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Commander
Size: 112Salt sum: 35.43
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DeanoDino

26 views19 days ago
Commander
Size: 112Salt sum: 35.43
No deck tags

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Inalla, Archmage Ritualist
Eminence — Whenever another nontoken Wizard you control enters, if Inalla is in the command zone or on the battlefield, you may pay
. If you do, create a token that's a copy of that Wizard. The token gains haste. Exile it at the beginning of the next end step.
Tap five untapped Wizards you control: Target player loses 7 life.
Legendary Creature - Human Wizard
Inalla, Archmage Ritualist (c17) 38

Commander

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Anathemancer
When this creature enters, it deals damage to target player equal to the number of nonbasic lands that player controls.
Unearth
(
: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Creature - Wizard Zombie
Anathemancer (arb) 33
Kuja, Genome Sorcerer
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.
Legendary Creature - Human Wizard Mutant
Kuja, Genome Sorcerer // Trance Kuja, Fate Defied (fin) 232Kuja, Genome Sorcerer // Trance Kuja, Fate Defied (fin) 232
Mysidian Elder
When this creature enters, create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Creature - Human Wizard
Mysidian Elder (fin) 145

Burn

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Archmage of Echoes
Flying, ward

Whenever you cast a Faerie or Wizard permanent spell, copy it. (The copy becomes a token.)
Creature - Wizard Faerie
Archmage of Echoes (woc) 9
Corporeal Projection
Target creature you control gains myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Overload
(You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Sorcery
Corporeal Projection (clu) 28
Dualcaster Mage
Flash
When this creature enters, copy target instant or sorcery spell. You may choose new targets for the copy.
Creature - Human Wizard
Dualcaster Mage (c21) 165
Harmonic Prodigy
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
If a triggered ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.
Creature - Human Wizard
Harmonic Prodigy (soc) 123
Molten Echoes
As this enchantment enters, choose a creature type.
Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.
Enchantment
Molten Echoes (voc) 148
Naban, Dean of Iteration
If a Wizard you control entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
Legendary Creature - Human Wizard
Naban, Dean of Iteration (j25) 61
Naru Meha, Master Wizard
Flash
When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
Legendary Creature - Human Wizard
Naru Meha, Master Wizard (c21) 124
Wizard's Staff
Equipped creature has prowess. (Whenever its controller casts a noncreature spell, that creature gets +1/+1 until end of turn.)
If a triggered ability of equipped creature triggers, that ability triggers an additional time.
Equip Wizard

