17 views22 days ago
Commander
Size: 208Salt sum: 33.3
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smartass

17 views22 days ago
Commander
Size: 208Salt sum: 33.3
No deck tags

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Miles "Tails" Prower
Flash
Flying
Whenever a Vehicle you control enters, draw a card if it has flying. Otherwise, put a flying counter on it.
Legendary Creature - Artificer Fox
Miles "Tails" Prower (sld) 2085

Commander

(Ctrl to add secondary)
Adrestia
Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
Whenever Adrestia attacks, if an Assassin crewed it this turn, draw a card. Adrestia becomes an Assassin in addition to its other types until end of turn.
Crew 1
Legendary Artifact - Vehicle
Adrestia (acr) 68
Adventurer's Airship
Flying
Whenever this Vehicle attacks, draw a card, then discard a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Adventurer's Airship (fin) 252
Aerial Surveyor
Flying
Whenever this Vehicle attacks, if defending player controls more lands than you, search your library for a basic Plains card, put it onto the battlefield tapped, then shuffle.
Crew 2
Artifact - Vehicle
Aerial Surveyor (nec) 5
Aethersphere Harvester
Flying
When this Vehicle enters, you get
(two energy counters).
Pay
: This Vehicle gains lifelink until end of turn.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Aethersphere Harvester (m3c) 280
Air Response Unit
Flying, vigilance
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Air Response Unit (dft) 1
Alacrian Armory
Creatures you control get +0/+1 and have vigilance.
At the beginning of combat on your turn, choose up to one target Mount or Vehicle you control. Until end of turn, that permanent becomes saddled if it's a Mount and becomes an artifact creature if it's a Vehicle.
Artifact
Alacrian Armory (dft) 2
Aradara Express
Menace
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Aradara Express (j22) 754
Avengers Quinjet
Flying
Whenever this Vehicle enters or attacks, choose one —
• You may put a Hero creature card from your hand onto the battlefield.
• Return target Hero creature card from your graveyard to your hand.
Crew 3
Artifact - Vehicle
Avengers Quinjet (msc) 102
Ballista Charger
Whenever this Vehicle attacks, it deals 1 damage to any target.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Ballista Charger (kld) 196
Bespoke Battlewagon
: You get
(two energy counters).
, Pay
: Tap target creature.
, Pay
: Draw a card.
Pay
: This Vehicle becomes an artifact creature until end of turn.
Crew 4
Artifact - Vehicle
Bespoke Battlewagon (drc) 71
Bessie, the Doctor's Roadster
Haste
Whenever Bessie attacks, another target legendary creature can't be blocked this turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Bessie, the Doctor's Roadster (who) 171
Bomat Bazaar Barge
When this Vehicle enters, draw a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Bomat Bazaar Barge (plst) KLD-198
Broadcast Rambler
When this Vehicle enters, create a 1/1 colorless Thopter artifact creature token with flying.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Broadcast Rambler (dft) 6
Brotherhood Vertibird
Flying
Brotherhood Vertibird's power is equal to the number of artifacts you control.
Crew 2 (Tap any number of creatures you control with total power 2 or greater: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Brotherhood Vertibird (pip) 128
Brute Suit
Vigilance
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Brute Suit (neo) 241
Careening Mine Cart
Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with "
, Sacrifice this token: Add one mana of any color.")
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Careening Mine Cart (lci) 247
Cargo Ship
Flying, vigilance
: Add
. Spend this mana only to cast an artifact spell or activate an ability of an artifact source.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Cargo Ship (fin) 47
Clown Car
When this Vehicle enters, roll X six-sided dice. For each odd result, create a 1/1 white Clown Robot artifact creature token. For each even result, put a +1/+1 counter on this Vehicle.
Crew 2
Artifact - Vehicle
Clown Car (plst) UNF-186
Colossal Plow
Whenever this Vehicle attacks, add
and you gain 3 life. Until end of turn, you don't lose this mana as steps and phases end.
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Colossal Plow (nec) 148
Conqueror's Galleon
When this Vehicle attacks, exile it at end of combat, then return it to the battlefield transformed under your control.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Conqueror's Galleon // Conqueror's Foothold (xln) 234Conqueror's Galleon // Conqueror's Foothold (xln) 234
Consulate Dreadnought
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Consulate Dreadnought (plst) AER-146
Cultivator's Caravan
: Add one mana of any color.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Cultivator's Caravan (drc) 127
Cybership
Flying
Whenever this Vehicle deals combat damage to a player, put the top two cards of that player's library onto the battlefield face down under your control. They're 2/2 Cyberman artifact creatures.
Crew 4
Artifact - Vehicle
Cybership (who) 177
Daredevil Dragster
At end of combat, if this Vehicle attacked or blocked this combat, put a velocity counter on it. Then if it has two or more velocity counters on it, sacrifice it and draw two cards.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Daredevil Dragster (aer) 149
Deluxe Dragster
This Vehicle can't be blocked except by Vehicles.
Whenever this Vehicle deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Crew 2
Artifact - Vehicle
Deluxe Dragster (moc) 21
Demolition Stomper
This Vehicle can't be blocked by creatures with power 2 or less.
Crew 5 (Tap any number of creatures you control with total power 5 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Demolition Stomper (kld) 206
Dependable Quinjet
Flying
: Add one mana of any color.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Dependable Quinjet (msh) 246
Dermotaxi
Imprint — As this Vehicle enters, exile a creature card from a graveyard.
Tap two untapped creatures you control: Until end of turn, this Vehicle becomes a copy of the exiled card, except it's a Vehicle artifact in addition to its other types.
