31 views12 days ago
Commander
Size: 100Salt sum: 40.68
No deck tags
 avatar

Kamm2020

31 views12 days ago
Commander
Size: 100Salt sum: 40.68
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Doctor Doom, Unrivaled
Lifelink
: You draw a card and lose 1 life. Then if your library has no cards in it, you win the game. (You win even if you have 0 life or didn't draw a card.)
Legendary Creature - Human Villain Sorcerer
Doctor Doom, Unrivaled (msc) 654

Commander

(Ctrl to add secondary)
Twilight Diviner
When this creature enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever one or more other creatures you control enter, if they entered or were cast from a graveyard, create a token that's a copy of one of them. This ability triggers only once each turn.
Creature - Cleric Elf
Twilight Diviner (ecl) 315

Copy

(Ctrl to add secondary)
Sengir, the Dark Baron
Flying
Whenever another creature dies, put two +1/+1 counters on Sengir.
Whenever another player loses the game, you gain life equal to that player's life total as the turn began.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Vampire Noble
Sengir, the Dark Baron (cmr) 149

Counters

(Ctrl to add secondary)
Court of Ambition
When this enchantment enters, you become the monarch.
At the beginning of your upkeep, each opponent loses 3 life unless they discard a card. If you're the monarch, instead each opponent loses 6 life unless they discard two cards.
Enchantment
Court of Ambition (cmr) 114

Discard

(Ctrl to add secondary)
Grave Venerations
When this enchantment enters, you become the monarch.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment
Grave Venerations (ecc) 29
Vraan, Executioner Thane
Whenever one or more other creatures you control die, each opponent loses 2 life and you gain 2 life. This ability triggers only once each turn.
Legendary Creature - Vampire Phyrexian
Vraan, Executioner Thane (one) 309

Drain

(Ctrl to add secondary)
Baron Helmut Zemo
Whenever you cast a black spell from your hand, Baron Helmut Zemo connives.
Boast — Exile any number of black cards from your graveyard with fifteen or more black mana symbols among their mana costs: Copy those exiled cards. You may cast up to three of the copies without paying their mana costs. (Activate only if this creature attacked this turn and only once each turn.)
Legendary Creature - Human Villain Noble
Baron Helmut Zemo (msh) 87
Liliana's Standard Bearer
Flash
When this creature enters, draw X cards, where X is the number of creatures that died under your control this turn.
Creature - Knight Zombie
Liliana's Standard Bearer (m21) 110
M.O.D.O.K.
Flying, lifelink
Mental Organism — Pay 3 life: M.O.D.O.K. connives. Activate only during your turn. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)
Designed Only for Killing — Creatures your opponents control get -1/-1.
Legendary Creature Artifact - Villain
M.O.D.O.K. (msh) 408
Mazemind Tome
, Put a page counter on this artifact: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
,
, Put a page counter on this artifact: Draw a card.
When there are four or more page counters on this artifact, exile it. If you do, you gain 4 life.
Artifact - Book
Mazemind Tome (m21) 232
Ob Nixilis Reignited
+1: You draw a card and you lose 1 life.
−3: Destroy target creature.
−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
Legendary Planeswalker - Nixilis
Ob Nixilis Reignited (c21) 149
Peer into the Abyss
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Sorcery
Peer into the Abyss (m21) 117
Phyrexian Arena
At the beginning of your upkeep, you draw a card and lose 1 life.
Enchantment
Phyrexian Arena (one) 384
Starving Revenant
When this creature enters, surveil 2. Then for each card you put on top of your library, you draw a card and you lose 3 life.
Descend 8 — Whenever you draw a card, if there are eight or more permanent cards in your graveyard, target opponent loses 1 life and you gain 1 life.
Creature - Spirit Horror
Starving Revenant (lci) 338
Stinging Study
You draw X cards and you lose X life, where X is the mana value of a commander you own on the battlefield or in the command zone.
Instant
Stinging Study (c21) 371
The Ten Rings
Your maximum hand size is ten.
At the beginning of your end step, if you have fewer than ten cards in hand, draw cards equal to the difference.
Legendary Artifact
The Ten Rings (msh) 251

Draw

(Ctrl to add secondary)
Genji Glove
Equipped creature has double strike.
Whenever equipped creature attacks, if it's the first combat phase of the turn, untap it. After this phase, there is an additional combat phase.
Equip
Artifact - Equipment
Genji Glove (fin) 258
Inverter of Truth
Devoid (This card has no color.)
Flying
When this creature enters, exile all cards from your library face down, then shuffle all cards from your graveyard into your library.
Creature - Eldrazi
Inverter of Truth (pogw) 72s
Radioactive Man
Deathtouch
Whenever Radioactive Man deals combat damage to a player, that player loses half their life, rounded up.
Legendary Creature - Human Scientist Villain
Radioactive Man (msc) 665

