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Commander
Size: 100Salt sum: 41.45
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artfowl6

154 views15 days ago
Commander
Size: 100Salt sum: 41.45

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{"ops":[{"attributes":{"bold":true},"insert":"Venom, Lethal Protector"},{"insert":"\n "},{"attributes":{"bold":true},"insert":"Color Identity:"},{"insert":" Jund ()\n "},{"attributes":{"bold":true},"insert":"Power Level:"},{"insert":" High Bracket 3 → aiming for Bracket 4 (Optimized)\n "},{"attributes":{"bold":true},"insert":"Strategy:"},{"insert":" Sacrifice Value / Reanimator / Big Creature Toolbox\nDeck Overview"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is a Jund sacrifice and reanimation deck built entirely around the back face of the commander: "},{"attributes":{"bold":true},"insert":"Venom, Lethal Protector"},{"insert":". You never intend to leave Eddie Brock on the battlefield for long. The plan is to transform into Venom as quickly as possible, then attack while sacrificing high-value creatures to draw cards and cheat massive permanents into play.\nVenom turns every sacrifice into a powerful “draw X + put a permanent of mana value X or less onto the battlefield” effect. The rest of the deck supports this with strong death triggers, recursion engines, and big bodies that either come down cheaply or provide massive value when they die.\nCore Strategy & Play Patterns"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":"\n Ramp hard (Birds of Paradise, Ignoble Hierarch, Sol Ring, Arcane Signet, etc.) and set up the graveyard. Get Venom transformed by turn 4–5 if possible. Use cheap reanimation or enter-the-battlefield value creatures to start the engine.\n"},{"attributes":{"bold":true},"insert":"Mid Game"},{"insert":"\n Attack with Venom every turn. Sacrifice the biggest creature you can afford (or the one with the best death trigger). Draw a pile of cards and put another big permanent into play for free. Repeat.\n"},{"attributes":{"bold":true},"insert":"Late Game / Closing"},{"insert":"\n Overwhelm the table with massive creatures (Ghalta, Sheoldred, Kokusho, Protean Hulk lines, The Skullspore Nexus tokens) while Grave Pact / Riveteers Ascendancy / Meren keep the board under control. Protean Hulk is a key combo/value piece that can dump a package of useful creatures when it dies.\n"},{"attributes":{"bold":true},"insert":"Key Play Pattern"},{"insert":"\nTransform into Venom."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Attack."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sacrifice a high-mana-value or high-impact creature."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw cards + put another permanent into play."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use recursion (Meren, Sheoldred, Animate Dead, Xu-Ifit, etc.) to do it again next turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Card Categories & Why They Are Included"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Eddie Brock // Venom, Lethal Protector"},{"insert":" — The entire deck is built to transform and attack with the back face as often as possible."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sacrifice & Value Engines"},{"insert":"\n Ashnod’s Altar, Grave Pact, Riveteers Ascendancy, The Skullspore Nexus, Agent Venom, Symbiote Spawn.\n"},{"attributes":{"bold":true},"insert":"Reanimation & Recursion"},{"insert":"\n Meren of Clan Nel Toth, Sheoldred, Whispering One, Animate Dead, Eternal Witness, Honest Rutstein, Xu-Ifit, Osteoharmonist, Carnage, Crimson Chaos.\n"},{"attributes":{"bold":true},"insert":"Big Bodies / Payoffs"},{"insert":"\n Protean Hulk, Ghalta, Primal Hunger, Kokusho, the Evening Star, Junji, the Midnight Sky, Atsushi, the Blazing Sky, Diamond Weapon, Primeval Protector, Bygone Colossus.\n"},{"attributes":{"bold":true},"insert":"Symbiote / Villain Support"},{"insert":"\n Venom, Eddie Brock (the other version), Agent Venom, Gwenom, Remorseless, Grendel, Spawn of Knull, Carnage, Alien Symbiosis, Venomized Cat.\n"},{"attributes":{"bold":true},"insert":"Ramp, Protection & Interaction"},{"insert":"\n Birds of Paradise, Ignoble Hierarch, Sol Ring, Lightning Greaves, Swiftfoot Boots, Heroic Intervention, Rhythm of the Wild, Terminate, Infernal Grasp, Worldly Tutor, Dark Ritual.\n"},{"attributes":{"bold":true},"insert":"Finisher / Utility"},{"insert":"\n Sneak Attack, Garruk’s Uprising, The Soul Stone, Monster Manual.\nMulligan Guide"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep"},{"insert":"\nHands with early ramp + a way to transform or protect Venom"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hands with strong death-trigger creatures + a sacrifice outlet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hands containing Meren, Sheoldred, or Protean Hulk with some ramp"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan"},{"insert":"\nHands with only expensive creatures and no ramp or recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hands that cannot transform Venom in a reasonable time frame"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pure interaction hands with no engine pieces"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strengths"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Extremely high card advantage once Venom is attacking"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong recursion makes it resilient to removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can win through combat, attrition, or big Protean Hulk packages"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Good mix of proactive threats and reactive tools"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Relies heavily on the commander transforming and attacking"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vulnerable to graveyard hate and stax that stop sacrifice or reanimation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can be slow if the early ramp is disrupted"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Currently sits more comfortably in high Bracket 3; needs tighter interaction and faster mana to fully reach solid Bracket 4"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Closing Notes"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is a fun, flavorful, and powerful Jund sacrifice deck that leverages Venom’s unique attack trigger into repeated card advantage and free permanents. The core engine (Venom + big creatures + recursion) is already strong. To push it firmly into Bracket 4, focus on faster mana, better tutors, and higher-quality interaction while keeping the sacrifice/reanimation identity intact.\n"}]}
Eddie Brock
When Eddie Brock enters, return target creature card with mana value 1 or less from your graveyard to the battlefield.
: Transform Eddie Brock. Activate only as a sorcery.
Legendary Creature - Human Villain Hero
Eddie Brock // Venom, Lethal Protector (spm) 233Eddie Brock // Venom, Lethal Protector (spm) 233