Artifact - Vehicle
Dermotaxi (mh2) 224
Detention Chariot
When this Vehicle enters, exile target artifact or creature an opponent controls until this Vehicle leaves the battlefield.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Cycling
(
, Discard this card: Draw a card.)
Artifact - Vehicle
Detention Chariot (dft) 12
Dragonfly Suit
Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Dragonfly Suit (neo) 9
Dusk Legion Dreadnought
Vigilance
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Dusk Legion Dreadnought (xln) 236
Enchanted Carriage
When this Vehicle enters, create two 1/1 white Mouse creature tokens.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Enchanted Carriage (plst) ELD-218
Fell Flagship
Pirates you control get +1/+0.
Whenever this Vehicle deals combat damage to a player, that player discards a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Fell Flagship (xln) 238
Fire Nation Warship
Reach
When this Vehicle dies, create a Clue token. (It's an artifact with "
, Sacrifice this token: Draw a card.")
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Fire Nation Warship (tla) 256
Fleetwheel Cruiser
Trample, haste
When this Vehicle enters, it becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Fleetwheel Cruiser (kld) 214
Flywheel Racer
Vigilance
: Add one mana of any color. Activate only if this permanent is a creature.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Flywheel Racer (mom) 259
Funeral Longboat
Vigilance
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Funeral Longboat (khm) 238
Futurist Sentinel
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Futurist Sentinel (neo) 54
Getaway Car
Haste
Whenever this Vehicle attacks or blocks, return up to one target creature that crewed it this turn to its owner's hand.
Crew 1
Artifact - Vehicle
Getaway Car (snc) 237
Ghost Ark
Flying
Repair Barge — Whenever this Vehicle becomes crewed, each artifact creature card in your graveyard gains unearth
until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Ghost Ark (40k) 156
Golden Argosy
Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Golden Argosy (dmu) 230
Goliath Truck
Stowage — Whenever this Vehicle attacks, put two +1/+1 counters on another target attacking creature.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Goliath Truck (40k) 158
Great Gilded Boat
Whenever you attack, recruit. (Draw a card, then discard a card. If you discarded a nonland card, create a 1/1 white Human Soldier creature token.)
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Great Gilded Boat (hob) 42
Guidelight Pathmaker
Vigilance
When this Vehicle enters, you may search your library for an artifact card and reveal it. Put it onto the battlefield if its mana value is 2 or less. Otherwise, put it into your hand. If you search your library this way, shuffle.
Crew 2
Artifact - Vehicle
Guidelight Pathmaker (dft) 206
Heart of Kiran
Flying, vigilance
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
You may remove a loyalty counter from a planeswalker you control rather than pay Heart of Kiran's crew cost.
Legendary Artifact - Vehicle
Heart of Kiran (aer) 153
High-Speed Hoverbike
Flash
Flying
When this Vehicle enters, tap up to one target creature.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
High-Speed Hoverbike (neo) 247
Hulldrifter
Flying
When this Vehicle enters, draw two cards.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Hulldrifter (dft) 47
Imperial Recovery Unit
Whenever this Vehicle attacks, return target creature or Vehicle card with mana value 2 or less from your graveyard to your hand.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Imperial Recovery Unit (j22) 197
Imposter Mech
You may have this Vehicle enter as a copy of a creature an opponent controls, except it's a Vehicle artifact with crew 3 and it loses all other card types.
Crew 3
Artifact - Vehicle
Imposter Mech (nec) 13
Invasion Submersible
When this Vehicle enters, return up to one other target nonland permanent to its owner's hand.
Exhaust — Waterbend
: This Vehicle becomes an artifact creature. Put three +1/+1 counters on it. (While paying a waterbend cost, you can tap your artifacts and creatures to help. Each one pays for
. Activate each exhaust ability only once.)
Artifact - Vehicle
Invasion Submersible (tla) 57
Irontread Crusher
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Irontread Crusher (plst) AER-161
Knight Paladin
Trample
Rapid-fire Battle Cannon — When this Vehicle enters, it deals 4 damage to each opponent.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Knight Paladin (40k) 160
Lifecraft Engine
As this Vehicle enters, choose a creature type.
Vehicle creatures you control are the chosen creature type in addition to their other types.
Each creature you control of the chosen type other than this Vehicle gets +1/+1.
Crew 3
Artifact - Vehicle
Lifecraft Engine (dft) 234
Luxurious Locomotive
Whenever this Vehicle attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "
, Sacrifice this token: Add one mana of any color.")
Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Luxurious Locomotive (otj) 244
Magitek Armor
When this Vehicle enters, create a 1/1 colorless Hero creature token.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Magitek Armor (fin) 24
Mechtitan Core
, Exile this Vehicle and four other artifact creatures and/or Vehicles you control: Create Mechtitan, a legendary 10/10 Construct artifact creature token with flying, vigilance, trample, lifelink, and haste that's all colors. When that token leaves the battlefield, return all cards exiled with this Vehicle except this card to the battlefield tapped under their owners' control.
Crew 2
Artifact - Vehicle
Mechtitan Core (neo) 249
Meldweb Strider
Vigilance
This Vehicle enters with an oil counter on it.
Remove an oil counter from this Vehicle: It becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Meldweb Strider (one) 60
Midnight Crusader Shuttle
Midnight Entity — Whenever this Vehicle attacks, defending player faces a villainous choice — That player sacrifices a creature of their choice, or you gain control of a creature of your choice that player controls until end of turn. If you gain control of a creature this way, tap it, and it's attacking that player.
