235 views4 days ago
Commander
Size: 100Salt sum: 30.47
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zcelloman

235 views4 days ago
Commander
Size: 100Salt sum: 30.47

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{"ops":[{"insert":"[edhpowerlevel.com]: 6.39 power "},{"attributes":{"header":3},"insert":"\n"},{"insert":"Bracket 2 (maybe 3)"},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"Eriette, the Beguiler Deck Primer"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nCore Strategy & Win Conditions"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game:"},{"insert":" Establish your mana base and deploy cost-reducers like "},{"insert":{"card-link":"Starfield Mystic"}},{"insert":" and "},{"insert":{"card-link":"Inquisitive Glimmer"}},{"insert":". Use low-mana draw spells ("},{"insert":{"card-link":"Sleight of Hand"}},{"insert":", "},{"insert":{"card-link":"Fate Foretold"}},{"insert":") to sculpt your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mid Game:"},{"insert":" Land "},{"insert":{"card-link":"Eriette, the Beguiler"}},{"insert":". Begin applying mid-cost auras to opponents' utility creatures to swing the board state in your favor."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Late Game:"},{"insert":" Leverage high-MV (mana value) auras like "},{"insert":{"card-link":"Astral Wingspan"}},{"insert":" and "},{"insert":{"card-link":"Knightly Valor"}},{"insert":" to steal massive threats. Finish out the game using their own commanders or through massive swings with "},{"attributes":{"italic":true},"insert":"Breach the Multiverse"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Winds of Rath"},{"insert":" clearing the board of un-enchanted blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":4},"insert":"\n"},{"insert":"The current list features a significant anti-synergy that requires reassessment. \nThe deck leans heavily on \"Pacifism-style\" removal auras ("},{"attributes":{"italic":true},"insert":"Stasis Field"},{"insert":", "},{"attributes":{"italic":true},"insert":"Bitter Chill"},{"insert":", "},{"attributes":{"italic":true},"insert":"Capture Sphere"},{"insert":", "},{"attributes":{"italic":true},"insert":"Recumbent Bliss"},{"insert":").\n"},{"attributes":{"bold":true},"insert":"The Problem:"},{"insert":" Eriette gains control of the enchanted creature. If you place "},{"insert":{"card-link":"Capture Sphere"}},{"insert":" on an opponent's 4/4, you now control a 4/4 that is tapped and will not untap. If you use "},{"attributes":{"italic":true},"insert":"Stasis Field"},{"insert":", you steal the creature, but it is now a 0/4 with Defender."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Verdict:"},{"insert":" While this successfully removes the threat from the opponent, it leaves you with a useless piece of cardboard. It plays purely as a control deck rather than capitalizing on the massive advantage of weaponizing your opponents' creatures against them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Solution:"},{"insert":" Pivot toward auras that provide positive buffs ("},{"attributes":{"italic":true},"insert":"Pump"},{"insert":", "},{"attributes":{"italic":true},"insert":"Lifelink"},{"insert":", "},{"attributes":{"italic":true},"insert":"Flying"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Draw"},{"insert":") but have a high Mana Value. When you put a positive aura on their creature, you steal it, keep the buff, and can attack them with it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mana Value Constraint:"},{"insert":" Eriette only steals if the Aura’s MV is greater than or equal to the creature’s MV. "},{"insert":{"card-link":"Fate Foretold"}},{"insert":" is great for drawing cards, but at 2 MV, it will only steal mana dorks or tokens. You will need more 4-6 MV auras to steal opposing Commanders consistently."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nStandout Interactions"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Winds of Rath"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" A true asymmetrical board wipe in this shell. It destroys everything except the creatures you've enchanted (which, conveniently, are the ones you've stolen)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Asinine Antics"}},{"attributes":{"bold":true},"insert":" + Eriette:"},{"insert":" While Antics doesn't steal (as they are cursed roles with MV 0), turning the whole board into 1/1s allows your 4/4 lifelink Commander to swing freely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Samwise the Stouthearted"}},{"attributes":{"bold":true},"insert":" / "},{"attributes":{"bold":true},"insert":{"card-link":"Kindly Ancestor // Ancestor's Embrace"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" Excellent defensive tools that protect your setup or buy time."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Eriette, the Beguiler
Lifelink
Whenever an Aura you control becomes attached to a nonland permanent an opponent controls with mana value less than or equal to that Aura's mana value, gain control of that permanent for as long as that Aura is attached to it.
Legendary Creature - Human Warlock
Eriette, the Beguiler (otj) 202

