Azaries
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Commander
Size: 100Salt sum: 36.65
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Visage Bandit
You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Rogue Shapeshifter

Clones
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Copy
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Railway Brawler
Reach, trample
Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Warrior Rhino

Counters
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Anticausal Vestige
When this creature leaves the battlefield, draw a card, then you may put a permanent card with mana value less than or equal to the number of lands you control from your hand onto the battlefield tapped.
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this creature at the beginning of the next end step, then you may cast it from exile on a later turn.)
Creature - Eldrazi

Memory Deluge
Look at the top X cards of your library, where X is the amount of mana spent to cast this spell. Put two of them into your hand and the rest on the bottom of your library in a random order.
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Instant

Outcaster Trailblazer
When this creature enters, add one mana of any color.
Whenever another creature you control with power 4 or greater enters, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Whenever another creature you control with power 4 or greater enters, draw a card.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Druid

Plan the Heist
Surveil 3 if you have no cards in hand. Then draw three cards. (To surveil 3, look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Sorcery

Draw
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Evasion
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Boseiju, Who Endures
: Add .
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Channel — , Discard this card: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs less to activate for each legendary creature you control.
Legendary Land

Land
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Mill
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Bilbo, Thief in the Night
Spells you cast from anywhere other than your hand cost less to cast.
Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from your graveyard. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
Whenever Bilbo attacks, you may cast an artifact, instant, or sorcery spell from your graveyard. If an instant or sorcery spell cast this way would be put into your graveyard, exile it instead.
Legendary Creature - Rogue Halfling

Eusocial Engineering
Landfall — Whenever a land you control enters, create a 2/2 colorless Robot artifact creature token.
Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Warp (You may cast this card from your hand for its warp cost. Exile this enchantment at the beginning of the next end step, then you may cast it from exile on a later turn.)
Enchantment

Hedge Shredder
Whenever this Vehicle attacks, you may mill two cards.
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle

Ramp
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Scotty, Miracle Worker
During your main phase, each card in your graveyard has beam me up. The beam me up cost is equal to that spell's mana cost. Scotty can't be beamed up to cast a spell this way. (Only instant and sorcery spells can be cast this way. You may cast a card from your graveyard for its beam me up cost if you also return another creature you control to its owner's hand. Then exile that spell.)
Legendary Creature - Human Artificer

Six
Reach
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Whenever Six attacks, mill three cards. You may put a land card from among them into your hand.
During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
Legendary Creature - Treefolk

Slickshot Lockpicker
When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Rogue

Recursion
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Removal
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Theft
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Outlaw Stitcher
When this creature enters, create a 2/2 blue and black Zombie Rogue creature token, then put two +1/+1 counters on that token for each spell you've cast this turn other than the first.
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Plot (You may pay and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Creature - Human Warlock

Tokens
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Tutor
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Jace Reawakened
You can't cast Jace Reawakened during your first, second, or third turns of the game.
+1: Draw a card, then discard a card.
+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
+1: Draw a card, then discard a card.
+1: You may exile a nonland card with mana value 3 or less from your hand. If you do, it becomes plotted.
−6: Until end of turn, whenever you cast a spell, copy it. You may choose new targets for the copy.
Legendary Planeswalker - Jace

Maybeboard
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":" Simic graveyard/exile value deck that uses Doc to turn normally clunky second-use spells into cheap resources, then suddenly pivots into creature combat. The important part being Plot is no longer the entire gimmick. Plot, flashback, jump-start, retrace, Adventures, self-mill, and recursion are now all different doors into the same room.\n\nThe deck’s engine cards I’d protect most aggressively are Doc, Intuition, Bilbo, Lier, Quiet Speculation, and whichever payoff is currently driving your board. Intuition in particular has become the deck’s signature card: it searches any three, puts one in hand and two in the graveyard, which is normally a restriction but here is often exactly where you wanted two of them anyway. Quiet Speculation is the smaller version of that idea—it directly stocks three flashback cards.\n\n"},{"attributes":{"bold":true},"insert":"Overwhelming Stampede is still Plan A."},{"insert":" Brawn and Wonder sitting in the graveyard give your whole creature board trample and flying respectively, so your otherwise random-looking collection of Elephants, Wurms, Birds, Frogs, plotted creatures and value creatures becomes a legitimate evasive army. Stampede then turns one large creature into lethal scaling for everything.\n\n"},{"attributes":{"bold":true},"insert":"Railway Brawler is Plan B that often becomes Plan A accidentally."},{"insert":" Every subsequent creature enters and receives +1/+1 counters equal to its power. So a Roar of the Wurm 6/6 becomes a 12/12 immediately, and clone effects make the math increasingly ridiculous. Your current copy package still includes Cackling Counterpart, Croaking Counterpart, Quasiduplicate, Spitting Image and Visage Bandit, while Brawler itself has Plot. \n\n"},{"attributes":{"bold":true},"insert":"Ominous Roost gives you the slow, resilient kill."},{"insert":" Every graveyard spell becomes another flying Bird. Call of the Herd and Roar of the Wurm also turn graveyard cards into bodies, and Outlaw Stitcher can generate a very large token after you've chained spells. That means you don't have to draw Stampede immediately—you can just accumulate an increasingly awkward aerial/token board until someone has to answer you. \n\n"},{"attributes":{"bold":true},"insert":"Jace Reawakened is the explosive alternate finisher."},{"insert":" His −6 copies every spell you cast for the turn. If you reach that ultimate with Stampede, token production, draw spells or your clone spells available, the turn can get out of hand extremely quickly. \n\n"},{"attributes":{"bold":true},"insert":"And your best Intuition piles now deserve to be thought of almost like a little toolbox:"},{"insert":"\n"},{"attributes":{"bold":true},"insert":"Setup:"},{"insert":" Wonder / Brawn / Quasiduplicate when Quasi isn't already in hand."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Setup with Quasi already in hand:"},{"insert":" Wonder / Brawn / Plunder—or Frantic Search when Lier is available."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Kill setup:"},{"insert":" Stampede / Mass Diminish / Roar of the Wurm or Vengeful Regrowth. Mass Diminish turns one opponent’s board into 1/1s through your next turn, while Roar gives you a 6/6 to establish Stampede's X. "},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Recovery:"},{"insert":" Bala Ged Recovery now gives you a low-opportunity-cost way to retrieve literally any important card that ended up in the wrong zone"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n\n\n\n"}]}









































































