88 views6 days ago
Commander
Size: 100Salt sum: 41.85
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Shalmanazar

88 views6 days ago
Commander
Size: 100Salt sum: 41.85

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{"ops":[{"insert":"This deck wins by pointing single-target burn at a creature and letting [[Imodane, the Pyrohammer]] deal that same damage to each opponent. She comes down on "},{"attributes":{"code":true},"insert":"Ramp"},{"insert":". Whenever an instant or sorcery you control that targets only a single creature deals damage to that creature, she deals that much to each opponent. "},{"attributes":{"code":true},"insert":"#Burn"},{"insert":" is the pile of those spells. The legal target can be your own creature or an opponent's. The spell must target exactly one creature and must deal damage to it, or her trigger does not fire.\n\n"},{"attributes":{"code":true},"insert":"#Damage Doublers"},{"insert":" multiply both the damage the spell deals to the creature and the amount she mirrors, so one bolt becomes a table-wide strike. "},{"attributes":{"code":true},"insert":"#Burn Copiers"},{"insert":" copy the spell or its damage so the same targeting event happens again. "},{"attributes":{"code":true},"insert":"#Burn Targets"},{"insert":" are creatures you want the burn to hit: they redirect damage to opponents, survive the hit, or otherwise turn a ping into a lethal event. "},{"attributes":{"code":true},"insert":"Tokens"},{"insert":" can put a creature onto an empty board so there is always a legal target. "},{"attributes":{"code":true},"insert":"Draw"},{"insert":" digs for the next burn spell. "},{"attributes":{"code":true},"insert":"Protection"},{"insert":" keeps her on the battlefield through the storm of red mana. "},{"attributes":{"code":true},"insert":"Removal"},{"insert":" clears artifacts and permanents that sit outside the burn plan.\n\nA second line appears when "},{"attributes":{"code":true},"insert":"#Burn Targets"},{"insert":" or equipment from "},{"attributes":{"code":true},"insert":"Infect"},{"insert":" and "},{"attributes":{"code":true},"insert":"Lifelink"},{"insert":" are already on the battlefield. Point the burn at your own redirected or infectious creature so the spell still \"damages that creature\" while the real pain goes to life totals or poison. With a doubler in play, that path ends games without needing open opponents' creatures. "},{"attributes":{"code":true},"insert":"Recursion"},{"insert":" can cast the same burn spell again once the graveyard is stocked.\n"}]}
Imodane, the Pyrohammer
Whenever an instant or sorcery spell you control that targets only a single creature deals damage to that creature, Imodane deals that much damage to each opponent.
Legendary Creature - Human Knight
Imodane, the Pyrohammer (woe) 348