Crew 2
Artifact - Vehicle
Midnight Crusader Shuttle (who) 179
Midnight Mangler
During turns other than yours, this Vehicle is an artifact creature.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Midnight Mangler (dft) 50
Mighty Servant of Leuk-o
Trample
Ward—Discard a card.
Whenever this Vehicle becomes crewed for the first time each turn, if it was crewed by exactly two creatures, it gains "Whenever this creature deals combat damage to a player, draw two cards" until end of turn.
Crew 4
Artifact - Vehicle
Mighty Servant of Leuk-o (clb) 324
Mindlink Mech
Flying
Whenever this Vehicle becomes crewed for the first time each turn, until end of turn, this Vehicle becomes a copy of target nonlegendary creature that crewed it this turn, except it's 4/3, it's a Vehicle artifact in addition to its other types, and it has flying.
Crew 1
Artifact - Vehicle
Mindlink Mech (neo) 62
Mobile Garrison
Whenever this Vehicle attacks, untap another target artifact or creature you control.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Mobile Garrison (aer) 165
Mobile Homestead
This Vehicle has haste as long as you control a Mount.
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Mobile Homestead (otj) 245
Mobilizer Mech
Flying
Whenever this Vehicle becomes crewed, up to one other target Vehicle you control becomes an artifact creature until end of turn.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Mobilizer Mech (neo) 65
Mysterious Limousine
Whenever this Vehicle enters or attacks, exile up to one other target creature until this Vehicle leaves the battlefield. If a creature is put into exile this way, return each other card exiled with this Vehicle to the battlefield under its owner's control.
Crew 2
Artifact - Vehicle
Mysterious Limousine (snc) 22
N'Yami-Class Mother Ship
Flying, vigilance, haste
Whenever this Vehicle deals combat damage to a player, look at the top card of your library. If it's a permanent card, you may put it onto the battlefield. If you don't put it onto the battlefield, put it into your hand.
Crew 3
Artifact - Vehicle
N'Yami-Class Mother Ship (msc) 110
Nautiloid Ship
Flying
When this Vehicle enters, exile target player's graveyard.
Whenever this Vehicle deals combat damage to a player, you may put a creature card exiled with this Vehicle onto the battlefield under your control.
Crew 3
Artifact - Vehicle
Nautiloid Ship (clb) 328
Necron Monolith
Flying, indestructible
Eternity Gate — Whenever this Vehicle attacks, mill three cards. For each creature card milled this way, create a 2/2 black Necron Warrior artifact creature token.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Necron Monolith (40k) 161
Night Scythe
Flying
Invasion Beams — When this Vehicle enters, create a 2/2 black Necron Warrior artifact creature token.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Night Scythe (40k) 162
Ovalchase Dragster
Trample, haste
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Ovalchase Dragster (kld) 225
Parhelion II
Flying, first strike, vigilance
Whenever Parhelion II attacks, create two 4/4 white Angel creature tokens with flying and vigilance that are attacking.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Parhelion II (nec) 87
Passenger Ferry
Whenever this Vehicle attacks, you may pay
. When you do, another target attacking creature can't be blocked this turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Passenger Ferry (spm) 170
Peacewalker Colossus
: Another target Vehicle you control becomes an artifact creature until end of turn.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Peacewalker Colossus (j22) 96
Perilous Snare
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
When this artifact enters, exile target nonland permanent an opponent controls until this artifact leaves the battlefield.
Max speed —
: Put a +1/+1 counter on target creature or Vehicle you control. Activate only as a sorcery.
Artifact
Perilous Snare (dft) 23
Possession Engine
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle.
Crew 3
Artifact - Vehicle
Possession Engine (dft) 54
Prodigy's Prototype
Whenever one or more Vehicles you control attack, create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Prodigy's Prototype (neo) 231
Raiders' Karve
Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Raiders' Karve (j22) 793
Rangers' Refueler
Whenever you activate an exhaust ability, draw a card.
Exhaust —
: This Vehicle becomes an artifact creature. Put a +1/+1 counter on it. (Activate each exhaust ability only once.)
Crew 2
Artifact - Vehicle
Rangers' Refueler (dft) 55
Reaver Titan
Void Shields — Protection from mana value 3 or less
Gatling Blaster — Whenever this Vehicle attacks, it deals 5 damage to each opponent.
Crew 4 (Tap any number of creatures you control with total power 4 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Reaver Titan (40k) 163
Reckoner Bankbuster
This Vehicle enters with three charge counters on it.
,
, Remove a charge counter from this Vehicle: Draw a card. Then if there are no charge counters on this Vehicle, create a Treasure token and a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 3
Artifact - Vehicle
Reckoner Bankbuster (neo) 255
Recon Craft Theta
Flying
When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it.
Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Crew 2
Artifact - Vehicle
Recon Craft Theta (pip) 141
Renegade Freighter
Whenever this Vehicle attacks, it gets +1/+1 and gains trample until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Renegade Freighter (kld) 230
Ribskiff
Toxic 2 (Players dealt combat damage by this creature also get two poison counters.)
When this Vehicle enters, draw a card.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Ribskiff (one) 240
Rolling Hamsphere
This Vehicle gets +1/+1 for each Hamster you control.
Whenever this Vehicle attacks, create three 1/1 red Hamster creature tokens, then it deals X damage to any target, where X is the number of Hamsters you control.
Crew 3
Artifact - Vehicle
Rolling Hamsphere (blc) 39
Rover Blades
Double strike
Equipped creature has double strike.
Equip

Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn. Creatures can't be attached to other permanents.)
Artifact - Equipment Vehicle
Rover Blades (dft) 241
Royal Talon Fighter Jet
Flying
This Vehicle enters with X +1/+1 counters on it.
Whenever this Vehicle enters or attacks, create a number of 1/1 white Soldier creature tokens equal to the number of +1/+1 counters on it.
Crew 2
Artifact - Vehicle
Royal Talon Fighter Jet (msc) 24
S.H.I.E.L.D. Flying Car
Flash
Flying
When this Vehicle enters, exile up to one target creature you control. Return that card to the battlefield under its owner's control at the beginning of the next end step.
Crew 1
Artifact - Vehicle
S.H.I.E.L.D. Flying Car (msh) 74
S.H.I.E.L.D. Helicarrier
Flying
When this Vehicle enters, create two 1/1 white Soldier creature tokens.
Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
S.H.I.E.L.D. Helicarrier (msh) 249
Salvation Engine
Other artifact creatures you control get +2/+2.
Whenever this Vehicle attacks, return up to one target artifact card from your graveyard to the battlefield.
Crew 6
Artifact - Vehicle
Salvation Engine (dft) 27
Scrap Compactor
,
, Sacrifice this artifact: It deals 3 damage to target creature.
,
, Sacrifice this artifact: Destroy target creature or Vehicle.
Artifact
Scrap Compactor (dft) 242
Shadowed Caravel
Whenever a creature you control explores, put a +1/+1 counter on this Vehicle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Shadowed Caravel (xln) 246
Shorikai, Genesis Engine
,
: Draw two cards, then discard a card. Create a 1/1 colorless Pilot creature token with "This token crews Vehicles as though its power were 2 greater."
Crew 8 (Tap any number of creatures you control with total power 8 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Shorikai, Genesis Engine (nec) 4
Silent Submersible
Whenever this Vehicle deals combat damage to a player or planeswalker, draw a card.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Silent Submersible (war) 66
Sky Skiff
Flying
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Sky Skiff (kld) 233
Skybox Ferry
Flying
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Cycling
(
, Discard this card: Draw a card.)
Artifact - Vehicle
Skybox Ferry (dft) 243
Skyseer's Chariot
Flying
As this Vehicle enters, choose a nonland card name.
Activated abilities of sources with the chosen name cost
more to activate.
Crew 2
Artifact - Vehicle
Skyseer's Chariot (dft) 28
Skysovereign, Consul Flagship
Flying
Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
Skysovereign, Consul Flagship (fdc) 285
Sleek Schooner
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Sleek Schooner (xln) 247
Smuggler's Buggy
Hideaway 4 (When this artifact enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.)
Whenever this Vehicle deals combat damage to a player, you may cast the exiled card without paying its mana cost. If you do, return this Vehicle to its owner's hand.
Crew 2
Artifact - Vehicle
Smuggler's Buggy (ncc) 84
Smuggler's Copter
Flying
Whenever this Vehicle attacks or blocks, you may draw a card. If you do, discard a card.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Smuggler's Copter (nec) 160
Spotcycle Scouter
When this Vehicle enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Spotcycle Scouter (dft) 30
Spring-Loaded Sawblades
Flash
When this artifact enters, it deals 5 damage to target tapped creature an opponent controls.
Craft with artifact
(
, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Spring-Loaded Sawblades // Bladewheel Chariot (lci) 36Spring-Loaded Sawblades // Bladewheel Chariot (lci) 36
Strixhaven Skycoach
Flying
When this Vehicle enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Strixhaven Skycoach (sos) 252
Subterranean Schooner
Whenever this Vehicle attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.)
Crew 1
Artifact - Vehicle
Subterranean Schooner (lci) 80
Surgehacker Mech
Menace
When this Vehicle enters, it deals damage equal to twice the number of Vehicles you control to target creature or planeswalker an opponent controls.
Crew 4
Artifact - Vehicle
Surgehacker Mech (neo) 260
Tangle Tumbler
Vigilance
,
: Put a +1/+1 counter on target creature.
Tap two untapped tokens you control: This Vehicle becomes an artifact creature until end of turn.
Artifact - Vehicle
Tangle Tumbler (blb) 250
TARDIS
Flying
Whenever this Vehicle attacks, if you control a Time Lord, the next spell you cast this turn has cascade and you may planeswalk.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
TARDIS (who) 187
The Fantasticar
Flying
Whenever you cast a noncreature spell, you may have The Fantasticar become an artifact creature until end of turn.
Whenever you cast your fourth noncreature spell each turn, you may sacrifice The Fantasticar. If you do, create four 4/4 colorless Construct artifact creature tokens with flying and haste.
Legendary Artifact - Vehicle
The Fantasticar (msc) 104
The Indomitable
Trample
Whenever a creature you control deals combat damage to a player, draw a card.
Crew 3
You may cast this card from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.
Legendary Artifact - Vehicle
The Indomitable (lcc) 75
The Lunar Whale
Flying
You may look at the top card of your library any time.
As long as The Lunar Whale attacked this turn, you may play the top card of your library.
Crew 1
Legendary Artifact - Vehicle
The Lunar Whale (fin) 60
The Prima Vista
Flying
Whenever you cast a noncreature spell, if at least four mana was spent to cast it, The Prima Vista becomes an artifact creature until end of turn.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Legendary Artifact - Vehicle
The Prima Vista (fin) 64
The Prydwen, Steel Flagship
Flying
Whenever another nontoken artifact you control enters, create a 2/2 white Human Knight creature token with "This token gets +2/+2 as long as an artifact entered the battlefield under your control this turn."
Crew 2
Legendary Artifact - Vehicle
The Prydwen, Steel Flagship (pip) 22
The Regalia
Haste
Whenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.
Crew 1
Legendary Artifact - Vehicle
The Regalia (fin) 267
The Thanos-Copter
Flying, haste
When The Thanos-Copter enters, Vehicles you control become artifact creatures until end of turn.
Whenever a Vehicle you control deals combat damage to a player, draw a card.
Crew 2
Legendary Artifact - Vehicle
The Thanos-Copter (msc) 753
Thopter Fabricator
Flying
Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying.
Crew 2
Artifact - Vehicle
Thopter Fabricator (dft) 68
Thunderhawk Gunship
Flying
When this Vehicle enters, create two 2/2 white Astartes Warrior creature tokens with vigilance.
Whenever this Vehicle attacks, attacking creatures you control gain flying until end of turn.
Crew 2
Artifact - Vehicle
Thunderhawk Gunship (40k) 167
Thundering Chariot
First strike, trample, haste
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Thundering Chariot (thb) 239
Thundersteel Colossus
Trample, haste
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Thundersteel Colossus (neo) 261
Turtle Blimp
Flying
When this Vehicle enters, create a 2/2 red Mutant creature token.
Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Turtle Blimp (tmt) 180
Turtle Van
Whenever this Vehicle attacks, put a +1/+1 counter on target creature that crewed it this turn. Then if that creature is a Mutant, Ninja, or Turtle, double the number of +1/+1 counters on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Turtle Van (tmt) 181
Unidentified Hovership
Flying
When this Vehicle enters, exile up to one target creature with toughness 5 or less.
When this Vehicle leaves the battlefield, the exiled card's owner manifests dread.
Crew 1
Artifact - Vehicle
Unidentified Hovership (dsk) 37
Unlicensed Hearse
: Exile up to two target cards from a single graveyard.
Unlicensed Hearse's power and toughness are each equal to the number of cards exiled with it.
Crew 2
Artifact - Vehicle
Unlicensed Hearse (snc) 246
Untethered Express
Trample
Whenever this Vehicle attacks, put a +1/+1 counter on it.
Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Artifact - Vehicle
Untethered Express (aer) 179
Valor's Flagship
Flying, first strike, lifelink
Crew 3
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, create X 1/1 colorless Pilot creature tokens with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
Legendary Artifact - Vehicle
Valor's Flagship (dft) 35
Vibranium Mining Mech
Trample
Whenever this Vehicle enters or attacks, create a tapped Vibranium token. (It's an artifact with indestructible and "
: Add
. This mana can't be spent to cast a nonartifact spell.")
: This Vehicle gets +1/+0 until end of turn.
Crew 2
Artifact - Vehicle
Vibranium Mining Mech (msc) 117
Voyager Glidecar
When this Vehicle enters, scry 1.
Tap three other untapped creatures you control: Until end of turn, this Vehicle becomes an artifact creature and gains flying. Put a +1/+1 counter on it.
Crew 1
Artifact - Vehicle
Voyager Glidecar (dft) 36
Waterlogged Hulk
: Mill a card. (Put the top card of your library into your graveyard.)
Craft with Island
(
, Exile this artifact, Exile an Island you control or an Island card from your graveyard: Return this card transformed under its owner's control. Craft only as a sorcery.)
Artifact
Waterlogged Hulk // Watertight Gondola (lci) 83Waterlogged Hulk // Watertight Gondola (lci) 83
Weatherlight
Flying
Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
Crew 3
Legendary Artifact - Vehicle
Weatherlight (nec) 165
Weatherlight Compleated
Flying
As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types.
Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.
Legendary Artifact - Vehicle
Weatherlight Compleated (dmu) 242

