108 views21 hrs ago
Commander
Size: 100Salt sum: 36.82
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ChigiChapel

108 views21 hrs ago
Commander
Size: 100Salt sum: 36.82

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{"ops":[{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Primer:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Core Strategy:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Deploy low-cost mana rocks and early Merfolk utility creatures on turns 1 and 2 to establish board presence."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Cast "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Sygg, Wanderwine Wisdom"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" to leverage unblockable combat triggers and begin drawing extra cards each combat step."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Deploy tribal lords, +1/+1 counter engines like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Vodalian Wave-Knight"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", or token generators to scale creature power."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Drop "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Harbinger of the Seas"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or islandwalk lords to turn the entire board unblockable and finish opponents in combat."},{"attributes":{"list":"ordered"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Mulligan Priorities:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Keep:"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Hands with 2 to 4 lands, at least one mana rock or 1-drop creature, and an early tribal engine piece like "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Deeproot Waters"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Lord of Atlantis"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Svyelun of Sea and Sky"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Avoid:"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Hands flooded with high-cost convoke spells, hands lacking blue mana sources, or hands without early 1- to 2-drop Merfolk to enable Sygg's tempo engine."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Key Tips:"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Time Sygg's transform trigger carefully: pay {W} to turn him into "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Sygg, Wanderbrine Shield"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" when you need color protection against single-target removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Pair "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Harbinger of the Seas"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" with "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Lord of Atlantis"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Master of the Pearl Trident"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" to make all your Merfolk fully unblockable against decks relying on nonbasic lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Keep untapped Merfolk ready when "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Vodalian Hexcatcher"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" is in play to bluff countermagic against opposing noncreature board wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Weaknesses:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Critical"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Vulnerability to mass exile or -X/-X sweepers such as "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Toxic Deluge"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Farewell"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":", which bypass indestructible and ward protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Moderate"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Reliance on the combat step for both card draw and closing out the game, leaving it vulnerable to heavy stax or pillowfort cards."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Limited tutor density requires relying on natural card draws to assemble specific synergy pieces."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":"Minor"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Color-intensive early turns with multiple double-blue casting costs can cause minor sequencing friction without proper dual lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe"},"insert":"Key Cards:"},{"attributes":{"header":2},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Commander providing unblockable combat damage triggers for card draw and modal color protection."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Harbinger of the Seas"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Disrupts nonbasic mana bases while enabling universal islandwalk for the team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Lord of Atlantis"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Grants team-wide power/toughness buffs and unblockable islandwalk."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Master of the Pearl Trident"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Redundant islandwalk lord providing anthems and evasion."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Vodalian Hexcatcher"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Flash lord that turns any Merfolk into scalable noncreature countermagic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Vodalian Wave-Knight"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Places +1/+1 counters on the team whenever cards are drawn, compounding power rapidly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Deeproot Waters"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Creates hexproof Merfolk tokens whenever Merfolk spells are cast to widen the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Deeproot Pilgrimage"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Generates hexproof Merfolk tokens whenever nontoken Merfolk tap for combat or abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Svyelun of Sea and Sky"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Provides indestructible card advantage on attack and gives ward protection to the team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Emperor Mihail II"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Grants card advantage by casting Merfolk from the top of the library and generates extra tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Bident of Thassa"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Refuels the hand by drawing cards whenever creatures deal combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Kindred Judgment"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Asymmetric board wipe that preserves your Merfolk while eliminating all opposing creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
Sygg, Wanderwine Wisdom
Sygg can't be blocked.
Whenever this creature enters or transforms into Sygg, Wanderwine Wisdom, target creature gains "Whenever this creature deals combat damage to a player or planeswalker, draw a card" until end of turn.
At the beginning of your first main phase, you may pay
. If you do, transform Sygg.
Legendary Creature - Wizard Merfolk
Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield (ecl) 76Sygg, Wanderwine Wisdom // Sygg, Wanderbrine Shield (ecl) 76