Commander

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Abrade
Choose one —
• Abrade deals 3 damage to target creature.
• Destroy target artifact.
Instant
Abrade (soc) 234
Banefire
Banefire deals X damage to any target.
If X is 5 or more, this spell can't be countered and the damage can't be prevented.
Sorcery
Banefire (m19) 130
Barrel Down Sokenzan
Sweep — Return any number of Mountains you control to their owner's hand. Barrel Down Sokenzan deals damage to target creature equal to twice the number of Mountains returned this way.
Instant - Arcane
Barrel Down Sokenzan (sok) 94
Electrodominance
Electrodominance deals X damage to any target. You may cast a spell with mana value X or less from your hand without paying its mana cost.
Instant
Electrodominance (tdc) 212
Flame Slash
Flame Slash deals 4 damage to target creature.
Sorcery
Flame Slash (cn2) 157
Ghostfire Slice
Devoid (This card has no color.)
This spell costs
less to cast if an opponent controls a multicolored permanent.
Ghostfire Slice deals 4 damage to any target.
Instant
Ghostfire Slice (mh3) 123
Hell to Pay
Hell to Pay deals X damage to target creature. Create a number of tapped Treasure tokens equal to the amount of excess damage dealt to that creature this way.
Sorcery
Hell to Pay (otj) 126
Impact Resonance
Impact Resonance deals X damage divided as you choose among any number of target creatures, where X is the greatest amount of damage dealt by a source to a permanent or player this turn.
Instant
Impact Resonance (cm2) 107
Lightning Axe
As an additional cost to cast this spell, discard a card or pay
.
Lightning Axe deals 5 damage to target creature.
Instant
Lightning Axe (inr) 162
Lightning Bolt
Lightning Bolt deals 3 damage to any target.
Instant
Lightning Bolt (msc) 806
Meteor Swarm
Meteor Swarm deals 8 damage divided as you choose among X target creatures and/or planeswalkers.
Sorcery
Meteor Swarm (afr) 155
Mine Collapse
If it's your turn, you may sacrifice a Mountain rather than pay this spell's mana cost.
Mine Collapse deals 5 damage to target creature or planeswalker.
Instant
Mine Collapse (mh2) 135
Scorching Shot
Scorching Shot deals 5 damage to target creature.
Sorcery
Scorching Shot (otj) 145
Seismic Strike
Seismic Strike deals damage to target creature equal to the number of Mountains you control.
Instant
Seismic Strike (m15) 280
Shard Volley
As an additional cost to cast this spell, sacrifice a land.
Shard Volley deals 3 damage to any target.
Instant
Shard Volley (mor) 103
Shatterskull Smashing
Shatterskull Smashing deals X damage divided as you choose among up to two target creatures and/or planeswalkers. If X is 6 or more, Shatterskull Smashing deals twice X damage divided as you choose among them instead.
Sorcery
Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161
Shivan Meteor
Shivan Meteor deals 13 damage to target creature.
Suspend 2—
(Rather than cast this card from your hand, you may pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Shivan Meteor (tsr) 188
Spitting Earth
Spitting Earth deals damage to target creature equal to the number of Mountains you control.
Sorcery
Spitting Earth (jmp) 364
Stonesplitter Bolt
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Stonesplitter Bolt deals X damage to target creature or planeswalker. If this spell was bargained, it deals twice X damage to that permanent instead.
Instant
Stonesplitter Bolt (woe) 151
Thunderclap
You may sacrifice a Mountain rather than pay this spell's mana cost.
Thunderclap deals 3 damage to target creature.
Instant
Thunderclap (mmq) 219

#Burn

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Double Vision
Whenever you cast your first instant or sorcery spell each turn, copy that spell. You may choose new targets for the copy.
Enchantment
Double Vision (ncc) 267
Leyline of Resonance
If this card is in your opening hand, you may begin the game with it on the battlefield.
Whenever you cast an instant or sorcery spell that targets only a single creature you control, copy that spell. You may choose new targets for the copy.
Enchantment
Leyline of Resonance (dsk) 143
Pyromancer's Goggles
: Add
. When that mana is spent to cast a red instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Legendary Artifact
Pyromancer's Goggles (fdn) 677
Radiant Performer
Flash
When this creature enters, if you cast it from your hand, choose target spell or ability that targets only a single permanent or player. Copy that spell or ability for each other permanent or player the spell or ability could target. Each copy targets a different one of those permanents and players.
Creature - Human Wizard
Radiant Performer (c21) 54
Radiate
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
Instant
Radiate (tor) 113
Spinerock Tyrant
Flying
Wither (This deals damage to creatures in the form of -1/-1 counters.)
Whenever you cast an instant or sorcery spell with a single target, you may copy it. If you do, those spells gain wither. You may choose new targets for the copy.
Creature - Dragon
Spinerock Tyrant (ecl) 159
Zada, Hedron Grinder
Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.
Legendary Creature - Goblin Ally
Zada, Hedron Grinder (j25) 76

