73 views23 days ago
Commander
Size: 100Salt sum: 30.58
No deck tags
 avatar

steebody

73 views23 days ago
Commander
Size: 100Salt sum: 30.58
No deck tags

Choose your preferred layout. You can mix and match options using the View as & Group by drop-downs above.

Capricopian
This creature enters with X +1/+1 counters on it.
: Put a +1/+1 counter on this creature, then you may reselect which player this creature is attacking. Only the player this creature is attacking may activate this ability and only during the declare attackers step. (It can't attack its controller.)
Creature - Hydra Goat
Capricopian (c20) 58
Corpsejack Menace
If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
Creature - Fungus
Corpsejack Menace (rtr) 152
Forgotten Ancient
Whenever a player casts a spell, you may put a +1/+1 counter on this creature.
At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.
Creature - Elemental
Forgotten Ancient (c21) 189
Hardened Scales
If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on it instead.
Enchantment
Hardened Scales (c16) 152
Hungering Hydra
This creature enters with X +1/+1 counters on it.
This creature can't be blocked by more than one creature.
Whenever this creature is dealt damage, put that many +1/+1 counters on it. (It must survive the damage to get the counters.)
Creature - Hydra
Hungering Hydra (m19) 189
Kalonian Hydra
Trample
This creature enters with four +1/+1 counters on it.
Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.
Creature - Hydra
Kalonian Hydra (m14) 181
Loyal Guardian
Trample
Lieutenant — At the beginning of combat on your turn, if you control your commander, put a +1/+1 counter on each creature you control.
Creature - Rhino
Loyal Guardian (cmm) 304
Managorger Hydra
Trample
Whenever a player casts a spell, put a +1/+1 counter on this creature.
Creature - Hydra
Managorger Hydra (blc) 230
Nyxborn Hydra
Bestow
(If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.)
Reach, trample
This permanent enters with X +1/+1 counters on it.
Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.
Creature Enchantment - Hydra
Nyxborn Hydra (mh3) 164
Primordial Hydra
This creature enters with X +1/+1 counters on it.
At the beginning of your upkeep, double the number of +1/+1 counters on this creature.
This creature has trample as long as it has ten or more +1/+1 counters on it.
Creature - Hydra
Primordial Hydra (sld) 1330
Simic Ascendancy
: Put a +1/+1 counter on target creature you control.
Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment.
At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
Enchantment
Simic Ascendancy (rna) 207
Vastwood Hydra
This creature enters with X +1/+1 counters on it.
When this creature dies, you may distribute a number of +1/+1 counters equal to the number of +1/+1 counters on this creature among any number of creatures you control.
Creature - Hydra
Vastwood Hydra (c20) 194
Vorel of the Hull Clade
,
: Double the number of each kind of counter on target artifact, creature, or land.
Legendary Creature - Human Merfolk
Vorel of the Hull Clade (c16) 227

Counters

(Ctrl to add secondary)
Blue Sun's Zenith
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
Instant
Blue Sun's Zenith (mbs) 20
Fathom Mage
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)
Whenever a +1/+1 counter is put on this creature, you may draw a card.
Creature - Human Wizard
Fathom Mage (gtc) 162
Garruk's Uprising
When this enchantment enters, if you control a creature with power 4 or greater, draw a card.
Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.)
Whenever a creature you control with power 4 or greater enters, draw a card.
Enchantment
Garruk's Uprising (m21) 186
Genesis Hydra
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.
This creature enters with X +1/+1 counters on it.
Creature - Plant Hydra
Genesis Hydra (c20) 172
Harmonize
Draw three cards.
Sorcery
Harmonize (c17) 151
Hydroid Krasis
When you cast this spell, you gain half X life and draw half X cards. Round down each time.
Flying, trample
This creature enters with X +1/+1 counters on it.
Creature - Beast Jellyfish Hydra
Hydroid Krasis (sld) 1332
Lifeblood Hydra
Trample
This creature enters with X +1/+1 counters on it.
When this creature dies, you gain life and draw cards equal to its power.
Creature - Hydra
Lifeblood Hydra (cmm) 303
Rashmi, Eternities Crafter
Whenever you cast your first spell each turn, reveal the top card of your library. You may cast it without paying its mana cost if it's a spell with lesser mana value. If you don't cast it, put it into your hand.
Legendary Creature - Elf Druid
Rashmi, Eternities Crafter (kld) 184
Realmwalker
Changeling (This card is every creature type.)
As this creature enters, choose a creature type.
You may look at the top card of your library any time.
You may cast creature spells of the chosen type from the top of your library.
Creature - Shapeshifter
Realmwalker (lcc) 250
The Goose Mother
Flying
The Goose Mother enters with X +1/+1 counters on it.
When The Goose Mother enters, create half X Food tokens, rounded up.
Whenever The Goose Mother attacks, you may sacrifice a Food. If you do, draw a card.
Legendary Creature - Bird Hydra
The Goose Mother (woe) 204
Villainous Wealth
Target opponent exiles the top X cards of their library. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Sorcery
Villainous Wealth (2x2) 292

