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Commander
Size: 100Salt sum: 28.49
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DDDaniel1

44 views13 days ago
Commander
Size: 100Salt sum: 28.49
No deck tags

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Harbin, Vanguard Aviator
Flying
Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.
Legendary Creature - Human Soldier
Harbin, Vanguard Aviator (bro) 212

Commander

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Captain of the Watch
Vigilance (Attacking doesn't cause this creature to tap.)
Other Soldier creatures you control get +1/+1 and have vigilance.
When this creature enters, create three 1/1 white Soldier creature tokens.
Creature - Human Soldier
Captain of the Watch (m13) 8
Odric, Lunarch Marshal
At the beginning of each combat, creatures you control gain first strike until end of turn if a creature you control has first strike. The same is true for flying, deathtouch, double strike, haste, hexproof, indestructible, lifelink, menace, reach, skulk, trample, and vigilance.
Legendary Creature - Human Soldier
Odric, Lunarch Marshal (plst) SOI-31
Paladin Class
(Gain the next level as a sorcery to add its ability.)
Spells your opponents cast during your turn cost
more to cast.
: Level 2
Creatures you control get +1/+1.
: Level 3
Whenever you attack, until end of turn, target attacking creature gets +1/+1 for each other attacking creature and gains double strike.
Enchantment - Class
Paladin Class (afr) 29
Prava of the Steel Legion
During your turn, creature tokens you control get +1/+4.
: Create a 1/1 white Soldier creature token.
Partner (You can have two commanders if both have partner.)
Legendary Creature - Soldier Cat
Prava of the Steel Legion (plst) ONC-87
Rhox Pikemaster
First strike (This creature deals combat damage before creatures without first strike.)
Other Soldier creatures you control have first strike.
Creature - Soldier Rhino
Rhox Pikemaster (m10) 26
Valiant Veteran
Other Soldiers you control get +1/+1.
, Exile this card from your graveyard: Put a +1/+1 counter on each Soldier you control.
Creature - Soldier Kor
Valiant Veteran (dmu) 38
Veteran Swordsmith
Other Soldier creatures you control get +1/+0.
Creature - Human Soldier
Veteran Swordsmith (ddo) 28

Anthem

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Champion of the Parish
Whenever another Human you control enters, put a +1/+1 counter on this creature.
Creature - Human Soldier
Champion of the Parish (isd) 6
Rescue Retriever
Flash
When this creature enters, put a +1/+1 counter on each other Soldier you control.
Prevent all damage that would be dealt to other attacking Soldiers you control.
Creature - Soldier Dog
Rescue Retriever (bro) 288
Thalia's Lieutenant
When this creature enters, put a +1/+1 counter on each other Human you control.
Whenever another Human you control enters, put a +1/+1 counter on this creature.
Creature - Human Soldier
Thalia's Lieutenant (soi) 43

Counters

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Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (scd) 44
Chart a Course
Draw two cards. Then discard a card unless you attacked this turn.
Sorcery
Chart a Course (fdn) 586
Daxos of Meletis
Daxos can't be blocked by creatures with power 3 or greater.
Whenever Daxos deals combat damage to a player, exile the top card of that player's library. You gain life equal to that card's mana value. Until end of turn, you may cast that card and you may spend mana as though it were mana of any color to cast that spell.
Legendary Creature - Human Soldier
Daxos of Meletis (c18) 173
Great Gilded Boat
Whenever you attack, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Great Gilded Boat (hob) 42
Mentor of the Meek
Whenever another creature you control with power 2 or less enters, you may pay
. If you do, draw a card.
Creature - Human Soldier
Mentor of the Meek (scd) 28
Military Intelligence
Whenever you attack with two or more creatures, draw a card.
Enchantment
Military Intelligence (plst) M15-69
Recruitment Officer
: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Human Soldier
Recruitment Officer (bro) 23
Repurposed Enforcer
Whenever this creature attacks, empower Jace X, where X is the number of creatures you control. (Put that many loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Creature - Human Soldier
Repurposed Enforcer (fra) 19
Rumor Gatherer
Alliance — Whenever another creature you control enters, scry 1. If this is the second time this ability has resolved this turn, draw a card instead.
Creature - Wizard Elf
Rumor Gatherer (plst) SNC-29
Skystrike Officer
Flying
Whenever this creature attacks, create a 1/1 colorless Soldier artifact creature token.
Tap three untapped Soldiers you control: Draw a card.
Creature - Human Soldier
Skystrike Officer (pbro) 62s

