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Commander
Size: 100Salt sum: 43.49
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Fowst

98 views43 hrs ago
Commander
Size: 100Salt sum: 43.49

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{"ops":[{"insert":"This is a weird technical control deck that's trying to win by forcing the opponent to search and shuffle their libraries.\nThe deck is entirely built around "},{"insert":{"card-link":"Ob Nixilis, Unshackled"}},{"insert":"as if it were our commander, including blue and red.\nSo the commander is replacable.\nThe commander used to be "},{"insert":{"card-link":"Nathan Drake, Treasure Hunter"}},{"insert":", but I chose "},{"insert":{"card-link":"Cecily, Haunted Mage"}},{"insert":" instead, \nbecause she doesn't tell the opponent very much about the deck and draws a few cards early, before our draw hate is on the board.\nI'm never going to have 11 cards in my hand, but I'm fine with a 4 mana 3/5 that draws on attack.\n\nWith Ob Nixilis on the board, you could pop "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":", "},{"insert":{"card-link":"Varragoth, Bloodsky Sire"}},{"insert":" , "},{"insert":{"card-link":"Magmatic Hellkite"}},{"insert":" or "},{"insert":{"card-link":"Field of Ruin"}},{"insert":"and force the opponent to search.\nWe have a few more cards where the opponent "},{"attributes":{"italic":true},"insert":"may"},{"insert":" search their library, most notably "},{"insert":{"card-link":"Boldwyr Heavyweights"}},{"insert":". \n\n"},{"insert":{"card-link":"Maralen of the Mornsong"}},{"insert":" also combos nicely with Nixilis, but rarely survives to let you tutor on your next turn.\nI also included "},{"insert":{"card-link":"River Song"}},{"insert":" , "},{"insert":{"card-link":"Psychic Surgery"}},{"insert":" and "},{"insert":{"card-link":"Psychogenic Probe"}},{"insert":" to assist nixilis in his mission. Many of our cards force opponents to shuffle so those will trigger a lot.\nYou might significantly damage yourselves with "},{"insert":{"card-link":"Psychogenic Probe"}},{"insert":" or "},{"insert":{"card-link":"Phyrexian Tyranny"}},{"insert":" . So it's wise to play 3 tutors from your hand before playing psychogenic probe.\nAnd you need to count your cards in hand when you play "},{"insert":{"card-link":"Molten Psyche"}},{"insert":", while Tyranny is on the board, and consider if it's worth dealing that damage to you.\n\nWe're running "},{"insert":{"card-link":"Phyrexian Tyranny"}},{"insert":" and "},{"insert":{"card-link":"Zur's Weirding"}},{"insert":", so we try to avoid drawing cards when those are out. Our draws put things into our hand: "},{"insert":{"card-link":"Tainted Pact"}},{"insert":" and "},{"insert":{"card-link":"Sleight of Hand"}},{"insert":".\nThe only two cards that will draw us cards are "},{"insert":{"card-link":"Wan Shi Tong, Librarian"}},{"insert":" and "},{"insert":{"card-link":"Molten Psyche"}},{"insert":". We have a ton of tutors, some of which are in a \"combo package\" where they need to fetch something.\n\nWe have some tutor chains going on, and also remains of the filth combo when this used to be a nathan drake deck.\n"},{"insert":{"card-link":"Personal Tutor"}},{"insert":" fetches "},{"insert":{"card-link":"Buried Alive"}},{"insert":" to put "},{"insert":{"card-link":"Anger"}},{"insert":" , "},{"insert":{"card-link":"Wonder"}},{"insert":" and "},{"insert":{"card-link":"Filth"}},{"insert":" into our graveyard.\nThen we need to use either "},{"insert":{"card-link":"Tolaria West"}},{"insert":", "},{"insert":{"card-link":"Expedition Map"}},{"insert":" or "},{"insert":{"card-link":"Urza's Cave"}},{"insert":" to fetch "},{"insert":{"card-link":"Urborg, Tomb of Yawgmoth"}},{"insert":" and give our creatures swampwalk with filth.\n\nAnother key ingredient to the deck is "},{"insert":{"card-link":"Crucible of Worlds"}},{"insert":" , since it allows us to replay our sacrifice lands, most importantly "},{"insert":{"card-link":"Field of Ruin"}},{"insert":", but also destroyed lands in case an opponent destroys our urborg.\n"},{"insert":{"card-link":"Trophy Mage"}},{"insert":" always wants to fetch crucible in this deck. The only reason I included "},{"insert":{"card-link":"Hired Giant"}},{"insert":" is to bait opponents to fetch their best lands, so I can remove them.\n\nOther misc tutors & tutor chains:\n"},{"insert":{"card-link":"Demonic Counsel"}},{"insert":" fetches "},{"insert":{"card-link":"Ob Nixilis, Unshackled"}},{"insert":". \n"},{"insert":{"card-link":"Tribute Mage"}},{"insert":" fetches boots for nixilis or "},{"insert":{"card-link":"Psychogenic Probe"}},{"insert":".\n"},{"insert":{"card-link":"Muddle the Mixture"}},{"insert":" fetches boots,"},{"insert":{"card-link":"Demonic Counsel"}},{"insert":" (into nixilis), "},{"insert":{"card-link":"Psychic Surgery"}},{"insert":" and any of the other 2 drops.\nBracket reasoning:\nwe're running an untypical amount of land destruction and tutors for b2, BUT:\neach of the land destructions gives a basic back to the owner, in one case putting a stun counter on it"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Nixilis / maralen can be oppressive, but all you need to do is search for removals with the free tutors I'm giving to everyone."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"no infinites, no extra turns, no annihilate, no counter spells, barely any removals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Our tutors are needed, not only to search for ourselves, but force opponents to search."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nI've considered a counter spell heavy b4 variant with "},{"insert":{"card-link":"Stranglehold"}},{"insert":" effectively locking down opponents' draw entirely with "},{"insert":{"card-link":"Maralen of the Mornsong"}},{"insert":".\nHowever, I doubt the core combo around nixilis would be viable above b2. I have yet to win a game with it.\n"}]}
Cecily, Haunted Mage
Your maximum hand size is eleven.
Whenever Cecily, Haunted Mage attacks, you draw a card and you lose 1 life. Then if you have eleven or more cards in your hand, you may cast an instant or sorcery spell from your hand without paying its mana cost.
Partner—Friends forever (You can have two commanders if both have this ability.)
Legendary Creature - Human Wizard
Cecily, Haunted Mage (slx) 3

