134 views20 days ago
Commander
Size: 100Salt sum: 41.04
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Groodle

134 views20 days ago
Commander
Size: 100Salt sum: 41.04

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{"ops":[{"insert":"Welcome to my submission to this months October Deck Building Challenge!\nThis months challenge revolved around 'tricks and/or treats' in the spirit of the spooky season!\nThe initial reaction is Group Hug style commanders such as "},{"insert":{"card-link":"The Beamtown Bullies"}},{"insert":", "},{"insert":{"card-link":"Blim, Comedic Genius"}},{"insert":" and FRC's all new "},{"insert":{"card-link":"Dack Fayden, Helping Hand"}},{"insert":" - however, Archidekt challenges are all about creativity; we're not going with the stereotypes. \nMy second reaction was to lean heavily into the treats - A.K.A food tokens - and then utilize them into 'tricks' - making "},{"insert":{"card-link":"Asmoranomardicadaistinaculdacar"}},{"insert":" my second option.\nHowever, after careful consideration, I landed on an idea I found much more appealing.\nMy inspiration was a simple question: What makes Halloween stand out?\nIt's not the candy, the children going door-to-door and the reluctant adults following along. It's the "},{"attributes":{"italic":true},"insert":"costumes. "},{"insert":"The "},{"attributes":{"italic":true},"insert":"glamour. "},{"insert":"The "},{"attributes":{"italic":true},"insert":"splendour. "},{"insert":"\nThat's exactly what this deck cards about - let's dress up our creatures with "},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" and then increase their spookiness with +1/+1 counters!\n"},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" let's us costume up a child at the beginning of combat each turn. That'll give us a huge advantage in the 'trick' side of things - our opponent has no idea what we're hiding! It's important to make sure we costume [cloak] the right children - "},{"insert":{"card-link":"Fathom Seer"}},{"insert":", "},{"insert":{"card-link":"Abhorrent Oculus"}},{"insert":", "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":", "},{"insert":{"card-link":"Phyrexian Dreadnought"}},{"insert":" and "},{"insert":{"card-link":"Stratus Dancer"}},{"insert":" love to be costumed - especially so we can avoid their ETB (Ear-Splitting Tantrum Bout) effects. \nHowever, we don't want to take their costumes off right away! Let's leave them on so that these responsible trick-and-treaters can parade them around: "},{"insert":{"card-link":"Ixidor, Reality Sculptor"}},{"insert":", "},{"insert":{"card-link":"Curator Beastie"}},{"insert":", "},{"insert":{"card-link":"Ixidron"}},{"insert":" , "},{"insert":{"card-link":"Sash and Waistcoat, Unmen"}},{"insert":" and "},{"insert":{"card-link":"Glitch Interpreter"}},{"insert":". \nThen we need to upgrade their costumes - we don't want them in a store-bought design! "},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" can put plenty of special features [+1/+1 counters] on their costumes, and these helpful designers and designer tools can help her get the job done: "},{"insert":{"card-link":"Hardened Scales"}},{"insert":", "},{"insert":{"card-link":"Kami of Whispered Hopes"}},{"insert":", "},{"insert":{"card-link":"Branching Evolution"}},{"insert":", "},{"insert":{"card-link":"Omarthis, Ghostfire Initiate"}},{"insert":" and "},{"insert":{"card-link":"Tromell, Seymour's Butler"}},{"insert":". \nAnd we need to dress up the adults, too: "},{"insert":{"card-link":"Hangarback Walker"}},{"insert":", "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" and "},{"insert":{"card-link":"Crystalline Crawler"}},{"insert":" want to try and out-scare the children!\nOnce all of our creatures are ready, lets go door-to-door and take out all our opposing spookers, one-by-one! We'll be sure to get all the candy with these cards: "},{"insert":{"card-link":"Simic Ascendancy"}},{"insert":", "},{"insert":{"card-link":"Kozilek, the Broken Reality"}},{"insert":", "},{"insert":{"card-link":"Rikku, Resourceful Guardian"}},{"insert":", "},{"insert":{"card-link":"Herald of Secret Streams"}},{"insert":" and "},{"insert":{"card-link":"Valgavoth's Onslaught"}},{"insert":".\nWith the best costumes in town, the spookiest scarers, absolutely "},{"attributes":{"italic":true},"insert":"no"},{"insert":" treats (unless they're for us) and a bunch"},{"attributes":{"italic":true},"insert":" "},{"insert":"of tricks, our opponents will never see us coming! And when we flip "},{"insert":{"card-link":"Phyrexian Dreadnought"}},{"insert":" on turn 4, we'll see our opponents out the door - and they won't be getting any candy from us.\n"}]}
Vannifar, Evolved Enigma
At the beginning of combat on your turn, choose one —
• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
• Put a +1/+1 counter on each colorless creature you control.
Legendary Creature - Wizard Ooze Elf
Vannifar, Evolved Enigma (mkm) 241

