125 views30 hrs ago
Commander
Size: 100Salt sum: 22.43
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zachhooson@gmail.com

125 views30 hrs ago
Commander
Size: 100Salt sum: 22.43
No deck tags

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Teval, the Balanced Scale
Flying
Whenever Teval attacks, mill three cards. Then you may return a land card from your graveyard to the battlefield tapped.
Whenever one or more cards leave your graveyard, create a 2/2 black Zombie Druid creature token.
Legendary Creature - Dragon Spirit
Teval, the Balanced Scale (tdc) 8

Commander

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Naga Fleshcrafter
You may have this creature enter as a copy of any creature on the battlefield.
Renew —
, Exile this card from your graveyard: Put a +1/+1 counter on target nonlegendary creature you control. Each other creature you control becomes a copy of that creature until end of turn. Activate only as a sorcery.
Creature - Shapeshifter Snake
Naga Fleshcrafter (tdm) 52

Clones

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Agent of Kotis
Renew —
, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Creature - Human Rogue
Agent of Kotis (tdm) 36
Boneyard Mycodrax
Boneyard Mycodrax's power and toughness are each equal to the number of other creature cards in your graveyard.
Scavenge
(
, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Creature - Fungus
Boneyard Mycodrax (c20) 40
Champion of Dusan
Trample
Renew —
, Exile this card from your graveyard: Put a +1/+1 counter and a trample counter on target creature. Activate only as a sorcery.
Creature - Human Warrior
Champion of Dusan (tdm) 137
Sage of the Fang
When this creature enters, put a +1/+1 counter on target creature.
Renew —
, Exile this card from your graveyard: Put a +1/+1 counter on target creature, then double the number of +1/+1 counters on that creature. Activate only as a sorcery.
Creature - Human Druid
Sage of the Fang (tdm) 155

Counters

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Commune with Evil
Look at the top four cards of your library. Put one of them into your hand and the rest into your graveyard. You gain 3 life.
Sorcery
Commune with Evil (dsk) 87
Disciple of Bolas
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Creature - Human Wizard
Disciple of Bolas (tdc) 178
Kishla Skimmer
Flying
Whenever a card leaves your graveyard during your turn, draw a card. This ability triggers only once each turn.
Creature - Bird Scout
Kishla Skimmer (tdm) 201
Matzalantli, the Great Door
: Draw a card, then discard a card.
,
: Transform Matzalantli. Activate only if there are four or more permanent types among cards in your graveyard. (Artifact, battle, creature, enchantment, land, and planeswalker are permanent types.)
Legendary Artifact
Matzalantli, the Great Door // The Core (lci) 256Matzalantli, the Great Door // The Core (lci) 256
Rakshasa's Bargain
Look at the top four cards of your library. Put two of them into your hand and the rest into your graveyard.
Instant
Rakshasa's Bargain (tdm) 214
River Kelpie
Whenever this creature or another permanent enters from a graveyard, draw a card.
Whenever a player casts a spell from a graveyard, draw a card.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Beast
River Kelpie (tdc) 166
Teval's Judgment
Whenever one or more cards leave your graveyard, choose one that hasn't been chosen this turn —
• Draw a card.
• Create a Treasure token.
• Create a 2/2 black Zombie Druid creature token.
Enchantment
Teval's Judgment (tdc) 28
Welcome the Dead
Draw two cards, then discard a card and you lose 2 life. Create X tapped 2/2 black Zombie Druid creature tokens, where X is the number of cards that were put into your graveyard from your hand or library this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Welcome the Dead (tdc) 30
Winding Way
Choose creature or land. Reveal the top four cards of your library. Put all cards of the chosen type revealed this way into your hand and the rest into your graveyard.
Sorcery
Winding Way (otc) 213

Draw

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Wonder
Flying
As long as this card is in your graveyard and you control an Island, creatures you control have flying.
Creature - Incarnation
Wonder (tdc) 170

Evasion

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Lord of Extinction
Lord of Extinction's power and toughness are each equal to the number of cards in all graveyards.
Creature - Elemental
Lord of Extinction (tdc) 295