Commander

(Ctrl to add secondary)
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (plst) JUD-77
Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (ody) 118
Filth
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
As long as this card is in your graveyard and you control a Swamp, creatures you control have swampwalk.
Creature - Incarnation
Filth (plst) JUD-66
Wonder
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
Creature - Incarnation
Wonder (jud) 54

Buried alive Anthems

(Ctrl to add secondary)
Barbarian Ring
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: It deals 2 damage to any target. Activate only if there are seven or more cards in your graveyard.
Land
Barbarian Ring (ody) 313
Cabal Pit
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if there are seven or more cards in your graveyard.
Land
Cabal Pit (plst) ODY-315
Crucible of Worlds
You may play lands from your graveyard.
Artifact
Crucible of Worlds (5dn) 114
Field of Ruin
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. Each player searches their library for a basic land card, puts it onto the battlefield, then shuffles.
Land
Field of Ruin (ltc) 308
Ghost Quarter
: Add
.
, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
Land
Ghost Quarter (ltc) 314
Hired Giant
When this creature enters, each other player may search their library for a land card and put that card onto the battlefield. Then each player who searched their library this way shuffles.
Creature - Giant
Hired Giant (mmq) 194
Trophy Mage
When this creature enters, you may search your library for an artifact card with mana value 3, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Trophy Mage (aer) 48
Volatile Fault
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That player may search their library for a basic land card, put it onto the battlefield, then shuffle. You create a Treasure token.
Land - Cave
Volatile Fault (m3c) 407

Crucible

(Ctrl to add secondary)
Chimil, the Inner Sun
Spells you control can't be countered.
At the beginning of your end step, discover 5. (Exile cards from the top of your library until you exile a nonland card with mana value 5 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Artifact
Chimil, the Inner Sun (ecc) 137
Molten Psyche
Each player shuffles the cards from their hand into their library, then draws that many cards.
Metalcraft — If you control three or more artifacts, Molten Psyche deals damage to each opponent equal to the number of cards that player has drawn this turn.
Sorcery
Molten Psyche (plst) SOM-98
Sleight of Hand
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Sorcery
Sleight of Hand (7ed) 98★
Tainted Pact
Exile the top card of your library. You may put that card into your hand unless it has the same name as another card exiled this way. Repeat this process until you put a card into your hand or you exile two cards with the same name, whichever comes first.
Instant
Tainted Pact (ody) 164
Wan Shi Tong, Librarian
Flash
Flying, vigilance
When Wan Shi Tong enters, put X +1/+1 counters on him. Then draw half X cards, rounded down.
Whenever an opponent searches their library, put a +1/+1 counter on Wan Shi Tong and draw a card.
Legendary Creature - Bird Spirit
Wan Shi Tong, Librarian (tla) 78
Wand of Wonder
,
: Roll a d20. Each opponent exiles cards from the top of their library until they exile an instant or sorcery card, then shuffles the rest into their library. You may cast up to X instant and/or sorcery spells from among cards exiled this way without paying their mana costs.
1—9 | X is one.
10—19 | X is two.
20 | X is three.
Artifact
Wand of Wonder (clb) 204