Commander

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Ixidor, Reality Sculptor
Face-down creatures get +1/+1.
: Turn target face-down creature face up.
Legendary Creature - Human Wizard
Ixidor, Reality Sculptor (plst) ONS-89

Anthem

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Branching Evolution
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on that creature instead.
Enchantment
Branching Evolution (mh3) 285
Cryptid Inspector
Vigilance
Whenever a face-down permanent you control enters and whenever this creature or another permanent you control is turned face up, put a +1/+1 counter on this creature.
Creature - Warrior Elf
Cryptid Inspector (dsk) 174
Curator Beastie
Reach
Colorless creatures you control enter with two additional +1/+1 counters on them.
Whenever this creature enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Beast
Curator Beastie (dsc) 30
Growing Dread
Flash
When this enchantment enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you turn a permanent face up, put a +1/+1 counter on it.
Enchantment
Growing Dread (dsk) 216
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (soc) 272
Omarthis, Ghostfire Initiate
Omarthis enters with X +1/+1 counters on it.
Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis.
When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.
Legendary Creature - Spirit Snake
Omarthis, Ghostfire Initiate (cmm) 708
Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment
Simic Ascendancy (blc) 260
Tromell, Seymour's Butler
Each other nontoken creature you control enters with an additional +1/+1 counter on it.
,
: Proliferate X times, where X is the number of nontoken creatures you control that entered this turn. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Advisor
Tromell, Seymour's Butler (fic) 73

Counters

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Aphetto Runecaster
Whenever a permanent is turned face up, you may draw a card.
Creature - Human Wizard
Aphetto Runecaster (scg) 28
Bred for the Hunt
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
Enchantment
Bred for the Hunt (fic) 321
Cloudform
When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and hexproof.
Enchantment
Cloudform (c18) 83
Fathom Seer
Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, draw two cards.
Creature - Illusion
Fathom Seer (tsr) 68
Glitch Interpreter
When this creature enters, if you control no face-down permanents, return this creature to its owner's hand and manifest dread.
Whenever one or more colorless creatures you control deal combat damage to a player, draw a card.
Creature - Human Wizard
Glitch Interpreter (dsc) 13
Hauntwoods Shrieker
Whenever this creature attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
: Reveal target face-down permanent. If it's a creature card, you may turn it face up.
Creature - Beast Mutant
Hauntwoods Shrieker (dsk) 182
Hide in Plain Sight
Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery
Hide in Plain Sight (mkm) 166
Inspiring Call
Draw a card for each creature you control with a +1/+1 counter on it. Those creatures gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
Instant
Inspiring Call (tle) 168
Kozilek, the Broken Reality
When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Other colorless creatures you control get +3/+2.
Legendary Creature - Eldrazi
Kozilek, the Broken Reality (mh3) 10
Oblivious Bookworm
At the beginning of your end step, you may draw a card. If you do, discard a card unless a permanent entered the battlefield face down under your control this turn or you turned a permanent face up this turn.
Creature - Human Wizard
Oblivious Bookworm (dsk) 225
Primordial Mist
At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)
Enchantment
Primordial Mist (dsc) 123
Ray Fillet, Wave Warrior
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Legendary Creature - Mutant Fish
Ray Fillet, Wave Warrior (tmc) 14
Secret Plans
Face-down creatures you control get +0/+1.
Whenever a permanent you control is turned face up, draw a card.
Enchantment
Secret Plans (c19) 201
They Came from the Pipes
When this enchantment enters, manifest dread twice. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a face-down creature you control enters, draw a card.
Enchantment
They Came from the Pipes (dsc) 14

