82 views10 days ago
Commander
Size: 100Salt sum: 32.39
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Jadin

82 views10 days ago
Commander
Size: 100Salt sum: 32.39
No deck tags

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Jareth, Leonine Titan
Whenever Jareth blocks, it gets +7/+7 until end of turn.
: Jareth gains protection from the color of your choice until end of turn.
Legendary Creature - Cat Giant
Jareth, Leonine Titan (ons) 43

Commander

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Call to Arms
As this enchantment enters, choose a color and an opponent.
White creatures get +1/+1 as long as the chosen color is the most common color among nontoken permanents the chosen player controls but isn't tied for most common.
When the chosen color isn't the most common color among nontoken permanents the chosen player controls or is tied for most common, sacrifice this enchantment.
Enchantment
Call to Arms (ice) 10

Anthem

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Karma
At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.
Enchantment
Karma (3ed) 26

Burn

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Icatian Moneychanger
This creature enters with three credit counters on it.
When this creature enters, it deals 3 damage to you.
At the beginning of your upkeep, put a credit counter on this creature.
Sacrifice this creature: You gain 1 life for each credit counter on this creature. Activate only during your upkeep.
Creature - Human
Icatian Moneychanger (fem) 10c

Counters

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Camel
Banding (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are blocking or being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by or is blocking.)
As long as this creature is attacking, prevent all damage Deserts would deal to this creature and to creatures banded with this creature.
Creature - Camel
Camel (arn) 3
Clergy of the Holy Nimbus
If this creature would be destroyed, regenerate it.
: This creature can't be regenerated this turn. Only your opponents may activate this ability.
Creature - Human Cleric
Clergy of the Holy Nimbus (leg) 6
Keen-Eyed Archers
Reach (This creature can block creatures with flying.)
Creature - Elf Archer
Keen-Eyed Archers (por) 19
Wilfred Mott
Look to the Stars — At the beginning of your upkeep, put a time counter on Wilfred Mott. Then look at the top X cards of your library, where X is the number of time counters on Wilfred Mott. You may put a nonland permanent card with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Soldier
Wilfred Mott (who) 32

Creature

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Battle Angels of Tyr
Flying, myriad
Whenever this creature deals combat damage to a player, draw a card if that player has more cards in hand than each other player. Then you create a Treasure token if that player controls more lands than each other player. Then you gain 3 life if that player has more life than each other player.
Creature - Knight Angel
Battle Angels of Tyr (clb) 370
Beza, the Bounding Spring
When Beza enters, create a Treasure token if an opponent controls more lands than you. You gain 4 life if an opponent has more life than you. Create two 1/1 blue Fish creature tokens if an opponent controls more creatures than you. Draw a card if an opponent has more cards in hand than you.
Legendary Creature - Elemental Elk
Beza, the Bounding Spring (blb) 2
Dawn of a New Age
This enchantment enters with a hope counter on it for each creature you control.
At the beginning of your end step, remove a hope counter from this enchantment. If you do, draw a card. Then if this enchantment has no hope counters on it, sacrifice it and you gain 4 life.
Enchantment
Dawn of a New Age (hoc) 162
Enduring Innocence
Lifelink
Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn.
When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)
Creature Enchantment - Sheep Glimmer
Enduring Innocence (dsk) 368
Esper Sentinel
Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays
, where X is this creature's power.
Creature Artifact - Human Soldier
Esper Sentinel (mh2) 328
Fey Steed
Whenever this creature attacks, another target attacking creature you control gains indestructible until end of turn.
Whenever a creature or planeswalker you control becomes the target of a spell or ability an opponent controls, you may draw a card.
Creature - Elk
Fey Steed (afc) 5
Flumph
Defender, flying
Whenever this creature is dealt damage, you and target opponent each draw a card.
Creature - Jellyfish
Flumph (afr) 15
Invasion of Dominaria
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, you gain 4 life and draw a card.
Battle - Siege
Invasion of Dominaria // Serra Faithkeeper (mom) 21Invasion of Dominaria // Serra Faithkeeper (mom) 21
Prophecy
Reveal the top card of target opponent's library. If it's a land, you gain 1 life. Then that player shuffles.
Draw a card at the beginning of the next turn's upkeep.
Sorcery
Prophecy (hml) 11
Visions
Look at the top five cards of target player's library. You may then have that player shuffle that library.
Sorcery
Visions (leg) 41