Commander

(Ctrl to add secondary)
Deepchannel Duelist
At the beginning of your end step, untap target Merfolk you control.
Other Merfolk you control get +1/+1.
Creature - Soldier Merfolk
Deepchannel Duelist (ecl) 213
Deepway Navigator
Flash
When this creature enters, untap each other Merfolk you control.
As long as you attacked with three or more Merfolk this turn, Merfolk you control get +1/+0.
Creature - Wizard Merfolk
Deepway Navigator (ecl) 214
Lord of Atlantis
Other Merfolk get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Lord of Atlantis (7ed) 83
Master of the Pearl Trident
Other Merfolk creatures you control get +1/+1 and have islandwalk. (They can't be blocked as long as defending player controls an Island.)
Creature - Merfolk
Master of the Pearl Trident (lcc) 162
Merfolk Sovereign
Other Merfolk creatures you control get +1/+1.
: Target Merfolk creature can't be blocked this turn.
Creature - Merfolk Noble
Merfolk Sovereign (lcc) 164
Merrow Reejerey
Other Merfolk creatures you control get +1/+1.
Whenever you cast a Merfolk spell, you may tap or untap target permanent.
Creature - Soldier Merfolk
Merrow Reejerey (lcc) 165
Vodalian Wave-Knight
Whenever you draw a card, put a +1/+1 counter on each other Merfolk and/or Knight you control.
Creature - Knight Merfolk
Vodalian Wave-Knight (moc) 43

Anthem

(Ctrl to add secondary)
Attuma, Atlantean Warlord
Other Merfolk you control get +1/+1.
Whenever one or more Merfolk you control attack a player, draw a card.
Legendary Creature - Warrior Merfolk Villain
Attuma, Atlantean Warlord (msh) 47
Benthic Biomancer
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, draw a card, then discard a card.
Creature - Wizard Merfolk Mutant
Benthic Biomancer (lcc) 145
Bident of Thassa
Whenever a creature you control deals combat damage to a player, you may draw a card.
,
: Creatures your opponents control attack this turn if able.
Legendary Artifact Enchantment
Bident of Thassa (blc) 162
Combat Research
Enchant creature
Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card."
As long as enchanted creature is legendary, it gets +1/+1 and has ward
. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Enchantment - Aura
Combat Research (dmu) 44
Eclipsed Merrow
When this creature enters, look at the top four cards of your library. You may reveal a Merfolk, Plains, or Island card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature - Scout Merfolk
Eclipsed Merrow (ecl) 221
Emperor Mihail II
You may look at the top card of your library any time.
You may cast Merfolk spells from the top of your library.
Whenever you cast a Merfolk spell, you may pay
. If you do, create a 1/1 blue Merfolk creature token.
Legendary Creature - Merfolk Noble
Emperor Mihail II (lcc) 155
Harmonized Crescendo
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
Choose a creature type. Draw a card for each permanent you control of that type.
Instant
Harmonized Crescendo (ecl) 54
Kindred Discovery
As this enchantment enters, choose a creature type.
Whenever a creature you control of the chosen type enters or attacks, draw a card.
Enchantment
Kindred Discovery (msc) 150
Mindspring Merfolk
Exhaust —
,
: Draw X cards. Put a +1/+1 counter on each Merfolk creature you control. (Activate each exhaust ability only once.)
Creature - Wizard Merfolk
Mindspring Merfolk (dft) 51
Seafloor Oracle
Whenever a Merfolk you control deals combat damage to a player, draw a card.
Creature - Wizard Merfolk
Seafloor Oracle (lcc) 170
Svyelun of Sea and Sky
Svyelun has indestructible as long as you control at least two other Merfolk.
Whenever Svyelun attacks, draw a card.
Other Merfolk you control have ward
. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Legendary Creature - Merfolk God
Svyelun of Sea and Sky (lcc) 175
Sygg's Command
Choose two —
• Create a token that's a copy of target Merfolk you control.
• Creatures target player controls gain lifelink until end of turn.
• Target player draws a card.
• Tap target creature. Put a stun counter on it.
Sorcery Kindred - Merfolk
Sygg's Command (ecl) 244

Draw

(Ctrl to add secondary)
Mist Dancer
Flying
Other Merfolk you control get +1/+0 and have flying.
Encore
(
, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Creature - Wizard Merfolk
Mist Dancer (lcc) 76