Commander

(Ctrl to add secondary)
Moonshadow
Menace
This creature enters with six -1/-1 counters on it.
Whenever one or more permanent cards are put into your graveyard from anywhere while this creature has a -1/-1 counter on it, remove a -1/-1 counter from this creature.
Creature - Elemental
Moonshadow (ecl) 110
Remand
Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard.
Draw a card.
Instant
Remand (j25) 349
Spell Snuff
Counter target spell.
Fateful hour — If you have 5 or less life, draw a card.
Instant
Spell Snuff (mh1) 70

Counters

(Ctrl to add secondary)
Grievous Wound
Enchant player
Enchanted player can't gain life.
Whenever enchanted player is dealt damage, they lose half their life, rounded up.
Enchantment - Aura
Grievous Wound (dsk) 102

Drain

(Ctrl to add secondary)
Astral Wingspan
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +2/+2 and has flying.
Enchantment - Aura
Astral Wingspan (mom) 48
Cartouche of Knowledge
Enchant creature you control
When this Aura enters, draw a card.
Enchanted creature gets +1/+1 and has flying.
Enchantment - Aura Cartouche
Cartouche of Knowledge (j25) 295
Coastal Piracy
Whenever a creature you control deals combat damage to an opponent, you may draw a card.
Enchantment
Coastal Piracy (tle) 156
Corrupted Conviction
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards.
Instant
Corrupted Conviction (mom) 98
Entity Tracker
Flash
Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.
Creature - Human Scout
Entity Tracker (dsk) 53
Fate Foretold
Enchant creature
When this Aura enters, draw a card.
When enchanted creature dies, its controller draws a card.
Enchantment - Aura
Fate Foretold (ths) 48
Lofty Dreams
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +2/+2 and has flying.
Enchantment - Aura
Lofty Dreams (ecl) 58
Nasty End
As an additional cost to cast this spell, sacrifice a creature.
Draw two cards. If the sacrificed creature was legendary, draw three cards instead.
Instant
Nasty End (ltr) 416
Ordeal of Thassa
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it. Then if it has three or more +1/+1 counters on it, sacrifice this Aura.
When you sacrifice this Aura, draw two cards.
Enchantment - Aura
Ordeal of Thassa (ths) 58
Pearl-Ear, Imperial Advisor
Lifelink
Enchantment spells you cast have affinity for Auras. (They cost
less to cast for each Aura you control.)
Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
Legendary Creature - Advisor Fox
Pearl-Ear, Imperial Advisor (mh3) 39
Seize the Secrets
This spell costs
less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
Draw two cards.
Sorcery
Seize the Secrets (otj) 64
Super Intelligence
Enchant creature
At the beginning of the upkeep of enchanted creature's controller, that player draws a card.
Enchantment - Aura
Super Intelligence (msh) 77
United Battlefront
Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Sorcery
United Battlefront (tdm) 32

Draw

(Ctrl to add secondary)
Angelic Destiny
Enchant creature
Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types.
When enchanted creature dies, return this card to its owner's hand.
Enchantment - Aura
Angelic Destiny (soc) 134
Grisly Transformation
Enchant creature
When this Aura enters, draw a card.
Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Enchantment - Aura
Grisly Transformation (bng) 74

Evasion

(Ctrl to add secondary)
Happily Ever After
When this enchantment enters, each player gains 5 life and draws a card.
At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
Enchantment
Happily Ever After (eld) 16