Draw

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Infinite Authority
Enchant creature
Whenever enchanted creature blocks or becomes blocked by a creature with toughness 3 or less, destroy the other creature at end of combat. At the beginning of the next end step, if that creature was destroyed this way, put a +1/+1 counter on the first creature.
Enchantment - Aura
Infinite Authority (leg) 22

Enchantment

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Lotus Field
Hexproof
This land enters tapped.
When this land enters, sacrifice two lands.
: Add three mana of any one color.
Land
Lotus Field (soc) 385
Lotus Vale
If this land would enter, sacrifice two untapped lands instead. If you do, put this land onto the battlefield. If you don't, put it into its owner's graveyard.
: Add three mana of any one color.
Land
Lotus Vale (wth) 165
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (c14) 61
Plains
(
: Add
.)
Basic Land - Plains
Plains (pelp) 14
Plains
(
: Add
.)
Basic Land - Plains
Plains (pelp) 4
Plains
(
: Add
.)
Basic Land - Plains
Plains (pelp) 9
Plains
(
: Add
.)
Basic Land - Plains
Plains (ana) 21
Plains
(
: Add
.)
Basic Land - Plains
Plains (ana) 22
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259

Land

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Lifeblood
Whenever a Mountain an opponent controls becomes tapped, you gain 1 life.
Enchantment
Lifeblood (leg) 27
Spirit Link
Enchant creature (Target a creature as you cast this. This card enters attached to that creature.)
Whenever enchanted creature deals damage, you gain that much life.
Enchantment - Aura
Spirit Link (dmr) 274

Lifegain

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Akroma, Angel of Wrath
Flying, first strike, vigilance, trample, haste, protection from black and from red
Legendary Creature - Angel
Akroma, Angel of Wrath (c20) 73
Blaze of Glory
Cast this spell only during combat before blockers are declared.
Target creature defending player controls can block any number of creatures this turn. It blocks each attacking creature this turn if able.
Instant
Blaze of Glory (2ed) 6
Circle of Protection: Black
: The next time a black source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Black (7ed) 6★
Circle of Protection: Red
: The next time a red source of your choice would deal damage to you this turn, prevent that damage.
Enchantment
Circle of Protection: Red (f05) 8
Debt of Loyalty
Regenerate target creature. You gain control of that creature if it regenerates this way.
Instant
Debt of Loyalty (wth) 11
Eye for an Eye
The next time a source of your choice would deal damage to you this turn, instead that source deals that much damage to you and Eye for an Eye deals that much damage to that source's controller.
Instant
Eye for an Eye (5ed) 30
Fylgja
Enchant creature
This Aura enters with four healing counters on it.
Remove a healing counter from this Aura: Prevent the next 1 damage that would be dealt to enchanted creature this turn.
: Put a healing counter on this Aura.
Enchantment - Aura
Fylgja (ice) 26
Ghostly Prison
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Ghostly Prison (chk) 10
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (mrd) 199
Mirror Strike
All combat damage that would be dealt to you this turn by target unblocked creature is dealt to its controller instead.
Instant
Mirror Strike (pcy) 17
Mother of Runes
: Target creature you control gains protection from the color of your choice until end of turn.
Creature - Human Cleric
Mother of Runes (clb) 702
Reverse Damage
The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way.
Instant
Reverse Damage (lea) 35
Veteran Bodyguard
As long as this creature is untapped, all damage that would be dealt to you by unblocked creatures is dealt to this creature instead.
Creature - Human
Veteran Bodyguard (3ed) 42
Worship
If you control a creature, damage that would reduce your life total to less than 1 reduces it to 1 instead.
Enchantment
Worship (9ed) 55

Protection

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Blessing
Enchant creature
: Enchanted creature gets +1/+1 until end of turn.
Enchantment - Aura
Blessing (sum) 6

