63 views6 days ago
Pauper EDH
Size: 101Salt sum: 24.03
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AhamkaraBane

63 views6 days ago
Pauper EDH
Size: 101Salt sum: 24.03

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Child of the Pack
: Create a 2/2 green Wolf creature token.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Child of the Pack // Savage Packmate (vow) 234Child of the Pack // Savage Packmate (vow) 234
Kessig Naturalist
Whenever this creature attacks, add
or
. Until end of turn, you don't lose this mana as steps and phases end.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Kessig Naturalist // Lord of the Ulvenwald (mid) 231Kessig Naturalist // Lord of the Ulvenwald (mid) 231

Commander

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Wargling
Ferocious — Whenever this creature attacks while you control a creature with power 4 or greater, until end of turn, this creature gets +1/+0 and creatures you control gain trample.
Creature - Wolf
Wargling (hob) 140

Anthem

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Young Wolf
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Creature - Wolf
Young Wolf (inr) 227

Counters

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Brazen Wolves
Whenever this creature attacks, it gets +2/+0 until end of turn.
Creature - Wolf
Brazen Wolves (j22) 507
Convicted Killer
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Convicted Killer // Branded Howler (soi) 149Convicted Killer // Branded Howler (soi) 149
Darkthicket Wolf
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Darkthicket Wolf (isd) 175
Gatstaf Arsonists
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Gatstaf Arsonists // Gatstaf Ravagers (soi) 158Gatstaf Arsonists // Gatstaf Ravagers (soi) 158
Grizzled Outcasts
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Grizzled Outcasts // Krallenhorde Wantons (isd) 185Grizzled Outcasts // Krallenhorde Wantons (isd) 185
Hanweir Watchkeep
Defender
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Hanweir Watchkeep // Bane of Hanweir (inr) 158Hanweir Watchkeep // Bane of Hanweir (inr) 158
Hinterland Hermit
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Hinterland Hermit // Hinterland Scourge (dka) 94Hinterland Hermit // Hinterland Scourge (dka) 94
Hinterland Logger
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Hinterland Logger // Timber Shredder (inr) 203Hinterland Logger // Timber Shredder (inr) 203
Howlpack Wolf
This creature can't block unless you control another Wolf or Werewolf.
Creature - Wolf
Howlpack Wolf (soi) 164
Solitary Hunter
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Solitary Hunter // One of the Pack (soi) 229Solitary Hunter // One of the Pack (soi) 229
Tavern Ruffian
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Warrior Werewolf
Tavern Ruffian // Tavern Smasher (mid) 163Tavern Ruffian // Tavern Smasher (mid) 163
Tireless Hauler
Vigilance
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Tireless Hauler // Dire-Strain Brawler (mid) 203Tireless Hauler // Dire-Strain Brawler (mid) 203
Tormented Pariah
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Warrior Werewolf
Tormented Pariah // Rampaging Werewolf (isd) 165Tormented Pariah // Rampaging Werewolf (isd) 165
Vildin-Pack Outcast
Trample
: This creature gets +1/-1 until end of turn.
: Transform this creature.
Creature - Horror Werewolf
Vildin-Pack Outcast // Dronepack Kindred (emn) 148Vildin-Pack Outcast // Dronepack Kindred (emn) 148
Village Ironsmith
First strike
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Village Ironsmith // Ironfang (isd) 168Village Ironsmith // Ironfang (isd) 168
Villagers of Estwald
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Villagers of Estwald // Howlpack of Estwald (inr) 224Villagers of Estwald // Howlpack of Estwald (inr) 224
Weary Prisoner
Defender
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Weary Prisoner // Wrathful Jailbreaker (vow) 184Weary Prisoner // Wrathful Jailbreaker (vow) 184

Creature

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Snake Umbra
Enchant creature
Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card."
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Snake Umbra (plst) C18-162
Winding Way
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Sorcery
Winding Way (otc) 213

