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Commander
Size: 100Salt sum: 32.75
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GuiJrmo

286 views11 hrs ago
Commander
Size: 100Salt sum: 32.75
No deck tags

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Nicanzil, Current Conductor
Whenever a creature you control explores a land card, you may put a land card from your hand onto the battlefield tapped.
Whenever a creature you control explores a nonland card, put a +1/+1 counter on Nicanzil.
Legendary Creature - Scout Merfolk
Nicanzil, Current Conductor (lci) 306

Commander

(Ctrl to add secondary)
Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact - Equipment
Blade of Selves (tdc) 313
Branching Evolution
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Branching Evolution (mh3) 285
Enter the Unknown
Target creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
You may play an additional land this turn.
Sorcery
Enter the Unknown (rix) 128
Glowcap Lantern
Equipped creature has "You may look at the top card of your library any time" and "Whenever this creature attacks, it explores." (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Equip
Artifact - Equipment
Glowcap Lantern (lci) 187
Hakbal of the Surging Soul
At the beginning of combat on your turn, each Merfolk creature you control explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the exploring creature, then put the card back or put it into your graveyard.)
Whenever Hakbal attacks, you may put a land card from your hand onto the battlefield. If you don't, draw a card.
Legendary Creature - Scout Merfolk
Hakbal of the Surging Soul (lcc) 3
High Score
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
At the beginning of your end step, draw a card if you control a creature with the greatest power among creatures on the battlefield.
Enchantment
High Score (tmc) 29
Path of Discovery
Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
Enchantment
Path of Discovery (rix) 142
Retreat to Coralhelm
Landfall — Whenever a land you control enters, choose one —
• You may tap or untap target creature.
• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment
Retreat to Coralhelm (bfz) 82
Subterranean Schooner
Whenever this Vehicle attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Crew 1
Artifact - Vehicle
Subterranean Schooner (lci) 80
Topography Tracker
When this creature enters, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
If a creature you control would explore, instead it explores, then it explores again.
Creature - Scout Merfolk
Topography Tracker (lcc) 95

3) Explore Support

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Alpha Authority
Enchant creature
Enchanted creature has hexproof and can't be blocked by more than one creature.
Enchantment - Aura
Alpha Authority (gtc) 114
Aqueous Form
Enchant creature
Enchanted creature can't be blocked.
Whenever enchanted creature attacks, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Enchantment - Aura
Aqueous Form (cmr) 56
Artful Dodge
Target creature can't be blocked this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Artful Dodge (dka) 27
Evolution Sage
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Creature - Elf Druid
Evolution Sage (war) 159
Fangs of Kalonia
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on each creature that had a +1/+1 counter put on it this way.
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Fangs of Kalonia (mh3) 153
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (soc) 272
Meltstrider's Resolve
Enchant creature you control
When this Aura enters, enchanted creature fights up to one target creature an opponent controls. (Each deals damage equal to its power to the other.)
Enchanted creature gets +0/+2 and can't be blocked by more than one creature.
Enchantment - Aura
Meltstrider's Resolve (eoe) 199
Sol Ring
: Add
.
Artifact
Sol Ring (fdc) 286
Synchronized Charge
Distribute two +1/+1 counters among one or two target creatures you control. Creatures you control with counters on them gain vigilance and trample until end of turn.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Synchronized Charge (tdm) 162
Tireless Provisioner
Landfall — Whenever a land you control enters, create a Food token or a Treasure token. (Food is an artifact with "
,
, Sacrifice this token: You gain 3 life." Treasure is an artifact with "
, Sacrifice this token: Add one mana of any color.")
Creature - Elf Scout
Tireless Provisioner (h2r) 15
Zegana, Utopian Speaker
When Zegana enters, if you control another creature with a +1/+1 counter on it, draw a card.
: Adapt 4. (If this creature has no +1/+1 counters on it, put four +1/+1 counters on it.)
Each creature you control with a +1/+1 counter on it has trample.
Legendary Creature - Wizard Merfolk
Zegana, Utopian Speaker (lcc) 298