Draw

(Ctrl to add secondary)
Champion of Lambholt
Creatures with power less than this creature's power can't block creatures you control.
Whenever another creature you control enters, put a +1/+1 counter on this creature.
Creature - Human Warrior
Champion of Lambholt (ncc) 284
Primal Rage
Creatures you control have trample. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
Enchantment
Primal Rage (10e) 286

Evasion

(Ctrl to add secondary)
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (who) 263
Darkmoss Bridge
This land enters tapped.
Indestructible
: Add
or
.
Artifact Land
Darkmoss Bridge (mh2) 245
Dismal Backwater
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Dismal Backwater (m21) 245
Exotic Orchard
: Add one mana of any color that a land an opponent controls could produce.
Land
Exotic Orchard (afc) 236
Forest
(
: Add
.)
Basic Land - Forest
Forest (m21) 273
Forest
(
: Add
.)
Basic Land - Forest
Forest (cmm) 449
Forest
(
: Add
.)
Basic Land - Forest
Forest (lci) 401
Forest
(
: Add
.)
Basic Land - Forest
Forest (lci) 402
Forest
(
: Add
.)
Basic Land - Forest
Forest (mkm) 285
Forest
(
: Add
.)
Basic Land - Forest
Forest (mkm) 286
Golgari Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Golgari Guildgate (grn) 249
Hinterland Harbor
This land enters tapped unless you control a Forest or an Island.
: Add
or
.
Land
Hinterland Harbor (isd) 241
Island
(
: Add
.)
Basic Land - Island
Island (m21) 263
Island
(
: Add
.)
Basic Land - Island
Island (lci) 288
Island
(
: Add
.)
Basic Land - Island
Island (lci) 395
Island
(
: Add
.)
Basic Land - Island
Island (lci) 396
Island
(
: Add
.)
Basic Land - Island
Island (mkm) 273
Opulent Palace
This land enters tapped.
: Add
,
, or
.
Land
Opulent Palace (ktk) 238
Path of Ancestry
This land enters tapped.
: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Land
Path of Ancestry (cmm) 423
Reliquary Tower
You have no maximum hand size.
: Add
.
Land
Reliquary Tower (cmm) 425
Rogue's Passage
: Add
.
,
: Target creature can't be blocked this turn.
Land
Rogue's Passage (lcc) 349
Shifting Woodland
This land enters tapped unless you control a Forest.
: Add
.
Delirium —
: This land becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Land
Shifting Woodland (mh3) 228
Simic Guildgate
This land enters tapped.
: Add
or
.
Land - Gate
Simic Guildgate (clu) 248
Sunken Hollow
(
: Add
or
.)
This land enters tapped unless you control two or more basic lands.
Land - Island Swamp
Sunken Hollow (who) 312
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (ddp) 70
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lci) 397
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (lci) 398
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mkm) 281
Swamp
(
: Add
.)
Basic Land - Swamp
Swamp (mkm) 282
Temple of Deceit
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Deceit (thb) 245
Temple of Malady
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Malady (jou) 165
Temple of Mystery
This land enters tapped.
When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
: Add
or
.
Land
Temple of Mystery (ths) 226
Thornwood Falls
This land enters tapped.
When this land enters, you gain 1 life.
: Add
or
.
Land
Thornwood Falls (iko) 256
Undergrowth Stadium
This land enters tapped unless you have two or more opponents.
: Add
or
.
Land
Undergrowth Stadium (cmm) 435
Vivid Creek
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Creek (c17) 290
Vivid Grove
This land enters tapped with two charge counters on it.
: Add
.
, Remove a charge counter from this land: Add one mana of any color.
Land
Vivid Grove (cmr) 501
Waterfront District
This land enters tapped.
: Add
or
.
,
, Sacrifice this land: Draw a card.
Land
Waterfront District (snc) 259
Woodland Cemetery
This land enters tapped unless you control a Swamp or a Forest.
: Add
or
.
Land
Woodland Cemetery (dmr) 401
Woodland Stream
This land enters tapped.
: Add
or
.
Land
Woodland Stream (kld) 274
Yavimaya Coast
: Add
.
: Add
or
. This land deals 1 damage to you.
Land
Yavimaya Coast (m3c) 410