Draw

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Blow Your House Down
Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Sorcery
Blow Your House Down (plst) ELD-114
Fearful Villager
Menace (This creature can't be blocked except by two or more creatures.)
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Fearful Villager // Fearsome Werewolf (vow) 157Fearful Villager // Fearsome Werewolf (vow) 157
Harvesttide Infiltrator
Trample
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Harvesttide Infiltrator // Harvesttide Assailant (mid) 143Harvesttide Infiltrator // Harvesttide Assailant (mid) 143
Hookhand Mariner
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Hookhand Mariner // Riphook Raider (vow) 203Hookhand Mariner // Riphook Raider (vow) 203
Hungry Ridgewolf
As long as you control another Wolf or Werewolf, this creature gets +1/+0 and has trample.
Creature - Wolf
Hungry Ridgewolf (inr) 160
Messenger's Speed
Enchant creature
Enchanted creature has trample and haste.
Enchantment - Aura
Messenger's Speed (ths) 129
Rancor
Enchant creature
Enchanted creature gets +2/+0 and has trample.
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Rancor (pip) 205
Talons of Wildwood
Enchant creature
Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
: Return this card from your graveyard to your hand.
Enchantment - Aura
Talons of Wildwood (plst) M19-202
Village Messenger
Haste
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Village Messenger // Moonrise Intruder (inr) 179Village Messenger // Moonrise Intruder (inr) 179

Evasion

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Bleeding Woods
This land enters tapped unless a player has 13 or less life.
: Add
or
.
Land
Bleeding Woods (dsk) 257
Forest
(
: Add
.)
Basic Land - Forest
Forest (mh2) 489
Gruul Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Gruul Guildgate (rvr) 279
Highland Forest
(
: Add
or
.)
This land enters tapped.
Snow Land - Mountain Forest
Highland Forest (khm) 261
Manor Gate
This land enters tapped.
As this land enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land - Gate
Manor Gate (clb) 356
Mirage Mesa
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Desert
Mirage Mesa (otj) 262
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh2) 488
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh2) 488
Rugged Highlands
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Rugged Highlands (tdm) 265
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (tle) 260
Thriving Grove
This land enters tapped. As it enters, choose a color other than green.
: Add
or one mana of the chosen color.
Land
Thriving Grove (msc) 579
Wooded Ridgeline
(
: Add
or
.)
This land enters tapped.
Land - Mountain Forest
Wooded Ridgeline (fic) 441

Land

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Bird Admirer
Reach
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Archer Werewolf
Bird Admirer // Wing Shredder (mid) 169Bird Admirer // Wing Shredder (mid) 169
Sacred Wolf
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Creature - Wolf
Sacred Wolf (m12) 194
Spider Umbra
Enchant creature
Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.)
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Spider Umbra (uma) 184
Treefolk Umbra
Enchant creature
Enchanted creature gets +0/+2 and assigns combat damage equal to its toughness rather than its power.
Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Enchantment - Aura
Treefolk Umbra (mh1) 185