4) Support

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Ancestral Communion
When you cast this spell while you control your commander, copy this spell. You may choose a new target for the copy.
Return target permanent card from your graveyard to your hand.
Sorcery
Ancestral Communion (msc) 64
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (blc) 162
Bred for the Hunt
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Enchantment
Bred for the Hunt (fic) 321
Deep Analysis
Target player draws two cards.
Flashback—
, Pay 3 life. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Deep Analysis (msc) 149
Deeproot Historian
Merfolk and Druid cards in your graveyard have retrace. (You may cast cards with retrace from your graveyard by discarding a land card in addition to paying their other costs.)
Creature - Druid Merfolk
Deeproot Historian (lcc) 91
Disciple of Freyalise
When this creature enters, you may sacrifice another creature. If you do, you gain X life and draw X cards, where X is that creature's power.
Creature - Elf Druid
Disciple of Freyalise // Garden of Freyalise (mh3) 250Disciple of Freyalise // Garden of Freyalise (mh3) 250
Peerless Recycling
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.)
Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.
Instant
Peerless Recycling (blb) 188
Tam, Observant Sequencer
Landfall — Whenever a land you control enters, Tam becomes prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Legendary Creature - Wizard Gorgon
Tam, Observant Sequencer // Deep Sight (sos) 237
Tatyova, Benthic Druid
Landfall — Whenever a land you control enters, you gain 1 life and draw a card.
Legendary Creature - Druid Merfolk
Tatyova, Benthic Druid (fdn) 247
Tezzeret's Gambit
(
can be paid with either
or 2 life.)
Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Tezzeret's Gambit (eoc) 47
Unnatural Restoration
Return target permanent card from your graveyard to your hand. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Unnatural Restoration (one) 191
Winternight Stories
Draw three cards. Then discard two cards unless you discard a creature card.
Harmonize
(You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by
, where X is its power. Then exile this spell.)
Sorcery
Winternight Stories (tdm) 67

5) Advantage

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Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (msc) 147
Biosynthic Burst
Put a +1/+1 counter on target creature you control. It gains reach, trample, and indestructible until end of turn. Untap it. (Damage and effects that say "destroy" don't destroy it.)
Instant
Biosynthic Burst (eoe) 173
Brackish Blunder
Return target creature to its owner's hand. If it was tapped, create a Map token. (It's an artifact with "
,
, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")
Instant
Brackish Blunder (lci) 46
Bridgeworks Battle
Target creature you control gets +2/+2 until end of turn. It fights up to one target creature you don't control. (Each deals damage equal to its power to the other.)
Sorcery
Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249Bridgeworks Battle // Tanglespan Bridgeworks (mh3) 249
Collective Resistance
Escalate
(Pay this cost for each mode chosen beyond the first.)
Choose one or more —
• Destroy target artifact.
• Destroy target enchantment.
• Target creature gains hexproof and indestructible until end of turn.
Instant
Collective Resistance (mh3) 147
Croaking Counterpart
Create a token that's a copy of target non-Frog creature, except it's a 1/1 green Frog.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Croaking Counterpart (mid) 215
Fading Hope
Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Instant
Fading Hope (mid) 51
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (tle) 168
Negate
Counter target noncreature spell.
Instant
Negate (tmt) 47
Over the Edge
Choose one —
• Destroy target artifact or enchantment.
• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
Sorcery
Over the Edge (lci) 205
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (cmm) 113
Repulsive Mutation
Put X +1/+1 counters on target creature you control. Then counter up to one target spell unless its controller pays mana equal to the greatest power among creatures you control.
Instant
Repulsive Mutation (mkm) 227
Ripples of Potential
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
Instant
Ripples of Potential (eoc) 77
Wave Goodbye
Return each creature without a +1/+1 counter on it to its owner's hand.
Sorcery
Wave Goodbye (tmc) 46