Equip
Artifact - Equipment
Wizard's Staff (hob) 59

Copy

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Aether Channeler
When this creature enters, choose one —
• Create a 1/1 white Bird creature token with flying.
• Return another target nonland permanent to its owner's hand.
• Draw a card.
Creature - Human Wizard
Aether Channeler (j25) 283
Arcane Epiphany
This spell costs
less to cast if you control a Wizard.
Draw three cards.
Instant
Arcane Epiphany (fdn) 29
Azami, Lady of Scrolls
Tap an untapped Wizard you control: Draw a card.
Legendary Creature - Human Wizard
Azami, Lady of Scrolls (cmm) 74
Barrin, Tolarian Archmage
When Barrin enters, return up to one other target creature or planeswalker to its owner's hand.
At the beginning of your end step, if a permanent was put into your hand from the battlefield this turn, draw a card.
Legendary Creature - Human Wizard
Barrin, Tolarian Archmage (j22) 276
Bolas's Citadel
You may look at the top card of your library any time.
You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost.
, Sacrifice ten nonland permanents: Each opponent loses 10 life.
Legendary Artifact
Bolas's Citadel (war) 79
Chilling Trap
Target creature gets -4/-0 until end of turn. If you control a Wizard, draw a card.
Instant
Chilling Trap (znr) 50
Circle of Power
You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Wizards you control get +1/+0 and gain lifelink until end of turn.
Sorcery
Circle of Power (fin) 92
Cloudkin Seer
Flying
When this creature enters, draw a card.
Creature - Wizard Elemental
Cloudkin Seer (j25) 300
Disciple of Bolas
When this creature enters, sacrifice another creature. You gain X life and draw X cards, where X is that creature's power.
Creature - Human Wizard
Disciple of Bolas (tdc) 178
Dour Port-Mage
Whenever one or more other creatures you control leave the battlefield without dying, draw a card.
,
: Return another target creature you control to its owner's hand.
Creature - Wizard Frog
Dour Port-Mage (blb) 47
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 54
Kefka, Court Mage
Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way.
: Each opponent sacrifices a permanent of their choice. Transform Kefka. Activate only as a sorcery.
Legendary Creature - Human Wizard
Kefka, Court Mage // Kefka, Ruler of Ruin (fin) 231Kefka, Court Mage // Kefka, Ruler of Ruin (fin) 231
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (msc) 150
Merchant of Secrets
When this creature enters, draw a card.
Creature - Human Wizard
Merchant of Secrets (c17) 87
Pollywog Prodigy
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever an opponent casts a noncreature spell with mana value less than this creature's power, draw a card.
Creature - Wizard Frog
Pollywog Prodigy (blc) 15
Sea Gate Oracle
When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other on the bottom of your library.
Creature - Human Wizard
Sea Gate Oracle (khc) 43
Serum Visionary
When this creature enters, draw a card, then scry 2.
Creature - Wizard Vedalken
Serum Visionary (mh3) 69
Shadowmage Infiltrator
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)
Whenever this creature deals combat damage to a player, you may draw a card.
Creature - Human Wizard
Shadowmage Infiltrator (otc) 240
Watcher for Tomorrow
Hideaway 4 (When this creature enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
This creature enters tapped.
When this creature leaves the battlefield, put the exiled card into its owner's hand.
Creature - Human Wizard
Watcher for Tomorrow (plst) MH1-76

Draw

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Vela the Night-Clad
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)
Other creatures you control have intimidate.
Whenever Vela or another creature you control leaves the battlefield, each opponent loses 1 life.
Legendary Creature - Human Wizard
Vela the Night-Clad (scd) 256

Evasion

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Timestream Navigator
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)
,
, Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.
Creature - Human Wizard Pirate
Timestream Navigator (lcc) 178

Finisher

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Base Camp
This land enters tapped.
: Add
.
: Add one mana of any color. Spend this mana only to cast a Cleric, Rogue, Warrior, or Wizard spell or to activate an ability of a Cleric, Rogue, Warrior, or Wizard.
Land
Base Camp (znr) 257
Blackcleave Cliffs
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Blackcleave Cliffs (otc) 272
Bojuka Bog
This land enters tapped.
When this land enters, exile target player's graveyard.
: Add
.
Land
Bojuka Bog (fdc) 296
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (tdc) 107
Crumbling Necropolis
This land enters tapped.
: Add
,
, or
.
Land
Crumbling Necropolis (lcc) 326
Crypt of the Eternals
When this land enters, you gain 1 life.
: Add
.
,
: Add
,
, or
.
Land
Crypt of the Eternals (hou) 169
Darkslick Shores
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Darkslick Shores (one) 250
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (frc) 70
Haunted Ridge
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Haunted Ridge (fra) 180
Island
(
: Add
.)
Basic Land - Island
Island (war) 253
Lindblum, Industrial Regency
This land enters tapped.
: Add
.
Land - Town
Lindblum, Industrial Regency // Mage Siege (fin) 285
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (mh2) 487
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (bro) 274
Mystic Sanctuary
(
: Add
.)
This land enters tapped unless you control three or more other Islands.
When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.
Land - Island
Mystic Sanctuary (soc) 388
Oscorp Industries
This land enters tapped.
When this land enters from a graveyard, you lose 2 life.
: Add
,
, or
.
Mayhem (You may play this card from your graveyard if you discarded it this turn. Timing rules still apply.)
Land
Oscorp Industries (spm) 182
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (scd) 312
Reflecting Pool
: Add one mana of any type that a land you control could produce.
Land
Reflecting Pool (frc) 23
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (c19) 268
Riptide Laboratory
: Add
.
,
: Return target Wizard you control to its owner's hand.
Land
Riptide Laboratory (mh2) 303
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (ecc) 62
Seething Landscape
: Add
.
, Sacrifice this land: Search your library for a basic Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.
Cycling
(
, Discard this card: Draw a card.)
Land
Seething Landscape (mh3) 225
Shipwreck Marsh
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Shipwreck Marsh (fra) 189
Spirebluff Canal
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Spirebluff Canal (kld) 249
Stormcarved Coast
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Stormcarved Coast (sos) 263
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (dom) 259
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (msc) 273
Turbulent Crater
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Swamp Mountain
Turbulent Crater (frc) 16
Turbulent Springs
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Mountain
Turbulent Springs (soc) 57
Turbulent Wetlands
(
: Add
or
.)
This land enters tapped unless your opponents control eight or more lands.
Land - Island Swamp
Turbulent Wetlands (frc) 18