Finisher

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Arcane Lighthouse
: Add
.
,
: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.
Land
Arcane Lighthouse (mb2) 102
Arch of Orazca
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
: Add
.
,
: Draw a card. Activate only if you have the city's blessing.
Land
Arch of Orazca (rix) 185
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (clu) 229
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (pz1) 135
Cavern of Souls
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.
Land
Cavern of Souls (lci) 269
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ltc) 301
Contaminated Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Contaminated Landscape (mh3) 218
Darkwater Catacombs
,
: Add
.
Land
Darkwater Catacombs (fic) 384
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (fra) 176
Desolate Mire
,
: Add
.
Land
Desolate Mire (fic) 386
Eiganjo, Seat of the Empire
: Add
.
Channel —
, Discard this card: It deals 4 damage to target attacking or blocking creature. This ability costs
less to activate for each legendary creature you control.
Legendary Land
Eiganjo, Seat of the Empire (neo) 268
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (who) 276
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (soc) 130
Fetid Heath
: Add
.
,
: Add
,
, or
.
Land
Fetid Heath (fic) 391
Flooded Strand
, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.
Land
Flooded Strand (mh3) 220
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (who) 285
High Market
: Add
.
, Sacrifice a creature: You gain 1 life.
Land
High Market (soc) 380
Island
(
: Add
.)
Basic Land - Island
Island (mh2) 484
Mistrise Village
This land enters tapped unless you control a Mountain or a Forest.
: Add
.
,
: The next spell you cast this turn can't be countered.
Land
Mistrise Village (tdm) 397
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (ecc) 158
Phyrexian Tower
: Add
.
, Sacrifice a creature: Add
.
Legendary Land
Phyrexian Tower (mh3) 303
Plains
(
: Add
.)
Basic Land - Plains
Plains (mh2) 481
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (msc) 257
Realm of Koh
This land enters tapped unless you control a basic land.
: Add
.
,
: Create a 1/1 colorless Spirit creature token with "This token can't block or be blocked by non-Spirit creatures."
Land
Realm of Koh (tla) 276
Shattered Sanctum
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shattered Sanctum (sos) 260
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (c20) 312
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (c20) 318
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mh2) 485
Tarnation Vista
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
: For each color among monocolored permanents you control, add one mana of that color.
Land
Tarnation Vista (big) 30
Turbulent Moor
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Swamp
Turbulent Moor (soc) 104

Land

(Ctrl to add secondary)
Breach the Multiverse
Each player mills ten cards. For each player, choose a creature or planeswalker card in that player's graveyard. Put those cards onto the battlefield under your control. Then each creature you control becomes a Phyrexian in addition to its other types.
Sorcery
Breach the Multiverse (mom) 94

Mill

(Ctrl to add secondary)
Akroma's Will
Choose one. If you control a commander as you cast this spell, you may choose both instead.
• Creatures you control gain flying, vigilance, and double strike until end of turn.
• Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
Instant
Akroma's Will (lcc) 125
Benevolent Blessing
Flash
Enchant creature
As this Aura enters, choose a color.
Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.
Enchantment - Aura
Benevolent Blessing (cmr) 13
Cradle of Safety
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+1.
Enchantment - Aura
Cradle of Safety (vow) 54
Fae Flight
Flash
Enchant creature
When this Aura enters, enchanted creature gains hexproof until end of turn.
Enchanted creature gets +1/+0 and has flying.
Enchantment - Aura
Fae Flight (mkm) 56
Hydroelectric Specimen
Flash
When this creature enters, you may change the target of target instant or sorcery spell with a single target to this creature.
Creature - Weird
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Revenge of Ravens
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses 1 life and you gain 1 life.
Enchantment
Revenge of Ravens (eld) 104
Saiba Cryptomancer
Flash
Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.)
Hexproof
Creature - Ninja Moonfolk
Saiba Cryptomancer (mom) 76
Shardmage's Rescue
Flash
Enchant creature you control
As long as this Aura entered this turn, enchanted creature has hexproof.
Enchanted creature gets +1/+1.
Enchantment - Aura
Shardmage's Rescue (dsk) 29
Silence
Your opponents can't cast spells this turn.
Instant
Silence (m14) 35
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (clb) 339

Protection

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Ethereal Armor
Enchant creature
Enchanted creature gets +1/+1 for each enchantment you control and has first strike.
Enchantment - Aura
Ethereal Armor (rtr) 9
Glasswing Grace
Enchant creature
Enchanted creature gets +2/+2 and has flying and lifelink.
Enchantment - Aura
Glasswing Grace // Age-Graced Chapel (mh3) 254Glasswing Grace // Age-Graced Chapel (mh3) 254
Twinblade Blessing
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature
Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)
Enchantment - Aura
Twinblade Blessing (fdn) 26
Zoetic Glyph
Enchant artifact
Enchanted artifact is a Golem creature with base power and toughness 5/4 in addition to its other types.
When this Aura is put into a graveyard from the battlefield, discover 3.
Enchantment - Aura
Zoetic Glyph (lci) 86

