Groodle
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Commander
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{"ops":[{"insert":"Welcome to my submission to this months October Deck Building Challenge!\nThis months challenge revolved around 'tricks and/or treats' in the spirit of the spooky season!\nThe initial reaction is Group Hug style commanders such as "},{"insert":{"card-link":"The Beamtown Bullies"}},{"insert":", "},{"insert":{"card-link":"Blim, Comedic Genius"}},{"insert":" and FRC's all new "},{"insert":{"card-link":"Dack Fayden, Helping Hand"}},{"insert":" - however, Archidekt challenges are all about creativity; we're not going with the stereotypes. \nMy second reaction was to lean heavily into the treats - A.K.A food tokens - and then utilize them into 'tricks' - making "},{"insert":{"card-link":"Asmoranomardicadaistinaculdacar"}},{"insert":" my second option.\nHowever, after careful consideration, I landed on an idea I found much more appealing.\nMy inspiration was a simple question: What makes Halloween stand out?\nIt's not the candy, the children going door-to-door and the reluctant adults following along. It's the "},{"attributes":{"italic":true},"insert":"costumes. "},{"insert":"The "},{"attributes":{"italic":true},"insert":"glamour. "},{"insert":"The "},{"attributes":{"italic":true},"insert":"splendour. "},{"insert":"\nThat's exactly what this deck cards about - let's dress up our creatures with "},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" and then increase their spookiness with +1/+1 counters!\n"},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" let's us costume up a child at the beginning of combat each turn. That'll give us a huge advantage in the 'trick' side of things - our opponent has no idea what we're hiding! It's important to make sure we costume [cloak] the right children - "},{"insert":{"card-link":"Fathom Seer"}},{"insert":", "},{"insert":{"card-link":"Abhorrent Oculus"}},{"insert":", "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":", "},{"insert":{"card-link":"Phyrexian Dreadnought"}},{"insert":" and "},{"insert":{"card-link":"Stratus Dancer"}},{"insert":" love to be costumed - especially so we can avoid their ETB (Ear-Splitting Tantrum Bout) effects. \nHowever, we don't want to take their costumes off right away! Let's leave them on so that these responsible trick-and-treaters can parade them around: "},{"insert":{"card-link":"Ixidor, Reality Sculptor"}},{"insert":", "},{"insert":{"card-link":"Curator Beastie"}},{"insert":", "},{"insert":{"card-link":"Ixidron"}},{"insert":" , "},{"insert":{"card-link":"Sash and Waistcoat, Unmen"}},{"insert":" and "},{"insert":{"card-link":"Glitch Interpreter"}},{"insert":". \nThen we need to upgrade their costumes - we don't want them in a store-bought design! "},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" can put plenty of special features [+1/+1 counters] on their costumes, and these helpful designers and designer tools can help her get the job done: "},{"insert":{"card-link":"Hardened Scales"}},{"insert":", "},{"insert":{"card-link":"Kami of Whispered Hopes"}},{"insert":", "},{"insert":{"card-link":"Branching Evolution"}},{"insert":", "},{"insert":{"card-link":"Omarthis, Ghostfire Initiate"}},{"insert":" and "},{"insert":{"card-link":"Tromell, Seymour's Butler"}},{"insert":". \nAnd we need to dress up the adults, too: "},{"insert":{"card-link":"Hangarback Walker"}},{"insert":", "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" and "},{"insert":{"card-link":"Crystalline Crawler"}},{"insert":" want to try and out-scare the children!\nOnce all of our creatures are ready, lets go door-to-door and take out all our opposing spookers, one-by-one! We'll be sure to get all the candy with these cards: "},{"insert":{"card-link":"Simic Ascendancy"}},{"insert":", "},{"insert":{"card-link":"Kozilek, the Broken Reality"}},{"insert":", "},{"insert":{"card-link":"Rikku, Resourceful Guardian"}},{"insert":", "},{"insert":{"card-link":"Herald of Secret Streams"}},{"insert":" and "},{"insert":{"card-link":"Valgavoth's Onslaught"}},{"insert":".\nWith the best costumes in town, the spookiest scarers, absolutely "},{"attributes":{"italic":true},"insert":"no"},{"insert":" treats (unless they're for us) and a bunch"},{"attributes":{"italic":true},"insert":" "},{"insert":"of tricks, our opponents will never see us coming! And when we flip "},{"insert":{"card-link":"Phyrexian Dreadnought"}},{"insert":" on turn 4, we'll see our opponents out the door - and they won't be getting any candy from us.\n"}]}
Vannifar, Evolved Enigma
At the beginning of combat on your turn, choose one —
• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
• Put a +1/+1 counter on each colorless creature you control.
• Cloak a card from your hand. (Put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
• Put a +1/+1 counter on each colorless creature you control.
Legendary Creature - Wizard Ooze Elf

