DeadlyPants0317
146 views38 mins ago
Commander
Size: 100Salt sum: 36.67
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{"ops":[{"insert":"Full health, then, bam! You Lose! That is how this deck wins\n\nThis "},{"insert":{"card-link":"Vhati il-Dal"}},{"insert":" deck uses "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":" and "},{"insert":{"card-link":"Pestilence"}},{"insert":" clones to kill your opponents on your turn!\n\nHow this combo works:\nTap "},{"insert":{"card-link":"Vhati il-Dal"}},{"insert":" to set "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":"'s toughness to 1. Tap "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":" to set your opponent's life total to 1. Use any pinger or creature that drains on death or attack and that opponent has been killed in 1 turn.\n\nHow to set up:\nThere are 6 tutors in this deck, plus the "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":" leading to 7 cards in this deck that allow for a win. Every non-tutor or tree is just a pinger in some way\n\nHow to work the deck\nIn these first 4 turns, you should have "},{"insert":{"card-link":"Vhati il-Dal"}},{"insert":" or "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":" out on the battlefield and waiting for the other. There are some ways to draw cards, but tutoring for the tree is the better method. You should probably also have some small, cheap source of damage, like "},{"insert":{"card-link":"Vengeful Bloodwitch"}},{"insert":" or "},{"insert":{"card-link":"Night Market Lookout"}},{"insert":" or any of the other pingers in this deck. Some are enchantments, some are creatures, 2 are arifacts, but this is the easiest part of the deck.\n\nIn these next 4 turns, at least 1 opponent should be dead, if not 2. You should be trying to protect your key players with "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" or "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" and use a "},{"insert":{"card-link":"Heroic Intervention"}},{"insert":" to stop a boardwipe (all of which should be easy considering the numbers of tutors in this deck.)\n\nNext, you plug and chug your way through your opponents. This was a deck made for fun, so theres not a ton of cards draw and protection, so blue can just bounce all of my creatures, but this is just an outline for a deck using this combo.\n\n"}]}
Giggling Skitterspike
Indestructible
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Whenever this creature attacks, blocks, or becomes the target of a spell, it deals damage equal to its power to each opponent.
: Monstrosity 5. (If this creature isn't monstrous, put five +1/+1 counters on it and it becomes monstrous.)
Creature Artifact - Toy

Persistent Constrictor
At the beginning of each opponent's upkeep, they lose 1 life and you put a -1/-1 counter on up to one target creature they control.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
Creature - Zombie Snake

Burn
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Grave Venerations
When this enchantment enters, you become the monarch.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
At the beginning of your end step, if you're the monarch, return up to one target creature card from your graveyard to your hand.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Enchantment

Drain
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Draw
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Land
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Lifegain
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Pingers
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Ramp
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Removal
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Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Full health, then, bam! You Lose! That is how this deck wins\n\nThis "},{"insert":{"card-link":"Vhati il-Dal"}},{"insert":" deck uses "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":" and "},{"insert":{"card-link":"Pestilence"}},{"insert":" clones to kill your opponents on your turn!\n\nHow this combo works:\nTap "},{"insert":{"card-link":"Vhati il-Dal"}},{"insert":" to set "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":"'s toughness to 1. Tap "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":" to set your opponent's life total to 1. Use any pinger or creature that drains on death or attack and that opponent has been killed in 1 turn.\n\nHow to set up:\nThere are 6 tutors in this deck, plus the "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":" leading to 7 cards in this deck that allow for a win. Every non-tutor or tree is just a pinger in some way\n\nHow to work the deck\nIn these first 4 turns, you should have "},{"insert":{"card-link":"Vhati il-Dal"}},{"insert":" or "},{"insert":{"card-link":"Tree of Perdition"}},{"insert":" out on the battlefield and waiting for the other. There are some ways to draw cards, but tutoring for the tree is the better method. You should probably also have some small, cheap source of damage, like "},{"insert":{"card-link":"Vengeful Bloodwitch"}},{"insert":" or "},{"insert":{"card-link":"Night Market Lookout"}},{"insert":" or any of the other pingers in this deck. Some are enchantments, some are creatures, 2 are arifacts, but this is the easiest part of the deck.\n\nIn these next 4 turns, at least 1 opponent should be dead, if not 2. You should be trying to protect your key players with "},{"insert":{"card-link":"Swiftfoot Boots"}},{"insert":" or "},{"insert":{"card-link":"Lightning Greaves"}},{"insert":" and use a "},{"insert":{"card-link":"Heroic Intervention"}},{"insert":" to stop a boardwipe (all of which should be easy considering the numbers of tutors in this deck.)\n\nNext, you plug and chug your way through your opponents. This was a deck made for fun, so theres not a ton of cards draw and protection, so blue can just bounce all of my creatures, but this is just an outline for a deck using this combo.\n\n"}]}











































