Commander

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (fic) 332
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (brr) 4
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ltc) 276
Decanter of Endless Water
You have no maximum hand size.
: Add one mana of any color.
Artifact
Decanter of Endless Water (clb) 444
Jet Medallion
Black spells you cast cost
less to cast.
Artifact
Jet Medallion (mh3) 346
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (msc) 202
Monster Manual
,
: You may put a creature card from your hand onto the battlefield.
Artifact - Book
Monster Manual // Zoological Study (sld) 1782
Sol Ring
: Add
.
Artifact
Sol Ring (msc) 213
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (fdn) 355
The Skullspore Nexus
This spell costs
less to cast, where X is the greatest power among creatures you control.
Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures.
,
: Double target creature's power until end of turn.
Legendary Artifact
The Skullspore Nexus (lci) 340
The Soul Stone
Indestructible
: Add
.
,
, Exile a creature you control: Harness The Soul Stone. (Once harnessed, its ∞ ability is active.)
∞ — At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
Legendary Artifact - Infinity Stone
The Soul Stone (spm) 66
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (msc) 222

Artifact

(Ctrl to add secondary)
Agent Venom
Flash
Menace
Whenever another nontoken creature you control dies, you draw a card and lose 1 life.
Legendary Creature - Soldier Hero Symbiote
Agent Venom (spm) 255
Anger
Haste
As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.
Creature - Incarnation
Anger (fic) 289
Anticausal Vestige
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Eldrazi
Anticausal Vestige (eoe) 357
Atsushi, the Blazing Sky
Flying, trample
When Atsushi dies, choose one —
• Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
• Create three Treasure tokens.
Legendary Creature - Dragon Spirit
Atsushi, the Blazing Sky (neo) 410
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (blc) 81
Bygone Colossus
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature Artifact - Giant Robot
Bygone Colossus (eoe) 235
Carnage, Crimson Chaos
Trample
When Carnage enters, return target creature card with mana value 3 or less from your graveyard to the battlefield. It gains "This creature attacks each combat if able" and "When this creature deals combat damage to a player, sacrifice it."
Mayhem
Legendary Creature - Villain Symbiote
Carnage, Crimson Chaos (spm) 227
Diamond Weapon
This spell costs
less to cast for each permanent card in your graveyard.
Reach
Immune — Prevent all combat damage that would be dealt to Diamond Weapon.
Legendary Creature Artifact - Elemental
Diamond Weapon (fin) 183
Eternal Witness
When this creature enters, you may return target card from your graveyard to your hand.
Creature - Human Shaman
Eternal Witness (sld) 43
Ghalta, Primal Hunger
This spell costs
less to cast, where X is the total power of creatures you control.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
Legendary Creature - Elder Dinosaur
Ghalta, Primal Hunger (fdn) 222
Grendel, Spawn of Knull
Flying (This creature can't be blocked except by creatures with flying or reach.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
Legendary Creature - Dragon Villain Symbiote
Grendel, Spawn of Knull (spe) 9
Gwenom, Remorseless
Deathtouch, lifelink