Pump

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ltc) 273
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (tdc) 312
Danitha Capashen, Paragon
First strike, vigilance, lifelink
Aura and Equipment spells you cast cost
less to cast.
Legendary Creature - Human Knight
Danitha Capashen, Paragon (fca) 22
Inquisitive Glimmer
Enchantment spells you cast cost
less to cast.
Unlock costs you pay cost
less.
Creature Enchantment - Fox Glimmer
Inquisitive Glimmer (dsk) 217
Monologue Tax
Whenever an opponent casts their second spell each turn, you create a Treasure token.
Enchantment
Monologue Tax (soc) 157
Naiad of Hidden Coves
During turns other than yours, spells you cast cost
less to cast.
Creature Enchantment - Nymph
Naiad of Hidden Coves (j25) 333
Sol Ring
: Add
.
Artifact
Sol Ring (ltc) 284
Starfield Mystic
Enchantment spells you cast cost
less to cast.
Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.
Creature - Human Cleric
Starfield Mystic (soc) 177
Transcendent Envoy
Flying
Aura spells you cast cost
less to cast.
Creature Enchantment - Griffin
Transcendent Envoy (soc) 183

Ramp

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Rise to Glory
Choose one or both —
• Return target creature card from your graveyard to the battlefield.
• Return target Aura card from your graveyard to the battlefield.
Sorcery
Rise to Glory (thb) 225

Recursion

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Asinine Antics
You may cast this spell as though it had flash if you pay
more to cast it.
For each creature your opponents control, create a Cursed Role token attached to that creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature is 1/1.)
Sorcery
Asinine Antics (woe) 42
Awakened Awareness
Enchant artifact or creature
When this Aura enters, put X +1/+1 counters on enchanted permanent.
As long as enchanted permanent is a creature, it has base power and toughness 1/1.
Enchantment - Aura
Awakened Awareness (neo) 47
Eaten Alive
As an additional cost to cast this spell, sacrifice a creature or pay
.
Exile target creature or planeswalker.
Sorcery
Eaten Alive (fdn) 172
Imprisoned in the Moon
Enchant creature, land, or planeswalker
Enchanted permanent is a colorless land with "
: Add
" and loses all other card types and abilities.
Enchantment - Aura
Imprisoned in the Moon (fdn) 156
Martial Impetus
Enchant creature
Enchanted creature gets +1/+1 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
Whenever enchanted creature attacks, each other creature that's attacking one of your opponents gets +1/+1 until end of turn.
Enchantment - Aura
Martial Impetus (clb) 33
Narset's Reversal
Copy target instant or sorcery spell, then return it to its owner's hand. You may choose new targets for the copy.
Instant
Narset's Reversal (tdc) 92
Negate
Counter target noncreature spell.
Instant
Negate (tmt) 47
Nowhere to Run
Flash
When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn.
Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
Enchantment
Nowhere to Run (dsk) 111
Obscura Charm
Choose one —
• Return target multicolored permanent card with mana value 3 or less from your graveyard to the battlefield tapped.
• Counter target instant or sorcery spell.
• Destroy target creature or planeswalker with mana value 3 or less.
Instant
Obscura Charm (snc) 323
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (soc) 198
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Tamiyo's Compleation
Flash
Enchant artifact, creature, or planeswalker
When this Aura enters, tap enchanted permanent. If it's an Equipment, unattach it.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Tamiyo's Compleation (neo) 83
The Meathook Massacre
When The Meathook Massacre enters, each creature gets -X/-X until end of turn.
Whenever a creature you control dies, each opponent loses 1 life.
Whenever a creature an opponent controls dies, you gain 1 life.
Legendary Enchantment
The Meathook Massacre (pmid) 112p
Toxic Deluge
As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
Sorcery
Toxic Deluge (soc) 120
Winds of Rath
Destroy all creatures that aren't enchanted. They can't be regenerated.
Sorcery
Winds of Rath (soc) 185