Draw

(Ctrl to add secondary)
Academy Ruins
: Add
.
,
: Put target artifact card from your graveyard on top of your library.
Legendary Land
Academy Ruins (trc) 512
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (trk) 278
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 216
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (plst) CMD-269
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (c16) 287
Drossforge Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Drossforge Bridge (brc) 183
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (fra) 180
Inventors' Fair
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
: Add
.
,
, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
Legendary Land
Inventors' Fair (plst) KLD-247
Island
(
: Add
.)
Basic Land - Island
Island (mdd) 294
Mistvault Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Mistvault Bridge (brc) 189
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mdd) 298
Polluted Delta
, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.
Land
Polluted Delta (mh3) 224
Raucous Theater
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Swamp Mountain
Raucous Theater (mkm) 266
Scalding Tarn
, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.
Land
Scalding Tarn (mh2) 254
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (fra) 189
Steam Vents
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Mountain
Steam Vents (trk) 298
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (sos) 263
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mdd) 296
Thundering Falls
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Mountain
Thundering Falls (mkm) 269
Tolaria West
This land enters tapped.
: Add
.
Transmute
(
, Discard this card: Search your library for a card with mana value 0, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Land
Tolaria West (tsr) 286
Undercity Sewers
(
: Add
or
.)
This land enters tapped.
When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Land - Island Swamp
Undercity Sewers (mkm) 270
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Volrath's Stronghold
: Add
.
,
: Put target creature card from your graveyard on top of your library.
Legendary Land
Volrath's Stronghold (sth) 143
Watery Grave
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Island Swamp
Watery Grave (trk) 306
Xander's Lounge
(
: Add
,
, or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp Mountain
Xander's Lounge (snc) 260

Land (+5)

(Ctrl to add secondary)
Boldwyr Heavyweights
Trample
When this creature enters, each opponent may search their library for a creature card and put it onto the battlefield. Then each player who searched their library this way shuffles.
Creature - Warrior Giant
Boldwyr Heavyweights (mor) 85
Demonic Counsel
Search your library for a Demon card, reveal it, put it into your hand, then shuffle.
Delirium — If there are four or more card types among cards in your graveyard, instead search your library for any card, put it into your hand, then shuffle.
Sorcery
Demonic Counsel (dsk) 92
Magmatic Hellkite
Flying
When this creature enters, destroy target nonbasic land an opponent controls. Its controller searches their library for a basic land card, puts it onto the battlefield tapped with a stun counter on it, then shuffles. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Creature - Dragon
Magmatic Hellkite (tdm) 111
Maralen of the Mornsong
Players can't draw cards.
At the beginning of each player's draw step, that player loses 3 life, searches their library for a card, puts it into their hand, then shuffles.
Legendary Creature - Wizard Elf
Maralen of the Mornsong (mor) 65
Noble Benefactor
When this creature dies, each player may search their library for a card and put that card into their hand. Then each player who searched their library this way shuffles.
Creature - Human Cleric
Noble Benefactor (plst) WTH-44
Ob Nixilis, Unshackled
Flying, trample
Whenever an opponent searches their library, that player sacrifices a creature of their choice and loses 10 life.
Whenever another creature dies, put a +1/+1 counter on Ob Nixilis.
Legendary Creature - Demon
Ob Nixilis, Unshackled (2x2) 84
River Song
Meet in Reverse — You draw cards from the bottom of your library rather than the top.
Spoilers — Whenever an opponent scries, surveils, or searches their library, put a +1/+1 counter on River Song. Then River Song deals damage to that player equal to its power.
Legendary Creature - Human Rogue Time Lord
River Song (who) 152
Scheming Symmetry
Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
Sorcery
Scheming Symmetry (m20) 113
Varragoth, Bloodsky Sire
Deathtouch
Boast —
: Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
Legendary Creature - Demon Rogue
Varragoth, Bloodsky Sire (khm) 115