Artifact

(Ctrl to add secondary)
Aeronaut Admiral
Flying
Vehicles you control have flying.
Creature - Human Pilot
Aeronaut Admiral (nec) 79
Ao, the Dawn Sky
Flying, vigilance
When Ao dies, choose one —
• Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
• Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
Legendary Creature - Dragon Spirit
Ao, the Dawn Sky (soc) 135
Canoptek Spyder
Flying
Fabricator Claw Array — Whenever another nontoken artifact creature or Vehicle you control enters, draw a card.
Creature Artifact - Spider
Canoptek Spyder (40k) 151
Canyon Vaulter
Whenever this creature saddles a Mount or crews a Vehicle during your main phase, that Mount or Vehicle gains flying until end of turn.
Creature - Kor Pilot
Canyon Vaulter (dft) 8
Cid, Freeflier Pilot
Equipment and Vehicle spells you cast cost
less to cast.
Jump — During your turn, Cid has flying.
,
: Return target Equipment or Vehicle card from your graveyard to your hand.
Legendary Creature - Human Warrior Pilot
Cid, Freeflier Pilot (fic) 13
Cloudspire Captain
Mounts and Vehicles you control get +1/+1.
This creature saddles Mounts and crews Vehicles as though its power were 2 greater.
Creature - Human Pilot
Cloudspire Captain (dft) 9
Cosima, God of the Voyage
At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land you control enters, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it."
Legendary Creature - God
Cosima, God of the Voyage // The Omenkeel (khm) 50Cosima, God of the Voyage // The Omenkeel (khm) 50
Daring Mechanic
: Put a +1/+1 counter on target Mount or Vehicle.
Creature - Human Artificer
Daring Mechanic (dft) 11
Deadeye Quartermaster
When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.
Creature - Human Pirate
Deadeye Quartermaster (xln) 50
First-Time Flyer
Flying
This creature gets +1/+1 as long as there's a Lesson card in your graveyard.
Creature - Human Ally Pilot
First-Time Flyer (tla) 49
Gearshift Ace
First strike
Whenever this creature crews a Vehicle, that Vehicle gains first strike until end of turn.
Creature - Dwarf Pilot
Gearshift Ace (kld) 16
Giant Ox
This creature crews Vehicles using its toughness rather than its power.
Creature - Ox
Giant Ox (j22) 188
Glider Kids
Flying
When this creature enters, scry 1. (Look at the top card of your library. You may put it on the bottom.)
Creature - Human Ally Pilot
Glider Kids (tla) 21
Goldbug, Humanity's Ally
More Than Meets the Eye
(You may cast this card converted for
.)
Prevent all combat damage that would be dealt to attacking Humans you control.
Whenever you cast your second spell each turn, convert Goldbug.
Legendary Creature Artifact - Robot
Goldbug, Humanity's Ally // Goldbug, Scrappy Scout (bot) 11Goldbug, Humanity's Ally // Goldbug, Scrappy Scout (bot) 11
Hotshot Mechanic
This creature crews Vehicles as though its power were 2 greater.
Creature Artifact - Pilot Fox
Hotshot Mechanic (j22) 193
Howler's Heavy
Cycling
(
, Discard this card: Draw a card.)
When you cycle this card, target creature or Vehicle an opponent controls gets -3/-0 until end of turn.
Creature - Pirate Seal
Howler's Heavy (dft) 46
Interface Ace
This creature saddles Mounts and crews Vehicles using its toughness rather than its power.
Whenever this creature becomes tapped during your turn, untap it. This ability triggers only once each turn.
Creature Artifact - Pilot Robot
Interface Ace (dft) 17
Iron Spider, Stark Upgrade
Vigilance
: Put a +1/+1 counter on each artifact creature and/or Vehicle you control.
, Remove two +1/+1 counters from among artifacts you control: Draw a card.
Legendary Creature Artifact - Spider Hero
Iron Spider, Stark Upgrade (spm) 166
Jetfire, Ingenious Scientist
More Than Meets the Eye
(You may cast this card converted for
.)
Flying
Remove one or more +1/+1 counters from among artifacts you control: Target player adds that much
. This mana can't be spent to cast nonartifact spells. Convert Jetfire.
Legendary Creature Artifact - Robot
Jetfire, Ingenious Scientist // Jetfire, Air Guardian (bot) 3Jetfire, Ingenious Scientist // Jetfire, Air Guardian (bot) 3
Katsumasa, the Animator
Flying
: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it's not a Vehicle, it has base power and toughness 1/1 until end of turn.
At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.
Legendary Creature - Artificer Moonfolk
Katsumasa, the Animator (nec) 15
Kitsune Ace
Whenever a Vehicle you control attacks, choose one —
• That Vehicle gains first strike until end of turn.
• Untap this creature.
Creature - Pilot Fox
Kitsune Ace (j22) 204
Kotori, Pilot Prodigy
Vehicles you control have crew 2.
At the beginning of combat on your turn, target artifact creature you control gains lifelink and vigilance until end of turn.
Legendary Creature - Pilot Moonfolk
Kotori, Pilot Prodigy (nec) 2
Liberator, Urza's Battlethopter
Flash
Flying
You may cast colorless spells and artifact spells as though they had flash.
Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.
Legendary Creature Artifact - Thopter
Liberator, Urza's Battlethopter (bro) 237
Lita, Mechanical Engineer
Vigilance
At the beginning of your end step, untap each other artifact creature you control.