Finisher

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Cephalid Coliseum
: Add
. This land deals 1 damage to you.
Threshold —
,
, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if there are seven or more cards in your graveyard.
Land
Cephalid Coliseum (tdc) 349
Command Beacon
: Add
.
, Sacrifice this land: Put your commander into your hand from the command zone.
Land
Command Beacon (tdc) 352
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Contaminated Aquifer
(
: Add
or
.)
This land enters tapped.
Land - Island Swamp
Contaminated Aquifer (tdc) 353
Crypt of Agadeem
This land enters tapped.
: Add
.
,
: Add
for each black creature card in your graveyard.
Land
Crypt of Agadeem (tdc) 354
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (tdc) 355
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (tdc) 358
Drownyard Temple
: Add
.
: Return this card from your graveyard to the battlefield tapped.
Land
Drownyard Temple (tdc) 359
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (tdc) 360
Fetid Pools
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Swamp
Fetid Pools (tdc) 363
Foreboding Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Foreboding Landscape (tdc) 365
Forest
(
: Add
.)
Basic Land - Forest
Forest (tdm) 286
Golgari Rot Farm
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Golgari Rot Farm (tdc) 368
Haunted Mire
(
: Add
or
.)
This land enters tapped.
Land - Swamp Forest
Haunted Mire (tdc) 369
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (tdc) 371
Island
(
: Add
.)
Basic Land - Island
Island (tdm) 280
Kishla Village
This land enters tapped unless you control an Island or a Swamp.
: Add
.
,
: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Land
Kishla Village (tdm) 259
Llanowar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Llanowar Wastes (tdc) 376
Memorial to Folly
This land enters tapped.
: Add
.
,
, Sacrifice this land: Return target creature card from your graveyard to your hand.
Land
Memorial to Folly (tdc) 377
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (tdc) 380
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (tdm) 264
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (tdc) 398
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (tdm) 281
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (tdc) 403
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (tdc) 408
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (tdc) 412

Land

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Alchemist's Assistant
Lifelink
Renew —
, Exile this card from your graveyard: Put a lifelink counter on target creature. Activate only as a sorcery.
Creature - Monkey
Alchemist's Assistant (tdm) 71
Qarsi Revenant
Flying, deathtouch, lifelink
Renew —
, Exile this card from your graveyard: Put a flying counter, a deathtouch counter, and a lifelink counter on target creature. Activate only as a sorcery.
Creature - Vampire
Qarsi Revenant (tdm) 86

Lifegain

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Corpse Churn
Mill three cards, then you may return a creature card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Instant
Corpse Churn (clu) 107
Crawling Sensation
At the beginning of your upkeep, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Whenever one or more land cards are put into your graveyard from anywhere for the first time each turn, create a 1/1 green Insect creature token.
Enchantment
Crawling Sensation (tdc) 252
Essence Anchor
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
: Create a 2/2 black Zombie Druid creature token. Activate only during your turn and only if a card left your graveyard this turn.
Artifact
Essence Anchor (tdm) 44
Gorging Vulture
Flying
When this creature enters, mill four cards. You gain 1 life for each creature card milled this way. (To mill four cards, put the top four cards of your library into your graveyard.)
Creature - Bird
Gorging Vulture (j25) 449
Grapple with the Past
Mill three cards, then you may return a creature or land card from your graveyard to your hand. (To mill three cards, put the top three cards of your library into your graveyard.)
Instant
Grapple with the Past (tdc) 257
Grisly Salvage
Reveal the top five cards of your library. You may put a creature or land card from among them into your hand. Put the rest into your graveyard.
Instant
Grisly Salvage (tdc) 290
Hedron Crab
Landfall — Whenever a land you control enters, target player mills three cards. (They put the top three cards of their library into their graveyard.)
Creature - Crab
Hedron Crab (tdc) 155
Lasyd Prowler
When this creature enters, you may mill cards equal to the number of lands you control.
Renew —
, Exile this card from your graveyard: Put X +1/+1 counters on target creature, where X is the number of land cards in your graveyard. Activate only as a sorcery.
Creature - Snake Ranger
Lasyd Prowler (tdm) 149
Mind Funeral
Target opponent reveals cards from the top of their library until four land cards are revealed. That player puts all cards revealed this way into their graveyard.
Sorcery
Mind Funeral (plst) MMA-181
Nyx Weaver
Reach
At the beginning of your upkeep, mill two cards. (Put the top two cards of your library into your graveyard.)
, Exile this creature: Return target card from your graveyard to your hand.
Creature Enchantment - Spider
Nyx Weaver (tdc) 298
Satyr Wayfinder
When this creature enters, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard.
Creature - Satyr
Satyr Wayfinder (trc) 469
Seedship Broodtender
When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.)
, Sacrifice this creature: Return target creature or Spacecraft card from your graveyard to the battlefield. Activate only as a sorcery.
Creature - Insect Citizen
Seedship Broodtender (eoe) 227
Stillness in Motion
At the beginning of your upkeep, mill three cards. Then if your library has no cards in it, exile this enchantment and put five cards from your graveyard on top of your library in any order.
Enchantment
Stillness in Motion (tdm) 59
Stitcher's Supplier
When this creature enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)
Creature - Zombie
Stitcher's Supplier (fic) 287

