22 views9 days ago
Commander
Size: 11Salt sum: 6.52
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132526bob

22 views9 days ago
Commander
Size: 11Salt sum: 6.52
No deck tags

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Amareth, the Lustrous
Flying
Whenever another permanent you control enters, look at the top card of your library. If it shares a card type with that permanent, you may reveal that card and put it into your hand.
Legendary Creature - Dragon
Amareth, the Lustrous (cmr) 266
Jace, Wielder of Mysteries
If you would draw a card while your library has no cards in it, you win the game instead.
+1: Target player mills two cards. Draw a card.
−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Legendary Planeswalker - Jace
Jace, Wielder of Mysteries (plst) WAR-54
The Ur-Dragon
Eminence — As long as The Ur-Dragon is in the command zone or on the battlefield, other Dragon spells you cast cost
less to cast.
Flying
Whenever one or more Dragons you control attack, draw that many cards, then you may put a permanent card from your hand onto the battlefield.
Legendary Creature - Dragon Avatar
The Ur-Dragon (cmm) 361

Draw

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Fblthp, Impossibly Lost
When one or more of your opponents are dealt combat damage during your turn, draw two cards. If your library has no cards in it, you win the game. Fblthp's owner shuffles him into their library. (If you draw from an empty library this way, you still win the game.)
Legendary Creature - Homunculus
Fblthp, Impossibly Lost (fra) 213
Laboratory Maniac
If you would draw a card while your library has no cards in it, you win the game instead.
Creature - Human Wizard
Laboratory Maniac (inr) 359

Finisher

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Ancestor Dragon
Flying
Whenever one or more creatures you control attack, you gain 1 life for each attacking creature.
Creature - Dragon
Ancestor Dragon (fdn) 489

Lifegain

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Call the Spirit Dragons
Dragons you control have indestructible.
At the beginning of your upkeep, for each color, put a +1/+1 counter on a Dragon you control of that color. If you put +1/+1 counters on five Dragons this way, you win the game.
Enchantment
Call the Spirit Dragons (tdm) 174

Protection

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Dragonstorm Globe
Each Dragon you control enters with an additional +1/+1 counter on it.
: Add one mana of any color.
Artifact
Dragonstorm Globe (tdm) 241

Ramp

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Arashin Sovereign
Flying
When this creature dies, you may put it on your choice of the top or bottom of its owner's library.
Creature - Dragon
Arashin Sovereign (dtk) 212

Recursion

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Akul the Unrepentant
Flying, trample
Sacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
Legendary Creature - Dragon Rogue Scorpion
Akul the Unrepentant (otj) 189

Sac Outlet

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Scion of the Ur-Dragon
Flying
: Search your library for a Dragon permanent card and put it into your graveyard. If you do, Scion of the Ur-Dragon becomes a copy of that card until end of turn. Then shuffle.
Legendary Creature - Dragon Avatar
Scion of the Ur-Dragon (c17) 192

Tutor

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Deck Info

Deck stats

7 pips - 6 cards
1 mana - 1 card
9 pips - 7 cards
1 mana - 1 card
5 pips - 4 cards
1 mana - 1 card
5 pips - 4 cards
1 mana - 1 card
5 pips - 5 cards
1 mana - 1 card
0 pips - 0 cards
0 mana - 0 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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