,
: Create a 5/5 colorless Vehicle artifact token named Zeppelin with flying and crew 3. (It has "Tap any number of creatures you control with total power 3 or more: This token becomes an artifact creature until end of turn.")
Legendary Creature Artifact - Artificer
Lita, Mechanical Engineer (j22) 6
Lotusguard Disciple
Flying
When this creature enters, target creature or Vehicle gains lifelink and indestructible until end of turn.
Creature - Cleric Bird
Lotusguard Disciple (dft) 21
Mechan Navigator
Whenever this creature becomes tapped, draw a card, then discard a card.
Creature Artifact - Pilot Robot
Mechan Navigator (eoe) 64
Mu Yanling, Wind Rider
When Mu Yanling enters, create a 3/2 colorless Vehicle artifact token with crew 1.
Vehicles you control have flying.
Whenever one or more creatures you control with flying deal combat damage to a player, draw a card.
Legendary Creature - Human Wizard Pilot
Mu Yanling, Wind Rider (dft) 52
Pride of the Road
Vigilance
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Max speed — At the beginning of combat on your turn, target creature or Vehicle you control gains double strike until end of turn.
Creature - Warrior Cat Zombie
Pride of the Road (dft) 24
Prowl, Stoic Strategist
More Than Meets the Eye
(You may cast this card converted for
.)
Whenever Prowl attacks, exile up to one other target tapped creature or Vehicle. For as long as that card remains exiled, its owner may play it.
Whenever a player plays a card exiled with Prowl, you draw a card and convert Prowl.
Legendary Creature Artifact - Robot
Prowl, Stoic Strategist // Prowl, Pursuit Vehicle (bot) 1Prowl, Stoic Strategist // Prowl, Pursuit Vehicle (bot) 1
Pulsar Squadron Ace
When this creature enters, look at the top five cards of your library. You may reveal a Spacecraft card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, put a +1/+1 counter on this creature.
Creature - Human Pilot
Pulsar Squadron Ace (eoe) 28
Ratchet, Field Medic
More Than Meets the Eye
(You may cast this card converted for
.)
Lifelink
Whenever you gain life, you may convert Ratchet. When you do, return target artifact card with mana value less than or equal to the amount of life you gained this turn from your graveyard to the battlefield tapped.
Legendary Creature Artifact - Robot
Ratchet, Field Medic // Ratchet, Rescue Racer (bot) 2Ratchet, Field Medic // Ratchet, Rescue Racer (bot) 2
Sanwell, Avenger Ace
As long as an artifact creature you control is attacking, prevent all damage that would be dealt to Sanwell.
Whenever Sanwell becomes tapped, exile the top six cards of your library. You may cast a Vehicle or artifact creature spell from among them. Then put the rest on the bottom of your library in a random order.
Legendary Creature - Human Pilot
Sanwell, Avenger Ace (brc) 5
Seven-Tail Mentor
When this creature enters or dies, put a +1/+1 counter on target creature or Vehicle you control.
Creature - Fox Samurai
Seven-Tail Mentor (neo) 36
Shuttle Ace
During your turn, this creature has flying.
Whenever this creature becomes tapped, you gain 2 life.
Creature - Pilot Kelpien
Shuttle Ace (trk) 36
Skycoach Conductor
Flash
Flying, vigilance
This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
Creature - Bird Pilot
Skycoach Conductor // All Aboard (sos) 67
Skystreak Engineer
Flying
Exhaust —
: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.)
Creature - Human Pilot
Skystreak Engineer (dft) 61
Spikeshell Harrier
When this creature enters, return target creature or Vehicle an opponent controls to its owner's hand. If that opponent's speed is greater than each other player's speed, reduce that opponent's speed by 1. This effect can't reduce their speed below 1.
Creature Artifact - Turtle Robot
Spikeshell Harrier (dft) 65
Sram, Senior Edificer
Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.
Legendary Creature - Advisor Dwarf
Sram, Senior Edificer (soc) 176
Starfighter Pilot
Whenever this creature becomes tapped, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
Creature - Human Pilot
Starfighter Pilot (eoe) 38
Teo, Spirited Glider
Flying
Whenever one or more creatures you control with flying attack, draw a card, then discard a card. When you discard a nonland card this way, put a +1/+1 counter on target creature you control.
Legendary Creature - Human Ally Pilot
Teo, Spirited Glider (tla) 74
Urza, Lord High Artificer
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
Tap an untapped artifact you control: Add
.
: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
Legendary Creature - Human Artificer
Urza, Lord High Artificer (cmm) 130
Urza, Lord Protector
Artifact, instant, and sorcery spells you cast cost
less to cast.
: If you both own and control Urza, Lord Protector and an artifact named The Mightstone and Weakstone, exile them, then meld them into Urza, Planeswalker. Activate only as a sorcery.
Legendary Creature - Human Artificer
Urza, Lord Protector (bro) 225
Urza, Prince of Kroog
Artifact creatures you control get +2/+2.
: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.
Legendary Creature - Human Artificer
Urza, Prince of Kroog (bro) 226