Removal

(Ctrl to add secondary)
Archon of Sun's Grace
Flying
Lifelink (Damage dealt by this creature also causes you to gain that much life.)
Pegasus creatures you control have lifelink.
Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.
Creature - Archon
Archon of Sun's Grace (soc) 137
Cathar's Call
Enchant creature
Enchanted creature has vigilance and "At the beginning of your end step, create a 1/1 white Human creature token."
Enchantment - Aura
Cathar's Call (inr) 16
Curse of Disturbance
Enchant player
Whenever enchanted player is attacked, create a 2/2 black Zombie creature token. Each opponent attacking that player does the same.
Enchantment - Aura Curse
Curse of Disturbance (c21) 138
Knightly Valor
Enchant creature
When this Aura enters, create a 2/2 white Knight creature token with vigilance. (Attacking doesn't cause it to tap.)
Enchanted creature gets +2/+2 and has vigilance.
Enchantment - Aura
Knightly Valor (wot) 8
Voice of Victory
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)
Your opponents can't cast spells during your turn.
Creature - Human Bard
Voice of Victory (tdm) 33

Tokens

(Ctrl to add secondary)
Diabolic Tutor
Search your library for a card, put that card into your hand, then shuffle.
Sorcery
Diabolic Tutor (cma) 54

Tutor

(Ctrl to add secondary)
Aquitect's Defenses
Flash
Enchant creature you control
When this Aura enters, enchanted creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Enchanted creature gets +1/+2.
Enchantment - Aura
Aquitect's Defenses (ecl) 44
Arcane Sanctum
This land enters tapped.
: Add
,
, or
.
Land
Arcane Sanctum (fic) 373
Hengegate Pathway
: Add
.
Land
Hengegate Pathway // Mistgate Pathway (khm) 260Hengegate Pathway // Mistgate Pathway (khm) 260
Turbulent Shore
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Plains Island
Turbulent Shore (frc) 17