Land

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Kasmina, Enigmatic Mentor
Spells your opponents cast that target a creature or planeswalker you control cost
more to cast.
−2: Create a 2/2 blue Wizard creature token. Draw a card, then discard a card.
Legendary Planeswalker - Kasmina
Kasmina, Enigmatic Mentor (j22) 60
Obeka, Brute Chronologist
: The player whose turn it is may end the turn. (Exile all spells and abilities from the stack. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Legendary Creature - Wizard Ogre
Obeka, Brute Chronologist (cmr) 289
Portal Mage
Flash
When this creature enters during the declare attackers step, you may reselect which player or permanent target attacking creature is attacking. (It can't attack its controller or their permanents.)
Creature - Human Wizard
Portal Mage (cmm) 112
Sundial of the Infinite
,
: End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Artifact
Sundial of the Infinite (m12) 218

Protection

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (ecc) 55
Ashnod's Altar
Sacrifice a creature: Add
.
Artifact
Ashnod's Altar (cmm) 368
Commander's Sphere
: Add one mana of any color in your commander's color identity.
Sacrifice this artifact: Draw a card.
Artifact
Commander's Sphere (ecc) 139
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (frc) 57
Resonating Lute
Lands you control have "
: Add two mana of any one color. Spend this mana only to cast instant and sorcery spells."
: Draw a card. Activate only if you have seven or more cards in your hand.
Artifact
Resonating Lute (sos) 221
Sol Ring
: Add
.
Artifact
Sol Ring (fdc) 286
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (lcc) 173
Talisman of Creativity
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Creativity (frc) 61
Talisman of Dominance
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Dominance (frc) 62
Talisman of Indulgence
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Indulgence (frc) 63
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (msc) 222
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (msc) 290
Urza's Incubator
As this artifact enters, choose a creature type.
Creature spells of the chosen type cost
less to cast.
Artifact
Urza's Incubator (mh3) 297
Wizards of Thay
Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Instant and sorcery spells you cast cost
less to cast.
You may cast sorcery spells as though they had flash.
Creature - Human Wizard
Wizards of Thay (clb) 105

Ramp

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Archaeomancer
When this creature enters, return target instant or sorcery card from your graveyard to your hand.
Creature - Human Wizard
Archaeomancer (j25) 285
Bloodline Necromancer
Lifelink
When this creature enters, you may return target Vampire or Wizard creature card from your graveyard to the battlefield.
Creature - Wizard Vampire
Bloodline Necromancer (lcc) 185
Kess, Dissident Mage
Flying
Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard, exile it instead.
Legendary Creature - Human Wizard
Kess, Dissident Mage (ncc) 344
Puppeteer Clique
Flying
When this creature enters, put target creature card from an opponent's graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Wizard Faerie
Puppeteer Clique (ecc) 84