Creature

(Ctrl to add secondary)
Aerial Modification
Enchant creature or Vehicle
As long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.
Enchanted creature gets +2/+2 and has flying.
Enchantment - Aura
Aerial Modification (j22) 139
Aether Meltdown
Flash (You may cast this spell any time you could cast an instant.)
Enchant creature or Vehicle
When this Aura enters, you get
(two energy counters).
Enchanted creature gets -4/-0.
Enchantment - Aura
Aether Meltdown (kld) 36
An Unearthly Child
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I, II, III — Reveal cards from the top of your library until you reveal a Doctor card, a card with doctor's companion, or a Vehicle card. Put that card into your hand and the rest on the bottom of your library in a random order.
Enchantment - Saga
An Unearthly Child (who) 35
Born to Drive
Enchant artifact or creature
As long as enchanted permanent is a creature, it gets +1/+1 for each creature and/or Vehicle you control.
Channel —
, Discard this card: Create two 1/1 colorless Pilot creature tokens with "This token crews Vehicles as though its power were 2 greater."
Enchantment - Aura
Born to Drive (neo) 6
Bound in Gold
Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.
Enchantment - Aura
Bound in Gold (khm) 5
Caught in the Brights
Enchant creature
Enchanted creature can't attack or block.
When a Vehicle you control attacks, exile enchanted creature.
Enchantment - Aura
Caught in the Brights (j22) 164
Flood the Engine
Enchant creature or Vehicle
When this Aura enters, tap enchanted permanent.
Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.
Enchantment - Aura
Flood the Engine (dft) 42
Intercessor's Arrest
Enchant permanent
Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities.
Enchantment - Aura
Intercessor's Arrest (neo) 20
Lightwheel Enhancements
Enchant creature or Vehicle
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)
Enchanted permanent gets +1/+1 and has vigilance.
Max speed — You may cast this card from your graveyard.
Enchantment - Aura
Lightwheel Enhancements (dft) 20
Mists of Littjara
Flash
Enchant creature or Vehicle
Enchanted creature gets -3/-0.
Enchantment - Aura
Mists of Littjara (khm) 67
Revoke Privileges
Enchant creature
Enchanted creature can't attack, block, or crew Vehicles.
Enchantment - Aura
Revoke Privileges (kld) 26
Roadside Assistance
Enchant creature or Vehicle
When this Aura enters, create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater."
Enchanted permanent gets +1/+1 and has lifelink.
Enchantment - Aura
Roadside Assistance (dft) 26
Sidequest: Card Collection
When this enchantment enters, draw three cards, then discard two cards.
At the beginning of your end step, if eight or more cards are in your graveyard, transform this enchantment.
Enchantment
Sidequest: Card Collection // Magicked Card (fin) 73Sidequest: Card Collection // Magicked Card (fin) 73
Song of Stupefaction
Enchant creature or Vehicle
When this Aura enters, you may mill two cards. (You may put the top two cards of your library into your graveyard.)
Fathomless descent — Enchanted permanent gets -X/-0, where X is the number of permanent cards in your graveyard.
Enchantment - Aura
Song of Stupefaction (lci) 77
Swift Reconfiguration
Flash
Enchant creature or Vehicle
Enchanted permanent is a Vehicle artifact with crew 5 and it loses all other card types. (It's not a creature unless it's crewed.)
Enchantment - Aura
Swift Reconfiguration (nec) 10
Urza Assembles the Titans
Read ahead (Choose a chapter and start with that many lore counters. Add one after your draw step. Skipped chapters don't trigger. Sacrifice after III.)
I — Scry 4, then you may reveal the top card of your library. If a planeswalker card is revealed this way, put it into your hand.
II — You may put a planeswalker card with mana value 6 or less from your hand onto the battlefield.
III — You may activate the loyalty abilities of planeswalkers you control twice this turn rather than only once.
Enchantment - Saga
Urza Assembles the Titans (dmu) 37

