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Commander
Size: 100Salt sum: 33.7
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Commander
Jean-Luc Picard, Luminary
Whenever another historic permanent you control with mana value 3 or greater enters, draw a card. (Artifacts, legendaries, and Sagas are historic.)
Seek out — Whenever you draw your second card each turn, put a +1/+1 counter on up to one other target creature and two charge counters on up to one target Spacecraft.
Seek out — Whenever you draw your second card each turn, put a +1/+1 counter on up to one other target creature and two charge counters on up to one target Spacecraft.
Legendary Creature - Human Officer

Commander
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Counters
Inspirit, Flagship Vessel
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 8+.)
1+ | At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact.
8+ | Flying
Other artifacts you control have hexproof and indestructible.
1+ | At the beginning of combat on your turn, put your choice of a +1/+1 counter or two charge counters on up to one other target artifact.
8+ | Flying
Other artifacts you control have hexproof and indestructible.
Legendary Artifact - Spacecraft

Counters
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Creature
Creature
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Draw
Data, Exploring Humanity
Seek out — Whenever you draw your second card each turn, discover 4. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Legendary Creature Artifact - Scientist Android

Long-Range Sensor
Whenever you attack a player, put a charge counter on this artifact.
, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
, Remove two charge counters from this artifact: Discover 4. Activate only as a sorcery. (Exile cards from the top of your library until you exile a nonland card with mana value 4 or less. Cast it without paying its mana cost or put it into your hand. Put the rest on the bottom in a random order.)
Artifact

Uthros Research Craft
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 12+.)
3+ | Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft.
12+ | Flying
This Spacecraft gets +1/+0 for each artifact you control.
3+ | Whenever you cast an artifact spell, draw a card. Put a charge counter on this Spacecraft.
12+ | Flying
This Spacecraft gets +1/+0 for each artifact you control.
Artifact - Spacecraft

Draw
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Evasion
Borg Scout Sphere
When this Spacecraft enters, draw a card.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.)
6+ | Artifact creatures you control have flying.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.)
6+ | Artifact creatures you control have flying.
Artifact - Spacecraft

Evasion
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Finisher
Kappa Cannoneer
Improvise (Your artifacts can help cast this spell. Each artifact you tap after you're done activating mana abilities pays for .)
Ward
Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.
Ward
Whenever this creature or another artifact you control enters, put a +1/+1 counter on this creature. It can't be blocked this turn.
Creature Artifact - Warrior Turtle

Finisher
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Land
Land
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Proliferate
Dreamtide Whale
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Whale

Patrolling Peacemaker
This creature enters with two +1/+1 counters on it.
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
Whenever an opponent commits a crime, proliferate. (They commit a crime if they target an opponent, anything an opponent controls, and/or cards in an opponent's graveyard. To proliferate, you choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature Artifact - Soldier Robot

Proliferate
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Protection
Dr. McCoy, Surly Surgeon
When Dr. McCoy enters, put a +1/+1 counter on another target creature you control.
If another creature you control with a +1/+1 counter on it would be destroyed, instead remove all +1/+1 counters from it and all damage already dealt to it is healed.
If another creature you control with a +1/+1 counter on it would be destroyed, instead remove all +1/+1 counters from it and all damage already dealt to it is healed.
Legendary Creature - Human Doctor

K'Vort-Class Raider
During your turn, this Spacecraft and creatures you control have hexproof.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.)
4+ | Flying, menace, haste
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 4+.)
4+ | Flying, menace, haste
Artifact - Spacecraft

Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant

Protection
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Pump
Pump
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Ramp
Solar Array
: Add one mana of any color. When you next cast an artifact spell this turn, that spell gains sunburst. (If it's a creature, it enters with a +1/+1 counter on it for each color of mana spent to cast it. Otherwise, it enters with that many charge counters on it.)
Artifact

Ramp
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Removal
Malfunctioning Holodeck
Ward (Whenever this artifact becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
Artifact

Removal
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Tokens
Detective of the Month
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.
As long as you have the city's blessing, Detectives you control can't be blocked.
Whenever you draw your second card each turn, create a 2/2 white and blue Detective creature token.
Creature - Human Detective

U.S.S. Stargazer, Here and There
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It's an artifact creature at 6+.)
6+ | Flying
Picard Maneuver — Whenever U.S.S. Stargazer attacks, create a tapped and attacking 4/3 colorless Spacecraft Illusion artifact creature token with flying. Exile that token at end of combat.
6+ | Flying
Picard Maneuver — Whenever U.S.S. Stargazer attacks, create a tapped and attacking 4/3 colorless Spacecraft Illusion artifact creature token with flying. Exile that token at end of combat.
Legendary Artifact - Spacecraft

Tokens
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Tutor
H.M.S. Bounty, Unlikely Timeship
When H.M.S. Bounty enters, you may search your library for a Whale card, reveal it, put it into your hand, then shuffle.
Station
8+ | Flying
Whenever H.M.S. Bounty deals combat damage to a player, draw a card. If you control a Whale and haven't begun an extra turn this game, take an extra turn after this one.
Station
8+ | Flying
Whenever H.M.S. Bounty deals combat damage to a player, draw a card. If you control a Whale and haven't begun an extra turn this game, take an extra turn after this one.
Legendary Artifact - Spacecraft

Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Description
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