Evasion

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Wanderwine Prophets
Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.)
Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
Creature - Wizard Merfolk
Wanderwine Prophets (lrw) 95

Finisher

(Ctrl to add secondary)
Adarkar Wastes
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Adarkar Wastes (eoc) 147
Azorius Chancery
This land enters tapped.
When this land enters, return a land you control to its owner's hand.
: Add
.
Land
Azorius Chancery (dsc) 261
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (trc) 521
Deserted Beach
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Deserted Beach (fra) 176
Eclipsed Realms
As this land enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
: Add
.
: Add one mana of any color. Spend this mana only to cast a spell of the chosen type or activate an ability of a source of the chosen type.
Land
Eclipsed Realms (ecl) 263
Evolving Wilds
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Land
Evolving Wilds (trc) 527
Floodfarm Verge
: Add
.
: Add
. Activate only if you control a Plains or an Island.
Land
Floodfarm Verge (dsk) 259
Glacial Fortress
This land enters tapped unless you control a Plains or an Island.
: Add
or
.
Land
Glacial Fortress (trc) 535
Hallowed Fountain
(
: Add
or
.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
Land - Plains Island
Hallowed Fountain (trk) 286
Irrigated Farmland
(
: Add
or
.)
This land enters tapped.
Cycling
(
, Discard this card: Draw a card.)
Land - Plains Island
Irrigated Farmland (trc) 538
Island
(
: Add
.)
Basic Land - Island
Island (mdd) 294
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (trc) 545
Plains
(
: Add
.)
Basic Land - Plains
Plains (mdd) 292
Port Town
As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped.
: Add
or
.
Land
Port Town (trc) 547
Prairie Stream
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Plains Island
Prairie Stream (trc) 548
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (trc) 551
Seachrome Coast
This land enters tapped unless you control two or fewer other lands.
: Add
or
.
Land
Seachrome Coast (blc) 328
Secluded Courtyard
As this land enters, choose a creature type.
: Add
.
: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.
Land
Secluded Courtyard (msc) 265
Skycloud Expanse
,
: Add
.
Land
Skycloud Expanse (trc) 559
Temple of Enlightenment
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Enlightenment (trc) 566

Land

(Ctrl to add secondary)
Judge of Currents
Whenever a Merfolk you control becomes tapped, you may gain 1 life.
Creature - Wizard Merfolk
Judge of Currents (lrw) 22

Lifegain

(Ctrl to add secondary)
Adept Watershaper
Other tapped creatures you control have indestructible.
Creature - Cleric Merfolk
Adept Watershaper (ecl) 3
Kopala, Warden of Waves
Spells your opponents cast that target a Merfolk you control cost
more to cast.
Abilities your opponents activate that target a Merfolk you control cost
more to activate.
Legendary Creature - Wizard Merfolk
Kopala, Warden of Waves (lcc) 160
Lightning Greaves
Equipped creature has haste and shroud. (It can't be the target of spells or abilities.)
Equip
Artifact - Equipment
Lightning Greaves (trc) 496
Swiftfoot Boots
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and
no matter when it came under your control.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Swiftfoot Boots (trc) 501
Thran Power Suit
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward
. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays
.)
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Thran Power Suit (bro) 253

Protection

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Blackblade Reforged
Equipped creature gets +1/+1 for each land you control.
Equip legendary creature

Equip
Legendary Artifact - Equipment
Blackblade Reforged (dmc) 178
Colossus Hammer
Equipped creature gets +10/+10 and loses flying.
Equip
(
: Attach to target creature you control. Equip only as a sorcery.)
Artifact - Equipment
Colossus Hammer (fic) 338

