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Commander
Size: 97Salt sum: 21.06
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Genuinewy

87 views7 days ago
Commander
Size: 97Salt sum: 21.06
No deck tags

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Commander

Qty: 1 Price: $0.35
Mabel, Valley Hero
Whenever Mabel or another creature you control enters, put a +1/+1 counter on target creature that entered this turn.
Legendary Creature - Soldier Mouse
Mabel, Valley Hero (fra) 274

Commander

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Anthem

Qty: 4 Price: $3.12
Concerted Effort
At the beginning of each upkeep, creatures you control gain flying until end of turn if a creature you control has flying. The same is true for fear, first strike, double strike, landwalk, protection, trample, and vigilance.
Enchantment
Concerted Effort (mar) 42
Esquire of the King
,
: Creatures you control get +1/+1 until end of turn. This ability costs
less to activate if you control a legendary creature.
Creature - Human Soldier
Esquire of the King (ltr) 13
Rising of the Day
Creatures you control have haste.
Legendary creatures you control get +1/+0.
Enchantment
Rising of the Day (ltr) 427
Théoden, King of Rohan
Whenever Théoden or another Human you control enters, target creature gains double strike until end of turn.
Legendary Creature - Human Noble
Théoden, King of Rohan (ltr) 233

Anthem

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Burn

Qty: 1 Price: $0.79
Koth, the Geomancer
Reach
Landfall — Whenever a land you control enters, Koth deals 1 damage to each opponent. If that land is a Mountain, add
.
Legendary Creature - Human Warrior
Koth, the Geomancer (fra) 248

Burn

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Counters

Qty: 5 Price: $5.43
Moment of Glory
Put a +1/+1 counter on target creature you control. If this spell was cast from a graveyard, also put a +1/+1 counter on each other creature you control.
Flashback
(You may cast this card from your graveyard for its flashback cost. Then exile it.)
Sorcery
Moment of Glory (hob) 21
Rosa, Resolute White Mage
Reach (This creature can block creatures with flying.)
At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn. (Damage dealt by the creature also causes you to gain that much life.)
Legendary Creature - Human Cleric Noble
Rosa, Resolute White Mage (fin) 555
Selfless Police Captain
This creature enters with a +1/+1 counter on it.
When this creature leaves the battlefield, put its +1/+1 counters on target creature you control.
Creature - Human Detective
Selfless Police Captain (msc) 774
Soldier On
Put two +1/+1 counters on target creature. Untap it.
Instant
Soldier On (msc) 843
Triumph of Gerrard
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II — Put a +1/+1 counter on target creature you control with the greatest power.
III — Target creature you control with the greatest power gains flying, first strike, and lifelink until end of turn.
Enchantment - Saga
Triumph of Gerrard (dom) 38

Counters

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Draw

Qty: 5 Price: $2.23
Artifist Acumen
Creatures you control gain first strike until end of turn.
Draw a card.
Sorcery
Artifist Acumen (fra) 73
Bucky Barnes, Eager Ally
Vigilance
When Bucky Barnes dies, look at the top four cards of your library. You may reveal an Equipment, Hero, or Soldier card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Legendary Creature - Human Soldier Hero
Bucky Barnes, Eager Ally (msc) 586
Captain's Defense
Target blocking creature gets +2/+2 until end of turn.
Draw a card.
Instant
Captain's Defense (msc) 836
Danitha, Sword of Hope
First strike
Whenever you cast an Equipment spell or a spell that targets a creature you control, draw a card. This ability triggers only once each turn.
Legendary Creature - Human Knight
Danitha, Sword of Hope (fra) 196
Errand-Rider of Gondor
When this creature enters, draw a card. Then if you don't control a legendary creature, put a card from your hand on the bottom of your library.
Creature - Human Soldier
Errand-Rider of Gondor (ltr) 11

Draw

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Evasion

Qty: 1 Price: $1.79
Sword of Vengeance
Equipped creature gets +2/+0 and has first strike, vigilance, trample, and haste.
Equip
Artifact - Equipment
Sword of Vengeance (plst) M11-216

Evasion

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Land

Qty: 25 Price: $24.15
Abraded Bluffs
This land enters tapped.
When this land enters, it deals 1 damage to target opponent.
: Add
or
.
Land - Desert
Abraded Bluffs (otj) 251
Asgardian Citadel
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Asgardian Citadel (msh) 258
Boros Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Boros Guildgate (fdn) 684
Fogwell's Gym
: Add
. This land deals 1 damage to you.
,
, Discard a card: Draw a card.
Land
Fogwell's Gym (msc) 754
Mirage Mesa
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
Land - Desert
Mirage Mesa (otj) 262
Mountain
(
: Add
.)
Basic Land - Mountain
Mountain (fra) 393
Plains
(
: Add
.)
Basic Land - Plains
Plains (ltr) 272
Plains
(
: Add
.)
Basic Land - Plains
Plains (ltr) 272
Plains
(
: Add
.)
Basic Land - Plains
Plains (ltr) 273
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 277
Plains
(
: Add
.)
Basic Land - Plains
Plains (msh) 278
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 317
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 318
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 319
Plains
(
: Add
.)
Basic Land - Plains
Plains (hob) 320
Plains
(
: Add
.)
Basic Land - Plains
Plains (fra) 382
Plains
(
: Add
.)
Basic Land - Plains
Plains (fra) 383
Room of Refuge
This land enters tapped. As it enters, choose a color.
: Add one mana of the chosen color.
,
, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.
Land
Room of Refuge (fra) 188
The Lonely Mountain
(
: Add
.)
This land enters tapped unless you control an Equipment.
,
: Create a 2/2 red Dwarf creature token. This ability costs
less to activate for each Equipment you control. Activate only as a sorcery.
Land - Mountain
The Lonely Mountain (hob) 187
Thriving Bluff
This land enters tapped. As it enters, choose a color other than red.
: Add
or one mana of the chosen color.
Land
Thriving Bluff (j25) 775
Thriving Heath
This land enters tapped. As it enters, choose a color other than white.
: Add
or one mana of the chosen color.
Land
Thriving Heath (msc) 580

Land

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Lifegain

Qty: 4 Price: $1.44
Aerial Responder
Flying, vigilance, lifelink
Creature - Soldier Dwarf
Aerial Responder (plst) KLD-2
Infinity Formula
When this Equipment enters, attach it to target creature you control.
Equipped creature gets +1/+2 and has "Whenever this creature attacks, you gain 2 life."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Infinity Formula (msc) 601
Koth of the Homestead
Landfall — Whenever a land you control enters, you gain 1 life.
Whenever a Plains you control enters, put a +1/+1 counter on target creature.
Legendary Creature - Human Citizen
Koth of the Homestead (fra) 199
Medic's Kitesail
Equipped creature gets +1/+0 and has flying and "Whenever this creature attacks, you gain 1 life."
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Medic's Kitesail (fra) 173

Lifegain

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Protection

Qty: 11 Price: $26.07
Captain America, Unbowed
Flash
When Captain America enters, Soldiers and Heroes you control gain indestructible until end of turn.
Legendary Creature - Human Soldier Hero
Captain America, Unbowed (msc) 505
Captain America's Shield
Indestructible
Equipped creature gets +0/+8 and has vigilance.
Whenever equipped creature attacks, tap target creature defending player controls.
Equip
Legendary Artifact - Equipment
Captain America's Shield (msh) 244
Iconic Shield
Equipped creature gets +1/+2 and has "Whenever this creature attacks, another target attacking creature gains indestructible until end of turn." (Damage and effects that say "destroy" don't destroy it.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Iconic Shield (msc) 520
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (2xm) 267
Maximum Carnage
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Until your next turn, each creature attacks each combat if able and attacks a player other than you if able.
II — Add
.
III — This Saga deals 5 damage to each opponent.
Enchantment - Saga
Maximum Carnage (spm) 83
Reconnaissance
: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)
Enchantment
Reconnaissance (acr) 82
Spectacular Tactics
Choose one —
• Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
• Destroy target creature with power 4 or greater.
Instant
Spectacular Tactics (msc) 775
Take Up the Shield
Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Instant
Take Up the Shield (msh) 348
Teyo, Lightshield Expert
Flash
When Teyo enters, target permanent you control gains hexproof until end of turn. Put a +1/+1 counter on it if it's a creature. Put a loyalty counter on it if it's a planeswalker. (It can't be the target of spells or abilities your opponents control.)
Legendary Creature - Human Cleric
Teyo, Lightshield Expert (fra) 204
Thorin Oakenshield
Trample
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, artifacts and creatures you control have ward
.
Legendary Creature - Dwarf Noble
Thorin Oakenshield (hob) 202
With Great Power . . .
Enchant creature you control
Enchanted creature gets +2/+2 for each Aura and Equipment attached to it.
All damage that would be dealt to you is dealt to enchanted creature instead.
Enchantment - Aura
With Great Power . . . (spm) 24

Protection

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Pump

Qty: 14 Price: $6.14
Academic Ascent
Target creature gets +2/+2 and gains flying until end of turn.
Empower Jace 2. (Put two loyalty counters on a Jace token you control. If you don't control one, first create a blue Jace planeswalker token with "[−1]: Surveil 1" and "[−3]: Draw a card.")
Instant
Academic Ascent (fra) 2
Bark of Doran
Equipped creature gets +0/+1.
As long as equipped creature's toughness is greater than its power, it assigns combat damage equal to its toughness rather than its power.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Bark of Doran (ecl) 6
Barrow-Blade
Equipped creature gets +1/+1.
Whenever equipped creature blocks or becomes blocked by a creature, that creature loses all abilities until end of turn.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Barrow-Blade (ltr) 237
Brute Strength
Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)
Instant
Brute Strength (j25) 528
Captain America, Wings of Freedom
Flying, first strike, ward

Whenever Captain America attacks, each other Hero you control gets +X/+X until end of turn, where X is Captain America's toughness.
Legendary Creature - Human Soldier Hero
Captain America, Wings of Freedom (msh) 10
Dáin Ironfoot
When Dáin enters, create a colorless Equipment artifact token named Axe with "Equipped creature gets +1/+0" and equip
. When you do, attach it to target creature you control.
Whenever Dáin attacks, each equipped attacking creature gains double strike until end of turn.
Legendary Creature - Warrior Dwarf
Dáin Ironfoot (hob) 91
Dúnedain Blade
Equipped creature gets +2/+1.
Equip Human

Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Dúnedain Blade (ltr) 6
Ghalta the Immovable
This spell costs
less to cast, where X is the greatest toughness among creatures you control.
Creatures you control can attack as though they didn't have defender.
Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.
Legendary Creature - Elder Dinosaur
Ghalta the Immovable (fra) 197
Hero's Blade
Equipped creature gets +3/+2.
Whenever a legendary creature you control enters, you may attach this Equipment to it.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hero's Blade (msc) 201
Hidden Footblade
Flash
When this Equipment enters, attach it to target creature you control. That creature gains first strike until end of turn.
Equipped creature gets +1/+0 and has haste.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Hidden Footblade (acr) 34
Spider-Suit
Equipped creature gets +2/+2 and is a Spider Hero in addition to its other types.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Spider-Suit (spm) 176
Super-Soldier Serum
Enchant creature
Enchanted creature gets +2/+2, has first strike and vigilance, and is a legendary Soldier in addition to its other types.
Whenever enchanted creature attacks or blocks, attach any number of target Equipment you control to it.
Enchantment - Aura
Super-Soldier Serum (msh) 38
War Machine, Legacy of Iron
Flying
At the beginning of combat on your turn, another target creature you control gets +X/+0 until end of turn, where X is War Machine's power.
Legendary Creature Artifact - Human Hero
War Machine, Legacy of Iron (msh) 238
Well-Worn Spatula
When this Equipment enters, you gain 2 life.
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Well-Worn Spatula (hob) 180

Pump

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Ramp

Qty: 9 Price: $8.17
Beatrix, Loyal General
Vigilance (Attacking doesn't cause this creature to tap.)
At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
Legendary Creature - Human Soldier
Beatrix, Loyal General (fin) 554
Cloud, Planet's Champion
During your turn, as long as Cloud is equipped, it has double strike and indestructible. (This creature deals both first-strike and regular combat damage. Damage and effects that say "destroy" don't destroy this creature.)
Equip abilities you activate that target Cloud cost
less to activate.
Legendary Creature - Human Soldier Mercenary
Cloud, Planet's Champion (fin) 552
Dwarven Mauler
Equip abilities you activate that target this creature cost
less to activate.
Creature - Warrior Dwarf
Dwarven Mauler (hob) 95
Éowyn, Lady of Rohan
At the beginning of combat on your turn, target creature gains your choice of first strike or vigilance until end of turn. If that creature is equipped, it gains first strike and vigilance until end of turn instead.
Equip abilities you activate cost
less to activate.
Legendary Creature - Human Noble
Éowyn, Lady of Rohan (ltr) 10
Freya Crescent
Jump — During your turn, Freya Crescent has flying.
: Add
. Spend this mana only to cast an Equipment spell or activate an equip ability.
Legendary Creature - Knight Rat
Freya Crescent (fin) 138
Glóin the Mighty
At the beginning of your first main phase, add
.
Legendary Creature - Warrior Dwarf
Glóin the Mighty // Easy Pickings (hob) 99
Gold Pan
When this Equipment enters, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Equipped creature gets +1/+1.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Gold Pan (otj) 242
Iron Hills Stalwart
Reach, trample
When this creature enters, attach target Equipment you control to up to one target creature you control.
Creature - Warrior Dwarf
Iron Hills Stalwart (hob) 102
Sol Ring
: Add
.
Artifact
Sol Ring (fic) 356

Ramp

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Recursion

Qty: 3 Price: $1.19
Reconstruct History
Return up to one target artifact card, up to one target enchantment card, up to one target instant card, up to one target sorcery card, and up to one target planeswalker card from your graveyard to your hand.
Exile Reconstruct History.
Sorcery
Reconstruct History (acr) 97
Tale of Tinúviel
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Target creature you control gains indestructible for as long as you control this Saga.
II — Return target creature card from your graveyard to the battlefield.
III — Up to two target creatures you control each gain lifelink until end of turn.
Enchantment - Saga
Tale of Tinúviel (ltr) 34
The Mountain-king's Return
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
II — Return target creature card with mana value 3 or less from your graveyard to the battlefield.
III — Put a +1/+1 counter on up to one target creature.
Enchantment - Saga
The Mountain-king's Return (hob) 22

Recursion

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Removal

Qty: 8 Price: $5.76
Celebrate the Mountain-king
When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield.
When this enchantment enters, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Enchantment
Celebrate the Mountain-king (hob) 7
Reprieve
Return target spell to its owner's hand.
Draw a card.
Instant
Reprieve (ltr) 26
Requisition Raid
Spree (Choose one or more additional costs.)
+
— Destroy target artifact.
+
— Destroy target enchantment.
+
— Put a +1/+1 counter on each creature target player controls.
Sorcery
Requisition Raid (otj) 26
Secure Detention
Enchant artifact or creature
When this Aura enters, create a 1/1 white Soldier creature token.
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
Enchantment - Aura
Secure Detention (msc) 608
Surgical Precision
Choose one —
• Destroy target creature with toughness 4 or greater. You gain 1 life.
• You draw a card and gain 2 life.
Sorcery
Surgical Precision (fra) 22
Ultimate Alliance
Ultimate Alliance deals damage equal to the number of creatures you control to target creature.
Instant
Ultimate Alliance (msc) 611
What Must Be Done
Choose one —
• Let the World Burn — Destroy all artifacts and creatures.
• Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
Sorcery
What Must Be Done (acr) 11
White Auracite
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
: Add
.
Artifact
White Auracite (fin) 41

Removal

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Tokens

Qty: 4 Price: $1.68
Fíli the Pathfinder
Storied (If you control three or more artifacts, legendaries, and/or Sagas, you have an enduring story for the rest of the game.)
As long as you have an enduring story, creatures you control get +1/+1.
Whenever Fíli or another nontoken Dwarf you control enters, create a 2/2 red Dwarf creature token.
Legendary Creature - Scout Dwarf
Fíli the Pathfinder (hob) 14
Friendly Neighborhood
Enchant land
When this Aura enters, create three 1/1 green and white Human Citizen creature tokens.
Enchanted land has "
,
: Target creature gets +1/+1 until end of turn for each creature you control. Activate only as a sorcery."
Enchantment - Aura
Friendly Neighborhood (spm) 8
Protector of Gondor
When this creature enters, create a 1/1 white Human Soldier creature token.
Creature - Human Soldier
Protector of Gondor (ltr) 25
Wakandan Shield Guard
When this creature enters, create a 1/1 white Soldier creature token.
Creature - Human Soldier
Wakandan Shield Guard (msc) 613

Tokens

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Untap

Qty: 2 Price: $4.34
Escape from Orthanc
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Instant
Escape from Orthanc (ltr) 12
Sting, the Glinting Dagger
Equipped creature gets +1/+1 and has haste.
At the beginning of each combat, untap equipped creature.
Equipped creature has first strike as long as it's blocking or blocked by a Goblin or Orc.
Equip
Legendary Artifact - Equipment
Sting, the Glinting Dagger (ltr) 250

Untap

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Deck Info

Deck stats

56 pips - 50 cards
23 mana - 23 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
18 pips - 17 cards
17 mana - 14 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
2 mana - 1 card
CategoriesQtyOdds
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Deck extras (0)

Description

This deck has no description

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