Nixilis and Friends

(Ctrl to add secondary)
Library of Leng
You have no maximum hand size.
If an effect causes you to discard a card, discard it, but you may put it on top of your library instead of into your graveyard.
Artifact
Library of Leng (30a) 254
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (mrd) 199
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (tmp) 80
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (plst) M12-219
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (dde) 23

Protection

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Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (c14) 174
Radiant Performer
Flash
When this creature enters, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.
Creature - Human Wizard
Radiant Performer (c21) 54
This Is How It Ends
Target creature's owner shuffles it into their library, then faces a villainous choice — They lose 5 life, or they shuffle another creature they own into their library.
Instant
This Is How It Ends (who) 675
Turnabout
Choose artifact, creature, or land. Tap all untapped permanents of the chosen type target player controls, or untap all tapped permanents of that type that player controls.
Instant
Turnabout (rvr) 452
Zoyowa's Justice
The owner of target artifact or creature with mana value 1 or greater shuffles it into their library. Then that player discovers X, where X is its mana value. (They exile cards from the top of their library until they exile a nonland card with that mana value or less. They cast it without paying its mana cost or put it into their hand. They put the rest on the bottom in a random order.)
Instant
Zoyowa's Justice (lci) 173

Radiant Performer Combo

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (woc) 145
Dark Ritual
Add
.
Instant
Dark Ritual (mir) 116
Dimir Signet
,
: Add
.
Artifact
Dimir Signet (brc) 138
Expedition Map
,
, Sacrifice this artifact: Search your library for a land card, reveal it, put it into your hand, then shuffle.
Artifact
Expedition Map (zen) 201
Gilded Lotus
: Add three mana of any one color.
Artifact
Gilded Lotus (mrd) 175
Izzet Signet
,
: Add
.
Artifact
Izzet Signet (frc) 58
Ragavan, Nimble Pilferer
Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card.
Dash
(You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)
Legendary Creature - Pirate Monkey
Ragavan, Nimble Pilferer (h2r) 11
Rakdos Signet
,
: Add
.
Artifact
Rakdos Signet (brc) 156
Sol Ring
: Add
.
Artifact
Sol Ring (plst) CMD-261
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (plst) IMA-230

Ramp

(Ctrl to add secondary)
Tortured Existence
, Discard a creature card: Return target creature card from your graveyard to your hand.
Enchantment
Tortured Existence (plst) STH-74

Recursion

(Ctrl to add secondary)
Extract
Search target player's library for a card and exile it. Then that player shuffles.
Sorcery
Extract (ody) 85
Perish the Thought
Target opponent reveals their hand. You choose a card from it. That player shuffles that card into their library.
Sorcery
Perish the Thought (roe) 123
The Rise of Sozin
(As this Saga enters and after your draw step, add a lore counter.)
I — Destroy all creatures.
II — Choose a card name. Search target opponent's graveyard, hand, and library for up to four cards with that name and exile them. Then that player shuffles.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Enchantment - Saga
The Rise of Sozin // Fire Lord Sozin (tla) 117The Rise of Sozin // Fire Lord Sozin (tla) 117
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (cc2) 6
Viashino Heretic
,
: Destroy target artifact. This creature deals damage to that artifact's controller equal to the artifact's mana value.
Creature - Lizard
Viashino Heretic (plst) ULG-95
Villainous Wrath
Target opponent loses life equal to the number of creatures they control. Then destroy all creatures.
Sorcery
Villainous Wrath (om1) 72

Removal

(Ctrl to add secondary)
Psychic Surgery
Whenever an opponent shuffles their library, you may look at the top two cards of that library. You may exile one of those cards. Then put the rest on top of that library in any order.
Enchantment
Psychic Surgery (nph) 44
Psychogenic Probe
Whenever a spell or ability causes a player to shuffle their library, this artifact deals 2 damage to that player.
Artifact
Psychogenic Probe (mrd) 231
Soldier of Fortune
,
: Target player shuffles their library.
Creature - Human Mercenary
Soldier of Fortune (all) 80

Shuffle triggers

(Ctrl to add secondary)
Phyrexian Tyranny
Whenever a player draws a card, that player loses 2 life unless they pay
.
Enchantment
Phyrexian Tyranny (plst) PLS-118
Zur's Weirding
Players play with their hands revealed.
If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
Enchantment
Zur's Weirding (8ed) 116★