Enchantment

(Ctrl to add secondary)
Armed and Armored
Vehicles you control become artifact creatures until end of turn. Choose a Dwarf you control. Attach any number of Equipment you control to it.
Instant
Armed and Armored (nec) 80
Bounce Off
Return target creature or Vehicle to its owner's hand.
Instant
Bounce Off (dft) 39
Light the Way
Choose one —
• Put a +1/+1 counter on target creature or Vehicle. Untap it.
• Return target permanent you control to its owner's hand.
Instant
Light the Way (j25) 219
Ride's End
This spell costs
less to cast if it targets a tapped permanent.
Exile target creature or Vehicle.
Instant
Ride's End (dft) 25
Suit Up
Until end of turn, target creature or Vehicle becomes an artifact creature with base power and toughness 4/5.
Draw a card.
Instant
Suit Up (neo) 81
Urza's Command
Choose two —
• Creatures you don't control get -2/-0 until end of turn.
• Create a tapped Powerstone token.
• Create a tapped 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control."
• Scry 1, then draw a card.
Instant
Urza's Command (bro) 70
Urza's Rebuff
Choose one —
• Counter target spell.
• Tap up to two target creatures.
Instant
Urza's Rebuff (bro) 71

Instant

(Ctrl to add secondary)
Command Tower
: Add one mana of any color in your commander's color identity.
Land
Command Tower (sld) 7030
Country Roads
This land enters tapped unless you control a Mount or Vehicle.
: Add
.
,
, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Land
Country Roads (dft) 253
Mech Hangar
: Add
.
: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell.
,
: Target Vehicle becomes an artifact creature until end of turn.
Land
Mech Hangar (neo) 270
Reef Roads
This land enters tapped unless you control a Mount or Vehicle.
: Add
.
,
, Sacrifice this land: Create a 1/1 colorless Pilot creature token with "This token saddles Mounts and crews Vehicles as though its power were 2 greater." Activate only as a sorcery.
Land
Reef Roads (dft) 259
Urza's Cave
: Add
.
,
, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
Land - Urza's Cave
Urza's Cave (mh3) 234
Urza's Factory
: Add
.
,
: Create a 2/2 colorless Assembly-Worker artifact creature token.
Land - Urza's
Urza's Factory (j22) 828
Urza's Mine
: Add
. If you control an Urza's Power-Plant and an Urza's Tower, add
instead.
Land - Mine Urza's
Urza's Mine (m3c) 401
Urza's Power Plant
: Add
. If you control an Urza's Mine and an Urza's Tower, add
instead.
Land - Power-Plant Urza's
Urza's Power Plant (m3c) 402
Urza's Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — This Saga gains "
: Add
."
II — This Saga gains "
,
: Create a 0/0 colorless Construct artifact creature token with 'This token gets +1/+1 for each artifact you control.'"
III — Search your library for an artifact card with mana cost
or
, put it onto the battlefield, then shuffle.
Land Enchantment - Saga Urza's
Urza's Saga (mh2) 259
Urza's Tower
: Add
. If you control an Urza's Mine and an Urza's Power-Plant, add
instead.
Land - Tower Urza's
Urza's Tower (m3c) 403
Urza's Workshop
: Add
.
Metalcraft —
: Add
for each Urza's land you control. Activate only if you control three or more artifacts.
Land - Urza's
Urza's Workshop (brc) 28

Land

(Ctrl to add secondary)
Tezzeret, Betrayer of Flesh
The first activated ability of an artifact you activate each turn costs
less to activate.
+1: Draw two cards. Then discard two cards unless you discard an artifact card.
−2: Target artifact becomes an artifact creature. If it isn't a Vehicle, it has base power and toughness 4/4.
−6: You get an emblem with "Whenever an artifact you control becomes tapped, draw a card."
Legendary Planeswalker - Tezzeret
Tezzeret, Betrayer of Flesh (mkc) 120

Planeswalker

(Ctrl to add secondary)
Mole Module
Menace
Whenever this Vehicle deals combat damage to a player, mill four cards. You may put a permanent card from among them onto the battlefield.
Crew 2
Artifact - Vehicle
Mole Module (tmc) 40

Sideboard

(Ctrl to add secondary)

Deck Info

Deck stats

74 pips - 64 cards
12 mana - 10 cards
67 pips - 54 cards
10 mana - 10 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
19 mana - 11 cards
CategoriesQtyOdds
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Deck extras (0)

Description

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