ChigiChapel
108 views21 hrs ago
Commander
Size: 100Salt sum: 36.82
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tribal lords, +1/+1 counter engines like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Vodalian Wave-Knight"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", or token generators to scale creature power."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Drop "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Harbinger of the Seas"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or islandwalk lords to turn the entire board unblockable and finish opponents in combat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Keep:"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Hands with 2 to 4 lands, at least one mana rock or 1-drop creature, and an early tribal engine piece like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Deeproot Waters"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Lord of Atlantis"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Svyelun of Sea and Sky"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Avoid:"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Hands flooded with high-cost convoke spells, hands lacking blue mana sources, or hands without early 1- to 2-drop Merfolk to enable Sygg's tempo engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Time Sygg's transform trigger carefully: pay {W} to turn him into "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Sygg, Wanderbrine Shield"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" when you need color protection against single-target removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Pair "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Harbinger of the Seas"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" with "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Lord of Atlantis"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Master of the Pearl Trident"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" to make all your Merfolk fully unblockable against decks relying on nonbasic lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Keep untapped Merfolk ready when "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Vodalian Hexcatcher"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" is in play to bluff countermagic against opposing noncreature board wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Vulnerability to mass exile or -X/-X sweepers such as "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Toxic Deluge"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Farewell"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", which bypass indestructible and ward protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Reliance on the combat step for both card draw and closing out the game, leaving it vulnerable to heavy stax or pillowfort cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Limited tutor density requires relying on natural card draws to assemble specific synergy pieces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Color-intensive early turns with multiple double-blue casting costs can cause minor sequencing friction without proper dual lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Commander providing unblockable combat damage triggers for card draw and modal color protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Harbinger of the Seas"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Disrupts nonbasic mana bases while enabling universal islandwalk for the team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Lord of Atlantis"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Grants team-wide power/toughness buffs and unblockable islandwalk."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Master of the Pearl Trident"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Redundant islandwalk lord providing anthems and evasion."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Vodalian Hexcatcher"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Flash lord that turns any Merfolk into scalable noncreature countermagic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Vodalian Wave-Knight"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Places +1/+1 counters on the team whenever cards are drawn, compounding power rapidly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Deeproot Waters"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Creates hexproof Merfolk tokens whenever Merfolk spells are cast to widen the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Deeproot Pilgrimage"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Generates hexproof Merfolk tokens whenever nontoken Merfolk tap for combat or abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Svyelun of Sea and Sky"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Provides indestructible card advantage on attack and gives ward protection to the team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Emperor Mihail II"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Grants card advantage by casting Merfolk from the top of the library and generates extra tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Bident of Thassa"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Refuels the hand by drawing cards whenever creatures deal combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Kindred Judgment"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Asymmetric board wipe that preserves your Merfolk while eliminating all opposing creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Sygg, Wanderwine Wisdom
Sygg can't be blocked.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn.
At the beginning of your first main phase, you may pay . If you do, transform Sygg.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn.
At the beginning of your first main phase, you may pay . If you do, transform Sygg.
Legendary Creature - Wizard Merfolk


Commander
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Anthem
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Combat Research
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
As long as enchanted creature is legendary, it gets +1/+1 and has ward . (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
As long as enchanted creature is legendary, it gets +1/+1 and has ward . (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Enchantment - Aura

Svyelun of Sea and Sky
Svyelun has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward . (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Legendary Creature - Merfolk God

Draw
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Mist Dancer
Flying
Other Merfolk you control get +1/+0 and have flying.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Other Merfolk you control get +1/+0 and have flying.
Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Wizard Merfolk

Evasion
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Wanderwine Prophets
Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Creature - Wizard Merfolk

Finisher
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Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward . (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Equip (: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment

Protection
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Pump
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Dazzling Theater
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for or one mana of that creature's color.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room

Ramp
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Dawn-Blessed Pennant
As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
Whenever a permanent you control of the chosen type enters, you gain 1 life.
, , Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.
Whenever a permanent you control of the chosen type enters, you gain 1 life.
, , Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.
Artifact

Recursion
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Champions of the Shoal
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Soldier Merfolk

Disruptor of Currents
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Creature - Wizard Merfolk

Summon: Leviathan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
Ward
I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
Ward
Creature Enchantment - Saga Leviathan

Tishana's Tidebinder
Flash
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
Creature - Wizard Merfolk

Winnowing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
Sorcery

Removal
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Tokens
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Tutor
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
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sources, or hands without early 1- to 2-drop Merfolk to enable Sygg's tempo engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Time Sygg's transform trigger carefully: pay {W} to turn him into "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Sygg, Wanderbrine Shield"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" when you need color protection against single-target removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Pair "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Harbinger of the Seas"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" with "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Lord of Atlantis"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Master of the Pearl Trident"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" to make all your Merfolk fully unblockable against decks relying on nonbasic lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Keep untapped Merfolk ready when "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Vodalian Hexcatcher"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" is in play to bluff countermagic against opposing noncreature board wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Vulnerability to mass exile or -X/-X sweepers such as "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Toxic Deluge"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Farewell"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", which bypass indestructible and ward protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Reliance on the combat step for both card draw and closing out the game, leaving it vulnerable to heavy stax or pillowfort cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Limited tutor density requires relying on natural card draws to assemble specific synergy pieces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Color-intensive early turns with multiple double-blue casting costs can cause minor sequencing friction without proper dual lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Commander providing unblockable combat damage triggers for card draw and modal color protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Harbinger of the Seas"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Disrupts nonbasic mana bases while enabling universal islandwalk for the team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Lord of Atlantis"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Grants team-wide power/toughness buffs and unblockable islandwalk."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Master of the Pearl Trident"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Redundant islandwalk lord providing anthems and evasion."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Vodalian Hexcatcher"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Flash lord that turns any Merfolk into scalable noncreature countermagic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Vodalian Wave-Knight"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Places +1/+1 counters on the team whenever cards are drawn, compounding power rapidly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Deeproot Waters"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Creates hexproof Merfolk tokens whenever Merfolk spells are cast to widen the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Deeproot Pilgrimage"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Generates hexproof Merfolk tokens whenever nontoken Merfolk tap for combat or abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Svyelun of Sea and Sky"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Provides indestructible card advantage on attack and gives ward protection to the team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Emperor Mihail II"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Grants card advantage by casting Merfolk from the top of the library and generates extra tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Bident of Thassa"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Refuels the hand by drawing cards whenever creatures deal combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Kindred Judgment"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Asymmetric board wipe that preserves your Merfolk while eliminating all opposing creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}






































