Stax

(Ctrl to add secondary)
Gonti, Night Minister
Whenever a player casts a spell they don't own, that player creates a Treasure token.
Whenever a creature deals combat damage to one of your opponents, its controller looks at the top card of that opponent's library and exiles it face down. They may play that card for as long as it remains exiled. Mana of any type can be spent to cast a spell this way.
Legendary Creature - Rogue Aetherborn
Gonti, Night Minister (dft) 87
Thada Adel, Acquisitor
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Thada Adel deals combat damage to a player, search that player's library for an artifact card and exile it. Then that player shuffles. Until end of turn, you may play that card.
Legendary Creature - Merfolk Rogue
Thada Adel, Acquisitor (wwk) 40
Thief of Sanity
Flying
Whenever this creature deals combat damage to a player, look at the top three cards of that player's library, exile one of them face down, then put the rest into their graveyard. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.
Creature - Specter
Thief of Sanity (otc) 243

Theft

(Ctrl to add secondary)
Imperial Recruiter
When this creature enters, search your library for a creature card with power 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Advisor
Imperial Recruiter (me2) 130
Muddle the Mixture
Counter target instant or sorcery spell.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Instant
Muddle the Mixture (rvr) 315
Personal Tutor
Search your library for a sorcery card, reveal it, then shuffle and put that card on top.
Sorcery
Personal Tutor (por) 64
Tribute Mage
When this creature enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
Creature - Human Wizard
Tribute Mage (h1r) 10

Tutor

(Ctrl to add secondary)
Stranglehold
Your opponents can't search libraries.
If an opponent would begin an extra turn, that player skips that turn instead.
Enchantment
Stranglehold (cma) 87