Draw

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Cryptic Coat
When this Equipment enters, cloak the top card of your library, then attach this Equipment to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature gets +1/+0 and can't be blocked.
: Return this Equipment to its owner's hand.
Artifact - Equipment
Cryptic Coat (mkm) 50
Herald of Secret Streams
Creatures you control with +1/+1 counters on them can't be blocked.
Creature - Warrior Merfolk
Herald of Secret Streams (lcc) 158
Rikku, Resourceful Guardian
Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control.
Steal —
,
: Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
Legendary Creature - Human Artificer
Rikku, Resourceful Guardian (fic) 41
Sash and Waistcoat, Unmen
Whenever a face-down creature attacks one of your opponents, it can't be blocked this combat.
: Manifest the top card of your library. Any player may activate this ability but only as a sorcery. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Legendary Creature - Rogue Insect
Sash and Waistcoat, Unmen (mbc) 11

Evasion

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Phyrexian Dreadnought
Trample
When this creature enters, sacrifice it unless you sacrifice any number of creatures with total power 12 or greater.
Creature Artifact - Dreadnought Phyrexian
Phyrexian Dreadnought (mir) 315
Valgavoth's Onslaught
Manifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery
Valgavoth's Onslaught (dsk) 204

Finisher

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Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (frc) 22
Dreamroot Cascade
This land enters tapped unless you control two or more other lands.
: Add
or
.
Land
Dreamroot Cascade (sos) 254
Fabled Passage
, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.
Land
Fabled Passage (msc) 242
Forest
(
: Add
.)
Basic Land - Forest
Forest (mdd) 301
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (msc) 250
Island
(
: Add
.)
Basic Land - Island
Island (mdd) 294
Overflowing Basin
,
: Add
.
Land
Overflowing Basin (fic) 410
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (msc) 254
Rejuvenating Springs
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Rejuvenating Springs (msc) 260
Tomb of the Spirit Dragon
: Add
.
,
: You gain 1 life for each colorless creature you control.
Land
Tomb of the Spirit Dragon (m3c) 397

Land

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Zimone, Mystery Unraveler
Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Legendary Creature - Human Wizard
Zimone, Mystery Unraveler (dsc) 8

Landfall

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Abhorrent Oculus
As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Eye
Abhorrent Oculus (dsk) 42

Mill

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Become Anonymous
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward
. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Become Anonymous (acr) 14
Heroic Intervention
Permanents you control gain hexproof and indestructible until end of turn.
Instant
Heroic Intervention (pip) 202
Whisperwood Elemental
At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice this creature: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
Creature - Elemental
Whisperwood Elemental (dsc) 204
Willbender
Morph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its morph cost.)
When this creature is turned face up, change the target of target spell or ability with a single target.
Creature - Human Wizard
Willbender (plst) DD2-6

Protection

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Experiment Twelve
Trample
Whenever this creature or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise
(You may cast this card face down for
as a 2/2 creature with ward
. Turn it face up any time for its disguise cost.)
Creature - Warrior Elf Lizard
Experiment Twelve (mkc) 37

Pump

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Arcane Signet
: Add one mana of any color in your commander's color identity.
Artifact
Arcane Signet (frc) 20
Arixmethes, Slumbering Isle
Arixmethes enters tapped with five slumber counters on it.
As long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)
Whenever you cast a spell, you may remove a slumber counter from Arixmethes.
: Add
.
Legendary Creature - Kraken
Arixmethes, Slumbering Isle (dsc) 211
Birds of Paradise
Flying
: Add one mana of any color.
Creature - Bird
Birds of Paradise (msc) 170
Crystalline Crawler
Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it.
Remove a +1/+1 counter from this creature: Add one mana of any color.
: Put a +1/+1 counter on this creature.
Creature Artifact - Construct
Crystalline Crawler (pz2) 69
Kami of Whispered Hopes
If one or more +1/+1 counters would be put on a permanent you control, that many plus one +1/+1 counters are put on that permanent instead.
: Add X mana of any one color, where X is this creature's power.
Creature - Spirit
Kami of Whispered Hopes (soc) 273
Overgrown Zealot
: Add one mana of any color.
: Add two mana of any one color. Spend this mana only to turn permanents face up.
Creature - Elf Druid
Overgrown Zealot (dsk) 193
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (fic) 313
Scroll of Fate
: Manifest a card from your hand. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Artifact
Scroll of Fate (dsc) 251
Simic Signet
,
: Add
.
Artifact
Simic Signet (dsc) 252
Threats Around Every Corner
When this enchantment enters, manifest dread.
Whenever a face-down permanent you control enters, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
Enchantment
Threats Around Every Corner (dsk) 200
Trail of Mystery
Whenever a face-down creature you control enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Whenever a permanent you control is turned face up, if it's a creature, it gets +2/+2 until end of turn.
Enchantment
Trail of Mystery (dsc) 203
Tunnel Tipster
At the beginning of your end step, if a face-down creature entered the battlefield under your control this turn, put a +1/+1 counter on this creature.
: Add
.
Creature - Scout Mole
Tunnel Tipster (mkm) 180
Yedora, Grave Gardener
Whenever another nontoken creature you control dies, you may return it to the battlefield face down under its owner's control. It's a Forest land. (It has no other types or abilities.)
Legendary Creature - Druid Treefolk
Yedora, Grave Gardener (cmm) 333