Recursion

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Aether Adept
When this creature enters, return target creature to its owner's hand.
Creature - Human Wizard
Aether Adept (ddm) 12
Basalt Ravager
When this creature enters, it deals X damage to any target, where X is the greatest number of creatures you control that have a creature type in common.
Creature - Wizard Giant
Basalt Ravager (khm) 122
Cornered by Black Mages
Target opponent sacrifices a creature of their choice.
Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."
Sorcery
Cornered by Black Mages (fin) 93
Flame of Anor
Choose one. If you control a Wizard as you cast this spell, you may choose two instead.
• Target player draws two cards.
• Destroy target artifact.
• Flame of Anor deals 5 damage to target creature.
Instant
Flame of Anor (ltr) 406
Ixidor's Will
Counter target spell unless its controller pays
for each Wizard on the battlefield.
Instant
Ixidor's Will (ons) 90
Mana Sculpt
Counter target spell. If you control a Wizard, add an amount of
equal to the amount of mana spent to cast that spell at the beginning of your next main phase.
Instant
Mana Sculpt (sos) 57
Psychic Trance
Until end of turn, Wizards you control gain "
: Counter target spell."
Instant
Psychic Trance (ons) 102
Relic Amulet
Whenever you cast an instant, sorcery, or Wizard spell, put a charge counter on this artifact.
,
, Remove all charge counters from this artifact: It deals that much damage to target creature.
Artifact
Relic Amulet (znr) 247
Sage's Dousing
Counter target spell unless its controller pays
. If you control a Wizard, draw a card.
Instant Kindred - Wizard
Sage's Dousing (mor) 48
Venser, Shaper Savant
Flash (You may cast this spell any time you could cast an instant.)
When Venser enters, return target spell or permanent to its owner's hand.
Legendary Creature - Human Wizard
Venser, Shaper Savant (j25) 66
Wizard's Lightning
This spell costs
less to cast if you control a Wizard.
Wizard's Lightning deals 3 damage to any target.
Instant
Wizard's Lightning (dom) 152
Wizard's Retort
This spell costs
less to cast if you control a Wizard.
Counter target spell.
Instant
Wizard's Retort (plst) DOM-75

Removal

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Blade of Selves
Equipped creature has myriad. (Whenever it attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Equip
Artifact - Equipment
Blade of Selves (tdc) 313
Docent of Perfection
Flying
Whenever you cast an instant or sorcery spell, create a 1/1 blue Human Wizard creature token. Then if you control three or more Wizards, transform this creature.
Creature - Horror Insect
Docent of Perfection // Final Iteration (inr) 62Docent of Perfection // Final Iteration (inr) 62
The Master, Multiplied
Myriad
The "legend rule" doesn't apply to creature tokens you control.
Triggered abilities you control can't cause you to sacrifice or exile creature tokens you control.
Legendary Creature - Rogue Time Lord
The Master, Multiplied (who) 146

Tokens

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Spellseeker
When this creature enters, you may search your library for an instant or sorcery card with mana value 2 or less, reveal it, put it into your hand, then shuffle.
Creature - Human Wizard
Spellseeker (cmm) 120
Step Through
Return two target creatures to their owners' hands.
Wizardcycling
(
, Discard this card: Search your library for a Wizard card, reveal it, put it into your hand, then shuffle.)
Sorcery
Step Through (mh2) 66
Tribute Mage
When this creature enters, you may search your library for an artifact card with mana value 2, reveal that card, put it into your hand, then shuffle.
Creature - Human Wizard
Tribute Mage (mh1) 73

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 10 cards
59 pips - 44 cards
27 mana - 26 cards
19 pips - 15 cards
27 mana - 26 cards
19 pips - 17 cards
28 mana - 27 cards
0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
18 mana - 14 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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