B4 Lockout

(Ctrl to add secondary)
Acquire
Search target opponent's library for an artifact card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Acquire (5dn) 21
Aether Vial
At the beginning of your upkeep, you may put a charge counter on this artifact.
: You may put a creature card with mana value equal to the number of charge counters on this artifact from your hand onto the battlefield.
Artifact
Aether Vial (ima) 212
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Aphetto Alchemist
: Untap target artifact or creature.
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
Creature - Human Wizard
Aphetto Alchemist (plst) ONS-64
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (cmr) 56
Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (soc) 361
Archfiend of Sorrows
Flying
When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Demon
Archfiend of Sorrows (mh2) 74
Audacious Swap
Casualty 2 (As you cast this spell, you may sacrifice a creature with power 2 or greater. When you do, copy this spell and you may choose a new target for the copy.)
The owner of target nonenchantment permanent shuffles it into their library, then exiles the top card of their library. If it's a land card, they put it onto the battlefield. Otherwise, they may cast it without paying its mana cost.
Instant
Audacious Swap (ncc) 44
Aura Thief
Flying
When this creature dies, you gain control of all enchantments. (You don't get to move Auras.)
Creature - Illusion
Aura Thief (plst) UDS-26
Baleful Strix
Flying, deathtouch
When this creature enters, draw a card.
Creature Artifact - Bird
Baleful Strix (fic) 318
Bender's Waterskin
Untap this artifact during each other player's untap step.
: Add one mana of any color.
Artifact
Bender's Waterskin (tla) 255
Black Cat
When this creature dies, target opponent discards a card at random.
Creature - Cat Zombie
Black Cat (j22) 377
Blessed Reincarnation
Exile target creature an opponent controls. That player reveals cards from the top of their library until a creature card is revealed. The player puts that card onto the battlefield, then shuffles the rest into their library.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Instant
Blessed Reincarnation (dtk) 47
Blood Pet
Sacrifice this creature: Add
.
Creature - Thrull
Blood Pet (plst) TMP-109
Bloodghast
This creature can't block.
This creature has haste as long as an opponent has 10 or less life.
Landfall — Whenever a land you control enters, you may return this card from your graveyard to the battlefield.
Creature - Vampire Spirit
Bloodghast (soc) 210
Boggart Forager
, Sacrifice this creature: Target player shuffles their library.
Creature - Goblin Rogue
Boggart Forager (lrw) 154
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (mmq) 61
Bribery
Search target opponent's library for a creature card and put that card onto the battlefield under your control. Then that player shuffles.
Sorcery
Bribery (cmm) 77
Cateran Summons
Search your library for a Mercenary card, reveal that card, put it into your hand, then shuffle.
Sorcery
Cateran Summons (mmq) 126
Clear the Mind
Target player shuffles their graveyard into their library.
Draw a card.
Sorcery
Clear the Mind (plst) RNA-34
Cosi's Trickster
Whenever an opponent shuffles their library, you may put a +1/+1 counter on this creature.
Creature - Wizard Merfolk
Cosi's Trickster (zen) 45
Cranial Archive
, Exile this artifact: Target player shuffles their graveyard into their library. Draw a card.
Artifact
Cranial Archive (ktk) 218
Cult Conscript
This creature enters tapped.
: Return this card from your graveyard to the battlefield. Activate only if a non-Skeleton creature died under your control this turn.
Creature - Warrior Skeleton
Cult Conscript (dmu) 88
Demolition Field
: Add
.
,
, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.
Land
Demolition Field (fic) 385
Dimir Infiltrator
This creature can't be blocked.
Transmute
(
, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.)
Creature - Spirit
Dimir Infiltrator (plst) PCA-86
Eldrazi Monument
Creatures you control get +1/+1 and have flying and indestructible.
At the beginning of your upkeep, sacrifice a creature. If you can't, sacrifice this artifact.
Artifact
Eldrazi Monument (c15) 253
Elvish Doomsayer
When this creature dies, each opponent discards a card.
Creature - Elf Shaman
Elvish Doomsayer (cmr) 120
Endless Evil
Enchant creature you control
At the beginning of your upkeep, create a token that's a copy of enchanted creature, except the token is 1/1.
When enchanted creature dies, if that creature was a Horror, return this card to its owner's hand.
Enchantment - Aura
Endless Evil (clb) 665
Eternal Dominion
Search target opponent's library for an artifact, creature, enchantment, or land card. Put that card onto the battlefield under your control. Then that player shuffles.
Epic (For the rest of the game, you can't cast spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)
Sorcery
Eternal Dominion (plst) SOK-36
Evelyn, the Covetous
Flash
Whenever Evelyn or another Vampire you control enters, exile the top card of each player's library with a collection counter on it.
Once each turn, you may play a card from exile with a collection counter on it if it was exiled by an ability you controlled, and you may spend mana as though it were mana of any color to cast it.
Legendary Creature - Vampire Rogue
Evelyn, the Covetous (snc) 184
Fabricate
Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
Sorcery
Fabricate (plst) M10-52
Festering Goblin
When this creature dies, target creature gets -1/-1 until end of turn.
Creature - Goblin Zombie
Festering Goblin (dmr) 85
Goblin Engineer
When this creature enters, you may search your library for an artifact card, put it into your graveyard, then shuffle.
,
, Sacrifice an artifact: Return target artifact card with mana value 3 or less from your graveyard to the battlefield.
Creature - Goblin Artificer
Goblin Engineer (h1r) 16
Grim Physician
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.
Creature - Zombie
Grim Physician (thb) 100
Gutterbones
This creature enters tapped.
: Return this card from your graveyard to your hand. Activate only during your turn and only if an opponent lost life this turn.
Creature - Warrior Skeleton
Gutterbones (rna) 76
Hell's Caretaker
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only during your upkeep.
Creature - Horror
Hell's Caretaker (plst) A25-92
Hoarding Dragon
Flying
When this creature enters, you may search your library for an artifact card, exile it, then shuffle.
When this creature dies, you may put the exiled card into its owner's hand.
Creature - Dragon
Hoarding Dragon (fdn) 626
Kardur, Doomscourge
When Kardur enters, until your next turn, creatures your opponents control attack each combat if able and attack a player other than you if able.
Whenever an attacking creature dies, each opponent loses 1 life and you gain 1 life.
Legendary Creature - Demon Berserker
Kardur, Doomscourge (dsc) 223
Lantern of Insight
Players play with the top card of their libraries revealed.
, Sacrifice this artifact: Target player shuffles.
Artifact
Lantern of Insight (plst) 5DN-135
Lost Jitte
Whenever equipped creature deals combat damage, put a charge counter on Lost Jitte.
Remove a charge counter from Lost Jitte: Choose one —
• Untap target land.
• Target creature can't block this turn.
• Put a +1/+1 counter on equipped creature.
Equip
Legendary Artifact - Equipment
Lost Jitte (big) 23
Moonsilver Key
,
, Sacrifice this artifact: Search your library for an artifact card with a mana ability or a basic land card, reveal it, put it into your hand, then shuffle.
Artifact
Moonsilver Key (mid) 255
Nathan Drake, Treasure Hunter
First strike
You may spend mana as though it were mana of any color to cast spells you don't own or to activate abilities of permanents you control but don't own.
Whenever Nathan Drake attacks, exile the top card of each player's library. You may cast a spell from among those cards.
Legendary Creature - Human Rogue
Nathan Drake, Treasure Hunter (sld) 2216
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (drc) 135
Pemmin's Aura
Enchant creature
: Untap enchanted creature.
: Enchanted creature gains flying until end of turn.
: Enchanted creature gains shroud until end of turn. (It can't be the target of spells or abilities.)
: Enchanted creature gets +1/-1 or -1/+1 until end of turn.
Enchantment - Aura
Pemmin's Aura (plst) SCG-45
Phyrexian Arena
At the beginning of your upkeep, you draw a card and lose 1 life.
Enchantment
Phyrexian Arena (apc) 47
Preordain
Scry 2, then draw a card. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Sorcery
Preordain (c15) 101
Prowler's Helm
Equipped creature can't be blocked except by Walls.
Equip
Artifact - Equipment
Prowler's Helm (ths) 219
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (frc) 23
Scour for Scrap
Choose one or both —
• Search your library for an artifact card, reveal it, put it into your hand, then shuffle.
• Return target artifact card from your graveyard to your hand.
Instant
Scour for Scrap (eoe) 73
Shambling Goblin
When this creature dies, target creature an opponent controls gets -1/-1 until end of turn.
Creature - Goblin Zombie
Shambling Goblin (plst) DTK-118
Tezzeret the Seeker
+1: Untap up to two target artifacts.
−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.
−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Legendary Planeswalker - Tezzeret
Tezzeret the Seeker (mm2) 62
The Immortal Sun
Players can't activate planeswalkers' loyalty abilities.
At the beginning of your draw step, draw an additional card.
Spells you cast cost
less to cast.
Creatures you control get +1/+1.
Legendary Artifact
The Immortal Sun (prix) 180p
Thousand-Year Elixir
You may activate abilities of creatures you control as though those creatures had haste.
,
: Untap target creature.
Artifact
Thousand-Year Elixir (c21) 271
Transit Mage
When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Transit Mage (dft) 70
Trash for Treasure
As an additional cost to cast this spell, sacrifice an artifact.
Return target artifact card from your graveyard to the battlefield.
Sorcery
Trash for Treasure (2xm) 148
Trinket Mage
When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
Creature - Human Wizard
Trinket Mage (plst) DDU-41
Voltaic Key
,
: Untap target artifact.
Artifact
Voltaic Key (m11) 219
Whirlpool Warrior
When this creature enters, shuffle the cards from your hand into your library, then draw that many cards.
, Sacrifice this creature: Each player shuffles the cards from their hand into their library, then draws that many cards.
Creature - Warrior Merfolk
Whirlpool Warrior (plst) APC-36
Winds of Change
Each player shuffles the cards from their hand into their library, then draws that many cards.
Sorcery
Winds of Change (por) 156