Ramp

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Break Down the Door
Choose one —
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Instant
Break Down the Door (dsk) 170
Ixidron
As this creature enters, turn all other nontoken creatures face down. (They're 2/2 creatures.)
Ixidron's power and toughness are each equal to the number of face-down creatures on the battlefield.
Creature - Illusion
Ixidron (c19) 87
Pongify
Destroy target creature. It can't be regenerated. Its controller creates a 3/3 green Ape creature token.
Instant
Pongify (tdc) 160
Reality Shift
Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)
Instant
Reality Shift (soc) 199
Stratus Dancer
Flying
Megamorph
(You may cast this card face down as a 2/2 creature for
. Turn it face up any time for its megamorph cost and put a +1/+1 counter on it.)
When this creature is turned face up, counter target instant or sorcery spell.
Creature - Djinn Monk
Stratus Dancer (c19) 96
Temur War Shaman
When this creature enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.
Creature - Human Shaman
Temur War Shaman (dsc) 200
Walking Ballista
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature.
Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Creature Artifact - Construct
Walking Ballista (fic) 371

Removal

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Basking Broodscale
Devoid (This card has no color.)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add
."
Creature - Lizard Eldrazi
Basking Broodscale (mh3) 145
Hangarback Walker
This creature enters with X +1/+1 counters on it.
When this creature dies, create a 1/1 colorless Thopter artifact creature token with flying for each +1/+1 counter on this creature.
,
: Put a +1/+1 counter on this creature.
Creature Artifact - Construct
Hangarback Walker (ori) 229
Printlifter Ooze
Deathtouch
Whenever this creature or another creature you control is turned face up, create a 0/0 green Ooze creature token with trample. The token enters with X +1/+1 counters on it, where X is the number of other creatures you control.
Disguise
Creature - Ooze
Printlifter Ooze (mkc) 40

Tokens

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Ape
Creature Token - Ape
Ape (tm3c) 14
Eldrazi Spawn
Sacrifice this creature: Add
.
Creature Token - Eldrazi Spawn
Eldrazi Spawn (tsoc) 1
Manifest
(You can cover a face-down manifested creature with this reminder card.
A manifested creature card can be turned face up any time for its mana cost. A face-down card can also be turned face up for its morph cost.)
Creature
Manifest (tsoc) 30
Morph
(You can cover a face-down creature with this reminder card.
A card with morph can be turned face up any time for its morph cost.)
Creature
Morph (tmkc) 30
Ooze
Trample
Creature Token - Ooze
Ooze (tmkm) 8
Thopter
Flying
Creature Artifact Token - Thopter
Thopter (tfra) 14

Tokens & Extras

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
31 pips - 27 cards
31 mana - 29 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
36 pips - 32 cards
32 mana - 30 cards
0 pips - 0 cards
2 mana - 2 cards
CategoriesQtyOdds
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Description