#Burn Copiers

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Brash Taunter
Indestructible
Whenever this creature is dealt damage, it deals that much damage to target opponent.
,
: This creature fights another target creature.
Creature - Goblin
Brash Taunter (scd) 125
Raphael, Ninja Destroyer
Raphael must be blocked if able.
Enrage — Whenever Raphael is dealt damage, add that much
. Until end of turn, you don't lose this mana as steps and phases end.
Legendary Creature - Mutant Ninja Turtle
Raphael, Ninja Destroyer (tmt) 102
Screaming Nemesis
Haste
Whenever this creature is dealt damage, it deals that much damage to any other target. If a player is dealt damage this way, they can't gain life for the rest of the game.
Creature - Spirit
Screaming Nemesis (dsk) 157
Stuffy Doll
Indestructible
As this creature enters, choose a player.
Whenever this creature is dealt damage, it deals that much damage to the chosen player.
: This creature deals 1 damage to itself.
Creature Artifact - Construct
Stuffy Doll (clb) 875

#Burn Targets

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City on Fire
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
If a source you control would deal damage to a permanent or player, it deals triple that damage instead.
Enchantment
City on Fire (mom) 135
Dictate of the Twin Gods
Flash
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Enchantment
Dictate of the Twin Gods (scd) 131
Fiery Emancipation
If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.
Enchantment
Fiery Emancipation (m21) 143
Furnace of Rath
If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.
Enchantment
Furnace of Rath (hop) 55
Solphim, Mayhem Dominus
If a source you control would deal noncombat damage to an opponent or a permanent an opponent controls, it deals double that damage to that player or permanent instead.
, Discard two cards: Put an indestructible counter on Solphim. (
can be paid with either
or 2 life.)
Legendary Creature - Horror Phyrexian
Solphim, Mayhem Dominus (one) 150
Twinflame Tyrant
Flying
If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals double that damage instead.
Creature - Dragon
Twinflame Tyrant (fdn) 97

#Damage Doublers

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Faithless Looting
Draw two cards, then discard two cards.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Faithless Looting (soc) 244
Light Up the Stage
Spectacle
(You may cast this spell for its spectacle cost rather than its mana cost if an opponent lost life this turn.)
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Light Up the Stage (dsc) 166
Thrill of Possibility
As an additional cost to cast this spell, discard a card.
Draw two cards.
Instant
Thrill of Possibility (fdc) 180
Valakut Awakening
Put any number of cards from your hand on the bottom of your library, then draw that many cards plus one.
Instant
Valakut Awakening // Valakut Stoneforge (plst) ZNR-174Valakut Awakening // Valakut Stoneforge (plst) ZNR-174
Wrenn's Resolve
Exile the top two cards of your library. Until the end of your next turn, you may play those cards.
Sorcery
Wrenn's Resolve (mom) 173

Draw

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Grafted Exoskeleton
Equipped creature gets +2/+2 and has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Whenever this Equipment becomes unattached from a permanent, sacrifice that permanent.
Equip
Artifact - Equipment
Grafted Exoskeleton (onc) 132

Infect

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Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (soc) 361
Forbidden Orchard
: Add one mana of any color.
Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.
Land
Forbidden Orchard (2x2) 323
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (dmu) 280
Sokenzan, Crucible of Defiance
: Add
.
Channel —
, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Sokenzan, Crucible of Defiance (neo) 276
War Room
: Add
.
,
, Pay life equal to the number of colors in your commanders' color identity: Draw a card.
Land
War Room (soc) 422
Witch's Clinic
: Add
.
,
: Target commander gains lifelink until end of turn.
Land
Witch's Clinic (fdc) 318

Land

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Bolt Bend
This spell costs
less to cast if you control a creature with power 4 or greater.
Change the target of target spell or ability with a single target.
Instant
Bolt Bend (fdn) 619
Deflecting Swat
If you control a commander, you may cast this spell without paying its mana cost.
You may choose new targets for target spell or ability.
Instant
Deflecting Swat (cmm) 214
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (m3c) 298
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (tdc) 328