Land

(Ctrl to add secondary)
Mossborn Hydra
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)
This creature enters with a +1/+1 counter on it.
Landfall — Whenever a land you control enters, double the number of +1/+1 counters on this creature.
Creature - Elemental Hydra
Mossborn Hydra (fdn) 107

Landfall

(Ctrl to add secondary)
Mistcutter Hydra
This spell can't be countered.
Haste, protection from blue
This creature enters with X +1/+1 counters on it.
Creature - Hydra
Mistcutter Hydra (ths) 162
Stonehoof Chieftain
Trample, indestructible
Whenever another creature you control attacks, it gains trample and indestructible until end of turn.
Creature - Warrior Centaur
Stonehoof Chieftain (cmm) 325

Protection

(Ctrl to add secondary)
Animist's Awakening
Reveal the top X cards of your library. Put all land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order.
Spell mastery — If there are two or more instant and/or sorcery cards in your graveyard, untap those lands.
Sorcery
Animist's Awakening (ori) 169
Coiling Oracle
When this creature enters, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
Creature - Elf Druid Snake
Coiling Oracle (mm3) 157
Cultivate
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery
Cultivate (a25) 165
Darksteel Ingot
Indestructible (Effects that say "destroy" don't destroy this artifact.)
: Add one mana of any color.
Artifact
Darksteel Ingot (cmm) 378
Fellwar Stone
: Add one mana of any color that a land an opponent controls could produce.
Artifact
Fellwar Stone (ncc) 367
Fertilid
This creature enters with two +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Target player searches their library for a basic land card, puts it onto the battlefield tapped, then shuffles.
Creature - Elemental
Fertilid (cmr) 226
Karametra's Acolyte
: Add an amount of
equal to your devotion to green. (Each
in the mana costs of permanents you control counts toward your devotion to green.)
Creature - Human Druid
Karametra's Acolyte (ths) 160
Kodama's Reach
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Sorcery - Arcane
Kodama's Reach (nec) 120
Llanowar Elves
: Add
.
Creature - Elf Druid
Llanowar Elves (ema) 175
Rampant Growth
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Sorcery
Rampant Growth (c21) 204
Rampant Rejuvenator
This creature enters with two +1/+1 counters on it.
When this creature dies, search your library for up to X basic land cards, where X is this creature's power, put them onto the battlefield, then shuffle.
Creature - Plant Hydra
Rampant Rejuvenator (nec) 28
Sakura-Tribe Elder
Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.
Creature - Shaman Snake
Sakura-Tribe Elder (cns) 177
Search for Tomorrow
Search your library for a basic land card, put it onto the battlefield, then shuffle.
Suspend 2—
(Rather than cast this card from your hand, you may pay
and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)
Sorcery
Search for Tomorrow (tsr) 229
Skyshroud Claim
Search your library for up to two Forest cards, put them onto the battlefield, then shuffle.
Sorcery
Skyshroud Claim (cmm) 321
Sol Ring
: Add
.
Artifact
Sol Ring (scd) 276
Thought Vessel
You have no maximum hand size.
: Add
.
Artifact
Thought Vessel (who) 255
Thran Dynamo
: Add
.
Artifact
Thran Dynamo (cmm) 658
Ulvenwald Hydra
Reach
Ulvenwald Hydra's power and toughness are each equal to the number of lands you control.
When this creature enters, you may search your library for a land card, put it onto the battlefield tapped, then shuffle.
Creature - Hydra
Ulvenwald Hydra (jmp) 439
Unbound Flourishing
Whenever you cast a permanent spell with a mana cost that contains
, double the value of X.
Whenever you cast an instant or sorcery spell or activate an ability, if that spell's mana cost or that ability's activation cost contains
, copy that spell or ability. You may choose new targets for the copy.
Enchantment
Unbound Flourishing (sld) 1331
Zaxara, the Exemplary
Deathtouch
: Add two mana of any one color.
Whenever you cast a spell with
in its mana cost, create a 0/0 green Hydra creature token, then put X +1/+1 counters on it.
Legendary Creature - Nightmare Hydra
Zaxara, the Exemplary (c20) 20
Zendikar Resurgent
Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.)
Whenever you cast a creature spell, draw a card.
Enchantment
Zendikar Resurgent (ogw) 147