Whenever Gwenom attacks, until end of turn, you may look at the top card of your library any time and you may play cards from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
Legendary Creature - Spider Hero Symbiote
Gwenom, Remorseless (spm) 286
Honest Rutstein
When Honest Rutstein enters, return target creature card from your graveyard to your hand.
Creature spells you cast cost
less to cast.
Legendary Creature - Human Warlock
Honest Rutstein (otj) 207
Ignoble Hierarch
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)
: Add
,
, or
.
Creature - Goblin Shaman
Ignoble Hierarch (ecc) 52
Junji, the Midnight Sky
Flying, menace
When Junji dies, choose one —
• Each opponent discards two cards and loses 2 life.
• Put target non-Dragon creature card from a graveyard onto the battlefield under your control. You lose 2 life.
Legendary Creature - Dragon Spirit
Junji, the Midnight Sky (slc) 10
Kokusho, the Evening Star
Flying
When Kokusho dies, each opponent loses 5 life. You gain life equal to the life lost this way.
Legendary Creature - Dragon Spirit
Kokusho, the Evening Star (ima) 95
Meren of Clan Nel Toth
Whenever another creature you control dies, you get an experience counter.
At the beginning of your end step, choose target creature card in your graveyard. If that card's mana value is less than or equal to the number of experience counters you have, return it to the battlefield. Otherwise, put it into your hand.
Legendary Creature - Human Shaman
Meren of Clan Nel Toth (cmm) 685
Primeval Protector
This spell costs
less to cast for each creature your opponents control.
When this creature enters, put a +1/+1 counter on each other creature you control.
Creature - Avatar
Primeval Protector (nec) 124
Protean Hulk
When this creature dies, search your library for any number of creature cards with total mana value 6 or less, put them onto the battlefield, then shuffle.
Creature - Beast
Protean Hulk (rvr) 435
Sheoldred, Whispering One
Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
At the beginning of your upkeep, return target creature card from your graveyard to the battlefield.
At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice.
Legendary Creature - Praetor Phyrexian
Sheoldred, Whispering One (mul) 16
Solemn Simulacrum
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
When this creature dies, you may draw a card.
Creature Artifact - Golem
Solemn Simulacrum (cmm) 973
Spider Manifestation
Reach
: Add
or
.
Whenever you cast a spell with mana value 4 or greater, untap this creature.
Creature - Avatar Spider
Spider Manifestation (spm) 148
Symbiote Spawn
When this creature dies, each opponent loses 2 life and you gain 2 life.
Creature - Villain Symbiote
Symbiote Spawn (spe) 11
Venom, Eddie Brock
Menace (This creature can't be blocked except by two or more creatures.)
Whenever another creature dies, put a +1/+1 counter on Venom. If that creature was a Villain, draw a card.
Legendary Creature - Villain Symbiote
Venom, Eddie Brock (spe) 12
Venomized Cat
Deathtouch
When this creature enters, mill two cards. (Put the top two cards of your library into your graveyard.)
Creature - Cat Villain Symbiote
Venomized Cat (msc) 801
Xu-Ifit, Osteoharmonist
: Return target creature card from your graveyard to the battlefield. It's a Skeleton in addition to its other types and has no abilities. Activate only as a sorcery.
Legendary Creature - Human Wizard
Xu-Ifit, Osteoharmonist (eoe) 294