Finisher

(Ctrl to add secondary)
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (dmc) 204
Deserted Temple
: Add
.
,
: Untap target land.
Land
Deserted Temple (ltc) 363
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (c20) 303
Secret Tunnel
This land can't be blocked.
: Add
.
,
: Two target creatures you control that share a creature type can't be blocked this turn.
Land - Cave
Secret Tunnel (tla) 278
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (kld) 258
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (vow) 272
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (vow) 272
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dmu) 268
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dmr) 407
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (one) 264
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (one) 269
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ltr) 266
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ltr) 267
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ltr) 276
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fin) 300
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fin) 301
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (fin) 302
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 276
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ecl) 281
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 291
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (msh) 292

Land

(Ctrl to add secondary)
Nighthawk Scavenger
Flying, deathtouch, lifelink
Nighthawk Scavenger's power is equal to 1 plus the number of card types among cards in your opponents' graveyards.
Creature - Vampire Rogue
Nighthawk Scavenger (znr) 115

Lifegain

(Ctrl to add secondary)
Shinra Reinforcements
When this creature enters, mill three cards and you gain 3 life. (To mill three cards, put the top three cards of your library into your graveyard.)
Creature - Human Soldier
Shinra Reinforcements (fin) 118
The Master of Lake-town
Deathtouch
Whenever a player loses life, that player mills that many cards. (Damage causes loss of life.)
When The Master of Lake-town dies, draw a card for each graveyard with seven or more cards in it.
Legendary Creature - Human Advisor
The Master of Lake-town (hob) 77

Mill

(Ctrl to add secondary)
Triskaidekaphobia
At the beginning of your upkeep, choose one —
• Each player with exactly 13 life loses the game, then each player gains 1 life.
• Each player with exactly 13 life loses the game, then each player loses 1 life.
Enchantment
Triskaidekaphobia (soi) 141

Pingers

(Ctrl to add secondary)
Captain America's Shield
Indestructible
Equipped creature gets +0/+8 and has vigilance.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip
Legendary Artifact - Equipment
Captain America's Shield (msh) 311
Commander's Plate
Equipped creature gets +3/+3 and has protection from each color that's not in your commander's color identity.
Equip commander

Equip
Artifact - Equipment
Commander's Plate (cmr) 305
Panther Habit
If equipped creature would be dealt damage, prevent that damage and put that many +1/+1 counters on it.
Equip
Artifact - Equipment
Panther Habit (msc) 446
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (brr) 121

Protection

(Ctrl to add secondary)
Nighthowler
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
This creature and enchanted creature each get +X/+X, where X is the number of creature cards in all graveyards.
Creature Enchantment - Horror
Nighthowler (c15) 129

Pump

(Ctrl to add secondary)
Arc Reactor
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for
.)
This artifact enters tapped.
: Add
.
Artifact
Arc Reactor (msh) 243
Black Market
Whenever a creature dies, put a charge counter on this enchantment.
At the beginning of your first main phase, add
for each charge counter on this enchantment.
Enchantment
Black Market (c17) 98
Crypt Ghast
Extort (Whenever you cast a spell, you may pay
. If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a Swamp for mana, add an additional
.
Creature - Spirit
Crypt Ghast (gtc) 61
Dark Ritual
Add
.
Instant
Dark Ritual (msc) 793
Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
Artifact
Darksteel Ingot (cmm) 378
Lotus Petal
, Sacrifice this artifact: Add one mana of any color.
Artifact
Lotus Petal (mb2) 226
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (pw21) 5
Sol Ring
: Add
.
Artifact
Sol Ring (cc1) 7
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (dmc) 191
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (acr) 99
Undercity Dire Rat
Rat Tail — When this creature dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Rat
Undercity Dire Rat (fin) 123