Interaction

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Alchemist's Refuge
: Add
.
,
: You may cast spells this turn as though they had flash.
Land
Alchemist's Refuge (avr) 225
Botanical Sanctum
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Botanical Sanctum (otj) 267
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (fdc) 3
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (vow) 262
Forest
(
: Add
.)
Basic Land - Forest
Forest (fdn) 280
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (isd) 241
Island
(
: Add
.)
Basic Land - Island
Island (fdn) 275
Rain-Slicked Copse
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Island Forest
Rain-Slicked Copse (ecc) 23
Rimewood Falls
(
: Add
or
.)
This land enters tapped.
Snow Land - Island Forest
Rimewood Falls (khm) 266
Simic Growth Chamber
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Simic Growth Chamber (m3c) 377
Sodden Verdure
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Forest
Sodden Verdure (ecc) 24
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (m20) 255
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (tdm) 269
Twists and Turns
If a creature you control would explore, instead you scry 1, then that creature explores.
When this enchantment enters, target creature you control explores.
When a land you control enters, if you control seven or more lands, transform this enchantment.
Enchantment
Twists and Turns // Mycoid Maze (lci) 217Twists and Turns // Mycoid Maze (lci) 217
Vineglimmer Snarl
As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Vineglimmer Snarl (stx) 274
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (m15) 249