Sideboard

(Ctrl to add secondary)
All That Glitters
Enchant creature
Enchanted creature gets +1/+1 for each artifact and/or enchantment you control.
Enchantment - Aura
All That Glitters (pip) 155
Annex
Enchant land (Target a land as you cast this. This card enters attached to that land.)
You control enchanted land.
Enchantment - Aura
Annex (9ed) 59
Arna Kennerüd, Skycaptain
Flying, lifelink
Ward—Discard a card.
Whenever a modified creature you control attacks, double the number of each kind of counter on it. Then for each nontoken permanent attached to it, create a token that's a copy of that permanent attached to that creature.
Legendary Creature - Human Knight
Arna Kennerüd, Skycaptain (mh3) 178
Aura Finesse
Attach target Aura you control to target creature.
Draw a card.
Instant
Aura Finesse (roe) 54
Changing Loyalty
Flash
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies. Copies become tokens.)
Enchant creature
When enchanted creature dies, return it to the battlefield under your control.
Enchantment - Aura
Changing Loyalty (soc) 23
Chase Inspiration
Target creature you control gets +0/+3 and gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
Instant
Chase Inspiration (sos) 41
Choked Estuary
As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Choked Estuary (fic) 379
City of Brass
Whenever this land becomes tapped, it deals 1 damage to you.
: Add one mana of any color.
Land
City of Brass (tmc) 62
Curator's Ward
Enchant permanent
Enchanted permanent has hexproof.
When enchanted permanent leaves the battlefield, if it was historic, draw two cards. (Artifacts, legendaries, and Sagas are historic.)
Enchantment - Aura
Curator's Ward (dom) 49
Dark Tutelage
At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
Enchantment
Dark Tutelage (wot) 28
Dimir Aqueduct
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Dimir Aqueduct (2x2) 322
Drowned Catacomb
This land enters tapped unless you control an Island or a Swamp.
: Add
or
.
Land
Drowned Catacomb (msc) 239
Eldrazi Conscription
Enchant creature
Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)
Enchantment Kindred - Aura Eldrazi
Eldrazi Conscription (soc) 131
Enlightened Tutor
Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.
Instant
Enlightened Tutor (dmr) 6
Eriette of the Charmed Apple
Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control.
At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.
Legendary Creature - Human Warlock
Eriette of the Charmed Apple (soc) 307
Fallen Ideal
Enchant creature
Enchanted creature has flying and "Sacrifice a creature: This creature gets +2/+1 until end of turn."
When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.
Enchantment - Aura
Fallen Ideal (soc) 117
Feather of Flight
Flash
Enchant creature
When this Aura enters, draw a card.
Enchanted creature gets +1/+0 and has flying.
Enchantment - Aura
Feather of Flight (blb) 13
Flight of Fancy
Enchant creature
When this Aura enters, draw two cards.
Enchanted creature has flying.
Enchantment - Aura
Flight of Fancy (plst) RAV-49
Ghoulish Impetus
Enchant creature
Enchanted creature gets +1/+1, has deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)
When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.
Enchantment - Aura
Ghoulish Impetus (soc) 214
Gift of Orzhova
Enchant creature
Enchanted creature gets +1/+1 and has flying and lifelink.
Enchantment - Aura
Gift of Orzhova (gtc) 219
Hall of Heliod's Generosity
: Add
.
,
: Put target enchantment card from your graveyard on top of your library.
Legendary Land
Hall of Heliod's Generosity (mh1) 241
Hanna, Ship's Navigator
,
: Return target artifact or enchantment card from your graveyard to your hand.
Legendary Creature - Human Artificer
Hanna, Ship's Navigator (cmm) 340
Hateful Eidolon
Lifelink
Whenever an enchanted creature dies, draw a card for each Aura you controlled that was attached to it.
Creature Enchantment - Spirit
Hateful Eidolon (soc) 215
Heliod's Pilgrim
When this creature enters, you may search your library for an Aura card, reveal it, put it into your hand, then shuffle.
Creature - Human Cleric
Heliod's Pilgrim (thb) 20
High Fae Trickster
Flash (You may cast this spell any time you could cast an instant.)
Flying
You may cast spells as though they had flash.
Creature - Wizard Faerie
High Fae Trickster (fdn) 40
Infernal Scarring
Enchant creature
Enchanted creature gets +2/+0 and has "When this creature dies, draw a card."
Enchantment - Aura
Infernal Scarring (m21) 105
Ishgard, the Holy See
This land enters tapped.
: Add
.
Land - Town
Ishgard, the Holy See // Faith & Grief (fin) 283
Killian, Ink Duelist
Lifelink
Menace (This creature can't be blocked except by two or more creatures.)
Spells you cast that target a creature cost
less to cast.
Legendary Creature - Human Warlock
Killian, Ink Duelist (soc) 317
Mistveil Plains
(
: Add
.)
This land enters tapped.
,
: Put target card from your graveyard on the bottom of your library. Activate only if you control two or more white permanents.
Land - Plains
Mistveil Plains (uma) 247
Mystic Gate
: Add
.
,
: Add
,
, or
.
Land
Mystic Gate (m3c) 359
Notion Thief
Flash
If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.
Creature - Human Rogue
Notion Thief (ltc) 270
Octopus Form
Target creature you control gets +1/+1 and gains hexproof until end of turn. Untap it. (It can't be the target of spells or abilities your opponents control.)
Instant - Lesson
Octopus Form (tla) 66
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (msc) 141
Revel in Riches
Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
At the beginning of your upkeep, if you control ten or more Treasures, you win the game.
Enchantment
Revel in Riches (xln) 117
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (trc) 552
Shineshadow Snarl
As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Shineshadow Snarl (fic) 422
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (fra) 189
Sleight of Hand
Look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Sorcery
Sleight of Hand (soa) 22
Smothering Tithe
Whenever an opponent draws a card, that player may pay
. If the player doesn't, you create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Enchantment
Smothering Tithe (cmm) 57
Storm of Saruman
Ward

Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)
Enchantment
Storm of Saruman (ltr) 72
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (soc) 179
Turbulent Wetlands
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Swamp
Turbulent Wetlands (frc) 18
Waterlogged Teachings
Search your library for an instant card or a card with flash, reveal it, put it into your hand, then shuffle.
Instant
Waterlogged Teachings // Inundated Archive (mh3) 261Waterlogged Teachings // Inundated Archive (mh3) 261
World-Weary
Enchant creature
Enchanted creature gets -4/-4.
Basic landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
Enchantment - Aura
World-Weary (mh2) 109