Pump

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (sld) 589
Discerning Financier
At the beginning of your upkeep, if an opponent controls more lands than you, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
: Choose another player. That player gains control of target Treasure you control. You draw a card.
Creature - Human Noble
Discerning Financier (woe) 10
Knight of the White Orchid
First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
Creature - Human Knight
Knight of the White Orchid (sld) 7139
Land Tax
At the beginning of your upkeep, if an opponent controls more lands than you, you may search your library for up to three basic land cards, reveal them, put them into your hand, then shuffle.
Enchantment
Land Tax (me3) 17
Marble Diamond
This artifact enters tapped.
: Add
.
Artifact
Marble Diamond (mir) 310
Oketra's Monument
White creature spells you cast cost
less to cast.
Whenever you cast a creature spell, create a 1/1 white Warrior creature token with vigilance.
Legendary Artifact
Oketra's Monument (dmc) 188
Pearl Medallion
White spells you cast cost
less to cast.
Artifact
Pearl Medallion (tmp) 300
Scholar of New Horizons
This creature enters with a +1/+1 counter on it.
, Remove a counter from a permanent you control: Search your library for a Plains card and reveal it. If an opponent controls more lands than you, you may put that card onto the battlefield tapped. If you don't put the card onto the battlefield, put it into your hand. Then shuffle.
Creature - Human Scout
Scholar of New Horizons (brc) 6
Sol Ring
: Add
.
Artifact
Sol Ring (lea) 269
Sword of the Animist
Equipped creature gets +1/+1.
Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Equip
Legendary Artifact - Equipment
Sword of the Animist (ori) 240
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (c15) 55
Tithe
Search your library for a Plains card. If target opponent controls more lands than you, you may search your library for an additional Plains card. Reveal those cards, put them into your hand, then shuffle.
Instant
Tithe (vis) 23

Ramp

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Abu Ja'far
When this creature dies, destroy all creatures blocking or blocked by it. They can't be regenerated.
Creature - Human
Abu Ja'far (chr) 1
Break the Spell
Destroy target enchantment. If a permanent you controlled or a token was destroyed this way, draw a card.
Instant
Break the Spell (woe) 5
Disenchant
Destroy target artifact or enchantment.
Instant
Disenchant (brb) 20
Divine Offering
Destroy target artifact. You gain life equal to its mana value.
Instant
Divine Offering (mbs) 5
Mana Tithe
Counter target spell unless its controller pays
.
Instant
Mana Tithe (plc) 25
Pacifism
Enchant creature
Enchanted creature can't attack or block.
Enchantment - Aura
Pacifism (7ed) 29
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (slz) 7
Preacher
You may choose not to untap this creature during your untap step.
: For as long as this creature remains tapped, gain control of target creature of an opponent's choice they control.
Creature - Human Cleric
Preacher (drk) 16
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (leb) 41
Witch Hunter
: This creature deals 1 damage to target player or planeswalker.
,
: Return target creature an opponent controls to its owner's hand.
Creature - Human Cleric
Witch Hunter (chr) 14
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (wc00) tvdl54

Removal

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Seraph
Flying
Whenever a creature dealt damage by this creature this turn dies, put that card onto the battlefield under your control at the beginning of the next end step. Sacrifice the creature when you lose control of this creature.
Creature - Angel
Seraph (me1) 26

Theft

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Invasion of Belenon
(As a Siege enters, choose an opponent to protect it. You and others can attack it. When it's defeated, exile it, then cast it transformed.)
When this Siege enters, create a 2/2 white and blue Knight creature token with vigilance.
Battle - Siege
Invasion of Belenon // Belenon War Anthem (mom) 20Invasion of Belenon // Belenon War Anthem (mom) 20
The War Games
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)
I — Each player creates three tapped 1/1 white Warrior creature tokens. The tokens are goaded for as long as this Saga remains on the battlefield.
II, III — Put a +1/+1 counter on each Warrior creature.
IV — You may exile a nontoken creature you control. When you do, exile all Warriors.
Enchantment - Saga
The War Games (who) 30

Tokens

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Academy Rector
When this creature dies, you may exile it. If you do, search your library for an enchantment card, put that card onto the battlefield, then shuffle.
Creature - Human Cleric
Academy Rector (uds) 1
Idyllic Tutor
Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.
Sorcery
Idyllic Tutor (mor) 12

Tutor

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Containment Priest
Flash
If a nontoken creature would enter and it wasn't cast, exile it instead.
Creature - Human Cleric
Containment Priest (m21) 13
Energy Storm
Cumulative upkeep
(At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
Prevent all damage that would be dealt by instant and sorcery spells.
Creatures with flying don't untap during their controllers' untap steps.
Enchantment
Energy Storm (ice) 24
Northern Paladin
,
: Destroy target black permanent.
Creature - Human Knight
Northern Paladin (7ed) 28
Order of the Sacred Torch
, Pay 1 life: Counter target black spell.
Creature - Human Knight
Order of the Sacred Torch (6ed) 32

Maybeboard

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Deck Info

Deck stats

78 pips - 56 cards
41 mana - 37 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
5 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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