Protection

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Ancestral Mask
Enchant creature
Enchanted creature gets +2/+2 for each other enchantment on the battlefield.
Enchantment - Aura
Ancestral Mask (woc) 119
Beastmaster's Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1.
Whenever a creature you control that's enchanted becomes blocked, it gets +1/+1 until end of turn for each creature blocking it.
Enchantment - Aura
Beastmaster's Magemark (gpt) 80
Dire Wolf Prowler
: This creature gets +2/+2 and gains haste until end of turn. Activate only once each turn.
Creature - Wolf
Dire Wolf Prowler (afr) 179
Fencer's Magemark
Enchant creature
Creatures you control that are enchanted get +1/+1 and have first strike.
Enchantment - Aura
Fencer's Magemark (gpt) 65
Ferocious Werefox
Trample
Creature - Warrior Elf Fox
Ferocious Werefox // Guard Change (woe) 170
Frantic Strength
Flash
Enchant creature
Enchanted creature gets +2/+2 and has trample.
Enchantment - Aura
Frantic Strength (dsk) 179
Howl of the Hunt
Flash
Enchant creature
When this Aura enters, if enchanted creature is a Wolf or Werewolf, untap that creature.
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Howl of the Hunt (j22) 672
Oakenform
Enchant creature
Enchanted creature gets +3/+3.
Enchantment - Aura
Oakenform (m20) 341
Quilled Wolf
: This creature gets +4/+4 until end of turn.
Creature - Wolf
Quilled Wolf (soi) 222
Reins of the Vinesteed
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, you may return this card from your graveyard to the battlefield attached to a creature that shares a creature type with that creature.
Enchantment - Aura
Reins of the Vinesteed (mor) 134
Runes of the Deus
Enchant creature
As long as enchanted creature is red, it gets +1/+1 and has double strike. (It deals both first-strike and regular combat damage.)
As long as enchanted creature is green, it gets +1/+1 and has trample.
Enchantment - Aura
Runes of the Deus (shm) 215
Snarling Wolf
: This creature gets +2/+2 until end of turn. Activate only once each turn.
Creature - Wolf
Snarling Wolf (vow) 219
Super Strength
Enchant creature
Enchanted creature gets +4/+4 and has trample and ward
. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Enchantment - Aura
Super Strength (msh) 189
Tilonalli's Crown
Enchant creature
When this Aura enters, it deals 1 damage to enchanted creature.
Enchanted creature gets +3/+0 and has trample.
Enchantment - Aura
Tilonalli's Crown (rix) 120
Wyluli Wolf
: Target creature gets +1/+1 until end of turn.
Creature - Wolf
Wyluli Wolf (arn) 55

Pump

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Conduit of Storms
Whenever this creature attacks, add
at the beginning of your next main phase this turn.
: Transform this creature.
Creature - Horror Werewolf
Conduit of Storms // Conduit of Emrakul (inr) 150Conduit of Storms // Conduit of Emrakul (inr) 150
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (trc) 460
Gift of Paradise
Enchant land
When this Aura enters, you gain 3 life.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
Gift of Paradise (c21) 191
New Horizons
Enchant land
When this Aura enters, put a +1/+1 counter on target creature you control.
Enchanted land has "
: Add two mana of any one color."
Enchantment - Aura
New Horizons (fdn) 557
Ranger's Path
Search your library for up to two Forest cards, put them onto the battlefield tapped, then shuffle.
Sorcery
Ranger's Path (m13) 186
Scorned Villager
: Add
.
At the beginning of each upkeep, if no spells were cast last turn, transform this creature.
Creature - Human Werewolf
Scorned Villager // Moonscarred Werewolf (inr) 212Scorned Villager // Moonscarred Werewolf (inr) 212
Weaver of Blossoms
: Add one mana of any color.
Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Creature - Human Werewolf
Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226Weaver of Blossoms // Blossom-Clad Werewolf (vow) 226

Ramp

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Survivors' Bond
Choose one or both —
• Return target Human creature card from your graveyard to your hand.
• Return target non-Human creature card from your graveyard to your hand.
Sorcery
Survivors' Bond (iko) 172

Recursion

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Curse of the Werefox
Create a Monster Role token attached to target creature you control. When you do, that creature fights up to one target creature you don't control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample. Creatures that fight each deal damage equal to their power to the other.)
Sorcery
Curse of the Werefox (woe) 167
Pestilent Wolf
: This creature gains deathtouch until end of turn.
Creature - Wolf
Pestilent Wolf (j22) 705

Removal

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Pack's Betrayal
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. If you control a Wolf or Werewolf, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Pack's Betrayal (mid) 153

Theft

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Ferocious Pup
When this creature enters, create a 2/2 green Wolf creature token.
Creature - Wolf
Ferocious Pup (j22) 659
Fierce Witchstalker
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
When this creature enters, create a Food token. (It's an artifact with "
,
, Sacrifice this token: You gain 3 life.")
Creature - Wolf
Fierce Witchstalker (j25) 656
Wolfkin Bond
Enchant creature
When this Aura enters, create a 2/2 green Wolf creature token.
Enchanted creature gets +2/+2.
Enchantment - Aura
Wolfkin Bond (j22) 741

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
24 pips - 24 cards
28 mana - 23 cards
46 pips - 44 cards
36 mana - 29 cards
0 pips - 0 cards
2 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

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