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (brc) 132
Braid of Fire
Cumulative upkeep—Add
. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Enchantment
Braid of Fire (sld) 1247
Electro, Assaulting Battery
Flying
You don't lose unspent red mana as steps and phases end.
Whenever you cast an instant or sorcery spell, add
.
When Electro leaves the battlefield, you may pay
. When you do, he deals X damage to target player.
Legendary Creature - Human Villain
Electro, Assaulting Battery (spm) 76
Gauntlet of Might
Red creatures get +1/+1.
Whenever a Mountain is tapped for mana, its controller adds an additional
.
Artifact
Gauntlet of Might (me4) 202
Gauntlet of Power
As this artifact enters, choose a color.
Creatures of the chosen color get +1/+1.
Whenever a basic land is tapped for mana of the chosen color, its controller adds an additional one mana of that color.
Artifact
Gauntlet of Power (dmr) 378
Jeska's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Add
for each card in target opponent's hand.
• Exile the top three cards of your library. You may play them this turn.
Sorcery
Jeska's Will (mkc) 156
Neheb, the Eternal
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)
At the beginning of each of your postcombat main phases, add
for each 1 life your opponents have lost this turn.
Legendary Creature - Warrior Minotaur Zombie
Neheb, the Eternal (mkc) 158
Ruby Medallion
Red spells you cast cost
less to cast.
Artifact
Ruby Medallion (tmp) 305
Runaway Steam-Kin
Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature.
Remove three +1/+1 counters from this creature: Add
.
Creature - Elemental
Runaway Steam-Kin (grn) 115
Seething Song
Add
.
Instant
Seething Song (c21) 179
Sol Ring
: Add
.
Artifact
Sol Ring (brc) 160

Ramp

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Underworld Breach
Each nonland card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)
At the beginning of the end step, sacrifice this enchantment.
Enchantment
Underworld Breach (thb) 161

Recursion

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Chaos Warp
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Instant
Chaos Warp (soc) 239
Vandalblast
Destroy target artifact you don't control.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Vandalblast (otc) 183

Removal

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Akroan Horse
Defender
When this creature enters, an opponent gains control of it.
At the beginning of your upkeep, each opponent creates a 1/1 white Soldier creature token.
Creature Artifact - Horse
Akroan Horse (c16) 241

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
76 pips - 52 cards
49 mana - 43 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"This deck wins by pointing single-target burn at a creature and letting [[Imodane, the Pyrohammer]] deal that same damage to each opponent. She comes down on "},{"attributes":{"code":true},"insert":"Ramp"},{"insert":". Whenever an instant or sorcery you control that targets only a single creature deals damage to that creature, she deals that much to each opponent. "},{"attributes":{"code":true},"insert":"#Burn"},{"insert":" is the pile of those spells. The legal target can be your own creature or an opponent's. The spell must target exactly one creature and must deal damage to it, or her trigger does not fire.\n\n"},{"attributes":{"code":true},"insert":"#Damage Doublers"},{"insert":" multiply both the damage the spell deals to the creature and the amount she mirrors, so one bolt becomes a table-wide strike. "},{"attributes":{"code":true},"insert":"#Burn Copiers"},{"insert":" copy the spell or its damage so the same targeting event happens again. "},{"attributes":{"code":true},"insert":"#Burn Targets"},{"insert":" are creatures you want the burn to hit: they redirect damage to opponents, survive the hit, or otherwise turn a ping into a lethal event. "},{"attributes":{"code":true},"insert":"Tokens"},{"insert":" can put a creature onto an empty board so there is always a legal target. "},{"attributes":{"code":true},"insert":"Draw"},{"insert":" digs for the next burn spell. "},{"attributes":{"code":true},"insert":"Protection"},{"insert":" keeps her on the battlefield through the storm of red mana. "},{"attributes":{"code":true},"insert":"Removal"},{"insert":" clears artifacts and permanents that sit outside the burn plan.\n\nA second line appears when "},{"attributes":{"code":true},"insert":"#Burn Targets"},{"insert":" or equipment from "},{"attributes":{"code":true},"insert":"Infect"},{"insert":" and "},{"attributes":{"code":true},"insert":"Lifelink"},{"insert":" are already on the battlefield. Point the burn at your own redirected or infectious creature so the spell still \"damages that creature\" while the real pain goes to life totals or poison. With a doubler in play, that path ends games without needing open opponents' creatures. "},{"attributes":{"code":true},"insert":"Recursion"},{"insert":" can cast the same burn spell again once the graveyard is stocked.\n"}]}
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