Ramp

(Ctrl to add secondary)
Evolution Witness
: Adapt 2. (If this creature has no +1/+1 counters on it, put two +1/+1 counters on it.)
Whenever one or more +1/+1 counters are put on this creature, return target permanent card from your graveyard to your hand.
Creature - Elf Shaman Mutant
Evolution Witness (mh3) 151

Recursion

(Ctrl to add secondary)
Force of Vigor
If it's not your turn, you may exile a green card from your hand rather than pay this spell's mana cost.
Destroy up to two target artifacts and/or enchantments.
Instant
Force of Vigor (otp) 29
Gargos, Vicious Watcher
Vigilance
Hydra spells you cast cost
less to cast.
Whenever a creature you control becomes the target of a spell, Gargos fights up to one target creature you don't control.
Legendary Creature - Hydra
Gargos, Vicious Watcher (sld) 1329
Negate
Counter target noncreature spell.
Instant
Negate (rix) 44
Over the Edge
Choose one —
• Destroy target artifact or enchantment.
• Target creature you control explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard. Then repeat this process.)
Sorcery
Over the Edge (lci) 205
Steelbane Hydra
This creature enters with X +1/+1 counters on it.
, Remove a +1/+1 counter from this creature: Destroy target artifact or enchantment.
Creature - Hydra Turtle
Steelbane Hydra (eld) 322
Whiptongue Hydra
Reach
When this creature enters, destroy all creatures with flying. Put a +1/+1 counter on this creature for each creature destroyed this way.
Creature - Lizard Hydra
Whiptongue Hydra (c18) 36

Removal

(Ctrl to add secondary)
Hydra Broodmaster
: Monstrosity X. (If this creature isn't monstrous, put X +1/+1 counters on it and it becomes monstrous.)
When this creature becomes monstrous, create X X/X green Hydra creature tokens.
Creature - Hydra
Hydra Broodmaster (m3c) 233

Tokens

(Ctrl to add secondary)
Eldritch Evolution
As an additional cost to cast this spell, sacrifice a creature.
Search your library for a creature card with mana value X or less, where X is 2 plus the sacrificed creature's mana value. Put that card onto the battlefield, then shuffle. Exile Eldritch Evolution.
Sorcery
Eldritch Evolution (inr) 410
Primal Command
Choose two —
• Target player gains 7 life.
• Put target noncreature permanent on top of its owner's library.
• Target player shuffles their graveyard into their library.
• Search your library for a creature card, reveal it, put it into your hand, then shuffle.
Sorcery
Primal Command (otp) 31

Tutor

(Ctrl to add secondary)

Deck Info

Deck stats

0 pips - 0 cards
0 mana - 9 cards
13 pips - 11 cards
27 mana - 25 cards
3 pips - 3 cards
25 mana - 24 cards
0 pips - 0 cards
0 mana - 9 cards
70 pips - 53 cards
32 mana - 30 cards
0 pips - 0 cards
9 mana - 6 cards
CategoriesQtyOdds
Click charts to focus on cards
Deck extras (0)

Description

This deck has no description

Support us on Patreon to remove ads
AutoNew CategoryMaybeboardSideboardPinned Cards