Maybeboard

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Deck Info

Deck stats

31 pips - 25 cards
23 mana - 20 cards
35 pips - 28 cards
20 mana - 19 cards
22 pips - 17 cards
22 mana - 18 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
10 mana - 9 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"[edhpowerlevel.com]: 6.39 power "},{"attributes":{"header":3},"insert":"\n"},{"insert":"Bracket 2 (maybe 3)"},{"attributes":{"header":3},"insert":"\n\n"},{"insert":"Eriette, the Beguiler Deck Primer"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\nCore Strategy & Win Conditions"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"bold":true},"insert":"Early Game:"},{"insert":" Establish your mana base and deploy cost-reducers like "},{"insert":{"card-link":"Starfield Mystic"}},{"insert":" and "},{"insert":{"card-link":"Inquisitive Glimmer"}},{"insert":". Use low-mana draw spells ("},{"insert":{"card-link":"Sleight of Hand"}},{"insert":", "},{"insert":{"card-link":"Fate Foretold"}},{"insert":") to sculpt your hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mid Game:"},{"insert":" Land "},{"insert":{"card-link":"Eriette, the Beguiler"}},{"insert":". Begin applying mid-cost auras to opponents' utility creatures to swing the board state in your favor."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Late Game:"},{"insert":" Leverage high-MV (mana value) auras like "},{"insert":{"card-link":"Astral Wingspan"}},{"insert":" and "},{"insert":{"card-link":"Knightly Valor"}},{"insert":" to steal massive threats. Finish out the game using their own commanders or through massive swings with "},{"attributes":{"italic":true},"insert":"Breach the Multiverse"},{"insert":" or "},{"attributes":{"italic":true},"insert":"Winds of Rath"},{"insert":" clearing the board of un-enchanted blockers."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"header":4},"insert":"\n"},{"insert":"The current list features a significant anti-synergy that requires reassessment. \nThe deck leans heavily on \"Pacifism-style\" removal auras ("},{"attributes":{"italic":true},"insert":"Stasis Field"},{"insert":", "},{"attributes":{"italic":true},"insert":"Bitter Chill"},{"insert":", "},{"attributes":{"italic":true},"insert":"Capture Sphere"},{"insert":", "},{"attributes":{"italic":true},"insert":"Recumbent Bliss"},{"insert":").\n"},{"attributes":{"bold":true},"insert":"The Problem:"},{"insert":" Eriette gains control of the enchanted creature. If you place "},{"insert":{"card-link":"Capture Sphere"}},{"insert":" on an opponent's 4/4, you now control a 4/4 that is tapped and will not untap. If you use "},{"attributes":{"italic":true},"insert":"Stasis Field"},{"insert":", you steal the creature, but it is now a 0/4 with Defender."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Verdict:"},{"insert":" While this successfully removes the threat from the opponent, it leaves you with a useless piece of cardboard. It plays purely as a control deck rather than capitalizing on the massive advantage of weaponizing your opponents' creatures against them."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Solution:"},{"insert":" Pivot toward auras that provide positive buffs ("},{"attributes":{"italic":true},"insert":"Pump"},{"insert":", "},{"attributes":{"italic":true},"insert":"Lifelink"},{"insert":", "},{"attributes":{"italic":true},"insert":"Flying"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Draw"},{"insert":") but have a high Mana Value. When you put a positive aura on their creature, you steal it, keep the buff, and can attack them with it."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mana Value Constraint:"},{"insert":" Eriette only steals if the Aura’s MV is greater than or equal to the creature’s MV. "},{"insert":{"card-link":"Fate Foretold"}},{"insert":" is great for drawing cards, but at 2 MV, it will only steal mana dorks or tokens. You will need more 4-6 MV auras to steal opposing Commanders consistently."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nStandout Interactions"},{"attributes":{"header":4},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Winds of Rath"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" A true asymmetrical board wipe in this shell. It destroys everything except the creatures you've enchanted (which, conveniently, are the ones you've stolen)."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Asinine Antics"}},{"attributes":{"bold":true},"insert":" + Eriette:"},{"insert":" While Antics doesn't steal (as they are cursed roles with MV 0), turning the whole board into 1/1s allows your 4/4 lifelink Commander to swing freely."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":{"card-link":"Samwise the Stouthearted"}},{"attributes":{"bold":true},"insert":" / "},{"attributes":{"bold":true},"insert":{"card-link":"Kindly Ancestor // Ancestor's Embrace"}},{"attributes":{"bold":true},"insert":" :"},{"insert":" Excellent defensive tools that protect your setup or buy time."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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