Creature

(Ctrl to add secondary)
Alien Symbiosis
Enchant creature
Enchanted creature gets +1/+1, has menace, and is a Symbiote in addition to its other types.
You may cast this card from your graveyard by discarding a card in addition to paying its other costs.
Enchantment - Aura
Alien Symbiosis (msc) 791
Animate Dead
Enchant creature card in a graveyard
When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Return enchanted creature card to the battlefield under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it.
Enchanted creature gets -1/-0.
Enchantment - Aura
Animate Dead (soc) 207
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (wot) 53
Grave Pact
Whenever a creature you control dies, each other player sacrifices a creature of their choice.
Enchantment
Grave Pact (wot) 29
Rhythm of the Wild
Creature spells you control can't be countered.
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)
Enchantment
Rhythm of the Wild (rvr) 380
Riveteers Ascendancy
Whenever you sacrifice a creature, you may return target creature card with lesser mana value from your graveyard to the battlefield tapped. Do this only once each turn.
Enchantment
Riveteers Ascendancy (snc) 216
Sneak Attack
: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
Enchantment
Sneak Attack (dmr) 331

Enchantment

(Ctrl to add secondary)
Dark Ritual
Add
.
Instant
Dark Ritual (msc) 793
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (mar) 34
Infernal Grasp
Destroy target creature. You lose 2 life.
Instant
Infernal Grasp (mar) 18
Savage Beating
Cast this spell only during combat on your turn.
Choose one —
• Creatures you control gain double strike until end of turn.
• Untap all creatures you control. After this phase, there is an additional combat phase.
Entwine
(Choose both if you pay the entwine cost.)
Instant
Savage Beating (mar) 26
Strength of Will
Until end of turn, target creature you control gains indestructible and "Whenever this creature is dealt damage, put that many +1/+1 counters on it."
Instant
Strength of Will (spm) 118
Terminate
Destroy target creature. It can't be regenerated.
Instant
Terminate (mar) 40
Terrific Team-Up
This spell costs
less to cast if you control a permanent with mana value 4 or greater.
One or two target creatures you control each get +1/+0 until end of turn. They each deal damage equal to their power to target creature an opponent controls.
Instant
Terrific Team-Up (msc) 819
Worldly Tutor
Search your library for a creature card, reveal it, then shuffle and put the card on top.
Instant
Worldly Tutor (dmr) 353

Instant

(Ctrl to add secondary)
Blood Crypt
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Mountain
Blood Crypt (rvr) 292
Bloodstained Mire
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
Land
Bloodstained Mire (mh3) 352
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (dsc) 96
Forest
(
: Add
.)
Basic Land - Forest
Forest (mdd) 301
Luxury Suite
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Luxury Suite (msc) 482
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mdd) 298
Overgrown Tomb
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Swamp Forest
Overgrown Tomb (clu) 278
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (trc) 545
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (cmm) 663
Spire Garden
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Spire Garden (tmc) 75
Stomping Ground
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Mountain Forest
Stomping Ground (eoe) 283
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mdd) 296
Twilight Mire
: Add
.
,
: Add
,
, or
.
Land
Twilight Mire (soc) 418
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmm) 666
Urborg, Tomb of Yawgmoth
Each land is a Swamp in addition to its other land types.
Legendary Land
Urborg, Tomb of Yawgmoth (tsr) 287
Verdant Catacombs
, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.
Land
Verdant Catacombs (spg) 113
Wooded Foothills
, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.
Land
Wooded Foothills (mh3) 361

Land

(Ctrl to add secondary)
Behold the Sinister Six!
Return up to six target creature cards with different names from your graveyard to the battlefield.
Sorcery
Behold the Sinister Six! (spm) 51
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (40k) 211
Damnation
Destroy all creatures. They can't be regenerated.
Sorcery
Damnation (sld) 2000
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (rvr) 347
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (ecc) 113
Lethal Protection
Destroy target creature. Return up to one target creature card from your graveyard to your hand.
Sorcery
Lethal Protection (spe) 10
Peer into the Abyss
Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Sorcery
Peer into the Abyss (sld) 2002
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (trc) 468
Reanimate
Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to that card's mana value.
Sorcery
Reanimate (omb) 20
Tendrils of Agony
Target player loses 2 life and you gain 2 life.
Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Sorcery
Tendrils of Agony (sld) 2004
Venom's Hunger
This spell costs
less to cast if you control a Villain.
Destroy target creature. You gain 2 life.
Sorcery
Venom's Hunger (spm) 73
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (spg) 23
Winds of Change
Each player shuffles the cards from their hand into their library, then draws that many cards.
Sorcery
Winds of Change (mar) 30

