin count into more tokens.\n- VERIFIED (oracle_all.json): Chaos Warp and Blasphemous Act are the clearest broad answers in the list. A text scan did not identify a broad board-wide save; this protection gap has not been playtested.\n\nREAL BRACKET\nPROVISIONAL BRACKET 3 — 2 Game Changers: Ancient Tomb and Jeska's Will. No extra-turn or mass-land-denial card found; no intentional two-card infinite was verified in the targeted review. Bracket 3 is an estimate under the Wizards Commander Brackets Beta guidance, not an Archidekt estimate.\n\nBRACKET CONVERSION\nNo conversion requested or added. Decklist unchanged.\n\nRESILIENCE\nMANUAL FOUR-TURN CHECK ONLY; no Jev score or goldfish was run. Without Zada, Krenko, Goblin Rabblemaster, Empty the Warrens, Impact Tremors, Purphoros, and the Goblin anthem package still create a conventional go-wide win. SECOND WIN PATH: token damage and combat. PLAN B if Zada is removed or the copy turn is disrupted: keep developing Goblins and use the noncommander payoffs instead of overcommitting the hand.\n\nINTERACTION & PROTECTION\nVERIFIED (oracle_all.json): Chaos Warp and Blasphemous Act. The local text scan did not find a broad board-protection spell; assume the board is vulnerable to sweepers and sequence accordingly.\n\nMANA BASE\nVERIFIED from the list and local Oracle records: 36 true lands / 0 MDFC lands / 7 mana rocks / 1 mana dork / 44 total sources. The nonland source count meets the 38-source floor; the deck is not a 38-land list.\n\nMULLIGAN NOTES\nKeep two or three mana sources, a token maker, and at least one cheap targeted spell or card-advantage engine. Do not keep a hand that has Zada and no creatures to copy for.\n\nTOP 5 ORACLE TAGS\n- single-target-instant-sorcery\n- gives-haste\n- noncreature-typal\n- typal-goblin\n- cantrip\n"}]}








































