Commander
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Curator Beastie
Reach
Colorless creatures you control enter with two additional +1/+1 counters on them.
Whenever this creature enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Colorless creatures you control enter with two additional +1/+1 counters on them.
Whenever this creature enters or attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Beast

Growing Dread
Flash
When this enchantment enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you turn a permanent face up, put a +1/+1 counter on it.
When this enchantment enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever you turn a permanent face up, put a +1/+1 counter on it.
Enchantment

Omarthis, Ghostfire Initiate
Omarthis enters with X +1/+1 counters on it.
Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis.
When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.
Whenever you put one or more +1/+1 counters on another colorless creature, you may put a +1/+1 counter on Omarthis.
When Omarthis dies, manifest a number of cards from the top of your library equal to the number of counters on it.
Legendary Creature - Spirit Snake

Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment

Tromell, Seymour's Butler
Each other nontoken creature you control enters with an additional +1/+1 counter on it.
, : Proliferate X times, where X is the number of nontoken creatures you control that entered this turn. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
, : Proliferate X times, where X is the number of nontoken creatures you control that entered this turn. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
Legendary Creature - Elf Advisor

Counters
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Cloudform
When this enchantment enters, it becomes an Aura with enchant creature. Manifest the top card of your library and attach this enchantment to it. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Enchanted creature has flying and hexproof.
Enchanted creature has flying and hexproof.
Enchantment

Hauntwoods Shrieker
Whenever this creature attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
: Reveal target face-down permanent. If it's a creature card, you may turn it face up.
: Reveal target face-down permanent. If it's a creature card, you may turn it face up.
Creature - Beast Mutant

Hide in Plain Sight
Look at the top five cards of your library, cloak two of them, and put the rest on the bottom of your library in a random order. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
Sorcery

Kozilek, the Broken Reality
When you cast this spell, up to two target players each manifest two cards from their hands. For each card manifested this way, you draw a card. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Other colorless creatures you control get +3/+2.
Other colorless creatures you control get +3/+2.
Legendary Creature - Eldrazi

Primordial Mist
At the beginning of your end step, you may manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)
Exile a face-down permanent you control face up: You may play that card this turn. (You still pay its costs. Timing rules still apply.)
Enchantment

Ray Fillet, Wave Warrior
Flying
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a creature you control with a counter on it deals combat damage to a player, draw a card.
Legendary Creature - Mutant Fish

They Came from the Pipes
When this enchantment enters, manifest dread twice. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a face-down creature you control enters, draw a card.
Whenever a face-down creature you control enters, draw a card.
Enchantment

Draw
(Ctrl to add secondary)
Cryptic Coat
When this Equipment enters, cloak the top card of your library, then attach this Equipment to it. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
Equipped creature gets +1/+0 and can't be blocked.
: Return this Equipment to its owner's hand.
Equipped creature gets +1/+0 and can't be blocked.
: Return this Equipment to its owner's hand.
Artifact - Equipment