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 3 cards
22 pips - 18 cards
20 mana - 18 cards
24 pips - 19 cards
24 mana - 20 cards
20 pips - 16 cards
23 mana - 19 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
13 mana - 10 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This is a weird technical control deck that's trying to win by forcing the opponent to search and shuffle their libraries.\nThe deck is entirely built around "},{"insert":{"card-link":"Ob Nixilis, Unshackled"}},{"insert":"as if it were our commander, including blue and red.\nSo the commander is replacable.\nThe commander used to be "},{"insert":{"card-link":"Nathan Drake, Treasure Hunter"}},{"insert":", but I chose "},{"insert":{"card-link":"Cecily, Haunted Mage"}},{"insert":" instead, \nbecause she doesn't tell the opponent very much about the deck and draws a few cards early, before our draw hate is on the board.\nI'm never going to have 11 cards in my hand, but I'm fine with a 4 mana 3/5 that draws on attack.\n\nWith Ob Nixilis on the board, you could pop "},{"insert":{"card-link":"Scheming Symmetry"}},{"insert":", "},{"insert":{"card-link":"Varragoth, Bloodsky Sire"}},{"insert":" , "},{"insert":{"card-link":"Magmatic Hellkite"}},{"insert":" or "},{"insert":{"card-link":"Field of Ruin"}},{"insert":"and force the opponent to search.\nWe have a few more cards where the opponent "},{"attributes":{"italic":true},"insert":"may"},{"insert":" search their library, most notably "},{"insert":{"card-link":"Boldwyr Heavyweights"}},{"insert":". \n\n"},{"insert":{"card-link":"Maralen of the Mornsong"}},{"insert":" also combos nicely with Nixilis, but rarely survives to let you tutor on your next turn.\nI also included "},{"insert":{"card-link":"River Song"}},{"insert":" , "},{"insert":{"card-link":"Psychic Surgery"}},{"insert":" and "},{"insert":{"card-link":"Psychogenic Probe"}},{"insert":" to assist nixilis in his mission. Many of our cards force opponents to shuffle so those will trigger a lot.\nYou might significantly damage yourselves with "},{"insert":{"card-link":"Psychogenic Probe"}},{"insert":" or "},{"insert":{"card-link":"Phyrexian Tyranny"}},{"insert":" . So it's wise to play 3 tutors from your hand before playing psychogenic probe.\nAnd you need to count your cards in hand when you play "},{"insert":{"card-link":"Molten Psyche"}},{"insert":", while Tyranny is on the board, and consider if it's worth dealing that damage to you.\n\nWe're running "},{"insert":{"card-link":"Phyrexian Tyranny"}},{"insert":" and "},{"insert":{"card-link":"Zur's Weirding"}},{"insert":", so we try to avoid drawing cards when those are out. Our draws put things into our hand: "},{"insert":{"card-link":"Tainted Pact"}},{"insert":" and "},{"insert":{"card-link":"Sleight of Hand"}},{"insert":".\nThe only two cards that will draw us cards are "},{"insert":{"card-link":"Wan Shi Tong, Librarian"}},{"insert":" and "},{"insert":{"card-link":"Molten Psyche"}},{"insert":". We have a ton of tutors, some of which are in a \"combo package\" where they need to fetch something.\n\nWe have some tutor chains going on, and also remains of the filth combo when this used to be a nathan drake deck.\n"},{"insert":{"card-link":"Personal Tutor"}},{"insert":" fetches "},{"insert":{"card-link":"Buried Alive"}},{"insert":" to put "},{"insert":{"card-link":"Anger"}},{"insert":" , "},{"insert":{"card-link":"Wonder"}},{"insert":" and "},{"insert":{"card-link":"Filth"}},{"insert":" into our graveyard.\nThen we need to use either "},{"insert":{"card-link":"Tolaria West"}},{"insert":", "},{"insert":{"card-link":"Expedition Map"}},{"insert":" or "},{"insert":{"card-link":"Urza's Cave"}},{"insert":" to fetch "},{"insert":{"card-link":"Urborg, Tomb of Yawgmoth"}},{"insert":" and give our creatures swampwalk with filth.\n\nAnother key ingredient to the deck is "},{"insert":{"card-link":"Crucible of Worlds"}},{"insert":" , since it allows us to replay our sacrifice lands, most importantly "},{"insert":{"card-link":"Field of Ruin"}},{"insert":", but also destroyed lands in case an opponent destroys our urborg.\n"},{"insert":{"card-link":"Trophy Mage"}},{"insert":" always wants to fetch crucible in this deck. The only reason I included "},{"insert":{"card-link":"Hired Giant"}},{"insert":" is to bait opponents to fetch their best lands, so I can remove them.\n\nOther misc tutors & tutor chains:\n"},{"insert":{"card-link":"Demonic Counsel"}},{"insert":" fetches "},{"insert":{"card-link":"Ob Nixilis, Unshackled"}},{"insert":". \n"},{"insert":{"card-link":"Tribute Mage"}},{"insert":" fetches boots for nixilis or "},{"insert":{"card-link":"Psychogenic Probe"}},{"insert":".\n"},{"insert":{"card-link":"Muddle the Mixture"}},{"insert":" fetches boots,"},{"insert":{"card-link":"Demonic Counsel"}},{"insert":" (into nixilis), "},{"insert":{"card-link":"Psychic Surgery"}},{"insert":" and any of the other 2 drops.\nBracket reasoning:\nwe're running an untypical amount of land destruction and tutors for b2, BUT:\neach of the land destructions gives a basic back to the owner, in one case putting a stun counter on it"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Nixilis / maralen can be oppressive, but all you need to do is search for removals with the free tutors I'm giving to everyone."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"no infinites, no extra turns, no annihilate, no counter spells, barely any removals."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Our tutors are needed, not only to search for ourselves, but force opponents to search."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nI've considered a counter spell heavy b4 variant with "},{"insert":{"card-link":"Stranglehold"}},{"insert":" effectively locking down opponents' draw entirely with "},{"insert":{"card-link":"Maralen of the Mornsong"}},{"insert":".\nHowever, I doubt the core combo around nixilis would be viable above b2. I have yet to win a game with it.\n"}]}
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