Pump

(Ctrl to add secondary)
Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (trc) 485
Azorius Signet
,
: Add
.
Artifact
Azorius Signet (frc) 53
Dazzling Theater
Creature spells you cast have convoke. (Your creatures can help cast those spells. Each creature you tap while casting a creature spell pays for
or one mana of that creature's color.)
(You may cast either half. That door unlocks on the battlefield. As a sorcery, you may pay the mana cost of a locked door to unlock it.)
Enchantment - Room
Dazzling Theater // Prop Room (dsk) 3
Orcrist, Goblin-cleaver
Equipped creature gets +2/+2 and has trample.
Whenever equipped creature deals combat damage to a player, choose a creature type. Create a Treasure token for each creature you control of that type.
Equip
Legendary Artifact - Equipment
Orcrist, Goblin-cleaver (hob) 177
Sol Ring
: Add
.
Artifact
Sol Ring (trc) 499
Springleaf Drum
, Tap an untapped creature you control: Add one mana of any color.
Artifact
Springleaf Drum (ecl) 260
Stonybrook Banneret
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Merfolk spells and Wizard spells you cast cost
less to cast.
Creature - Wizard Merfolk
Stonybrook Banneret (lcc) 173
Sword of Feast and Famine
Equipped creature gets +2/+2 and has protection from black and from green.
Whenever equipped creature deals combat damage to a player, that player discards a card and you untap all lands you control.
Equip
Artifact - Equipment
Sword of Feast and Famine (acr) 99
Talisman of Progress
: Add
.
: Add
or
. This artifact deals 1 damage to you.
Artifact
Talisman of Progress (trc) 508
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (trc) 509

Ramp

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Dawn-Blessed Pennant
As this artifact enters, choose Elemental, Elf, Faerie, Giant, Goblin, Kithkin, Merfolk, or Treefolk.
Whenever a permanent you control of the chosen type enters, you gain 1 life.
,
, Sacrifice this artifact: Return target card of the chosen type from your graveyard to your hand.
Artifact
Dawn-Blessed Pennant (ecl) 254
Meanders Guide
Whenever this creature attacks, you may tap another untapped Merfolk you control. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Creature - Scout Merfolk
Meanders Guide (ecl) 25

Recursion

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Champions of the Shoal
As an additional cost to cast this spell, behold a Merfolk and exile it. (Exile a Merfolk you control or a Merfolk card from your hand.)
Whenever this creature enters or becomes tapped, tap up to one target creature and put a stun counter on it.
When this creature leaves the battlefield, return the exiled card to its owner's hand.
Creature - Soldier Merfolk
Champions of the Shoal (ecl) 46
Counterspell
Counter target spell.
Instant
Counterspell (fdc) 61
Disruptor of Currents
Flash
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
When this creature enters, return up to one other target nonland permanent to its owner's hand.
Creature - Wizard Merfolk
Disruptor of Currents (ecl) 47
Dovin's Veto
This spell can't be countered.
Counter target noncreature spell.
Instant
Dovin's Veto (war) 193
Kindred Judgment
Choose a creature type. Destroy all creatures that aren't of the chosen type.
Sorcery
Kindred Judgment (fra) 13
Path to Exile
Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Instant
Path to Exile (trc) 425
Sink into Stupor
Return target spell or nonland permanent an opponent controls to its owner's hand.
Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Summon: Leviathan
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Return each creature that isn't a Kraken, Leviathan, Merfolk, Octopus, or Serpent to its owner's hand.
II, III — Until end of turn, whenever a Kraken, Leviathan, Merfolk, Octopus, or Serpent attacks, draw a card.
Ward
Creature Enchantment - Saga Leviathan
Summon: Leviathan (fin) 77
Supreme Verdict
This spell can't be countered.
Destroy all creatures.
Sorcery
Supreme Verdict (trc) 480
Surgespanner
Whenever this creature becomes tapped, you may pay
. If you do, return target permanent to its owner's hand.
Creature - Wizard Merfolk
Surgespanner (lcc) 174
Swords to Plowshares
Exile target creature. Its controller gains life equal to its power.
Instant
Swords to Plowshares (trc) 429
Temporal Cleansing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
The owner of target nonland permanent puts it into their library second from the top or on the bottom.
Sorcery
Temporal Cleansing (ecl) 78
Tishana's Tidebinder
Flash
When this creature enters, counter up to one target activated or triggered ability. If an ability of an artifact, creature, or planeswalker is countered this way, that permanent loses all abilities for as long as this creature remains on the battlefield. (Mana abilities can't be targeted.)
Creature - Wizard Merfolk
Tishana's Tidebinder (lci) 81
Vodalian Hexcatcher
Flash
Other Merfolk you control get +1/+1.
Sacrifice a Merfolk: Counter target noncreature spell unless its controller pays
.
Creature - Wizard Merfolk
Vodalian Hexcatcher (dmu) 75
Winnowing
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for
or one mana of that creature's color.)
For each player, you choose a creature that player controls. Then each player sacrifices all other creatures they control that don't share a creature type with the chosen creature they control.
Sorcery
Winnowing (ecl) 43