Sorcery

(Ctrl to add secondary)
Avacyn, Angel of Horror
Flying, deathtouch
Whenever Avacyn or another nontoken creature you control dies, return that card to the battlefield under your control at the beginning of the next end step.
Legendary Creature - Angel
Avacyn, Angel of Horror (frc) 7
Cauldron of Essence
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
,
, Sacrifice a creature: Return target creature card from your graveyard to the battlefield. Activate only as a sorcery.
Artifact
Cauldron of Essence (sos) 179
Demonic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Demonic Tutor (cmm) 150
Dictate of Erebos
Flash
Whenever a creature you control dies, each opponent sacrifices a creature of their choice.
Enchantment
Dictate of Erebos (plst) JOU-65
Dolmen Gate
Prevent all combat damage that would be dealt to attacking creatures you control.
Artifact
Dolmen Gate (plst) LRW-256
Entomb
Search your library for a card, put that card into your graveyard, then shuffle.
Instant
Entomb (dmr) 304
Ghalta the Unstoppable
This spell costs
less to cast, where X is the greatest power among creatures you control.
Trample
Other creatures you control have trample.
Legendary Creature - Elder Dinosaur
Ghalta the Unstoppable (fra) 260
Henzie "Toolbox" Torre
Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)
Blitz costs you pay cost
less for each time you've cast your commander from the command zone this game.
Legendary Creature - Rogue Devil
Henzie "Toolbox" Torre (ncc) 2
Mikaeus, the Unhallowed
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Whenever a Human deals damage to you, destroy it.
Other non-Human creatures you control get +1/+1 and have undying. (When a creature with undying dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)
Legendary Creature - Cleric Zombie
Mikaeus, the Unhallowed (cmm) 173
Stitch Together
Return target creature card from your graveyard to your hand.
Threshold — Return that card from your graveyard to the battlefield instead if there are seven or more cards in your graveyard.
Sorcery
Stitch Together (fic) 286
Vampiric Tutor
Search your library for a card, then shuffle and put that card on top. You lose 2 life.
Instant
Vampiric Tutor (dmr) 108
Venom, Deadly Devourer
Vigilance, menace
: Exile target creature card from a graveyard. When you do, put X +1/+1 counters on target Symbiote, where X is the exiled card's toughness.
Legendary Creature - Villain Symbiote
Venom, Deadly Devourer (spe) 22

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
43 pips - 30 cards
27 mana - 23 cards
13 pips - 11 cards
18 mana - 18 cards
30 pips - 24 cards
21 mana - 19 cards
0 pips - 0 cards
7 mana - 5 cards
CategoriesQtyOdds
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Description