Draw

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Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (m3c) 316
Castle Ardenvale
This land enters tapped unless you control a Plains.
: Add
.
,
: Create a 1/1 white Human creature token.
Land
Castle Ardenvale (tdc) 346
Castle Vantress
This land enters tapped unless you control an Island.
: Add
.
,
: Scry 2.
Land
Castle Vantress (dsc) 267
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (frc) 73
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (trc) 538
Island
(
: Add
.)
Basic Land - Island
Island (mdd) 294
Myriad Landscape
This land enters tapped.
: Add
.
,
, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.
Land
Myriad Landscape (m3c) 358
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (eld) 247
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (trc) 545
Plains
(
: Add
.)
Basic Land - Plains
Plains (mdd) 292
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (trc) 547
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (scd) 314
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (trc) 552
Scavenger Grounds
: Add
.
,
, Sacrifice a Desert: Exile all graveyards.
Land - Desert
Scavenger Grounds (msc) 263
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (one) 258
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (trc) 559
Windbrisk Heights
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This land enters tapped.
: Add
.
,
: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.
Land
Windbrisk Heights (tdc) 411

Land

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Baird, Steward of Argive
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
Legendary Creature - Human Soldier
Baird, Steward of Argive (plst) DOM-4
Bastion Protector
Commander creatures you control get +2/+2 and have indestructible.
Creature - Human Soldier
Bastion Protector (fic) 233
Coppercoat Vanguard
Each other Human you control gets +1/+0 and has ward
. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Creature - Human Soldier
Coppercoat Vanguard (mat) 51
Duty Beyond Death
As an additional cost to cast this spell, sacrifice a creature.
Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Instant
Duty Beyond Death (tdm) 10
Firemane Commando
Flying
Whenever you attack with two or more creatures, draw a card.
Whenever another player attacks with two or more creatures, they draw a card if none of those creatures attacked you.
Creature - Soldier Angel
Firemane Commando (fdc) 31
Make a Stand
Creatures you control get +1/+0 and gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Make a Stand (fdn) 708
Pippin, Guard of the Citadel
Vigilance, ward

: Another target creature you control gains protection from the card type of your choice until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything of that type.)
Legendary Creature - Soldier Halfling
Pippin, Guard of the Citadel (ltr) 326
Selfless Squire
Flash
When this creature enters, prevent all damage that would be dealt to you this turn.
Whenever damage that would be dealt to you is prevented, put that many +1/+1 counters on this creature.
Creature - Human Soldier
Selfless Squire (ltc) 176
Unbreakable Formation
Creatures you control gain indestructible until end of turn.
Addendum — If you cast this spell during your main phase, put a +1/+1 counter on each of those creatures and they gain vigilance until end of turn.
Instant
Unbreakable Formation (rna) 29
Your Temple Is Under Attack
Choose one —
• Pray for Protection — Creatures you control gain indestructible until end of turn.
• Strike a Deal — You and target opponent each draw two cards.
Instant
Your Temple Is Under Attack (clb) 52
Zephyr Sentinel
Flash
Flying
When this creature enters, return up to one other target creature you control to its owner's hand. If it was a Soldier, put a +1/+1 counter on this creature.
Creature - Human Soldier
Zephyr Sentinel (bro) 74

Protection

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Ballyrush Banneret
Kithkin spells and Soldier spells you cast cost
less to cast.
Creature - Soldier Kithkin
Ballyrush Banneret (mor) 1
Daru Warchief
Soldier spells you cast cost
less to cast.
Soldier creatures you control get +1/+2.
Creature - Human Soldier
Daru Warchief (scg) 6
Heraldic Banner
As this artifact enters, choose a color.
Creatures you control of the chosen color get +1/+0.
: Add one mana of the chosen color.
Artifact
Heraldic Banner (fdc) 263
Patchwork Banner
As this artifact enters, choose a creature type.
Creatures you control of the chosen type get +1/+1.
: Add one mana of any color.
Artifact
Patchwork Banner (fdc) 279
Preeminent Captain
First strike (This creature deals combat damage before creatures without first strike.)
Whenever this creature attacks, you may put a Soldier creature card from your hand onto the battlefield tapped and attacking.
Creature - Soldier Kithkin
Preeminent Captain (m15) 25

Ramp

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Ascend from Avernus
Return all creature and planeswalker cards with mana value X or less from your graveyard to the battlefield. Exile Ascend from Avernus.
Sorcery
Ascend from Avernus (clb) 5