{"ops":[{"insert":"Welcome to my submission to this months October Deck Building Challenge!\nThis months challenge revolved around 'tricks and/or treats' in the spirit of the spooky season!\nThe initial reaction is Group Hug style commanders such as "},{"insert":{"card-link":"The Beamtown Bullies"}},{"insert":", "},{"insert":{"card-link":"Blim, Comedic Genius"}},{"insert":" and FRC's all new "},{"insert":{"card-link":"Dack Fayden, Helping Hand"}},{"insert":" - however, Archidekt challenges are all about creativity; we're not going with the stereotypes. \nMy second reaction was to lean heavily into the treats - A.K.A food tokens - and then utilize them into 'tricks' - making "},{"insert":{"card-link":"Asmoranomardicadaistinaculdacar"}},{"insert":" my second option.\nHowever, after careful consideration, I landed on an idea I found much more appealing.\nMy inspiration was a simple question: What makes Halloween stand out?\nIt's not the candy, the children going door-to-door and the reluctant adults following along. It's the "},{"attributes":{"italic":true},"insert":"costumes. "},{"insert":"The "},{"attributes":{"italic":true},"insert":"glamour. "},{"insert":"The "},{"attributes":{"italic":true},"insert":"splendour. "},{"insert":"\nThat's exactly what this deck cards about - let's dress up our creatures with "},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" and then increase their spookiness with +1/+1 counters!\n"},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" let's us costume up a child at the beginning of combat each turn. That'll give us a huge advantage in the 'trick' side of things - our opponent has no idea what we're hiding! It's important to make sure we costume [cloak] the right children - "},{"insert":{"card-link":"Fathom Seer"}},{"insert":", "},{"insert":{"card-link":"Abhorrent Oculus"}},{"insert":", "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":", "},{"insert":{"card-link":"Phyrexian Dreadnought"}},{"insert":" and "},{"insert":{"card-link":"Stratus Dancer"}},{"insert":" love to be costumed - especially so we can avoid their ETB (Ear-Splitting Tantrum Bout) effects. \nHowever, we don't want to take their costumes off right away! Let's leave them on so that these responsible trick-and-treaters can parade them around: "},{"insert":{"card-link":"Ixidor, Reality Sculptor"}},{"insert":", "},{"insert":{"card-link":"Curator Beastie"}},{"insert":", "},{"insert":{"card-link":"Ixidron"}},{"insert":" , "},{"insert":{"card-link":"Sash and Waistcoat, Unmen"}},{"insert":" and "},{"insert":{"card-link":"Glitch Interpreter"}},{"insert":". \nThen we need to upgrade their costumes - we don't want them in a store-bought design! "},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" can put plenty of special features [+1/+1 counters] on their costumes, and these helpful designers and designer tools can help her get the job done: "},{"insert":{"card-link":"Hardened Scales"}},{"insert":", "},{"insert":{"card-link":"Kami of Whispered Hopes"}},{"insert":", "},{"insert":{"card-link":"Branching Evolution"}},{"insert":", "},{"insert":{"card-link":"Omarthis, Ghostfire Initiate"}},{"insert":" and "},{"insert":{"card-link":"Tromell, Seymour's Butler"}},{"insert":". \nAnd we need to dress up the adults, too: "},{"insert":{"card-link":"Hangarback Walker"}},{"insert":", "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" and "},{"insert":{"card-link":"Crystalline Crawler"}},{"insert":" want to try and out-scare the children!\nOnce all of our creatures are ready, lets go door-to-door and take out all our opposing spookers, one-by-one! We'll be sure to get all the candy with these cards: "},{"insert":{"card-link":"Simic Ascendancy"}},{"insert":", "},{"insert":{"card-link":"Kozilek, the Broken Reality"}},{"insert":", "},{"insert":{"card-link":"Rikku, Resourceful Guardian"}},{"insert":", "},{"insert":{"card-link":"Herald of Secret Streams"}},{"insert":" and "},{"insert":{"card-link":"Valgavoth's Onslaught"}},{"insert":".\nWith the best costumes in town, the spookiest scarers, absolutely "},{"attributes":{"italic":true},"insert":"no"},{"insert":" treats (unless they're for us) and a bunch"},{"attributes":{"italic":true},"insert":" "},{"insert":"of tricks, our opponents will never see us coming! And when we flip "},{"insert":{"card-link":"Phyrexian Dreadnought"}},{"insert":" on turn 4, we'll see our opponents out the door - and they won't be getting any candy from us.\n"}]}
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