Mill

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (trc) 485
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (trc) 460
Farseek
Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Sorcery
Farseek (trc) 462
Harrow
As an additional cost to cast this spell, sacrifice a land.
Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.
Instant
Harrow (eoc) 98
Kheru Goldkeeper
Flying
Whenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Renew —
, Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
Creature - Dragon
Kheru Goldkeeper (tdm) 199
Millikin
, Mill a card: Add
. (Activate only as an instant. To mill a card, put the top card of your library into your graveyard.)
Creature Artifact - Construct
Millikin (soc) 351
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (trc) 468
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (soc) 285
Skull Prophet
: Add
or
.
: Mill two cards. (Put the top two cards of your library into your graveyard.)
Creature - Human Druid
Skull Prophet (tdc) 304
Sol Ring
: Add
.
Artifact
Sol Ring (trc) 499
Springbloom Druid
When this creature enters, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Creature - Elf Druid
Springbloom Druid (soc) 287
Titans' Nest
At the beginning of your upkeep, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)
Exile a card from your graveyard: Add
. Spend this mana only to cast a spell that's one or more colors without
in its mana cost.
Enchantment
Titans' Nest (iko) 212
Will of the Sultai
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.
• Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
Sorcery
Will of the Sultai (tdc) 49

Ramp

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Afterlife from the Loam
Delve (Each card you exile from your graveyard while casting this spell pays for
.)
For each player, choose up to one target creature card in that player's graveyard. Put those cards onto the battlefield under your control. They're Zombies in addition to their other types.
Sorcery
Afterlife from the Loam (tdc) 25
Floral Evoker
Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.
, Discard a creature card: Return target land card from your graveyard to the battlefield tapped.
Creature - Druid Snake
Floral Evoker (tdc) 46
Osteomancer Adept
Deathtouch
: Until end of turn, you may cast creature spells from your graveyard by foraging in addition to paying their other costs. If you cast a spell this way, that creature enters with a finality counter on it. (To forage, exile three cards from your graveyard or sacrifice a Food. If a creature with a finality counter on it would die, exile it instead.)
Creature - Squirrel Warlock
Osteomancer Adept (blb) 103
Rite of Renewal
Return up to two target permanent cards from your graveyard to your hand. Target player shuffles up to four target cards from their graveyard into their library. Exile Rite of Renewal.
Sorcery
Rite of Renewal (tdm) 153
Skullwinder
Deathtouch
When this creature enters, return target card from your graveyard to your hand, then choose an opponent. That player returns a card from their graveyard to their hand.
Creature - Snake
Skullwinder (m3c) 247
Victimize
Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.
Sorcery
Victimize (tdc) 198
Zombify
Return target creature card from your graveyard to the battlefield.
Sorcery
Zombify (fdn) 187

Recursion

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An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (fic) 267
Awaken the Honored Dead
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Destroy target nonland permanent.
II — Mill three cards.
III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand.
Enchantment - Saga
Awaken the Honored Dead (tdm) 170
Constrictor Sage
When this creature enters, tap target creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
Renew —
, Exile this card from your graveyard: Tap target creature an opponent controls and put a stun counter on it. Activate only as a sorcery.
Creature - Wizard Snake
Constrictor Sage (tdm) 39
Feed the Cycle
As an additional cost to cast this spell, forage or pay
. (To forage, exile three cards from your graveyard or sacrifice a Food.)
Destroy target creature or planeswalker.
Instant
Feed the Cycle (blb) 94
Putrefy
Destroy target artifact or creature. It can't be regenerated.
Instant
Putrefy (ecc) 131
Rot-Curse Rakshasa
Trample
Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)
Renew —
, Exile this card from your graveyard: Put a decayed counter on each of X target creatures. Activate only as a sorcery.
Creature - Demon
Rot-Curse Rakshasa (tdm) 87

Removal

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Jarad, Golgari Lich Lord
Jarad gets +1/+1 for each creature card in your graveyard.
, Sacrifice another creature: Each opponent loses life equal to the sacrificed creature's power.
Sacrifice a Swamp and a Forest: Return this card from your graveyard to your hand.
Legendary Creature - Elf Zombie
Jarad, Golgari Lich Lord (tdc) 293

Sac Outlet

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Buried Alive
Search your library for up to three creature cards, put them into your graveyard, then shuffle.
Sorcery
Buried Alive (mh3) 273
Fiend Artisan
This creature gets +1/+1 for each creature card in your graveyard.
,
, Sacrifice another creature: Search your library for a creature card with mana value X or less, put it onto the battlefield, then shuffle. Activate only as a sorcery.
Creature - Nightmare
Fiend Artisan (iko) 220
Lotuslight Dancers
Lifelink
When this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle.
Creature - Zombie Bard
Lotuslight Dancers (tdm) 204

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 6 cards
18 pips - 17 cards
18 mana - 18 cards
37 pips - 32 cards
25 mana - 24 cards
0 pips - 0 cards
0 mana - 6 cards
35 pips - 32 cards
21 mana - 21 cards
0 pips - 0 cards
9 mana - 8 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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