{"ops":[{"attributes":{"bold":true},"insert":"Venom, Lethal Protector"},{"insert":"\n "},{"attributes":{"bold":true},"insert":"Color Identity:"},{"insert":" Jund ()\n "},{"attributes":{"bold":true},"insert":"Power Level:"},{"insert":" High Bracket 3 → aiming for Bracket 4 (Optimized)\n "},{"attributes":{"bold":true},"insert":"Strategy:"},{"insert":" Sacrifice Value / Reanimator / Big Creature Toolbox\nDeck Overview"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is a Jund sacrifice and reanimation deck built entirely around the back face of the commander: "},{"attributes":{"bold":true},"insert":"Venom, Lethal Protector"},{"insert":". You never intend to leave Eddie Brock on the battlefield for long. The plan is to transform into Venom as quickly as possible, then attack while sacrificing high-value creatures to draw cards and cheat massive permanents into play.\nVenom turns every sacrifice into a powerful “draw X + put a permanent of mana value X or less onto the battlefield” effect. The rest of the deck supports this with strong death triggers, recursion engines, and big bodies that either come down cheaply or provide massive value when they die.\nCore Strategy & Play Patterns"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game"},{"insert":"\n Ramp hard (Birds of Paradise, Ignoble Hierarch, Sol Ring, Arcane Signet, etc.) and set up the graveyard. Get Venom transformed by turn 4–5 if possible. Use cheap reanimation or enter-the-battlefield value creatures to start the engine.\n"},{"attributes":{"bold":true},"insert":"Mid Game"},{"insert":"\n Attack with Venom every turn. Sacrifice the biggest creature you can afford (or the one with the best death trigger). Draw a pile of cards and put another big permanent into play for free. Repeat.\n"},{"attributes":{"bold":true},"insert":"Late Game / Closing"},{"insert":"\n Overwhelm the table with massive creatures (Ghalta, Sheoldred, Kokusho, Protean Hulk lines, The Skullspore Nexus tokens) while Grave Pact / Riveteers Ascendancy / Meren keep the board under control. Protean Hulk is a key combo/value piece that can dump a package of useful creatures when it dies.\n"},{"attributes":{"bold":true},"insert":"Key Play Pattern"},{"insert":"\nTransform into Venom."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Attack."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Sacrifice a high-mana-value or high-impact creature."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Draw cards + put another permanent into play."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Use recursion (Meren, Sheoldred, Animate Dead, Xu-Ifit, etc.) to do it again next turn."},{"attributes":{"list":"ordered"},"insert":"\n"},{"insert":"Card Categories & Why They Are Included"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Commander"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Eddie Brock // Venom, Lethal Protector"},{"insert":" — The entire deck is built to transform and attack with the back face as often as possible."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Sacrifice & Value Engines"},{"insert":"\n Ashnod’s Altar, Grave Pact, Riveteers Ascendancy, The Skullspore Nexus, Agent Venom, Symbiote Spawn.\n"},{"attributes":{"bold":true},"insert":"Reanimation & Recursion"},{"insert":"\n Meren of Clan Nel Toth, Sheoldred, Whispering One, Animate Dead, Eternal Witness, Honest Rutstein, Xu-Ifit, Osteoharmonist, Carnage, Crimson Chaos.\n"},{"attributes":{"bold":true},"insert":"Big Bodies / Payoffs"},{"insert":"\n Protean Hulk, Ghalta, Primal Hunger, Kokusho, the Evening Star, Junji, the Midnight Sky, Atsushi, the Blazing Sky, Diamond Weapon, Primeval Protector, Bygone Colossus.\n"},{"attributes":{"bold":true},"insert":"Symbiote / Villain Support"},{"insert":"\n Venom, Eddie Brock (the other version), Agent Venom, Gwenom, Remorseless, Grendel, Spawn of Knull, Carnage, Alien Symbiosis, Venomized Cat.\n"},{"attributes":{"bold":true},"insert":"Ramp, Protection & Interaction"},{"insert":"\n Birds of Paradise, Ignoble Hierarch, Sol Ring, Lightning Greaves, Swiftfoot Boots, Heroic Intervention, Rhythm of the Wild, Terminate, Infernal Grasp, Worldly Tutor, Dark Ritual.\n"},{"attributes":{"bold":true},"insert":"Finisher / Utility"},{"insert":"\n Sneak Attack, Garruk’s Uprising, The Soul Stone, Monster Manual.\nMulligan Guide"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"Keep"},{"insert":"\nHands with early ramp + a way to transform or protect Venom"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hands with strong death-trigger creatures + a sacrifice outlet"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hands containing Meren, Sheoldred, or Protean Hulk with some ramp"},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mulligan"},{"insert":"\nHands with only expensive creatures and no ramp or recursion"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Hands that cannot transform Venom in a reasonable time frame"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Pure interaction hands with no engine pieces"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strengths"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Extremely high card advantage once Venom is attacking"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Strong recursion makes it resilient to removal"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can win through combat, attrition, or big Protean Hulk packages"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Good mix of proactive threats and reactive tools"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Weaknesses"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Relies heavily on the commander transforming and attacking"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Vulnerable to graveyard hate and stax that stop sacrifice or reanimation"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Can be slow if the early ramp is disrupted"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Currently sits more comfortably in high Bracket 3; needs tighter interaction and faster mana to fully reach solid Bracket 4"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Closing Notes"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This is a fun, flavorful, and powerful Jund sacrifice deck that leverages Venom’s unique attack trigger into repeated card advantage and free permanents. The core engine (Venom + big creatures + recursion) is already strong. To push it firmly into Bracket 4, focus on faster mana, better tutors, and higher-quality interaction while keeping the sacrifice/reanimation identity intact.\n"}]}
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