Land

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Aether Tunnel
Enchant creature
Enchanted creature gets +1/+0 and can't be blocked.
Enchantment - Aura
Aether Tunnel (m19) 43
Avatar of Burgeoning Echoes
Landfall — Whenever a land you control enters, empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Planeswalkers you control have "[−10]: Put a +1/+1 counter on target creature for each land you control."
Creature - Avatar
Avatar of Burgeoning Echoes (fra) 122
Bala Ged Recovery
Return target card from your graveyard to your hand.
Sorcery
Bala Ged Recovery // Bala Ged Sanctuary (znr) 180Bala Ged Recovery // Bala Ged Sanctuary (znr) 180
Blur
Exile target creature you control, then return that card to the battlefield under its owner's control.
Draw a card.
Instant
Blur (clb) 58
Brainstorm
Draw three cards, then put two cards from your hand on top of your library in any order.
Instant
Brainstorm (frc) 39
Brainsurge
Draw four cards, then put two cards from your hand on top of your library in any order.
Instant
Brainsurge (mh3) 53
Displace
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Instant
Displace (emn) 55
Embodiment of Insight
Vigilance
Land creatures you control have vigilance.
Landfall — Whenever a land you control enters, you may have target land you control become a 3/3 Elemental creature with haste until end of turn. It's still a land.
Creature - Elemental
Embodiment of Insight (znc) 64
Essence Flux
Exile target creature you control, then return that card to the battlefield under its owner's control. If it's a Spirit, put a +1/+1 counter on it.
Instant
Essence Flux (inr) 354
Eusocial Engineering
Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token.
Warp
(You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Enchantment
Eusocial Engineering (eoe) 181
Expansion Algorithm
Proliferate X times. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Sorcery
Expansion Algorithm (soc) 19
Favor of the Overbeing
Enchant creature
As long as enchanted creature is green, it gets +1/+1 and has vigilance.
As long as enchanted creature is blue, it gets +1/+1 and has flying.
Enchantment - Aura
Favor of the Overbeing (eve) 151
Gaea's Gift
Put a +1/+1 counter on target creature you control. It gains reach, trample, hexproof, and indestructible until end of turn. (It can't be the target of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy it.)
Instant
Gaea's Gift (bro) 182
Genemorph Imago
Flying
Landfall — Whenever a land you control enters, target creature has base power and toughness 3/3 until end of turn. If you control six or more lands, that creature has base power and toughness 6/6 until end of turn instead.
Creature - Druid Insect
Genemorph Imago (eoe) 217
Ghostly Flicker
Exile two target artifacts, creatures, and/or lands you control, then return those cards to the battlefield under your control.
Instant
Ghostly Flicker (cmm) 98
Heritage Reclamation
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Exile up to one target card from a graveyard. Draw a card.
Instant
Heritage Reclamation (tdm) 145
Illusionist's Stratagem
Exile up to two target creatures you control, then return those cards to the battlefield under their owner's control.
Draw a card.
Instant
Illusionist's Stratagem (aer) 36
Increasing Savagery
Put five +1/+1 counters on target creature. If this spell was cast from a graveyard, put ten +1/+1 counters on that creature instead.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Increasing Savagery (dds) 47
Lifecrafter's Bestiary
At the beginning of your upkeep, scry 1.
Whenever you cast a creature spell, you may pay
. If you do, draw a card.
Artifact
Lifecrafter's Bestiary (aer) 162
Lilysplash Mentor
Reach
: Exile another target creature you control, then return it to the battlefield under its owner's control with a +1/+1 counter on it. Activate only as a sorcery.
Creature - Druid Frog
Lilysplash Mentor (blb) 222
Mistbreath Elder
At the beginning of your upkeep, return another creature you control to its owner's hand. If you do, put a +1/+1 counter on this creature. Otherwise, you may return this creature to its owner's hand.
Creature - Warrior Frog
Mistbreath Elder (blb) 184
Moment's Peace
Prevent all combat damage that would be dealt this turn.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant
Moment's Peace (ody) 251
Panharmonicon
If an artifact or creature entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Artifact
Panharmonicon (2x2) 310
Planar Incision
Exile target artifact or creature, then return it to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Planar Incision (neo) 72
Ponder
Look at the top three cards of your library, then put them back in any order. You may shuffle.
Draw a card.
Sorcery
Ponder (tdc) 159
Protective Bubble
Enchant creature
Enchanted creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Enchantment - Aura
Protective Bubble (lrw) 80
Rampaging Baloths
Trample
Landfall — Whenever a land you control enters, create a 4/4 green Beast creature token.
Creature - Beast
Rampaging Baloths (eoc) 104
Season of Growth
Whenever a creature you control enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Whenever you cast a spell that targets a creature you control, draw a card.
Enchantment
Season of Growth (wot) 61
Security Bypass
Enchant creature
As long as enchanted creature is attacking alone, it can't be blocked.
Enchanted creature has "Whenever this creature deals combat damage to a player, it connives." (Its controller draws a card, then discards a card. If they discarded a nonland card, they put a +1/+1 counter on this creature.)
Enchantment - Aura
Security Bypass (snc) 59
Siren's Ruse
Exile target creature you control, then return that card to the battlefield under its owner's control. If a Pirate was exiled this way, draw a card.
Instant
Siren's Ruse (xln) 80
Slip Out the Back
Put a +1/+1 counter on target creature. It phases out. (Treat it and anything attached to it as though they don't exist until its controller's next turn.)
Instant
Slip Out the Back (clu) 99
Spaceshift
Exile target artifact or creature, then return that card to the battlefield under its owner's control with a +1/+1 counter on it.
Instant
Spaceshift (msc) 640
Spelunking
When this enchantment enters, draw a card, then you may put a land card from your hand onto the battlefield. If you put a Cave onto the battlefield this way, you gain 4 life.
Lands you control enter untapped.
Enchantment
Spelunking (lci) 213
Splash Portal
Exile target creature you control, then return it to the battlefield under its owner's control. If that creature is a Bird, Frog, Otter, or Rat, draw a card.
Sorcery
Splash Portal (blb) 74
Starfield Vocalist
If a permanent entering the battlefield causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Warp
(You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Human Bard
Starfield Vocalist (eoe) 78
Sylvan Anthem
Green creatures you control get +1/+1.
Whenever a green creature you control enters, scry 1.
Enchantment
Sylvan Anthem (mh2) 176
Teferi's Time Twist
Exile target permanent you control. Return that card to the battlefield under its owner's control at the beginning of the next end step. If it enters as a creature, it enters with an additional +1/+1 counter on it.
Instant
Teferi's Time Twist (war) 72
Virtue of Knowledge
If a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Enchantment
Virtue of Knowledge // Vantress Visions (woe) 76
Weather Maker
Landfall — Whenever a land you control enters, put a charge counter on this artifact.
: Add one mana of any color.
, Remove two charge counters from this artifact: Add
.
, Remove three charge counters from this artifact: It deals 3 damage to any target.
Artifact
Weather Maker (tmt) 182
Whispersilk Cloak
Equipped creature can't be blocked and has shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Whispersilk Cloak (m11) 221
Wildgrowth Walker
Whenever a creature you control explores, put a +1/+1 counter on this creature and you gain 3 life.
Creature - Elemental
Wildgrowth Walker (xln) 216
Will of the Sultai
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Target player mills three cards. Return all land cards from your graveyard to the battlefield tapped.
• Put X +1/+1 counters on target creature, where X is the number of lands you control. It gains trample until end of turn.
Sorcery
Will of the Sultai (tdc) 49

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 2 cards
31 pips - 28 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
48 pips - 44 cards
28 mana - 28 cards
0 pips - 0 cards
4 mana - 3 cards
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