Rikku, Resourceful Guardian
Whenever you put one or more counters on a creature, until end of turn, that creature can't be blocked by creatures your opponents control.
Steal — , : Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
Steal — , : Move a counter from target creature an opponent controls onto target creature you control. Activate only as a sorcery.
Legendary Creature - Human Artificer

Sash and Waistcoat, Unmen
Whenever a face-down creature attacks one of your opponents, it can't be blocked this combat.
: Manifest the top card of your library. Any player may activate this ability but only as a sorcery. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
: Manifest the top card of your library. Any player may activate this ability but only as a sorcery. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Legendary Creature - Rogue Insect

Evasion
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Valgavoth's Onslaught
Manifest dread X times, then put X +1/+1 counters on each of those creatures. (To manifest dread, look at the top two cards of your library, then put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Sorcery

Finisher
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Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land

Land
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Zimone, Mystery Unraveler
Landfall — Whenever a land you control enters, manifest dread if this is the first time this ability has resolved this turn. Otherwise, you may turn a permanent you control face up. (To manifest dread, look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Legendary Creature - Human Wizard

Landfall
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Abhorrent Oculus
As an additional cost to cast this spell, exile six cards from your graveyard.
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Flying
At the beginning of each opponent's upkeep, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Creature - Eye

Mill
(Ctrl to add secondary)
Become Anonymous
Exile target nontoken creature you own and the top two cards of your library in a face-down pile, shuffle that pile, then cloak those cards. They enter tapped. (To cloak a card, put it onto the battlefield face down as a 2/2 creature with ward . Turn it face up any time for its mana cost if it's a creature card.)
Instant

Whisperwood Elemental
At the beginning of your end step, manifest the top card of your library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Sacrifice this creature: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
Sacrifice this creature: Until end of turn, face-up nontoken creatures you control gain "When this creature dies, manifest the top card of your library."
Creature - Elemental

Protection
(Ctrl to add secondary)
Experiment Twelve
Trample
Whenever this creature or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Whenever this creature or another creature you control is turned face up, put +1/+1 counters on that creature equal to its power.
Disguise (You may cast this card face down for as a 2/2 creature with ward . Turn it face up any time for its disguise cost.)
Creature - Warrior Elf Lizard

Pump
(Ctrl to add secondary)
Ramp
(Ctrl to add secondary)
Break Down the Door
Choose one —
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
• Exile target artifact.
• Exile target enchantment.
• Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
Instant

Temur War Shaman
When this creature enters, manifest the top card of your library. (Put that card onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.
Whenever a permanent you control is turned face up, if it's a creature, you may have it fight target creature you don't control.
Creature - Human Shaman

Removal
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Basking Broodscale
Devoid (This card has no color.)
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
: Adapt 1. (If this creature has no +1/+1 counters on it, put a +1/+1 counter on it.)
Whenever one or more +1/+1 counters are put on this creature, you may create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add ."
Creature - Lizard Eldrazi