Recursion

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Bounty Agent
Vigilance
, Sacrifice this creature: Destroy target legendary permanent that's an artifact, creature, or enchantment.
Creature - Human Soldier
Bounty Agent (c20) 78
Cathar Commando
Flash
, Sacrifice this creature: Destroy target artifact or enchantment.
Creature - Human Soldier
Cathar Commando (mid) 10
Elspeth, Sun's Champion
+1: Create three 1/1 white Soldier creature tokens.
−3: Destroy all creatures with power 4 or greater.
−7: You get an emblem with "Creatures you control get +2/+2 and have flying."
Legendary Planeswalker - Elspeth
Elspeth, Sun's Champion (frc) 24
Martial Coup
Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.
Sorcery
Martial Coup (onc) 79
Protect the Negotiators
Kicker
(You may pay an additional
as you cast this spell.)
If this spell was kicked, create a 1/1 white Soldier creature token.
Counter target spell unless its controller pays
for each creature you control.
Instant
Protect the Negotiators (dmu) 62
Stroke of Midnight
Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.
Instant
Stroke of Midnight (frc) 35
Unified Strike
Exile target attacking creature if its power is less than or equal to the number of Soldiers on the battlefield.
Instant
Unified Strike (ons) 58
Unwind
Counter target noncreature spell. Untap up to three lands.
Instant
Unwind (dom) 72

Removal

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Thalia, Guardian of Thraben
First strike
Noncreature spells cost
more to cast.
Legendary Creature - Human Soldier
Thalia, Guardian of Thraben (vow) 38
Thalia, Heretic Cathar
First strike
Creatures and nonbasic lands your opponents control enter tapped.
Legendary Creature - Human Soldier
Thalia, Heretic Cathar (inr) 351
Thalia, the Survivor
Lifelink
Noncreature spells your opponents cast cost
more to cast.
Legendary Creature - Human Soldier
Thalia, the Survivor (fra) 205

Stax

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Benalish Commander
Benalish Commander's power and toughness are each equal to the number of Soldiers you control.
Suspend X—
. X can't be 0.
Whenever a time counter is removed from this card while it's exiled, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Benalish Commander (tsr) 8
Defiler of Faith
Vigilance
As an additional cost to cast white permanent spells, you may pay 2 life. Those spells cost
less to cast if you paid life this way. This effect reduces only the amount of white mana you pay.
Whenever you cast a white permanent spell, create a 1/1 white Soldier creature token.
Creature - Human Phyrexian
Defiler of Faith (dmu) 16
Hero of Bladehold
Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever this creature attacks, create two 1/1 white Soldier creature tokens that are tapped and attacking.
Creature - Human Knight
Hero of Bladehold (tdc) 119
Horn of Valhalla
Equipped creature gets +1/+1 for each creature you control.
Equip
Artifact - Equipment
Horn of Valhalla // Ysgard's Call (clb) 26
Keeper of the Accord
At the beginning of each opponent's end step, if that player controls more creatures than you, create a 1/1 white Soldier creature token.
At the beginning of each opponent's end step, if that player controls more lands than you, you may search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Creature - Human Soldier
Keeper of the Accord (pip) 164
Mobilization
Soldier creatures have vigilance.
: Create a 1/1 white Soldier creature token.
Enchantment
Mobilization (c14) 81
Precinct Captain
First strike
Whenever this creature deals combat damage to a player, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Precinct Captain (ddo) 22
Prince Imrahil the Fair
Whenever you draw your second card each turn, create a 1/1 white Human Soldier creature token.
Legendary Creature - Human Noble
Prince Imrahil the Fair (ltr) 219
Reverent Hoplite
When this creature enters, create a number of 1/1 white Human Soldier creature tokens equal to your devotion to white. (Each
in the mana costs of permanents you control counts toward your devotion to white.)
Creature - Human Soldier
Reverent Hoplite (thb) 33
Siege Veteran
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control.
Whenever another nontoken Soldier you control dies, create a 1/1 colorless Soldier artifact creature token.
Creature - Human Soldier
Siege Veteran (bro) 25
SOLDIER Military Program
At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead.
• Create a 1/1 white Soldier creature token.
• Put a +1/+1 counter on each of up to two Soldiers you control.
Enchantment
SOLDIER Military Program (fic) 25
Veteran Soldier
Commander creatures you own have "Whenever this creature attacks a player, if no opponent has more life than that player, for each opponent, create a 1/1 white Soldier creature token that's tapped and attacking that opponent."
Legendary Enchantment - Background
Veteran Soldier (clb) 48

Tokens

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Deck Info

Deck stats

66 pips - 51 cards
26 mana - 26 cards
13 pips - 12 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
4 mana - 4 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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