Removal

(Ctrl to add secondary)
Harbinger of the Seas
Nonbasic lands are Islands.
Creature - Wizard Merfolk
Harbinger of the Seas (mh3) 63

Stax

(Ctrl to add secondary)
Deeproot Pilgrimage
Whenever one or more nontoken Merfolk you control become tapped, create a 1/1 blue Merfolk creature token with hexproof.
Enchantment
Deeproot Pilgrimage (lci) 52
Deeproot Waters
Whenever you cast a Merfolk spell, create a 1/1 blue Merfolk creature token with hexproof. (A creature with hexproof can't be the target of spells or abilities your opponents control.)
Enchantment
Deeproot Waters (lcc) 152
Silvergill Mentor
As an additional cost to cast this spell, behold a Merfolk or pay
. (To behold a Merfolk, choose a Merfolk you control or reveal a Merfolk card from your hand.)
When this creature enters, create a 1/1 white and blue Merfolk creature token.
Creature - Wizard Merfolk
Silvergill Mentor (ecl) 69
Stonybrook Schoolmaster
Whenever this creature becomes tapped, you may create a 1/1 blue Merfolk Wizard creature token.
Creature - Wizard Merfolk
Stonybrook Schoolmaster (plst) MOR-25

Tokens

(Ctrl to add secondary)
Merrow Harbinger
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
When this creature enters, you may search your library for a Merfolk card, reveal it, then shuffle and put that card on top.
Creature - Wizard Merfolk
Merrow Harbinger (plst) LRW-73
Seahunter
,
: Search your library for a Merfolk permanent card, put it onto the battlefield, then shuffle.
Creature - Human Mercenary
Seahunter (plst) NEM-41

Tutor

(Ctrl to add secondary)
Intruder Alarm
Creatures don't untap during their controllers' untap steps.
Whenever a creature enters, untap all creatures.
Enchantment
Intruder Alarm (plst) 8ED-86

Untap

(Ctrl to add secondary)

Deck Info

Deck stats

22 pips - 16 cards
25 mana - 25 cards
63 pips - 42 cards
33 mana - 33 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
0 mana - 6 cards
0 pips - 0 cards
8 mana - 7 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

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"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Lord of Atlantis"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" or "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Master of the Pearl Trident"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" to make all your Merfolk fully unblockable against decks relying on nonbasic lands."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":"Keep untapped Merfolk ready when "},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7"},"insert":"Vodalian Hexcatcher"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" is in play to bluff countermagic against opposing noncreature board wipes."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 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countermagic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Vodalian Wave-Knight"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Places +1/+1 counters on the team whenever cards are drawn, compounding power rapidly."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Deeproot Waters"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Creates hexproof Merfolk tokens whenever Merfolk spells are cast to widen the board."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Deeproot Pilgrimage"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Generates hexproof Merfolk tokens whenever nontoken Merfolk tap for combat or abilities."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Svyelun of Sea and Sky"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Provides indestructible card advantage on attack and gives ward protection to the team."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Emperor Mihail II"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Grants card advantage by casting Merfolk from the top of the library and generates extra tokens."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Bident of Thassa"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Refuels the hand by drawing cards whenever creatures deal combat damage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#e7e7e7","bold":true},"insert":"Kindred Judgment"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"#fcfcfe","bold":true},"insert":":"},{"attributes":{"background":"rgba(0, 0, 4, 0.33)","color":"inherit"},"insert":" Asymmetric board wipe that preserves your Merfolk while eliminating all opposing creatures."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n"}]}
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