Tokens
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Tokens & Extras
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Deck Info
Deck stats
CategoriesQtyOdds
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Deck extras (0)
Description
{"ops":[{"insert":"Welcome to my submission to this months October Deck Building Challenge!\nThis months challenge revolved around 'tricks and/or treats' in the spirit of the spooky season!\nThe initial reaction is Group Hug style commanders such as "},{"insert":{"card-link":"The Beamtown Bullies"}},{"insert":", "},{"insert":{"card-link":"Blim, Comedic Genius"}},{"insert":" and FRC's all new "},{"insert":{"card-link":"Dack Fayden, Helping Hand"}},{"insert":" - however, Archidekt challenges are all about creativity; we're not going with the stereotypes. \nMy second reaction was to lean heavily into the treats - A.K.A food tokens - and then utilize them into 'tricks' - making "},{"insert":{"card-link":"Asmoranomardicadaistinaculdacar"}},{"insert":" my second option.\nHowever, after careful consideration, I landed on an idea I found much more appealing.\nMy inspiration was a simple question: What makes Halloween stand out?\nIt's not the candy, the children going door-to-door and the reluctant adults following along. It's the "},{"attributes":{"italic":true},"insert":"costumes. "},{"insert":"The "},{"attributes":{"italic":true},"insert":"glamour. "},{"insert":"The "},{"attributes":{"italic":true},"insert":"splendour. "},{"insert":"\nThat's exactly what this deck cards about - let's dress up our creatures with "},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" and then increase their spookiness with +1/+1 counters!\n"},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" let's us costume up a child at the beginning of combat each turn. That'll give us a huge advantage in the 'trick' side of things - our opponent has no idea what we're hiding! It's important to make sure we costume [cloak] the right children - "},{"insert":{"card-link":"Fathom Seer"}},{"insert":", "},{"insert":{"card-link":"Abhorrent Oculus"}},{"insert":", "},{"insert":{"card-link":"Arixmethes, Slumbering Isle"}},{"insert":", "},{"insert":{"card-link":"Phyrexian Dreadnought"}},{"insert":" and "},{"insert":{"card-link":"Stratus Dancer"}},{"insert":" love to be costumed - especially so we can avoid their ETB (Ear-Splitting Tantrum Bout) effects. \nHowever, we don't want to take their costumes off right away! Let's leave them on so that these responsible trick-and-treaters can parade them around: "},{"insert":{"card-link":"Ixidor, Reality Sculptor"}},{"insert":", "},{"insert":{"card-link":"Curator Beastie"}},{"insert":", "},{"insert":{"card-link":"Ixidron"}},{"insert":" , "},{"insert":{"card-link":"Sash and Waistcoat, Unmen"}},{"insert":" and "},{"insert":{"card-link":"Glitch Interpreter"}},{"insert":". \nThen we need to upgrade their costumes - we don't want them in a store-bought design! "},{"insert":{"card-link":"Vannifar, Evolved Enigma"}},{"insert":" can put plenty of special features [+1/+1 counters] on their costumes, and these helpful designers and designer tools can help her get the job done: "},{"insert":{"card-link":"Hardened Scales"}},{"insert":", "},{"insert":{"card-link":"Kami of Whispered Hopes"}},{"insert":", "},{"insert":{"card-link":"Branching Evolution"}},{"insert":", "},{"insert":{"card-link":"Omarthis, Ghostfire Initiate"}},{"insert":" and "},{"insert":{"card-link":"Tromell, Seymour's Butler"}},{"insert":". \nAnd we need to dress up the adults, too: "},{"insert":{"card-link":"Hangarback Walker"}},{"insert":", "},{"insert":{"card-link":"Walking Ballista"}},{"insert":" and "},{"insert":{"card-link":"Crystalline Crawler"}},{"insert":" want to try and out-scare the children!\nOnce all of our creatures are ready, lets go door-to-door and take out all our opposing spookers, one-by-one! We'll be sure to get all the candy with these cards: "},{"insert":{"card-link":"Simic Ascendancy"}},{"insert":", "},{"insert":{"card-link":"Kozilek, the Broken Reality"}},{"insert":", "},{"insert":{"card-link":"Rikku, Resourceful Guardian"}},{"insert":", "},{"insert":{"card-link":"Herald of Secret Streams"}},{"insert":" and "},{"insert":{"card-link":"Valgavoth's Onslaught"}},{"insert":".\nWith the best costumes in town, the spookiest scarers, absolutely "},{"attributes":{"italic":true},"insert":"no"},{"insert":" treats (unless they're for us) and a bunch"},{"attributes":{"italic":true},"insert":" "},{"insert":"of tricks, our opponents will never see us coming! And when we flip "},{"insert":{"card-link":"Phyrexian Dreadnought"}},{"insert":" on turn 4, we'll see our opponents out the door - and they won't be getting any candy from us.\n"}]}

















