Ramp

(Ctrl to add secondary)
Along the Crooked Way
When this enchantment enters, return target creature card from your graveyard to your hand.
Whenever a creature card leaves your graveyard, amass Goblins 1.
: Goblins and Orcs you control gain menace until end of turn.
Enchantment
Along the Crooked Way (hob) 60
Body Snatcher
When this creature enters, exile it unless you discard a creature card.
When this creature dies, exile it and return target creature card from your graveyard to the battlefield.
Creature - Minion Phyrexian
Body Snatcher (dmr) 75
Dawnhand Dissident
, Blight 1: Surveil 1.
, Blight 2: Exile target card from a graveyard.
During your turn, you may cast creature spells from among cards you own exiled with this creature by removing three counters from among creatures you control in addition to paying their other costs.
Creature - Elf Warlock
Dawnhand Dissident (ecl) 311
Fight On!
Return up to two target creature cards from your graveyard to your hand.
Instant
Fight On! (fin) 100
Grave Researcher
At the beginning of your upkeep, surveil 1. Then if there are three or more creature cards in your graveyard, this creature becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Troll Warlock
Grave Researcher // Reanimate (sos) 85
Sword of Once and Future
Equipped creature gets +2/+2 and has protection from blue and from black.
Whenever equipped creature deals combat damage to a player, surveil 2. Then you may cast an instant or sorcery spell with mana value 2 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Equip
Artifact - Equipment
Sword of Once and Future (mom) 265
Thunderbolts Conspiracy
Flash
Whenever a Villain you control dies, return it to the battlefield under its owner's control with a finality counter on it. That creature is a Hero in addition to its other types. (If a creature with a finality counter on it would die, exile it instead.)
Enchantment
Thunderbolts Conspiracy (msh) 117
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (cmm) 195

Recursion

(Ctrl to add secondary)
Doom Blade
Destroy target nonblack creature.
Instant
Doom Blade (msc) 576
Jester's Cap
,
, Sacrifice this artifact: Search target player's library for three cards and exile them. Then that player shuffles.
Artifact
Jester's Cap (dmr) 227
Orcish Bowmasters
Flash
When this creature enters and whenever an opponent draws a card except the first one they draw in each of their draw steps, this creature deals 1 damage to any target. Then amass Orcs 1.
Creature - Archer Orc
Orcish Bowmasters (ltr) 103
Overkill
Target creature gets -0/-9999 until end of turn.
Instant
Overkill (fin) 109

Removal

(Ctrl to add secondary)
Ob Nixilis, Unshackled
Flying, trample
Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life.
Whenever another creature dies, put a +1/+1 counter on Ob Nixilis.
Legendary Creature - Demon
Ob Nixilis, Unshackled (2x2) 84

Stax

(Ctrl to add secondary)
Black Cat, Cunning Thief
When Black Cat enters, look at the top nine cards of target opponent's library, exile two of them face down, then put the rest on the bottom of their library in a random order. You may play the exiled cards for as long as they remain exiled. Mana of any type can be spent to cast spells this way.
Legendary Creature - Human Rogue Villain
Black Cat, Cunning Thief (spm) 52
Black Widow, Super Spy
Menace
Whenever Black Widow deals combat damage to a player, that player exiles cards from the top of their library until they exile a nonland card. You may put a +1/+1 counter on Black Widow. If you don't, you may cast the exiled nonland card until end of turn and mana of any type can be spent to cast that spell.
Legendary Creature - Human Spy Hero
Black Widow, Super Spy (msh) 89
Inside Information
Exile the top X cards of target opponent's library. You may play those cards this turn. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Sorcery
Inside Information (hob) 76

Theft

(Ctrl to add secondary)
Construct a Cosmic Cube
Whenever you draw your second card each turn, create a 2/1 black Villain creature token with menace and put a plan counter on this enchantment.
When the seventh plan counter is put on this enchantment, sacrifice it. When you do, you control target opponent during their next turn. (You see all cards that player could see and make all decisions for them.)
Enchantment - Plan
Construct a Cosmic Cube (msh) 90

Tokens

(Ctrl to add secondary)
Demonic Bargain
Exile the top thirteen cards of your library, then search your library for a card. Put that card into your hand, then shuffle.
Sorcery
Demonic Bargain (vow) 368
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (sta) 27
Doomsday
Search your library and graveyard for five cards and exile the rest. Put the chosen cards on top of your library in any order. You lose half your life, rounded up.
Sorcery
Doomsday (msc) 796
Final Parting
Search your library for two cards. Put one into your hand and the other into your graveyard. Then shuffle.
Sorcery
Final Parting (cmm) 160
Grim Tutor
Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.
Sorcery
Grim Tutor (m21) 103
Mornsong Aria
Players can't draw cards or gain life.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Legendary Enchantment
Mornsong Aria (ecl) 111
Scheming Symmetry
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Sorcery
Scheming Symmetry (m20) 113

Tutor

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
73 pips - 47 cards
42 mana - 40 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
9 mana - 6 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards