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Commander
Size: 100Salt sum: 48.49
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AsmodeusIX

89 views8 days ago
Commander
Size: 100Salt sum: 48.49

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{"ops":[{"insert":"The Second Doctor & Adric: Group Hug & Bureaucratic Gridlock (Azorius Control)"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Bury your opponents in a mountain of cards, taxes, and legal red tape! "},{"attributes":{"bold":true},"insert":"The Second Doctor"},{"insert":" partnering with "},{"attributes":{"bold":true},"insert":"Adric, Mathematical Genius"},{"insert":" leads an Azorius group-hug and control build that showers opponents with resources, only to weaponize their massive hand sizes and tax every single action they try to take.\nCore Strategy & Archetype"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Generous Resource Exchange:"},{"insert":" Feed your opponents cards willingly using "},{"attributes":{"italic":true},"insert":"The Second Doctor"},{"insert":", "},{"attributes":{"italic":true},"insert":"The Council of Four"},{"insert":", "},{"attributes":{"italic":true},"insert":"Kwain, Itinerant Meddler"},{"insert":", "},{"attributes":{"italic":true},"insert":"Dictate of Kruphix"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Folio of Fancies"},{"insert":". While they enjoy the extra card draw, you profit immensely off their draws by generating token armies and drawing answers of your own."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bureaucratic Tax & Prison Lock:"},{"insert":" Make it painfully expensive for opponents to interact with you. Stack protective tax and deterrent effects like "},{"attributes":{"italic":true},"insert":"Propaganda"},{"insert":", "},{"attributes":{"italic":true},"insert":"Windborn Muse"},{"insert":", "},{"attributes":{"italic":true},"insert":"Norn's Annex"},{"insert":", "},{"attributes":{"italic":true},"insert":"Orzhov Advokist"},{"insert":", "},{"attributes":{"italic":true},"insert":"Noble Heritage"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Dovin, Hand of Control"},{"insert":" so that attacking or casting spells becomes a financial nightmare."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Hand Size & Alternate Win Conditions:"},{"insert":" Turn all that card draw into direct lethality. Burn out the table with "},{"attributes":{"italic":true},"insert":"Psychosis Crawler"},{"insert":", sit safely behind absolute soft locks like "},{"attributes":{"italic":true},"insert":"Solitary Confinement"},{"insert":", or simply draw into your ultimate victory conditions with "},{"attributes":{"italic":true},"insert":"Triskaidekaphile"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Approach of the Second Sun"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Azorius Control & Adric Calculations:"},{"insert":" Keep the board completely under your thumb with a dense suite of efficient countermagic ("},{"attributes":{"italic":true},"insert":"Dovin's Veto"},{"insert":", "},{"attributes":{"italic":true},"insert":"Render Silent"},{"insert":", "},{"attributes":{"italic":true},"insert":"Forbid"},{"insert":", "},{"attributes":{"italic":true},"insert":"Swan Song"},{"insert":") and board wipes ("},{"attributes":{"italic":true},"insert":"Supreme Verdict"},{"insert":", "},{"attributes":{"italic":true},"insert":"Wrath of God"},{"insert":"), while Adric lets you copy spells or alter targets to completely disrupt enemy plays."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Synergies & Highlights"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Council's Bureaucracy:"},{"insert":" "},{"attributes":{"italic":true},"insert":"The Council of Four"},{"insert":" triggers constantly on your opponents' turns as they draw extra cards, flooding your board with Knights to block any aggression that slips past your taxes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Impenetrable Safehouses:"},{"insert":" Set up "},{"attributes":{"italic":true},"insert":"Solitary Confinement"},{"insert":" and sustain it using your overwhelming card draw engines, making you completely immune to damage and targeted removal while you calmly draw into your win condition."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mathematical Precision:"},{"insert":" Use Adric's ability to copy key spells or redirect targeted removal away from your important artifacts and enchantments, ensuring your group-hug prison remains entirely airtight."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flood their hands, lock down the board, and outsmart the entire table through sheer bureaucratic brilliance.\n"}]}

Commander

Qty: 2 Price: $6.48
Adric, Mathematical Genius
,
: Copy target activated or triggered ability you control. You may choose new targets for the copy.
Ultimate Sacrifice —
, Sacrifice Adric: Counter target activated or triggered ability.
Doctor's companion (You can have two commanders if the other is the Doctor.)
Legendary Creature - Human Artificer
Adric, Mathematical Genius (who) 33
The Second Doctor
Players have no maximum hand size.
How Civil of You — At the beginning of your end step, each player may draw a card. Each opponent who does can't attack you or permanents you control during their next turn.
Legendary Creature - Doctor Time Lord
The Second Doctor (who) 553

Commander

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Burn

Qty: 1 Price: $1.79
Psychosis Crawler
Psychosis Crawler's power and toughness are each equal to the number of cards in your hand.
Whenever you draw a card, each opponent loses 1 life.
Creature Artifact - Horror Phyrexian
Psychosis Crawler (blc) 282

Burn

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Draw

Qty: 8 Price: $13.18
Dakra Mystic
,
: Each player reveals the top card of their library. You may put the revealed cards into their owners' graveyards. If you don't, each player draws a card.
Creature - Wizard Merfolk
Dakra Mystic (plst) JOU-35
Dictate of Kruphix
Flash (You may cast this spell any time you could cast an instant.)
At the beginning of each player's draw step, that player draws an additional card.
Enchantment
Dictate of Kruphix (fdn) 587
Folio of Fancies
Players have no maximum hand size.
,
: Each player draws X cards.
,
: Each opponent mills cards equal to the number of cards in their hand.
Artifact - Book
Folio of Fancies (eld) 46
Kwain, Itinerant Meddler
: Each player may draw a card, then each player who drew a card this way gains 1 life.
Legendary Creature - Wizard Rabbit
Kwain, Itinerant Meddler (blc) 254
The Council of Four
Whenever a player draws their second card during their turn, you draw a card.
Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.
Legendary Creature - Human Noble
The Council of Four (clb) 271
The Unagi of Kyoshi Island
Flash
Ward—Waterbend
. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
. They can tap their artifacts and creatures to help. Each one pays for
.)
Whenever an opponent draws their second card each turn, you draw two cards.
Legendary Creature - Serpent
The Unagi of Kyoshi Island (tla) 77
Triskaidekaphile
You have no maximum hand size.
At the beginning of your upkeep, if you have exactly thirteen cards in your hand, you win the game.
: Draw a card.
Creature - Human Wizard
Triskaidekaphile (dbl) 81
Willie Lumpkin, Postman
Willie Lumpkin can't be blocked.
Whenever Willie Lumpkin deals combat damage to an opponent, you draw a card and that player may draw a card. If they do, that player can't attack you or permanents you control during their next turn.
Legendary Creature - Human Citizen
Willie Lumpkin, Postman (msc) 101

Draw

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Finisher

Qty: 1 Price: $12.99
Approach of the Second Sun
If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.
Sorcery
Approach of the Second Sun (sta) 1

Finisher

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Land

Qty: 36 Price: $43.96
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (m3c) 316
Azorius Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Azorius Guildgate (dgm) 146
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (ltc) 301
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (blc) 307
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (eoc) 162
Island
(
: Add
.)
Basic Land - Island
Island (thb) 251
Plains
(
: Add
.)
Basic Land - Plains
Plains (thb) 250
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (fic) 412
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (c20) 299
Razortide Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Razortide Bridge (mh2) 252
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (blc) 328
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (afc) 261
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (voc) 185
Terramorphic Expanse
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Terramorphic Expanse (10e) 360
Tranquil Cove
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Tranquil Cove (neo) 280

Land

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Lifegain

Qty: 1 Price: $3.49
Ivory Tower
At the beginning of your upkeep, you gain X life, where X is the number of cards in your hand minus 4.
Artifact
Ivory Tower (4ed) 328

Lifegain

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Protection

Qty: 14 Price: $48.02
Absolute Virtue
This spell can't be countered.
Flying
You have protection from each of your opponents. (You can't be dealt damage, enchanted, or targeted by anything controlled by your opponents.)
Legendary Creature - Warrior Avatar
Absolute Virtue (fin) 212
Baird, Steward of Argive
Vigilance
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
Legendary Creature - Human Soldier
Baird, Steward of Argive (plst) DOM-4
Champions of Minas Tirith
When this creature enters, you become the monarch.
At the beginning of combat on each opponent's turn, if you're the monarch, that opponent may pay
, where X is the number of cards in their hand. If they don't, they can't attack you this combat.
Creature - Human Soldier
Champions of Minas Tirith (ltc) 412
Dawn Charm
Choose one —
• Prevent all combat damage that would be dealt this turn.
• Regenerate target creature.
• Counter target spell that targets you.
Instant
Dawn Charm (plc) 4
Gwafa Hazid, Profiteer
,
: Put a bribery counter on target creature you don't control. Its controller draws a card.
Creatures with bribery counters on them can't attack or block.
Legendary Creature - Human Rogue
Gwafa Hazid, Profiteer (con) 110
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (cm2) 196
Nils, Discipline Enforcer
At the beginning of your end step, for each player, put a +1/+1 counter on up to one target creature that player controls.
Each creature with one or more counters on it can't attack you or planeswalkers you control unless its controller pays
, where X is the number of counters on that creature.
Legendary Creature - Human Cleric
Nils, Discipline Enforcer (soc) 158
Noble Heritage
Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)
Legendary Enchantment - Background
Noble Heritage (clb) 478
Norn's Annex
(
can be paid with either
or 2 life.)
Creatures can't attack you or planeswalkers you control unless their controller pays
for each of those creatures.
Artifact
Norn's Annex (plst) NPH-17
Orzhov Advokist
At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or planeswalkers you control until your next turn.
Creature - Human Advisor
Orzhov Advokist (cmr) 35
Perch Protection
Gift an extra turn (You may promise an opponent a gift as you cast this spell. If you do, they take an extra turn after this one.)
Create four 2/2 blue Bird creature tokens with flying. If the gift was promised, all permanents you control phase out, and until your next turn, your life total can't change and you gain protection from everything.
Exile Perch Protection.
Instant
Perch Protection (blc) 47
Propaganda
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Enchantment
Propaganda (c13) 53
Solitary Confinement
At the beginning of your upkeep, sacrifice this enchantment unless you discard a card.
Skip your draw step.
You have shroud. (You can't be the target of spells or abilities.)
Prevent all damage that would be dealt to you.
Enchantment
Solitary Confinement (mh2) 265
Windborn Muse
Flying
Creatures can't attack you unless their controller pays
for each creature they control that's attacking you.
Creature - Spirit
Windborn Muse (c21) 111

Protection

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Ramp

Qty: 7 Price: $12.73
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (soc) 127
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (nec) 145
Coalition Relic
: Add one mana of any color.
: Put a charge counter on this artifact.
At the beginning of your first main phase, remove all charge counters from this artifact. Add one mana of any color for each charge counter removed this way.
Artifact
Coalition Relic (plst) FUT-161
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (4ed) 319
Mind Stone
: Add
.
,
, Sacrifice this artifact: Draw a card.
Artifact
Mind Stone (40k) 244
Sol Ring
: Add
.
Artifact
Sol Ring (c20) 252
Walking Atlas
: You may put a land card from your hand onto the battlefield.
Creature Artifact - Construct
Walking Atlas (wwk) 131

Ramp

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Removal

Qty: 28 Price: $81.90
An Offer You Can't Refuse
Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Instant
An Offer You Can't Refuse (plst) SNC-51
Arcane Denial
Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.
You draw a card at the beginning of the next turn's upkeep.
Instant
Arcane Denial (all) 22b
Argent Dais
This artifact enters with two oil counters on it.
Whenever two or more creatures attack, put an oil counter on this artifact.
,
, Remove two oil counters from this artifact: Exile another target nonland permanent. Its controller draws two cards.
Artifact
Argent Dais (mh3) 20
Council's Judgment
Will of the council — Starting with you, each player votes for a nonland permanent you don't control. Exile each permanent with the most votes or tied for most votes.
Sorcery
Council's Judgment (otc) 79
Counterspell
Counter target spell.
Instant
Counterspell (dmr) 45
Deprive
As an additional cost to cast this spell, return a land you control to its owner's hand.
Counter target spell.
Instant
Deprive (roe) 59
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Foil
You may discard an Island card and another card rather than pay this spell's mana cost.
Counter target spell.
Instant
Foil (uma) 55
Forbid
Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.)
Counter target spell.
Instant
Forbid (plst) EXO-35
Generous Gift
Destroy target permanent. Its controller creates a 3/3 green Elephant creature token.
Instant
Generous Gift (msc) 133
Lose Focus
Replicate
(When you cast this spell, copy it for each time you paid its replicate cost. You may choose new targets for the copies.)
Counter target spell unless its controller pays
.
Instant
Lose Focus (mh2) 49
Negate
Counter target noncreature spell.
Instant
Negate (aer) 40
Out of Time
When this enchantment enters, untap all creatures, then those creatures phase out until this enchantment leaves the battlefield. Put a time counter on this enchantment for each creature that phased out this way.
Vanishing (At the beginning of your upkeep, remove a time counter from this enchantment. When the last is removed, sacrifice it.)
Enchantment
Out of Time (mh2) 23
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (ecc) 65
Rapid Hybridization
Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.
Instant
Rapid Hybridization (c21) 126
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (frf) 46
Refute
Counter target spell. Draw a card, then discard a card.
Instant
Refute (fdn) 313
Render Silent
Counter target spell. Its controller can't cast spells this turn.
Instant
Render Silent (dgm) 96
Rewind
Counter target spell. Untap up to four lands.
Instant
Rewind (usg) 93
Strix Serenade
Counter target artifact, creature, or planeswalker spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Strix Serenade (mh3) 71
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (ima) 210
Suspend
Exile target creature and put two time counters on it. If it doesn't have suspend, it gains suspend. (At the beginning of its owner's upkeep, they remove a time counter. When the last is removed, they may play it without paying its mana cost. If it's a creature, it has haste.)
Instant
Suspend (mh2) 68
Swan Song
Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.
Instant
Swan Song (ths) 65
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (pip) 173
Unwind
Counter target noncreature spell. Untap up to three lands.
Instant
Unwind (dom) 72
Wash Away
Cleave
(You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)
Counter target spell [that wasn't cast from its owner's hand].
Instant
Wash Away (plst) VOW-87
Wild Unraveling
As an additional cost to cast this spell, blight 2 or pay
. (To blight 2, put two -1/-1 counters on a creature you control.)
Counter target spell.
Instant
Wild Unraveling (ecl) 84
Wrath of God
Destroy all creatures. They can't be regenerated.
Sorcery
Wrath of God (cmm) 70

Removal

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Stax

Qty: 1 Price: $0.49
Dovin, Hand of Control
Artifact, instant, and sorcery spells your opponents cast cost
more to cast.
−1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
Legendary Planeswalker - Dovin
Dovin, Hand of Control (war) 229

Stax

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Tokens

Qty: 1 Price: $0.49
The Sentry, Golden Guardian
Flying, vigilance, indestructible
When The Sentry enters, target opponent creates The Void, a legendary 5/5 black Horror Villain creature token with flying, indestructible, and "The Void attacks each combat if able."
Legendary Creature - Human Hero
The Sentry, Golden Guardian (msh) 35

Tokens

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Deck Info

Deck stats

36 pips - 29 cards
28 mana - 27 cards
45 pips - 35 cards
31 mana - 30 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
4 mana - 3 cards
CategoriesQtyOdds
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Deck extras (0)

Description

{"ops":[{"insert":"The Second Doctor & Adric: Group Hug & Bureaucratic Gridlock (Azorius Control)"},{"attributes":{"header":2},"insert":"\n"},{"insert":"Bury your opponents in a mountain of cards, taxes, and legal red tape! "},{"attributes":{"bold":true},"insert":"The Second Doctor"},{"insert":" partnering with "},{"attributes":{"bold":true},"insert":"Adric, Mathematical Genius"},{"insert":" leads an Azorius group-hug and control build that showers opponents with resources, only to weaponize their massive hand sizes and tax every single action they try to take.\nCore Strategy & Archetype"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Generous Resource Exchange:"},{"insert":" Feed your opponents cards willingly using "},{"attributes":{"italic":true},"insert":"The Second Doctor"},{"insert":", "},{"attributes":{"italic":true},"insert":"The Council of Four"},{"insert":", "},{"attributes":{"italic":true},"insert":"Kwain, Itinerant Meddler"},{"insert":", "},{"attributes":{"italic":true},"insert":"Dictate of Kruphix"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Folio of Fancies"},{"insert":". While they enjoy the extra card draw, you profit immensely off their draws by generating token armies and drawing answers of your own."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Bureaucratic Tax & Prison Lock:"},{"insert":" Make it painfully expensive for opponents to interact with you. Stack protective tax and deterrent effects like "},{"attributes":{"italic":true},"insert":"Propaganda"},{"insert":", "},{"attributes":{"italic":true},"insert":"Windborn Muse"},{"insert":", "},{"attributes":{"italic":true},"insert":"Norn's Annex"},{"insert":", "},{"attributes":{"italic":true},"insert":"Orzhov Advokist"},{"insert":", "},{"attributes":{"italic":true},"insert":"Noble Heritage"},{"insert":", and "},{"attributes":{"italic":true},"insert":"Dovin, Hand of Control"},{"insert":" so that attacking or casting spells becomes a financial nightmare."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Hand Size & Alternate Win Conditions:"},{"insert":" Turn all that card draw into direct lethality. Burn out the table with "},{"attributes":{"italic":true},"insert":"Psychosis Crawler"},{"insert":", sit safely behind absolute soft locks like "},{"attributes":{"italic":true},"insert":"Solitary Confinement"},{"insert":", or simply draw into your ultimate victory conditions with "},{"attributes":{"italic":true},"insert":"Triskaidekaphile"},{"insert":" and "},{"attributes":{"italic":true},"insert":"Approach of the Second Sun"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Azorius Control & Adric Calculations:"},{"insert":" Keep the board completely under your thumb with a dense suite of efficient countermagic ("},{"attributes":{"italic":true},"insert":"Dovin's Veto"},{"insert":", "},{"attributes":{"italic":true},"insert":"Render Silent"},{"insert":", "},{"attributes":{"italic":true},"insert":"Forbid"},{"insert":", "},{"attributes":{"italic":true},"insert":"Swan Song"},{"insert":") and board wipes ("},{"attributes":{"italic":true},"insert":"Supreme Verdict"},{"insert":", "},{"attributes":{"italic":true},"insert":"Wrath of God"},{"insert":"), while Adric lets you copy spells or alter targets to completely disrupt enemy plays."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Key Synergies & Highlights"},{"attributes":{"header":3},"insert":"\n"},{"attributes":{"bold":true},"insert":"The Council's Bureaucracy:"},{"insert":" "},{"attributes":{"italic":true},"insert":"The Council of Four"},{"insert":" triggers constantly on your opponents' turns as they draw extra cards, flooding your board with Knights to block any aggression that slips past your taxes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Impenetrable Safehouses:"},{"insert":" Set up "},{"attributes":{"italic":true},"insert":"Solitary Confinement"},{"insert":" and sustain it using your overwhelming card draw engines, making you completely immune to damage and targeted removal while you calmly draw into your win condition."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"bold":true},"insert":"Mathematical Precision:"},{"insert":" Use Adric's ability to copy key spells or redirect targeted removal away from your important artifacts and enchantments, ensuring your group-hug prison remains entirely airtight."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flood their hands, lock down the board, and outsmart the entire table through sheer bureaucratic brilliance.\n"}]}
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